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Show new changes starting from 20:15, 10 October 2024
   
 
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10 October 2024

N    18:53  Dexterity‎‎ 2 changes history +279 [Bloonpauper‎ (2×)]
     
18:53 (cur | prev) +5 Bloonpauper talk contribs
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18:50 (cur | prev) +274 Bloonpauper talk contribs (Created page with "'''Dexterity''' is one of three attributes, along with Strength and Intelligence. Dexterity is required to equip most evasion rating-granting equipment, as well as range-aligned weapons and skills. Every 1 dexterity grants +5 accuracy rating.")
N    18:53  Intelligence‎‎ 3 changes history +286 [Bloonpauper‎ (3×)]
     
18:53 (cur | prev) +5 Bloonpauper talk contribs
     
18:49 (cur | prev) +117 Bloonpauper talk contribs
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18:11 (cur | prev) +164 Bloonpauper talk contribs (Created page with "'''Intelligence''' is one of three attributes, along with strength and dexterity. Intelligence is associated with energy shield and cold damage.")
N    18:52  Strength‎‎ 4 changes history +270 [Bloonpauper‎ (4×)]
     
18:52 (cur | prev) +5 Bloonpauper talk contribs
     
18:49 (cur | prev) 0 Bloonpauper talk contribs
     
18:48 (cur | prev) +71 Bloonpauper talk contribs
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18:47 (cur | prev) +194 Bloonpauper talk contribs (Created page with "'''Strength''' is an attribute required to equip most armour-granting equipment, as well as melee-aligned weapons and skills. Every 1 strength grants +2 maximum life.")
N    18:52  Attribute‎‎ 2 changes history +186 [Bloonpauper‎ (2×)]
     
18:52 (cur | prev) +12 Bloonpauper talk contribs
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18:51 (cur | prev) +174 Bloonpauper talk contribs (Created page with "Strength, dexterity, and intelligence are '''attributes'''. Attributes are often requirements of gems and equipment. Characters gain inherent bonuses from attributes.")
     18:42  (Import log) [Vinifera7‎ (2×)]
     
18:42 Vinifera7 talk contribs imported Template:Outdent/doc by file upload (2 revisions) ‎
     
18:42 Vinifera7 talk contribs imported Template:Outdent by file upload (5 revisions) ‎
N    18:36  Passive skill tree diffhist +292 Bloonpauper talk contribs (Created page with "The '''passive skill tree''' allows the player to use '''passive skill points''' to allocate '''passive skills'''. The passive skill tree is composed of travel nodes, small passive skills, notables, and keystones. Passive skill points are earned by levelling up and completing quests.")
N    18:28  Talk:Path of Exile 2 Wiki diffhist 0 Vinifera7 talk contribs (Created blank page)
N    18:27  Path of Exile 2 Wiki talk:Community portal diffhist 0 Vinifera7 talk contribs (Created blank page)
N    18:26  Talk:Path of Exile 2 Wiki/header diffhist +186 Vinifera7 talk contribs (Created page with "{{Talk header |subject = the main page ''only'' |details = For general wiki discussions, use the community portal talk page. }}")
N    18:22  Path of Exile 2 Wiki talk:Community portal/header diffhist +423 Vinifera7 talk contribs (Created page with "{{Talk header |subject = general topics about the Path of Exile 2 Wiki |details = For discussion about a specific article, consider using that article's talk page instead. For questions regarding the use of this wiki, see Help:Contents or ask other editors. Submit bug reports to the [https://github.com/Project-Path-of-Exile-Wiki/wiki/issues issue tracker] or on the [https://discord.gg/qxFZyawJvp Discord server].}}")
N    18:22  Checkpoint diffhist +298 Bloonpauper talk contribs (Created page with "'''Checkpoints''' are markers encountered throughout the campaign. Interacting with a checkpoint will replenish the player's flasks. After dying, a player may choose to revive at their most recently visited checkpoint. Checkpoints are usually encountered outside of boss arenas.")
N    18:20  Death‎‎ 2 changes history +536 [Bloonpauper‎ (2×)]
     
18:20 (cur | prev) +11 Bloonpauper talk contribs
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18:20 (cur | prev) +525 Bloonpauper talk contribs (Created page with "'''Death''' occurs when the life of a character or monster reaches 0. After dying, a player can choose to respawn in their last visited town, at their last visited checkpoint, or at the beginning of their current area. When a party member dies, they will stay dead until '''revived''' by a party member. ==Revive== Dead party members can be revived by other party members. The revive action requires a player to channel for a few seconds, and...")
N    18:15  Freeze diffhist +138 Bloonpauper talk contribs (Created page with "'''Freeze''' is an ailment that sets action speed to 0, effectively immobilizing a target. Freeze is inflicted by cold damage.")
N    18:14  Spirit‎‎ 3 changes history +233 [Bloonpauper‎ (3×)]
     
18:14 (cur | prev) +83 Bloonpauper talk contribs
     
18:13 (cur | prev) +13 Bloonpauper talk contribs
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18:08 (cur | prev) +137 Bloonpauper talk contribs (Created page with "'''Spirit''' is a resource that can be reserved to pay for the costs of ongoing effects like buffs and permanent minions.")
     18:14  MediaWiki:Common.css diffhist +1,797 Vinifera7 talk contribs
N    18:12  Chaos damage diffhist +19 Bloonpauper talk contribs (Redirected page to Chaos) Tag: New redirect
N    18:12  Chaos diffhist +117 Bloonpauper talk contribs (Created page with "'''Chaos''' damage is one of the five damage types. Chaos damage deals twice as much damage to energy shield.")
N    18:11  Lightning damage diffhist +23 Bloonpauper talk contribs (Redirected page to Lightning) Tag: New redirect
N    18:11  Fire damage diffhist +18 Bloonpauper talk contribs (Redirected page to Fire) Tag: New redirect
N    18:11  Cold damage diffhist +18 Bloonpauper talk contribs (Redirected page to Cold) Tag: New redirect
N    18:10  Es‎‎ 2 changes history +27 [Bloonpauper‎ (2×)]
     
18:10 (cur | prev) +2 Bloonpauper talk contribs (Redirected page to Energy Shield) Tag: New redirect
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18:09 (cur | prev) +25 Bloonpauper talk contribs (Created page with "#REDIRECT Energy Shield")
N    18:09  Mana diffhist +189 Bloonpauper talk contribs (Created page with "'''Mana''' is a resource that can be used to pay for the upfront costs of many skills. The default attack does not cost mana. Mana naturally regenerates over time at a low rate.")
N    18:05  Lightning diffhist +189 Bloonpauper talk contribs (Created page with "'''Lightning''' damage is one of the five damage types, and one of the three types of elemental damage. Lightning damage is associated with dexterity and inflicts shock.")
N    18:01  Fire diffhist +183 Bloonpauper talk contribs (Created page with "'''Fire''' damage is one of the five damage types, and one of the three types of elemental damage. Fire damage is associated with strength and is dealt by ignites.")
     17:46  Energy Shield‎‎ 2 changes history +266 [Bloonpauper‎ (2×)]
     
17:46 (cur | prev) +106 Bloonpauper talk contribs
     
17:36 (cur | prev) +160 Bloonpauper talk contribs
N    17:40  Physical‎‎ 4 changes history +150 [Bloonpauper‎ (4×)]
     
17:40 (cur | prev) −35 Bloonpauper talk contribs
     
17:37 (cur | prev) 0 Bloonpauper talk contribs (oops)
     
17:37 (cur | prev) +4 Bloonpauper talk contribs
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17:37 (cur | prev) +181 Bloonpauper talk contribs (Created page with "'''Physical''' damage is one of the four damage types. Physical damage is associated with strength is deal by bleeds. Physical damage is mitigated by armour.")
N    17:40  Cold diffhist +189 Bloonpauper talk contribs (Created page with "'''Cold''' damage is one of the five damage types, one of the three elemental damage types. Cold damage is associated with intelligence and applies chill and freeze.")
N    17:36  Bleeding diffhist +19 Bloonpauper talk contribs (Redirected page to Bleed) Tag: New redirect
     17:34  Mind Over Matter diffhist −59 DuckGoesMeow talk contribs (Removed comment on Chaos Damage bypassing Energy Shield. As of now, seems like Chaos Damage "removes twice as much ES" ... we'll have to see how that interacts with MoM before we can comment further)
N    17:34  Bleed diffhist +151 Bloonpauper talk contribs (Created page with "'''Bleed''' is an ailment that deals physical damage over time. Bleeding damage bypasses energy shield to damage life directly.")
N    17:34  Poison diffhist +156 Bloonpauper talk contribs (Created page with "'''Poison''' is an ailment that deals chaos damage over time. Poison damage directly bypasses energy shield to damage life directly.")
     15:53  MediaWiki:Sidebar diffhist 0 Vinifera7 talk contribs
     15:47  Path of Exile 2 Wiki diffhist 0 Vinifera7 talk contribs (Discord link)
     15:46  Path of Exile 2 Wiki:Community portal diffhist 0 Vinifera7 talk contribs (→‎Need help? Want to make suggestions?: fixed invite link)