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Tactician
Countless wars have left you with skills somewhat resembling a decent officer... |

Tactician is an Ascendancy class for the Mercenary.
Overview
The Tactician is a support-oriented class who commands his allies to victory. He has access to lower reservation costs and the ability to buff his allies using his weapon or placing down multiple Banners. The Tactician is also capable of holding his own, with skills dedicated to Pinning down enemies and enhancing the survivability his Armour and Evasion can provide. He can also call down Supporting Fire to rain down a volley of arrows and guide his totems for extra power.
Passive skills
Minor skills
This class has the following minor passive skills:
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Notable skills
This class has the following notable passive skills:
Skill | Modifiers | Prerequisite | Preceding Passive |
---|---|---|---|
A Solid Plan | Persistent Buffs have 50% Less Reservation | — | Spirit |
Watch How I Do It | Allies in your Presence gain added Attack Damage equal to 25% of your main hand Weapon's Damage | A Solid Plan | Presence Area |
Whoever Pays Best | Can place multiple Banners | A Solid Plan | Banner Area |
Suppressing Fire | Projectile Damage builds Pin | — | Pin Buildup |
Right Where We Want Them | Pinned enemies cannot perform actions | Suppressing Fire | Pin Buildup |
Polish That Gear | Gain 100% of Armour as extra Stun Threshold Gain 100% of Evasion Rating as extra Ailment Threshold |
— | Armour and Evasion |
Stay Light, Use Cover | Defend with 200% of Armour Enemies have an Accuracy Penalty against you based on Distance Maximum Evade Chance is 50% Maximum Physical Damage Reduction is 50% |
Polish That Gear | Armour and Evasion |
Unleash Hell! | Grants Skill: Supporting Fire | — | Minion Damage |
Cannons, Ready! | Totems have 30% more Skill Speed Totems only use skills when you fire an Attack Projectile |
— | Totem Damage |
Version history
Version | Changes |
---|---|
0.2.0 |
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