The wiki is currently a work in progress. If you'd like to help out, please check the Community Portal and our getting started guide. Also, check out our sister project on poewiki.net.
Minion
Minions are allies summoned or raised by the player's skills, effects, or buffs. Minions do not benefit from modifiers to stats that affect the player character's offences or defences; only modifiers that specify or affect minions or allies will apply.
Minion categories
Minions are categorized as permanent or temporary minions.
Permanent minions
Permanent minions are minions that require typically require reservation of spirit.
The types and number of permanent minions to be summoned are selected in the skill menu, after which they are summoned automatically as long as the requirements and reservation amounts are met. They cannot be summoned manually using the skill. Permanent minions will revive themselves automatically if no other allied minions (permanent or temporary) have died recently (in the past 7 seconds by default).
Temporary minions
Temporary minions are minions with an upfront cost, usually mana. Temporary minions will not revive themselves on death. Some minions may persist for a specified duration, while others will persist until they are killed or overwritten.
Some temporary minions require a corpse to be raised from.
Mechanics
Controlling minions
Minions have different AI which affects their aggression range and skill use logic. Some minions may have options in the skill menu that allow minion aggression to be modified directly.
Minions can also be commanded manually to move to a location, target enemies, or open chests. Some minions may also have specific skills which are only used when activated by the player.
Mounts
Certain minions can be mounted, allowing the player to ride them. Riding a mount negates the movement speed penalty for moving while using a bow or crossbow or while casting a spell.
However, taking heavy damage while mounted will cause the player to become stunned.
Despawning
Reviving minions automatically die/despawn if they are too far away from the player, but will immediately revive without the usual timer.
Gems
A list of gems with the Minion gem tag:
Skill gems
Spirit gems
Gem | Tier | ![]() | ![]() | ![]() |
---|---|---|---|---|
![]() | 4 | ![]() | ![]() | ![]() |
![]() | 4 | ![]() | ![]() | ![]() |
![]() | 8 | ![]() | ![]() | ![]() |
![]() | 14 | ![]() | ![]() | ![]() |
Support gems
Gem | Tier | ![]() | ![]() | ![]() |
---|---|---|---|---|
![]() | 1 | ![]() | ![]() | ![]() |
![]() | 1 | ![]() | ![]() | ![]() |
![]() | 1 | ![]() | ![]() | ![]() |
![]() | 1 | ![]() | ![]() | ![]() |
![]() | 1 | ![]() | ![]() | ![]() |
![]() | 1 | ![]() | ![]() | ![]() |
![]() | 1 | ![]() | ![]() | ![]() |
![]() | 2 | ![]() | ![]() | ![]() |
![]() | 2 | ![]() | ![]() | ![]() |
![]() | 3 | ![]() | ![]() | ![]() |
Related unique items
Item | Base item | Item class | ![]() | Stats |
---|---|---|---|---|
The Dark Defiler![]() | Rattling Sceptre | Sceptre | 1 | Grants Skill: Level (1-20) Skeletal Warrior+(20-30) to maximum Mana +(5-10) to Intelligance (10-30)% increased Mana Regeneration Rate Gain 5% of Damage as Chaos Damage per Undead Minion |
Bones of Ullr![]() | Lattice Sandals | Boots | 16 | (40-60)% increased Energy Shield +(20-40) to maximum Life +(20-40) to maximum Mana Undead Minions have 20% reduced Reservation |
Carrion Call![]() | Engraved Focus | Focus | 16 | +(30-40) to maximum Energy Shield Minions have (20-30)% increased Maximum Life (20-30)% increased Mana Regeneration Rate Minions deal (20-30)% increased Damage Minion's Resistances are equal to yours |
Necromantle![]() | Bone Raiment | Body Armour | 16 | +(40-60) to maximum Life +(30-50) to maximum Mana Minions have +(17-23)% to Chaos Resistance Minions gain (20-30)% of their Maximum Life as Extra Maximum Energy Shield Minions Revive 50% faster |
Trenchtimbre![]() | Spiked Club | One Hand Mace | 16 | Adds (13–15) to (22–25) Physical Damage (20–30)% increased Attack Speed +(1–3) to Level of all Minion Skills Increases and Reductions to Minion Attack Speed also affect you |
Heartbound Loop![]() | Pearl Ring | Ring | 32 | (7-10)% increased Cast SpeedMinions have (10-15)% increased maximum Life (10-15) Life Regeneration per second (20-40)% increased Mana Regeneration Rate 300 Physical Damage taken on Minion Death Minions Revive (10-15)% faster |
Chober Chaber![]() | Leaden Greathammer | Two Hand Mace | 33 | +100 Intelligence Requirement Adds (58-65) to (102-110) Physical Damage +(80–100) to maximum Mana +50 to Spirit Increases and Reductions to Minion Damage also affect you |
Version history
Version | Changes |
---|---|
0.1.1c |
|
0.1.1 |
|
0.1.0 |
|