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Path of Exile 2: Dawn of the Hunt
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This page is an overview of the expansion. For a full list of changes, see the patch notes.
Dawn of the Hunt
Expansion
Release version | 0.2.0 |
---|---|
Release date | 2025-04-04 |
Links | Expansion page |
Path of Exile 2: Dawn of the Hunt is the first Early Access expansion for Path of Exile 2. It was officially announced by Grinding Gear Games on March 11, 2025[1]. The expansion adds the Huntress character class, spears, new Ascendancy classes, and improvements and additions to the endgame. Notably, while there was an option to play in a new league and economy, all content added in this expansion was also added to the Early Access Standard league.[2]
Features
- New playable class: Huntress
- New weapon base: Spears
- New Ascendancy classes: Ritualist, Amazon, Smith of Kitava, Tactician, Lich
- 100+ new support gems
- New unique items
- Azmerian wisps
- Rogue exiles
- New crafting items
- New endgame mechanics
- Endgame mechanics rework & changes
New items
Gems
Active
Support
Base items
Unique items
Item | Stats |
---|---|
Daevata's Wind![]() | (25-35)% increased Projectile Speed when thrown Grants Skill: ![]() +100 to Evasion Rating (10-20)% increased Attack Speed (30-60)% increased Melee Damage if you've dealt a Projectile Attack Hit in the past eight seconds (30-60)% increased Projectile Damage if you've dealt a Melee Hit in the past eight seconds |
Mjölner![]() | Grants Skill: Level (16-20) ![]() +100 Strength Requirement (150-200)% increased Physical Damage (10-20)% increased Attack Speed +1 to Level of all Lightning Skills |
Tabula Rasa![]() | Has 6 Jewel Sockets (Hidden) |
The Bringer of Rain![]() | (600-800)% increased Armour and Evasion +(200-300) to Accuracy Rating (30-60) Life Regeneration per second Can't use Body Armour You can wield Two-Handed Axes, Maces, and Swords in one hand |
The Hammer of Faith![]() | (200-250)% increased Physical Damage 10% reduced Attack Speed +10% to all Elemental Resistances 50% increased Mana Regeneration Rate Gain a random shrine buff every 10 seconds |
Prism Guardian![]() | Grants Skill: ![]() +(27) to Dexterity +(18)% to all Elemental Resistances +1 to Maximum Spirit per 50 Maximum Life |
The Deepest Tower![]() | (70-130)% increased Armour and Energy Shield +(70-100) to maximum Life +(17-23)% to Chaos Resistance 50% reduced Presence Area of Effect 10% reduced Light Radius Enemies in your Presence count as being on Low Life |
Nocturne![]() | Grants Skill: ![]() +(10-15)% to all Elemental Resistances 20% increased Accuracy Rating Parried enemies take more Spell Damage instead of more Attack Damage 100% increased Parried Debuff Duration |
Zerphi's Serape![]() | (73)% increased Evasion and Energy Shield +(59) to maximum Mana 50% increased Attribute Requirements Soul Eater |
The Fall of the Axe![]() | Used when you are affected by a SlowGrants Onslaught during effect |
The Coming Calamity![]() | Grants Skill: Level (16-20) ![]() Grants Skill: Level (16-20) ![]() Grants Skill: Level (16-20) ![]() +(60–80) to maximum Life+(30–40)% to all Elemental Resistances Enemies in your Presence have no Elemental Resistances |
Waistgate![]() | (20-30)% increased Stun Threshold Has (1-3) Charm Slots+(50-80) Maximum Life +(50-80) to maximum Mana (20-30)% increased Flask Life Recovery Rate (20-30)% increased Flask Life Recovery Rate Life and Mana Flasks can be equpped in either slot |
Beira's Anguish![]() | Used when you become Ignited(20-25)% Chance to gain a Charge when you Kill an Enemy Ignite Enemies in Presence as though dealing Fire damage equal to 500% of your maximum life when used |
Calgyra's Arc![]() | Grants Skill: ![]() +(60-100) to maximum Mana +(10-20) to Intelligence Infinite Projectile Parry Range 50% increased Parried Debuff Duration |
Chernobog's Pillar![]() | Grants Skill: ![]() +(30-40)% to Fire Resistance +(23-29)% to Chaos Resistance +(150-200) to Stun Threshold Gain 1% of damage as Fire damage per 1% Chance to Block |
Saitha's Spear![]() | Grants Skill: ![]() Adds (33-41) to (47-53) Fire Damage (15-25)% chance to cause Bleeding on Hit Aggravating any Bleeding with this Weapon also Aggravates all Ignites on the target (26-40)% chance to Aggravate Bleeding on Hit |
The Grand Project![]() | (12-18) Maps in Range are IrradiatedAll Maps in Range can be accessed |
Effigy of Cruelty![]() | +(20-30) to maximum Energy Shield (60-80)% increased Spell Damage +10 to Intelligence +(7-13)% to Chaos Resistance Critical Hits with Spells apply (3-5) Stacks of Critical Weakness |
The Lethal Draw![]() | Gain (2-3) Life per Enemy Hit with Attacks(5-10)% increased Attack Speed Gain 5 Life per Enemy Hit with Attacks +(15-25)% chance to Pierce an Enemy Bow Attacks consume 10% of your maximum Life Flask Charges if possible to deal added Physical damage equal to 5% of Flask's Life Recovery amount |
Window to Paradise![]() | Grants Skill: ![]() +(60-100) to maximum Mana +(10-15)% to all Elemental Resistances Apply Elemental Exposure to Enemies 3 metres in front of you for 4 seconds while Shield is raised |
The Wicked Quill![]() | Grants Skill: Level (1-20) Chaos Bolt(60-100)% increased Spell Damage +(60-100) to maximum Mana +(7-13)% to Chaos Resistance Spells have a 25% chance to inflict Withered for 4 seconds on Hit |
Chainsting![]() | (15-25)% chance to Maim on Hit Grants Skill: ![]() +(100-150) to Accuracy Rating 10% increased Attack Speed All Damage from Hits with this Weapon Contributes to Pin Buildup (20-30)% increased Projectile Speed with this Weapon |
Tyranny's Grip![]() | Grants Skill: ![]() (10-15)% reduced Attack Speed +(15-30) to Strength Strikes deal Splash damage to targets within 1.8 metres Cannot use Projectile Attacks |
The Empty Roar![]() | Strikes deal Splash damage to targets within 1.8 metresAdds (25-35) to (40-50) Physical Damage Leeches 10% of Physical Damage as Life (20-30)% chance to cause Bleeding on Hit All Attacks count as Empowered Attacks Cannot use Warcries |
Sire of Shards![]() | Grants Skill: Level (7-20) Sigil of Power(80-120)% increased Spell Damage (10-20)% increased Cast Speed +(5-10)% to all Elemental Resistances 20% increased Light Radius Spells fire 4 additional Projectiles Spells fire Projectiles in a circle |
Sculpted Suffering![]() | +(10-15)% to Critical Damage BonusAdds (21-26) to (25-31) Physical Damage (10-15)% increased Attack Speed Breaks Armour equal to 40% of damage from Hits with this weapon Fully Armour Broken enemies you kill with Hits Shatter |
Doomfletch![]() | Adds (5-7) to (10-12) Physical Damage +10 to Dexterity (30-50)% increased Mana Regeneration Rate Attacks with this Weapon gain 50% of Physical damage as Extra damage of each Element |
Sands of Silk![]() | Grants Skill: Level (5-20) ![]() +(50-80) to maximum Mana +(10-20) to Dexterity +(10-20) to Intelligence +(10-15)% to Fire Resistance (15-30)% increased Cooldown Recovery Rate |
Stone of Lazhwar![]() | +(10-15) to Intelligence+(50-100) to maximum Mana (15-25)% increased Cast Speed +(15-25)% to Block Chance while holding a Focus |
Goregirdle![]() | +(100-140) to Armour Has (1-3) Charm Slots+(20-30) to Strength (10-20) Life Regeneration per second Defend with 200% of Armour Maximum Physical Damage Reduction is 50% |
Bijouborne![]() | Grants Skill: Level (11-20) ![]() Has (1-3) Charm Slots (20–30)% increased Charm Charges gained+(50-100) to maximum Mana (50-10)% reduced Charm Effect Duration +2 Charm Slots +(15-25) to Dexterity (20-30)% increased Charm Charges gained |
Soul Mantle![]() | (80-120)% increased Armour and Energy Shield +10 to Strength +15 to Intelligence (30-20)% reduced Totem Life +1 to maximum number of Summoned Totems Inflicts a random Curse on you when your Totems die, ignoring Curse limit |
The Mutable Star![]() | (100-150)% increased Armour and Energy Shield (50-100)% increased Energy Shield Recharge Rate (25-35) Life Regeneration per second (50-30)% reduced Bleeding Duration on you Defend against Hits as though you had 1% more Armour per 1% current Energy Shield |
The Fallen Formation![]() | (100-200)% increased Armour and Evasion +(20-30) to Strength +(20-30) to Dexterity (8-12) Life Regeneration per second -20 to maximum Valour Banners always have maximum Valour |
Widow's Reign![]() | (100-150)% increased Armour and Evasion +(100-150) to maximum Life +(17-23)% to Chaos Resistance +(200-300) to Ailment Threshold Life that would be lost by taking Damage is instead Reserved until you take no Damage to Life for 5 seconds |
Gloamgown![]() | (100-140)% increased Energy Shield +(30-40) to Spirit +(25-35)% to Cold Resistance 1000% increased Energy Shield Recharge Rate Your base Energy Shield Recharge Delay is 10 seconds |
Waveshaper![]() | +(100-200) to maximum Energy Shield +(20-40) to Spirit +(25-35)% to Fire Resistance +(25-35)% to Cold Resistance Increases and Reductions to Mana Regeneration Rate also apply to Energy Shield Recharge Rate Gain (30-50)% of Maximum Mana as Armour |
Tangletongue![]() | Grants Skill: ![]() +(10-20)% to Critical Hit Chance +(15-25) to Intelligence Forks Critical Hits 10% of Skill Mana Costs Converted to Life Costs |
Slivertongue![]() | Adds (40-48) to (65-72) Physical Damage +(4-6)% to Critical Hit Chance Leeches (5-8)% of Physical Damage as Life Leeches (4-7)% of Physical Damage as Mana Arrows Pierce all targets after Forking |
Apep's Supremacy![]() | (100-200)% increased Energy Shield (30-50)% increased Energy Shield Recharge Rate (30-50)% faster start of Energy Shield Recharge 20% of Elemental damage from Hits taken as Chaos damage +25% chance to be Poisoned |
Nebuloch![]() | Adds (39-48) to (69-79) Physical Damage +(20-30)% to Critical Damage Bonus Adds (25-36) to (44-55) Chaos damage Attacks consume an Endurance Charge to Critically Hit Take 100 Chaos damage per second per Endurance Charge |
Dreadfist![]() | (60-100)% increased Armour (20-30)% increased Critical Damage Bonus Critical Hits inflict Impale Critical Hits cannot Extract Impale (20-31) to (31-49) Physical Thorns damage |
Empire's Grasp![]() | (150-200)% increased Armour +(20-30) to Strength Gain (30-50) Life per Enemy Killed (10-20)% increased Global Physical Damage Knockback direction is reversed |
Essentia Sanguis![]() | (50-70)% increased Evasion and Energy Shield Adds 1 to (30-50) Lightning damage to Attacks +(15-25) to Intelligence +(25-35)% to Lightning Resistance Life Leech is Converted to Energy Shield Leech |
Nightscale![]() | (60-100)% increased Energy Shield (30-50)% increased Critical Hit Chance +(10-20) to Intelligence +(20-30)% to Cold Resistance 150% increased Mana Regeneration Rate if you've dealt a Critical Hit Recently Cannot Regenerate Mana if you haven't dealt a Critical Hit Recently |
Valako's Vice![]() | (50-100)% increased Armour and Evasion (5-10)% increased Attack Speed +(20-30) to Strength +(20-30) to Dexterity +(30-50)% to Lightning Resistance 100% of Fire damage Converted to Lightning damage |
The Prisoner's Manacles![]() | (200–300)% increased Armour and Energy Shield +100 to maximum Life 100% increased Attribute Requirements +(20–40)% to Lightning Resistance (15–30) Life Regeneration per second Debuffs you inflict have (20–30)% increased Slow Magnitude Cannot Immobilise enemies |
Blood Price![]() | (80–120)% increased Armour (10–15) Life Regeneration per second +(100–150) to Stun Threshold (30–60)% increased Presence Area of Effect Enemies in your Presence have at least 10% of Life Reserved |
Heatshiver![]() | (50-70)% increased Evasion Rating +(60-100) to maximum Mana +(20-30)% to Fire Resistance +(20-30)% to Cold Resistance Gain 1% of Cold damage as Extra Fire damage per 1% Chill Magnitude on enemy |
Indigon![]() | (60–100)% increased Energy Shield +(80–120) to maximum Mana (35–50)% increased Spell damage for each 200 total Mana you have Spent Recently (35–50)% increased Cost of Skills for each 200 total Mana Spent Recently Mana Recovery other than Regeneration cannot Recover Mana |
Scold's Bridle![]() | +(75–150) to maximum Energy Shield (60–100)% increased Spell Damage +(80–100) to maximum Mana 15% reduced Cast Speed Take (25–100)% of Mana Costs you pay for Skills as Physical Damage |
Starkonja's Head![]() | (100–200)% increased Evasion Rating (15–25)% increased Critical Hit Chance +(30–40) to Dexterity 150% increased Global Evasion Rating when on Low Life 15% of Damage from Hits is taken from your Companion's Life before you |
The Black Insignia![]() | (70–100)% increased Evasion Rating (10–20)% increased Rarity of Items found +(15–25)% to Lightning Resistance Gain Tailwind on Critical Hit, no more than once per second Lose all Tailwind when Hit |
Rearguard![]() | (20-30)% reduced Enemy Stun ThresholdAdds (7–11) to (14–20) Physical Damage to Attacks +(150–200) to Armour (20–30)% increased Projectile Speed +(15–25)% to Block chance |
Evergrasping Ring![]() | (7-10)% increased Cast Speed+(60–100) to maximum Mana Allies in your Presence Gain (15–25)% of Damage as Extra Chaos Damage Enemies in your Presence Gain (6–12)% of Damage as Extra Chaos Damage |
Gifts from Above![]() | +(7-10) to all Elemental Resistances(20–30)% increased Critical Hit Chance (20–30)% increased Light Radius (20–30)% increased Rarity of Items Dropped by Enemies killed with a Critical Hit You have Consecrated Ground around you while stationary |
Icefang Orbit![]() | Adds 1 to 4 Physical Damage to AttacksAdds (5–7) to (9–13) Physical Damage to Attacks +(20–30) to Dexterity (10–20)% chance to Poison on Hit All Damage taken from Hits while Poisoned Contributes to Magnitude of Chill on you All Damage from Hits against Poisoned targets Contributes to Chill Magnitude (15–25)% increased Magnitude of Poison you inflict |
Venopuncture![]() | Adds 1 to 4 Physical Damage to AttacksAdds (5–7) to (9–13) Physical Damage to Attacks +(20–30) to Strength All Damage taken from Hits while Bleeding Contributes to Magnitude of Chill on you All Damage from Hits against Bleeding targets Contributes to Chill Magnitude (10–20)% chance to inflict Bleeding on Hit (15–25)% increased Magnitude of Bleeding you inflict |
Prized Pain![]() | Adds 1 to 4 Physical Damage to Attacks+(20–30) to Strength Skills gain a Base Life Cost equal to 10% of Base Mana Cost Deal your Thorns Damage to Enemies you Stun with Melee Attacks (24–35) to (35–53) Physical Thorns damage |
Vigilant View![]() | +(120-160) to Accuracy Rating+(100–150) to Accuracy Rating +(100–150) to Evasion Rating (10–20)% increased Rarity of Items found +(20–30) to Dexterity Enemies have an Accuracy Penalty against you based on Distance Maximum Chance to Evade is 50% |
Redblade Banner![]() | Grants Skill: ![]() (60–100)% increased Armour +(20–30) to Strength +(100–150) to Stun Threshold Enemies in your Presence count as having double Power |
Shyaba![]() | +50 Dexterity Requirement -15 Strength Requirement (80–120)% increased Physical Damage 50% increased Attack Speed (15–25)% increased Light Radius Always Hits |
Tidebreaker![]() | (120–150)% increased Physical Damage +(2–3) to Level of all Melee Skills +(20–30) to Intelligence Causes (150–200)% increased Stun Buildup All Damage from Hits with this Weapon Contributes to Chill Magnitude |
Cursecarver![]() | Grants Skill: Level (9-20) Decompose(80–100)% increased Spell Damage (10–20)% increased Cast Speed Lose 10 Life per Enemy Killed (30–50)% increased Mana Regeneration Rate +4 to Level of <Random Curse> Skills |
Dunkelhalt![]() | Grants Skill: ![]() +(20–30) to Evasion Rating You take 50% of damage from Blocked Hits 50% increased Parried Debuff Magnitude |
Rondel de Ezo![]() | Grants Skill: ![]() +(10–20) to Dexterity 5 Life Regeneration per second 100% increased Block chance against Projectiles Curse Enemies with Enfeeble on Block |
Bloodbarrier![]() | Grants Skill: ![]() +(13–17)% to Chaos Resistance (5–10) Life Regeneration per second Inflict Corrupted Blood for 5 seconds on Block, dealing 50% of your maximum Life as Physical damage per second |
Silverthorne![]() | Grants Skill: ![]() +(10–15)% to all Elemental Resistances Parrying applies 10 Stacks of Critical Weakness 100% increased Parry Damage |
Sunsplinter![]() | Grants Skill: ![]() +(1–3)% to Maximum Fire Resistance +(1–3)% to Maximum Fire Resistance +(1–3)% to Maximum Fire Resistance +(1–3) to Level of all Cold Skills +(1–3) to Level of all Fire Skills +(1–3) to Level of all Lightning Skills |
Cruel Hegemony![]() | Up to (2-4) Maps in Range contain BossesMap Bosses have 1 additional Modifier |
Season of the Hunt![]() | Up to (2-4) Maps in Range contain BossesMap Bosses are Hunted by Azmeri Spirits |
Forgotten By Time![]() | (12-18) Maps in Range contain Expedition EncountersExpedition Monsters in your Maps spawn with half of their Life missing Runic Monsters in your Maps are Duplicated |
Wraeclast Besieged![]() | (12-18) Maps in Range contain BreachesBreaches in your Maps have (-10–20)% reduced Monster density Breaches in your Maps expand to at least 20 metres in radius Breaches in your Maps remain open while there are alive Breach Monsters |
Freedom of Faith![]() | (12-18) Maps in Range contain Ritual AltarsFavours at Ritual Altars in Area costs (10–15)% increased Tribute Can Reroll Favours at Ritual Altars in your Maps twice as many times |
Yoke of Suffering![]() | +(30-40) to maximum Life+(10-15)% to all Elemental Resistances (15-30)% increased Elemental Damage Enemies take (5-10)% increased Damage for each Elemental Ailment type among your Ailments on them (20-30)% reduced Duration of Ignite, Shock and Chill on Enemies |
The Gnashing Sash![]() | (20-30)% increased Flask Charges Gained Has (1-3) Charm Slots(15-35)% increased Flask Life Recovery rate +(17-23)% to Chaos Resistance Lose 5% of maximum Life per second Life Recovery from Flasks can Overflow Maximum Life |
Spire of Ire![]() | Grants Skill: ![]() Grants Skill: Level 16-20 ![]() Leeches (6-10)% of Physical Damage as Life Adds (106-146) to (181-221) Chaos damage When you Consume a Charge Trigger Chaotic Infusion to gain 2 Chaos Infusion Life Leech recovers based on your Chaos damage instead of Physical damage |
Arakaali's Gift![]() | Used when you become PoisonedRecover Life equal to (15–20)% of Mana Flask's Recovery Amount when used Recover Mana equal to (15–20)% of Life Flask's Recovery Amount when used |
Breath of the Mountains![]() | Used when you take Cold Damage from a Hit(10–15)% reduced Charges per use Grants a Power Charge on use |
For Utopia![]() | Used when you become StunnedDefend with 200% of Armour during effect |
Forsaken Bangle![]() | Used when you take Chaos damage from a Hit(15–25)% increased Duration 50% of Chaos damage you prevent when Hit Recouped as Life and Mana during effect |
Nascent Hope![]() | Used when you become Frozen(20–25)% Chance to gain a Charge when you Kill an Enemy Energy Shield Recharge starts on use |
Ngamahu's Chosen![]() | Used when you take Fire Damage from a Hit(30–40)% increased Charges Grants up to your maximum Rage on use |
Rite of Passage![]() | Used when you kill a Rare or Unique EnemyPossessed by Spirit Of The <Azmeri Spirit> for (10–20) seconds on use |
Sanguis Heroum![]() | Used when you start BleedingCreates Consecrated Ground on use Gains (0.15–0.2) Charges per Second |
The Black Cat![]() | Used when you become Shocked(10–20)% increased Duration Lightning Damage of Enemies Hitting you is Unlucky during effect |
Valako's Roar![]() | Used when you take Lightning Damage from a Hit(30–40)% increased Charges gained Grants a Frenzy Charge on use |
Cloak of Defiance![]() | (50–100)% increased Energy Shield +(100–150) to maximum Mana 50% increased Mana Regeneration Rate 30% of Damage is taken from Mana before Life |
Crown of Eyes![]() | (100–140)% increased Energy Shield +(150–200) to Accuracy Rating +(10–15) to all Attributes -10% to Fire Resistance Increases and Reductions to Spell damage also apply to Attacks |
Leopold's Applause![]() | (60–100)% increased Energy Shield +(60–100) to maximum Mana (10–15)% increased Rarity of Items found Damage Penetrates 10% Elemental Resistances Your Hits can Penetrate Elemental Resistances down to a minimum of -50% |
Sacrosanctum![]() | +(20–30) to Spirit(80–120)% increased Armour and Energy Shield +(20–30) to Strength +(20–30) to Intelligence +(17–23)% to Chaos Resistance Damage taken Recouped as Life is also Recouped as Energy Shield |
Silks of Veneration![]() | (40–50)% increased Mana Regeneration Rate+(30–50) to Spirit +(20–30) to Intelligence +(10–20)% to all Elemental Resistances (30–50)% increased Energy Shield Recharge Rate Current Energy Shield also grants Elemental Damage reduction |
Vis Mortis![]() | (70–100)% increased Energy Shield +(70–100) to maximum Mana Minions have 50% reduced maximum Life Minions have Unholy Might |
Voltaxic Rift![]() | Adds 1 to (200–300) Lightning Damage (10–15)% increased Attack Speed 100% of Lightning Damage Converted to Chaos Damage Chaos Damage from Hits also Contributes to Shock Chance |
Yriel's Fostering![]() | (100–150)% increased Evasion Rating +(80–120) to maximum Life +(10–30) to Spirit (40–60)% reduced Bleeding Duration on you (40–60)% reduced Poison Duration on you You can have two Companions of different types |
Death Articulated![]() | (100–150)% increased Armour and Evasion (5–10)% increased Attack Speed +(17–23)% to Chaos Resistance Lose 5% of maximum Life per second Regenerate 5 Rage per second No Inherent loss of Rage |
Bursting Decay![]() | Grants 1 additional Skill Slot(15-25)% increased Rarity of Items found +(17-23)% to Chaos Resistance Lose 5% of maximum Life per second Attacks have added Physical damage equal to 3% of maximum Life |
Rathpith Globe![]() | (60–100)% increased Energy Shield +(60–100) to maximum Life Non-Channelling Spells cost an additional 6% of your maximum Life Non-Channelling Spells have 5% increased Critical Hit Chance per 100 maximum Life Non-Channelling Spells deal 10% increased Damage per 100 maximum Life |
Hyrri's Ire![]() | (30–40)% increased Elemental Ailment Threshold(100–130)% increased Evasion Rating Adds (13–20) to (21–31) Cold damage to Attacks +(30–40) to Dexterity 25% increased Chill Duration on Enemies Can Evade all Hits if you have not been Hit Recently |
Miscellaneous items
Item | Description |
---|---|
Omen of Reinforcements![]() | While this item is active in your inventory the next Shrine you click on will grant an additional Effect |
Omen of Answered Prayers![]() | While this item is active in your inventory the next Shrine you click on will grant an additional Effect |
Omen of Secret Compartments![]() | While this item is active in your inventory the next Strongbox you click on will be reopenable |
Omen of the Hunt![]() | While this item is active in your inventory the next Possessed monster you kill will release its Azmeri Spirit |
Greater Vision Rune![]() | Martial Weapons: +110 to Accuracy Rating Armour: 12% increased Life and Mana Recovery from Flasks Wand or Staff: 24% increased Critical Hit Chance for Spells |
Lesser Vision Rune![]() | Martial Weapons: +50 to Accuracy Rating Armour: 8% increased Life and Mana Recovery from Flasks Wand or Staff: 16% increased Critical Hit Chance for Spells |
Greater Glacial Rune![]() | Martial Weapons: Adds 9 to 15 Cold Damage Armour: +14% to Cold Resistance Wand or Staff: Gain 12% of Damage as Extra Cold Damage |
Lesser Glacial Rune![]() | Martial Weapons: Adds 3 to 5 Cold Damage Armour: +10% to Cold Resistance Wand or Staff: Gain 8% of Damage as Extra Cold Damage |
Adept Rune![]() | Martial Weapons: +8 to Dexterity Armour: +8 to Dexterity Wand or Staff: +8 to Dexterity |
Greater Adept Rune![]() | Martial Weapons: +10 to Dexterity Armour: +10 to Dexterity Wand or Staff: +10 to Dexterity |
Lesser Adept Rune![]() | Martial Weapons: +5 to Dexterity Armour: +6 to Dexterity Wand or Staff: +6 to Dexterity |
Greater Iron Rune![]() | Martial Weapons: 25% increased Physical Damage Armour: 25% increased Armour, Evasion and Energy Shield Wand or Staff: 30% increased Spell Damage |
Lesser Iron Rune![]() | Martial Weapons: 15% increased Physical Damage Armour: 15% increased Armour, Evasion and Energy Shield Wand or Staff: 20% increased Spell Damage |
Greater Desert Rune![]() | Martial Weapons: Adds 13 to 16 Fire Damage Armour: +14% to Fire Resistance Wand or Staff: Gain 12% of Damage as Extra Fire Damage |
Lesser Desert Rune![]() | Martial Weapons: Adds 4 to 6 Fire Damage Armour: +10% to Fire Resistance Wand or Staff: Gain 8% of Damage as Extra Fire Damage |
Resolve Rune![]() | Martial Weapons: +8 to Intelligence Armour: +8 to Intelligence Wand or Staff: +8 to Intelligence |
Greater Resolve Rune![]() | Martial Weapons: +10 to Intelligence Armour: +10 to Intelligence Wand or Staff: +10 to Intelligence |
Lesser Resolve Rune![]() | Martial Weapons: +6 to Intelligence Armour: +6 to Intelligence Wand or Staff: +6 to Intelligence |
Greater Body Rune![]() | Martial Weapons: Leeches 3% of Physical Damage as Life Armour: +40 to maximum Life Wand or Staff: +35 to maximum Energy Shield |
Lesser Body Rune![]() | Martial Weapons: Leeches 2% of Physical Damage as Life Armour: +20 to maximum Life Wand or Staff: +25 to maximum Energy Shield |
Greater Rebirth Rune![]() | Martial Weapons: Gain 30 Life per Enemy Killed Armour: Regenerate 0.35% of maximum Life per second Wand or Staff: 18% increased Energy Shield Recharge Rate |
Lesser Rebirth Rune![]() | Martial Weapons: Gain 10 Life per Enemy Killed Armour: Regenerate 0.25% of maximum Life per second Wand or Staff: 12% increased Energy Shield Recharge Rate |
Greater Storm Rune![]() | Martial Weapons: Adds 1 to 30 Lightning Damage Armour: +14% to Lightning Resistance Wand or Staff: Gain 12% of Damage as Extra Lightning Damage |
Lesser Storm Rune![]() | Martial Weapons: Adds 1 to 10 Lightning Damage Armour: +10% to Lightning Resistance Wand or Staff: Gain 8% of Damage as Extra Lightning Damage |
Greater Mind Rune![]() | Martial Weapons: Leeches 2.5% of Physical Damage as Mana Armour: +35 to maximum Mana Wand or Staff: +35 to maximum Mana |
Lesser Mind Rune![]() | Martial Weapons: Leeches 1.5% of Physical Damage as Mana Armour: +15 to maximum Mana Wand or Staff: +25 to maximum Mana |
Greater Inspiration Rune![]() | Martial Weapons: Gain 24 Mana per Enemy Killed Armour: 18% increased Mana Regeneration Rate Wand or Staff: 24% increased Mana Regeneration Rate |
Lesser Inspiration Rune![]() | Martial Weapons: Gain 8 Mana per Enemy Killed Armour: 12% increased Mana Regeneration Rate Wand or Staff: 16% increased Mana Regeneration Rate |
Tempered Rune![]() | Martial Weapons: Adds 6 to 9 Physical Damage Armour: 14 to 21 Physical Thorns damage |
Greater Tempered Rune![]() | Martial Weapons: Adds 9 to 12 Physical Damage Armour: 31 to 52 Physical Thorns damage |
Lesser Tempered Rune![]() | Martial Weapons: Adds 3 to 4 Physical Damage Armour: 6 to 9 Physical Thorns damage |
Greater Rune of Leadership![]() | Martial Weapons: Minions gain 10% of their Physical Damage as Extra Lightning Damage Armour: Minions take 10% of Physical Damage as Lightning Damage |
Greater Rune of Tithing![]() | Martial Weapons: Meta Skills gain 10% increased Energy Armour: 1 to 100 Lightning Thorns Damage |
Greater Rune of Alacrity![]() | Martial Weapons: 8% increased Skill Speed Armour: Debuffs on you expire 8% faster |
Greater Rune of Nobility![]() | Martial Weapons: Attacks with this Weapon have 10% chance to inflict Lightning Exposure Armour: 10% reduced effect of Shock on you |
Robust Rune![]() | Martial Weapons: +8 to Strength Armour: +8 to Strength Wand or Staff: +8 to Strength |
Greater Robust Rune![]() | Martial Weapons: +10 to Strength Armour: +10 to Strength Wand or Staff: +10 to Strength |
Lesser Robust Rune![]() | Martial Weapons: +6 to Strength Armour: +6 to Strength Wand or Staff: +6 to Strength |
Greater Stone Rune![]() | Martial Weapon: Causes 30% increased Stun Buildup Armour: +50 to Stun Threshold Wand or Staff: Gain additional Stun Threshold equal to 14% of maximum Energy Shield |
Lesser Stone Rune![]() | Martial Weapon: Causes 20% increased Stun Buildup Armour: +30 to Stun Threshold Wand or Staff: Gain additional Stun Threshold equal to 10% of maximum Energy Shield |
Bear Talisman![]() | Helmets: 8% increased Area of Effect Sceptres: Allies in your Presence deal 12 to 18 additional Attack Physical Damage |
Boar Talisman![]() | Gloves: Gain 1 Rage on Melee Hit Sceptres: Allies in your Presence Regenerate 8 Life per second |
Cat Talisman![]() | Boots: Hits against you have 15% reduced Critical Damage Bonus Sceptres: Allies in your Presence have 14% increased Critical Hit Chance |
Fox Talisman![]() | Body Armours: +2% to Quality of all Skills Sceptres: 20% increased Presence Area of Effect |
Primate Talisman![]() | Helmets: Minions have 12% increased maximum Life Sceptres: Allies in your Presence deal 30% increased Damage |
Owl Talisman![]() | Boots: 5% increased Cooldown Recovery Rate Sceptres: Allies in your Presence have 8% increased Cast Speed |
Ox Talisman![]() | Boots: 20% increased Presence Area of Effect Sceptres: Allies in your Presence have +8% to all Elemental Resistances |
Rabbit Talisman![]() | Body Armours: 8% increased Rarity of Items found Sceptres: 10% increased Spirit |
Serpent Talisman![]() | Gloves: 5% increased Curse Magnitudes Sceptres: Allies in your Presence have 8% increased Attack Speed |
Stag Talisman![]() | Helmets: 8% increased Exposure Effect Sceptres: Allies in your Presence have +100 to Accuracy Rating |
Wolf Talisman![]() | Gloves: 10% increased Magnitude of Bleeding you inflict Sceptres: Allies in your Presence have 14% increased Critical Damage Bonus |
Essence of Delirium![]() | Upgrades a normal item to Magic or a Magic item to a Rare item with one random notable passive as a modifier. Can only be used on Body Armour. |
Essence of Horror![]() | Upgrades a normal item to Magic or a Magic item to a Rare item with one guaranteed property. Can only be used on Gloves or Boots. 100% increased effect of Socketed Runes and Soul Cores |
Essence of Hysteria![]() | Upgrades a normal item to Magic with one Item Rarity modifier. Can only be used on Helmets, Rings or Amulets. |
Essence of Insanity![]() | Upgrades a normal item to Magic or a Magic item to a Rare item with one guaranteed property. Can only be used on Belts. On Corruption, Items gain two Enchantments |
Fracturing Orb![]() | Fracture a random modifier on a rare item with at least 4 modifiers, locking it in place. |
Xesht's Reliquary Key![]() | — |
Tangmazu's Reliquary Key![]() | — |
Olroth's Reliquary Key![]() | — |
The Arbiter's Reliquary Key![]() | — |
Ritualistic Reliquary Key![]() | — |
Zarokh's Reliquary Key: Against the Darkness![]() | Chest drops Against the Darkness |
Zarokh's Reliquary Key: Sandstorm Visage![]() | Chest drops Sandstorm Visage |
Zarokh's Reliquary Key: Blessed Bonds![]() | Chest drops Blessed Bonds |
Zarokh's Reliquary Key: Sekhema's Resolve![]() | Chest drops Sekhema's Resolve |
Zarokh's Reliquary Key: Temporalis![]() | Chest drops Temporalis |
The Trialmaster's Reliquary Key![]() | — |
Twilight Reliquary Key![]() | — |
References
- ↑ Community_Team (March 11, 2025). "Watch GGG Live on March 27th PDT". Official Path of Exile Forums. Retrieved March 11, 2025.
- ↑ https://www.pathofexile.com/forum/view-thread/3739803