Duration
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Duration skills
Tooltip
This Skill has a Duration that can be modified.
Duration refers to the length of time an effect lasts. This could refer to the time a skill lasts, including curse, minions or totems, or the length of time a buff or debuff lasts, or a number of other effects.
Mechanics
Changes to the stat skill effect duration will only affect the duration of skills with the duration tag. Many other duration stats can be found on the passive skill tree, usually referring to the duration of a single type of effect.
Duration can be reduced up to 99% which causes durations to expire almost immediately; duration effects will not occur if reduced by 100% or higher. The following skills benefit from reduced duration:
- All Grenade skills
- Earthquake
- Living Bomb
- Bone Blast
- Ember Fusillade
- Frost Bomb
- Ghost Dance
- Time of Need
- Raging Spirits
Gems
A list of gems with the Duration gem tag:
Skill gems
Gem | Tier | ![]() | ![]() | ![]() |
---|---|---|---|---|
![]() Tier: 1 Level: (1-6) Cost: (5-10) Mana Attack Damage: (95-145)% of baseFires a virulent arrow that creates a burst of Poison on hit, affecting all enemies in an area.Place into a Skill Gem socket to gain this skill. Sockets are found in the Skills menu tab. ![]() ![]() | 1 | ![]() | ![]() | ![]() |
![]() Tier: 1 Level: 1 Cast Time: 1.00 secAffects a single enemy with a Debuff that deals Chaos damage over time. If the enemy dies while affected by Contagion, it and all other Chaos damage over time Debuffs spread to nearby enemies and refresh their durations. Reanimating or detonating a corpse affected by Contagion will cause the Minion or explosion to spread Contagion on hit.Deals 1.8 Base Chaos Damage per second Modifiers to Spell Damage apply to Debuff's Damage over Time Debuff deals 100% more damage for each time it has spread, up to 300% Spread radius is 1.7 metres Debuff duration is 5 seconds Additional Effects From 1-20% Quality: Debuff deals 0% more damage for each time it has spread, up to (0-100)%Skills can be managed in the Skills Panel. ![]() ![]() | 1 | ![]() | ![]() | ![]() |
![]() Tier: 1 Level: (1-40) Cost: (12-1513) ManaCreate a wall of Fire in front of the character, which Ignites everything within its area. Any Projectiles fired through the wall by you and Allies deal added Fire damage and inflict the Ignite on hit.Wall duration is (4.5–6.4) seconds Projectiles which pass through the wall deal (2–64) to (3–91) Added Fire Damage Ignites as though dealing (13–364) to (20–545) Fire damage Additional Effects From 1-20% Quality: (0–20)% more Magnitude of Ignite inflictedPlace into a Skill Gem socket to gain this skill. Skills can be managed in the Skills Panel. ![]() ![]() | 1 | ![]() | ![]() | ![]() |
![]() Tier: 1 Level: (1-40) Cost: (10-1345) Mana Cooldown Time: 3.50 sec Cast Time: 0.80 sec Critical Strike Chance: 13.00%Creates a pulsing Orb of frost. Each pulse inflicts Cold Exposure on nearby enemies. When the Orb's duration ends, it explodes, dealing Cold damage to surrounding enemies.Deals (21-578) to (32-867) Cold Damage Pulse and explosion radius are (1.7-2.4) metres Exposure duration is 5 seconds Orb duration is 3 seconds Additional Effects From 1-20% Quality: (0–20)% increased Cold Exposure EffectPlace into a Skill Gem socket to gain this skill. Skills can be managed in the Skills Panel. ![]() ![]() | 1 | ![]() | ![]() | ![]() |
![]() Tier: 1 Level: (1-20) Cost: (6-64) Mana Cast Time: 0.70 sec Critical Strike Chance: 9.00%Launches a spray of sparking Projectiles that travel erratically along the ground until they hit an enemy or expire.Deals (1–12) to (8–229) Lightning Damage (0–19)% increased Projectile Speed Fires (6–13) Projectiles Projectile duration is 2 seconds Additional Effects From 1-20% Quality: Fires (0–4) ProjectilesSkills can be managed in the Skills Panel. ![]() ![]() | 1 | ![]() | ![]() | ![]() |
![]() Tier: 1 Level: (1-20) Cost: (8-87) Mana Cast Time: 0.95 sec Critical Strike Chance: 15.00%Raises spikes of bone from the earth in front of you, damaging enemies. The bones of Corpses in the area are ripped out and reassembled into short-lived Bone Construct Minions that fight for you.Deals (4–107) to (6–160) Physical Damage Limit (8–20) Bone Constructs Cone length is 6 metres Bone Construct duration is 12 seconds Additional Effects From 1-20% Quality: Bone Construct duration is (0-4) secondsSkills can be managed in the Skills Panel. ![]() ![]() | 1 | ![]() | ![]() | ![]() |
![]() Tier: 1 Level: (1-40) Cost: (10-870) Mana Cooldown Time: 3.00 sec Can Store 3 Use(s) Attack Speed: 75% of base Attack Damage: (135-1117)% of baseFires a bouncing Grenade that unleashes a devastating fiery blast when its fuse expires.Converts 80% of Physical Damage to Fire Damage Explosion radius is (1.8–2.4) metres Fuse duration is 2.5 seconds Additional Effects From 1-20% Quality: (1-20)% increased Cooldown Recovery RateSkills can be managed in the Skills Panel. ![]() ![]() | 1 | ![]() | ![]() | ![]() |
![]() Tier: 1 Level: 1Place into a Skill Gem socket to gain this skill. These are found in the Skill Gems panel. ![]() ![]() | 1 | ![]() | ![]() | ![]() |
![]() Tier: 1 Level: (1-40) Cost: (8-727) Mana Attack Speed: 75% of base Attack Damage: (40-331)% of baseSmashes the ground, dealing damage in an area and leaving behind Jagged Ground that slows enemies. The Jagged Ground erupts in a powerful Aftershock after a duration. Cannot create Jagged Ground on top of an existing patch, or if you already have the maximum number of active patches.Impact 100% increased Magnitude of Jagged Ground you create While Dual Wielding, both weapons hit with 30% less damage Impact radius is 1.8 metres Jagged Ground radius is 2.2 metres Maximum (2-4) Jagged Ground patches Jagged Ground duration is 4 seconds Aftershock Attack Damage: (130–405)% 100% increased Magnitude of Jagged Ground you create While Dual Wielding, both weapons hit with 30% less damage Aftershock radius is 3.4 metres Additional Effects From 1-20% Quality: Maximum (0-2) Jagged Ground patchesPlace into a Skill Gem socket to gain this skill. These are found in the Skill Gems panel. ![]() ![]() | 1 | ![]() | ![]() | ![]() |
![]() Tier: 3 Level: 1Raises a ring of bone spikes around you. The spikes are destroyed when enemies touch them, damaging and Pinning those enemies.Deals 123 to 184 Physical Damage Hits are Pinning Pins Enemies as though dealing +50% more Damage Cage radius is 1.8 metres Explosion Radius is 1 metre Cage duration is 1.6 seconds.Place into a Skill Gem socket to gain this skill. Sockets are found in the Skills menu tab. ![]() ![]() | 3 | ![]() | ![]() | ![]() |
![]() Tier: 3 Level: 1Conjures a blazing Ember that hovers above you. After a short duration, the Ember launches at an enemy, dealing Fire damage in an area on impact and prioritising the last enemy targeted. Recasting this spell resets the duration for all active Embers. Multiple Embers fired in the same Fusillade will attempt to target different enemies.Deals 89 to 134 Fire Damage Embers deals 5% more damage for each previous Ember fired in sequence Hover duration is 1.3 seconds Can accumulate up to 8 EmbersPlace into a Skill Gem socket to gain this skill. Sockets are found in the Skills menu tab. ![]() ![]() | 3 | ![]() | ![]() | ![]() |
![]() Tier: 3 Level: 1Curses all targets in an area after a short delay, making them deal less damage.Curse apples after 1.0 second delay Curse radius is 1.9 metres Curse duration is 7 seconds Cursed Normal, Magic or Rare enemies deal 24% less Damage Cursed Unique enemies deal 14% less damage.Place into a Skill Gem socket to gain this skill. Sockets are found in the Skills menu tab. ![]() ![]() | 3 | ![]() | ![]() | ![]() |
![]() Tier: 3 Level: 1 Critical Strike Chance: 7.00%Fires a Projectile that applies a powerful Chaos damage over time debuff to enemies it hits.Deals (5–126) to (9–234) Chaos Damage Modifiers to Spell Damage apply to Debuff's Damage over Time Debuff duration is 4 seconds Deals (8–217.5) Base Chaos Damage per second Additional Effects From 1-20% Quality: Debuff Duration is (0-1) secondsSkills can be managed in the Skills Panel. ![]() ![]() | 3 | ![]() | ![]() | ![]() |
![]() Tier: 3 Level: 1Fires a slow-moving Piercing Projectile that leaves a wake of Chilled Ground, deals Cold damage and explodes on colliding with terrain.Deals 65 to 97 Cold Damage Projectiles Pierce all targets 100% increased Magnitude of Chill inflicted Chilled Ground radius is 0.9 metres Chilled Ground duration is 4 secondsPlace into a Skill Gem socket to gain this skill. Sockets are found in the Skills menu tab. ![]() ![]() | 3 | ![]() | ![]() | ![]() |
![]() Tier: 3 Level: 1Creates an Orb of electricity that fires Chaining Lightning bolts at nearby enemies.Deals 22 to 65 Lightning Damage Chains 4 times Fires a bolt every 2.85 seconds, and when you use a Lightning Skill near the Orb Orb disappears after 23 bolts Orb radius is 2.8 metres Orb duration is 10 seconds Limit 1 Orb of StormsPlace into a Skill Gem socket to gain this skill. Sockets are found in the Skills menu tab. ![]() ![]() | 3 | ![]() | ![]() | ![]() |
![]() Tier: 3 Level: (1-40) Cost: (27-2258) Mana Cooldown Time: 8.00 sec Use Time: 0.80 secPerforms a warcry, Empowering subsequent Attacks. Consumes all Endurance Charges to Empower additional attacks. Enemies in the warcry's area are destabilised and will Combust on death.(0–38)% increased Warcry Speed Empowers the next Melee Attack you perform, plus an additional Attack per Endurance Charge consumed Empowered Attacks Gain 25% of Damage as Fire Damage per 5 Power of enemies in range, up to 100% Warcry radius is 4 metres Destabilises Enemies for 8 seconds Combust Critical Hit Chance: 7.00% ![]() The enemy's Corpse violently explodes, dealing Fire damage in an area around it. ![]() Deals (4–119) to (7–179) Fire Damage Deals 10% More Fire Damage per 1 Power of exploding Corpse Explosion radius is 1.6 metres Additional Effects From 1-20% Quality: Empowered Attacks Gain (0–10)% of Damage as Fire Damage per 5 Power of enemies in range, up to (0–50)%Place into a Skill Gem socket to gain this skill. Sockets are found in the Skills menu tab. ![]() ![]() | 3 | ![]() | ![]() | ![]() |
![]() Tier: 3 Level: 1Place into a Skill Gem socket to gain this skill. These are found in the Skill Gems panel. ![]() ![]() | 3 | ![]() | ![]() | ![]() |
![]() Tier: 3 Level: 1Place into a Skill Gem socket to gain this skill. These are found in the Skill Gems panel. ![]() ![]() | 3 | ![]() | ![]() | ![]() |
![]() Tier: 3 Level: 1Place into a Skill Gem socket to gain this skill. These are found in the Skill Gems panel. ![]() ![]() | 3 | ![]() | ![]() | ![]() |
![]() Tier: 3 Level: 1Place into a Skill Gem socket to gain this skill. These are found in the Skill Gems panel. ![]() ![]() | 3 | ![]() | ![]() | ![]() |
![]() Tier: 3 Level: (1-40) Cost: (15-1317) Mana Critical Strike Chance: 5.00%Raises a Totem that Slams the ground around it, repeatedly damaging nearby enemies. Jagged Ground erupts when hit by this Slam, damaging enemies standing on it.Totem Totem duration is 12 seconds Limit 1 Totem Totem base attack time is 3 seconds Totem uses its own weapon, dealing (6-141) to (9-212) base Physical damage Slam Attack Damage: (140-369)% Shockwave radius is 3 metres Jagged Ground Eruption Attack Damage: (30-79)% Additional Effects From 1-20% Quality: Totem base attack time is (-0.55–0) secondsSkills can be managed in the Skills Panel. ![]() ![]() | 3 | ![]() | ![]() | ![]() |
![]() Tier: 5 Level: 1Requires Level 14Channel to conjure a swarm of bone spikes in the air, then release to fire them at enemies and explode. Shrapnel lodges in enemies hit, each causing the next attack against that enemy to deal additional damage. Consumes your Power Charges to cause much larger explosions.Deals X to X Physical Damage Debuffed enemies take X to X additional physical damage from next Attack Can fire up to 20 Projectiles Debuff duration is 10 seconds Additional Effects From 1-20% Quality: 0(0-10)% more Cast SpeedSkills can be managed in the Skills Panel. ![]() ![]() | 5 | ![]() | ![]() | ![]() |
![]() Tier: 5 Level: 1Conjures a torrent of Fire from your hand, Igniting enemies in front of you. The flames grow stronger the longer you Channel for, and at maximum strength also apply stacking Fire Exposure and creating Ignited Ground.50% less Ignite duration Modifiers to cast speed also affect this skill's cost Cone length is 4.6 metres Deals 40% more damage per stage Inflicts stacking Fire Exposure at maximum stages, reducing Fire Resistance by 6% per stack, up to a maximum of 50% 8 maximum stages Ignites as though dealing 120 to 179 Fire damagePlace into a Skill Gem socket to gain this skill. Sockets are found in the Skills menu tab. ![]() ![]() | 5 | ![]() | ![]() | ![]() |
![]() Tier: 5 Level: 1Impales a Skeleton on a bone spike to send nearby Minions into a frenzy as long as the spike remains, causing them to use skills more quickly and deal more damage. The bone spike is itself a Minion. If it dies, the effect ends immediately.Limit 1 Pain Offering Spike Aura radius is 6 metres Spike duration is 6 seconds Aura grants Minions 30% increased Attack and Cast Speed Aura grants Minions (25-44)% more DamagePlace into a Skill Gem socket to gain this skill. Sockets are found in the Skills menu tab. ![]() ![]() | 5 | ![]() | ![]() | ![]() |
![]() Tier: 5 Level: 1Consumes a Corpse or Power Charge to create a Zombie. Zombies created from Power Charges are Empowered.Limit 10 Raised Zombies Zombie Duration is 20 seconds Empowered Zombies take 30% less damage Empowered Zombies deal 100% more Damage with Hits Empowered Zombies have 25% more Movement SpeedPlace into a Skill Gem socket to gain this skill. Sockets are found in the Skills menu tab. ![]() ![]() | 5 | ![]() | ![]() | ![]() |
![]() Tier: 5 Level: 1Creates a fiery Orb that periodically releases fiery pulses. Enemies that are very close to the Orb are Ignited.Deals 46 to 69 Fire Damage Pulses every 1.4 seconds Explosion radius is 2.5 metres Orb duration is 10 seconds Limit 1 Solar OrbPlace into a Skill Gem socket to gain this skill. Sockets are found in the Skills menu tab. ![]() ![]() | 5 | ![]() | ![]() | ![]() |
![]() Tier: 5 Level: 1 Cast Time: 1.00 secPlace into a Skill Gem socket to gain this skill. These are found in the Skill Gems panel. ![]() ![]() | 5 | ![]() | ![]() | ![]() |
![]() Tier: 5 Level: 1Place into a Skill Gem socket to gain this skill. These are found in the Skill Gems panel. ![]() ![]() | 5 | ![]() | ![]() | ![]() |
![]() Tier: 5 Level: 1Fires a bouncing Grenade that unleashes a Blinding, Stunning explosion when its fuse expires. This explosion can Blind both Allies and Enemies.400% more Stun buildup Explosion radius is 2.5 metres Fuse duration is 0.85 seconds Blinds Enemies and AlliesSkills can be managed in the Skills Panel. ![]() ![]() | 5 | ![]() | ![]() | ![]() |
![]() Tier: 5 Level: 1 Cost: 13 Mana Cooldown Time: 3.00 sec Attack Speed: 75% of base Attack Damage: 40% of baseFires a bouncing Grenade that causes a burst of Poison gas when its fuse expires, damaging enemies and leaving behind a growing Poison cloud. Burning effects or Detonator skills will cause the cloud to explode in a fiery blast.Impact radius is (1.4–2) metres Fuse duration is 2 seconds Poison Cloud Does not Hit, but Poisons enemies as though Hitting them Gains 20% more Area of Effect per second, up to a maximum of 160% Explosion Converts 100% of Physical Damage to Fire DamagePlace into a Skill Gem socket to gain this skill. Sockets are found in the Skills menu tab. ![]() ![]() | 5 | ![]() | ![]() | ![]() |
![]() Tier: 5 Level: 1Place into a Skill Gem socket to gain this skill. These are found in the Skill Gems panel. ![]() ![]() | 5 | ![]() | ![]() | ![]() |
![]() Tier: 5 Level: 1Place into a Skill Gem socket to gain this skill. These are found in the Skill Gems panel. ![]() ![]() | 5 | ![]() | ![]() | ![]() |
![]() Tier: 7 Level: 1 Cost: 9 Mana Attack Damage: 80% of baseFires a noxious arrow at the ground, creating a cloud of flammable poisonous gas at the end of its flight. The cloud will detonate if hit by a Detonator skill or if an Ignited enemy touches it, creating a fiery explosion.Arrow Impact radius is 1.8 metres Poison Cloud Does not Hit, but Poisons enemies as though Hitting them Gains 50% more Area of Effect per second, up to a maximum of 200% Cloud radius is 1.8 metres Cloud duration is 4 seconds Explosion Converts 100% of Physical Damage to Fire Damage Impact radius is 1.8 metres Additional Effects From 1-20% Quality: Impact radius is (0–0.4) metresPlace into a Skill Gem socket to gain this skill. Sockets are found in the Skill Gem panel. ![]() ![]() | 7 | ![]() | ![]() | ![]() |
![]() Tier: 7 Level: 1Marks a target, making them more susceptible to being Shocked. When the Marked target dies, a Lightning nova erupts from their corpse. This nova doe snot use your Weapon Damage, and instead uses its own base Attack Damage.Limit 1 Marked target Mark duration is 8 seconds Hits against Marked enemy have 50% more chance to Shock Shock has 30% increased effect on Marked enemyPlace into a Skill Gem socket to gain this skill. Sockets are found in the Skills menu tab. ![]() ![]() | 7 | ![]() | ![]() | ![]() |
![]() Tier: 7 Level: 1Curses all targets in an area after a short delay, lowering their Lightning Resistance.Curse apples after 1.0 second delay Curse radius is 1.9 metres Curse duration is 7 seconds Cursed enemies have -34% to Lightning ResistancePlace into a Skill Gem socket to gain this skill. Sockets are found in the Skills menu tab. ![]() ![]() | 7 | ![]() | ![]() | ![]() |
![]() Tier: 7 Level: 1Curses all targets in an area after a short delay, lowering their Fire Resistance.Curse apples after 1.0 second delay Curse radius is 1.9 metres Curse duration is 7 seconds Cursed enemies have -34% to Fire ResistancePlace into a Skill Gem socket to gain this skill. Sockets are found in the Skills menu tab. ![]() ![]() | 7 | ![]() | ![]() | ![]() |
![]() Tier: 7 Level: 1Curses all targets in an area after a short delay, lowering their Cold Resistance.Curse apples after 1.0 second delay Curse radius is 1.9 metres Curse duration is 7 seconds Cursed enemies have -34% to Cold ResistancePlace into a Skill Gem socket to gain this skill. Sockets are found in the Skills menu tab. ![]() ![]() | 7 | ![]() | ![]() | ![]() |
![]() Tier: 7 Level: 1Marks a Corpse with a profane rune, dealing Chaos damage over time to nearby enemies. When the ritual is complete the Corpse is consumed and you gain a Power Charge.Deals 191.2 Base Chaos Damage per second Limit 5 active rituals Modifiers to Spell Damage apply to Debuff's Damage over Time Ritual radius is 1.8 metres Ritual duration is 2 secondsPlace into a Skill Gem socket to gain this skill. Sockets are found in the Skills menu tab. ![]() ![]() | 7 | ![]() | ![]() | ![]() |
![]() Tier: 7 Level: 1Curses all targets in an area after a short delay, making Hits against them ignore a portion of their Armour.Curse applies after 1.0 second delay Curse radius is 1.9 metres Curse duration is 7 seconds Hits against Cursed Enemies ignore 2376 ArmourPlace into a Skill Gem socket to gain this skill. Sockets are found in the Skills menu tab. ![]() ![]() | 7 | ![]() | ![]() | ![]() |
![]() Tier: 7 Level: 1Place into a Skill Gem socket to gain this skill. These are found in the Skill Gems panel. ![]() ![]() | 7 | ![]() | ![]() | ![]() |
![]() Tier: 7 Level: (1-7) Cost: (0-53) ManaMarks a target, making them more susceptible to being Frozen. When the Marked target dies, a Cold nova erupts from their corpse. This nova does not use your Weapon Damage, and instead uses its own base Attack Damage.Limit 1 Marked target Mark duration is 8 seconds Hits against Marked enemy cause 28% more Freeze buildupPlace into a Skill Gem socket to gain this skill. Sockets are found in the Skills menu tab. ![]() ![]() | 7 | ![]() | ![]() | ![]() |
![]() Tier: 7 Level: 1Loads your Crossbow with icy bolts that create two walls of Ice Crystals at the end of their flight.Converts 60% of Physical Damage to Cold Damage Knocks Back EnemiesPlace into a Skill Gem socket to gain this skill. These are found in the Skill Gems panel. ![]() ![]() | 7 | ![]() | ![]() | ![]() |
![]() Tier: 7 Level: 1Place into a Skill Gem socket to gain this skill. These are found in the Skill Gems panel. ![]() ![]() | 7 | ![]() | ![]() | ![]() |
![]() Tier: 7 Level: 1 Cast Time: 1.00 secPlace into a Skill Gem socket to gain this skill. These are found in the Skill Gems panel. ![]() ![]() | 7 | ![]() | ![]() | ![]() |
![]() Tier: 7 Level: 1 Attack Speed: 75% of baseFires a bouncing Greande that discharges an Electrocuting Lightning blast when its fuse expires.Converts 80% of Physical Damage to Lightning Damage 50% more Electrocution buildup Lightning damage from this skill Contributes to Electrocution Buildup Explosion radius is 2 metres Fuse duration is 1.2 secondsPlace into a Skill Gem socket to gain this skill. These are found in the Skill Gems panel. ![]() ![]() | 7 | ![]() | ![]() | ![]() |
![]() Tier: 7 Level: (1-40) Cost: (14-1174) Mana Attack Time: 1.25 sec Critical Strike Chance: 5.00% Attack Damage: (60-1086)% of baseRam your Shield into the ground, throwing up a semi-circular wall of earth. Enemies can attack the walls and your Slams will instantly destroy them. Each wall segment explodes when destroyed, damaging enemies around it.Can have 2 Shield Walls active at a time (4-88) to (6-132) Base Off Hand Physical Damage 6 to 8 Added Physical Damage per 15 Armour on Shield Explosion radius is 4 metres Wall duration is 6 seconds Wall segments have (36-12714) maximum life Additional Effects From 1-20% Quality: Can have (0-2) Shield Walls active at a timePlace into a Skill Gem socket to gain this skill. Skills can be managed in the Skills Panel. ![]() ![]() | 7 | ![]() | ![]() | ![]() |
![]() Tier: 9 Level: (1-9)Requires Level 31Raises a Totem that bombard enemies afflicted by Chaos damage over time Debuffs. Fires a Projectile at every nearby enemy that is afflicted by a Chaos damage over time Debuff. Fires multiple Projectiles at enemies afflicted by multiple Debuffs, but Projectile count cannot be otherwise modified.Totem Totem duration is 8 seconds Limit 1 Totem Dark Effusion Cast Time: 1.00 Sec Critical Hit Chance: 11.00% Deals (2–34) to (4–64) Chaos Damage Fires 100 additional Projectiles Impact radius is 0.8 metres Additional Effects From 1-20% Quality: (0-50)% Chance to apply Withered for 2 seconds on Hit.Skills can be managed in the Skills Panel. ![]() ![]() | 9 | ![]() | ![]() | ![]() |
![]() Tier: 9 Level: (1-20) Cost: (42-251) ManaCurses all targets in an area after a short delay, lowering their Chaos Resistance.Curse applies after 1 second delay Cursed enemies have (-36-30)% to Chaos Resistance Curse radius is (1.5–2.1) metres Curse duration is (6–7.4) seconds Additional Effects From 1-20% Quality: Curse radius is (0–0.2) metersSkills can be managed in the Skills Panel. ![]() ![]() | 9 | ![]() | ![]() | ![]() |
![]() Tier: 9 Level: 1Creates a wall of Ice Crystals which holds back enemies. The Crystals explode if sufficiently damaged, or if pushed hard enough, damaging nearby enemies.Deals 92 to 139 Cold Damage 50% more Freeze Buildup Explosion radius is 2 metres Ice Crystal duration is 8 seconds Ice Crystals have 3086 maximum LifePlace into a Skill Gem socket to gain this skill. Sockets are found in the Skills menu tab. ![]() ![]() | 9 | ![]() | ![]() | ![]() |
![]() Tier: 9 Level: 1Teleports you inside the target's body, causing it to violently explode. Highlights enemies that can be Culled, and can only be used on these enemies or Ball Lightning Projectiles. The target is destroyed, and the explosion deals Lightning Damage to surrounding enemies and creates Shocked Ground.Deals 18 to 346 Lightning Damage Explosion and Shocked Ground radius are 4 metres Shocked Ground duration is 10 secondsPlace into a Skill Gem socket to gain this skill. Sockets are found in the Skills menu tab. ![]() ![]() | 9 | ![]() | ![]() | ![]() |
![]() Tier: 9 Level: 1Place into a Skill Gem socket to gain this skill. These are found in the Skill Gems panel. ![]() ![]() | 9 | ![]() | ![]() | ![]() |
![]() Tier: 9 Level: 1 Cost: 15 Mana Attack Damage: 40% of base Effectiveness of Added Damage: 40%Consume all power charges to infuse your Quarterstaff with electricity, adding Lightning damage and a Lightning shockwave to your Quarterstaff Attacks. Reusing this skill while the Buff is active adds to the Buff's duration and damage.Buff grants 1 to (2–22) Added Quarterstaff Attack Lightning damage per power charge Consumed, up to your maximum power charges Buff duration is 6 seconds per power charge Consumed Shockwave Converts 80% of Physical Damage to Lightning Damage Wave length is 5 metres Additional Effects From 1-20% Quality: (0–20)% increased Skill Effect DurationPlace into a Skill Gem socket to gain this skill. Sockets are found in the Skills menu tab. ![]() ![]() | 9 | ![]() | ![]() | ![]() |
![]() Tier: 9 Level: 1Place into a Skill Gem socket to gain this skill. These are found in the Skill Gems panel. ![]() ![]() | 9 | ![]() | ![]() | ![]() |
![]() Tier: 9 Level: 1Place into a Skill Gem socket to gain this skill. These are found in the Skill Gems panel. ![]() ![]() | 9 | ![]() | ![]() | ![]() |
![]() Tier: 9 Level: 1Loads your Crossbow with charged bolts that land around the target location and explode if hit by a Detonator Skill. Using this skill again reloads the clip.Converts 60% of Physical Damage to Lightning Damage Maximum of 30 active Bolts Impact radius is 0.8 metres Fires 3 Bolts Charged Bolt duration is 8 secondsPlace into a Skill Gem socket to gain this skill. These are found in the Skill Gems panel. ![]() ![]() | 9 | ![]() | ![]() | ![]() |
![]() Tier: 9 Level: 1Place into a Skill Gem socket to gain this skill. These are found in the Skill Gems panel. ![]() ![]() | 9 | ![]() | ![]() | ![]() |
![]() Tier: 11 Level: 1Impales a Skeleton on a bone spike to shield your Minions while the spike remains. The shield absorbs all damage from the next Hit each Minion takes, then explodes. The bone spike is itself a Minion, and shields itself. If it dies, shields on your other Minions disappear.Limit 1 Bone Offering Spike Spike duration is 5 secondsPlace into a Skill Gem socket to gain this skill. Sockets are found in the Skills menu tab. ![]() ![]() | 11 | ![]() | ![]() | ![]() |
![]() Tier: 11 Level: 1 Cost: 55 Mana Cast Time: 1.40 sec Critical Strike Chance: 7.00%Rains flaming bolts over the targetted area. Ignites on enemies in front of you are Consumed to fuel the Firestorm, causing one bolt to be improved for each Ignite Consumed. Improved Bolt Critical Hit Chance: 14.00% Deals 153 to 230 Fire Damage Impact radius is 1.8 metresDeals (26-) to (39–) Fire Damage Impact radius is 1 metre Storm radius is (5.6) metres Storm duration is 6 seconds One impact every 0.10 seconds Limit 1 Firestorm Additional Effects From 1-20% Quality: Impact radius is (0–0.2) metresSkills can be managed in the Skills Panel. ![]() ![]() | 11 | ![]() | ![]() | ![]() |
![]() Tier: 11 Level: 1Place into a Skill Gem socket to gain this skill. These are found in the Skill Gems panel. ![]() ![]() | 11 | ![]() | ![]() | ![]() |
![]() Tier: 11 Level: (1-20) Cost: (25-109) Mana Cooldown Time: 8.00 sec Use Time: 0.80 secPerforms a damaging warcry, Knocking Back nearby enemies. If a Heavy Stunned enemy is hit, your next Slam is Empowered to perform an additional Aftershock. If not, this skill's cooldown is reset. Only counts Heavily Stunned enemies for purposes of counting Power Gained.Deals (6–157) to (9–236) Physical Damage (0–38)% increased Warcry Speed 200% increased Knockback Distance 400% more Stun buildup Knock Enemies Back on Hit Hits ignore Enemy Monster Physical Damage Reduction Empowers the next Melee Slam Attack you perform, plus an additional Attack per Endurance Charge consumed Warcry radius is 4 metres Additional Effects From 1-20% Quality: (0–40)% increased Warcry SpeedPlace into a Skill Gem socket to gain this skill. Sockets are found in the Skills menu tab. ![]() ![]() | 11 | ![]() | ![]() | ![]() |
![]() Tier: 11 Level: 1Place into a Skill Gem socket to gain this skill. These are found in the Skill Gems panel. ![]() ![]() | 11 | ![]() | ![]() | ![]() |
![]() Tier: 11 Level: 1Place into a Skill Gem socket to gain this skill. These are found in the Skill Gems panel. ![]() ![]() | 11 | ![]() | ![]() | ![]() |
![]() Tier: 13 Level: 1Impales a Skeleton on a bone spike, granting you a powerful Spell damage Buff as long as the spike remains. Does not affect your Minions The bone spike is itself a Minion. If it dies, the effect ends immediately.Limit 1 Soul Offering Spike Spike duration is 4 seconds Buff grants you 33% more Spell damagePlace into a Skill Gem socket to gain this skill. Sockets are found in the Skills menu tab. ![]() ![]() | 13 | ![]() | ![]() | ![]() |
![]() Tier: 13 Level: 1Curses all enemies in an area, Slowing them and making other effects on them expire more slowly.Curse applies after 1 second delay Curse radius is (1.5–2.1) metres Curse duration is (6–7.4) seconds Other effects on Cursed enemies expire 25% slower Cursed enemies are Slowed by (22–28)% Additional Effects From 1-20% Quality: +(0–10)% increased Effect of CurseSkills can be managed in the Skills Panel. ![]() ![]() | 13 | ![]() | ![]() | ![]() |
![]() Tier: 13 Level: 1Place into a Skill Gem socket to gain this skill. These are found in the Skill Gems panel. ![]() ![]() | 13 | ![]() | ![]() | ![]() |
![]() Tier: 13 Level: 1Place into a Skill Gem socket to gain this skill. These are found in the Skill Gems panel. ![]() ![]() | 13 | ![]() | ![]() | ![]() |
![]() Tier: 13 Level: (1-13) Cost: (0-54) ManaRaises a Totem that uses socketed Mace Skills. Cannot use Channelling Skills or Skills with Cooldowns.Totem duration is 8 seconds Limit 1 Totem Totem base attack time is 1 second Totem uses its own weapon, dealing (6-141) to (9-212) base Physical damagePlace into a Skill Gem socket to gain this skill. These are found in the Skill Gems panel. ![]() ![]() | 13 | ![]() | ![]() | ![]() |
Spirit gems
Gem | Tier | ![]() | ![]() | ![]() |
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![]() Tier: 4 Level: (1-20) Cost: 30 SpiritWhile active, your Fire Spells will also summon Raging Spirits, which are short-lived flaming skulls that rush at nearby enemies and rapidly Attack them. Enemies will not directly engage these Minions, and can pass through them.Minions from this skill convert 70% of Physical Damage to Fire Damage Limit 10 Summoned Raging Spirits Fire Area Spells summon a Spirit per 1.5 metres of radius Projectiles from Fire Spells summon a Spirit on hit Maximum 5 Spirits summoned per Spell cast Additional Effects From 1-20% Quality: Limit (0–1) Summoned Raging SpiritSkills can be managed in the Skills Panel. ![]() ![]() | 4 | ![]() | ![]() | ![]() |
![]() Tier: 4 Level: (1-20) Cost: 30 SpiritWhile active, periodically Withers enemies in your Presence.Withered duration is 4 seconds Withers Enemies in your Presence every (3-1.58) seconds Additional Effects From 1-20% Quality: Withered duration is (0–1) secondPlace into a Skill Gem socket to gain this skill. Sockets are found in the Skills menu tab. ![]() ![]() | 4 | ![]() | ![]() | ![]() |
![]() Tier: 4 Level: (1-20) Cost: 30 SpiritPeriodically gain Ghost Shrouds. If you are Hit while you have a Ghost Shroud, it is immediately consumed to recover Energy Shield based on your Evasion.(4.00-3.05) second duration between gaining Ghost Shrouds When Hit, Consume a Ghost Shroud to recover Energy Shield equal to 5% of your EvasionPlace into a Skill Gem socket to gain this skill. Sockets are found in the Skills menu tab. ![]() ![]() | 4 | ![]() | ![]() | ![]() |
![]() Tier: 4 Level: 1 Cost: 30 SpiritPlace into a Skill Gem socket to gain this skill. Sockets are found in the Skills menu tab. ![]() ![]() | 4 | ![]() | ![]() | ![]() |
![]() Tier: 4 Level: (1-20) Cost: 30 SpiritWhile active, enemies you sufficiently Overkill with attacks will cause an explosion that Ignites nearby enemies based on the Overkill damage dealt.Buff Ignite surrounding enemies if Overkill damage is at least 20% of enemy's maximum Life. Explosion Explosion radius is 1 metre Ignite duration is 3 seconds Base Ignite damage is (16.67–23)% of Overkill damage Additional Effects From 1-20% Quality: Ignite surrounding enemies if Overkill damage is at least (0–2)% of enemy's maximum LifePlace into a Skill Gem socket to gain this skill. Sockets are found in the Skills menu tab. ![]() ![]() | 4 | ![]() | ![]() | ![]() |
![]() Tier: 4 Level: (1-40) Cost: 30 Spirit Attack Damage: (120-2172)% of baseWhen you raise your Shield it is infused with magma for a short time. Blocking during this time will spray magma at the attacker and grant you an Endurance Charge.Raising your shield infuses it with magma for 0.5 seconds Cannot perform a magma-infused block for 0.75 seconds after magma dissipates Gain Endurance Charge on Block Magma Spray Critical Hit Chance: 5.00% Attack Damage: (120-490)% of base (2-4) to (3-6) Added Fire Damage per 15 Armour on Shield (4-234) to (7-351) Base Off Hand Fire Damage Additional Effects From 1-20% Quality: Raising your shield infuses it with magma for (0-0.2) secondsPlace into a Skill Gem socket to gain this skill. Sockets are found in the Skills menu tab. ![]() ![]() | 4 | ![]() | ![]() | ![]() |
![]() Tier: 4 Level: 1 Cost: 30 SpiritPlace into a Skill Gem socket to gain this skill. Sockets are found in the Skills menu tab. ![]() ![]() | 4 | ![]() | ![]() | ![]() |
![]() Tier: 8 Level: 1 Cost: 30 SpiritPlace into a Skill Gem socket to gain this skill. Sockets are found in the Skills menu tab. ![]() ![]() | 8 | ![]() | ![]() | ![]() |
![]() Tier: 8 Level: 1 Cost: 30 SpiritPlace into a Skill Gem socket to gain this skill. Sockets are found in the Skills menu tab. ![]() ![]() | 8 | ![]() | ![]() | ![]() |
![]() Tier: 8 Level: 1 Cost: 30 SpiritPlace into a Skill Gem socket to gain this skill. Sockets are found in the Skills menu tab. ![]() ![]() | 8 | ![]() | ![]() | ![]() |
![]() Tier: 14 Level: 1 Cost: 100 SpiritPlace into a Skill Gem socket to gain this skill. Sockets are found in the Skills menu tab. ![]() ![]() | 14 | ![]() | ![]() | ![]() |
![]() Tier: 14 Level: 1 Cost: 30 SpiritPlace into a Skill Gem socket to gain this skill. Sockets are found in the Skills menu tab. ![]() ![]() | 14 | ![]() | ![]() | ![]() |
Support gems
Gem | Tier | ![]() | ![]() | ![]() |
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![]() Tier: 1 Level: 1Gain Arcane Surge for 8 seconds after spending a total of 100% of your maximum mana on supported skillsSupport spells you cast yourself, tracking the mana you spend to cast them. Spending enough mana grants a burst of mana regeneration and cast speedPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time. ![]() | 1 | ![]() | ![]() | ![]() |
![]() Tier: 1 Level: 1Supports any skill that has a duration, making that duration shorter.Supported Skills have 30% less Skill Effect DurationPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time. ![]() | 1 | ![]() | ![]() | ![]() |
![]() Tier: 1 Level: 1Supports Attacks you use yourself. Freezing an enemy with supported skills infuses all of your Attacks with Cold damage for a short time.Attacks Gain 35% of Damage as Cold Damage for 3 seconds on Freezing an enemy with Supported SkillsPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time. ![]() | 1 | ![]() | ![]() | ![]() |
![]() Tier: 1 Level: 1Supports Attacks you use yourself. Killing a Shocked enemy with supported skills infuses all of your Attacks with Lightning damage for a short time.Attacks gain 35% of Damage as Lightning Damage for 3 seconds on killing a Shocked enemy with Supported SkillsPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time. ![]() | 1 | ![]() | ![]() | ![]() |
![]() Tier: 1 Level: 1Supports skills which create Persistent Minions, causing those Minions to fight on for a short duration before dying when they are fatally wounded.Minions from Supported Skills die 4 seconds after their Life is reduced to 0Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time. ![]() | 1 | ![]() | ![]() | ![]() |
![]() Tier: 1 Level: 1 Cost & Reservation Multiplier: 120%Supports any skill that has a duration, making that duration longer.Supported Skills have 40% more Skill Effect DurationPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time. ![]() | 1 | ![]() | ![]() | ![]() |
![]() Tier: 1 Level: 1Supports any skill that deals damage, causing it to deal more damage over time but have a shorter duration.Supported Skills deal 35% more non-Ailment Damage over Time 20% less Duration of Supported Skills and Damaging Ailments they inflictPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time. ![]() | 1 | ![]() | ![]() | ![]() |
![]() Tier: 1 Level: 1Supports any skill that Hits enemies, giving it a chance to Wither enemies on Hit.Withered last 4 seconds Supported Skills deal 25% less Damage Supported Skills inflict Withred on Hit with Chaos damagePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time. ![]() | 1 | ![]() | ![]() | ![]() |
![]() Tier: 2 Level: 1Supports Spells that deal non-Ailment damage over time, causing them to have a shorter duration but deal substantially more damage over time with Debuffs inflicted against enemies on full life.Damage over time Debuffs inflicted on Full-life enemies by Supported Skills Deal 50% more damage Supported Skills have 25% less Skill Effect DurationPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time. ![]() | 2 | ![]() | ![]() | ![]() |
![]() Tier: 3 Level: 1 Cost & Reservation Multiplier: 120%Supports any skill that Hits enemies, causing it to inflict Cold Exposure when it Critically Hits an enemy.Supported Skills inflict Cold Exposure for 8 seconds on Critical Hit with Cold DamagePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time. ![]() | 3 | ![]() | ![]() | ![]() |
![]() Tier: 3 Level: 1 Cost & Reservation Multiplier: 120%Supports any skill that Hits enemies, causing it to inflict Fire Exposure when it Ignites an enemy.Supported Skills inflict Fire Exposure for 8 seconds on Igniting an EnemyPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time. ![]() | 3 | ![]() | ![]() | ![]() |
![]() Tier: 3 Level: 1 Cost & Reservation Multiplier: 120%Supports any skill that Hits enemies, causing it to inflict Lightning Exposure when it Shocks an enemy.Supported Skills inflict Lightning Exposure for 8 seconds on Shocking an EnemyPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time. ![]() | 3 | ![]() | ![]() | ![]() |
Version history
Version | Changes |
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0.1.0 |
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Related unique items
Item | Base item | Item class | ![]() | Stats |
---|---|---|---|---|
Apron of Emiran![]() Hermit GarbEvasion: 16 Energy Shield: 16(30-50)% increased Evasion and Energy Shield +(10-20) to Dexterity (40-60)% reduced Bleed Duration on you Bleeding you inflict is Aggravated"Prepare the rack, boy. And be careful with those hooks!" - The Master Torturer's last words ![]() | Hermit Garb | Body Armour | 1 | (30-50)% increased Evasion and Energy Shield +(10-20) to Dexterity (40-60)% reduced Bleed Duration on you Bleeding you inflict is Aggravated |
Arvil's Wheel![]() Hardwood TargeShield Chance to Block: 25% Armour: 10 Evasion: 6Grants Skill: ![]() +(40-60) to Maximum Mana (60-100)% increased Armour and Evasion Lose 1% of Life on Kill Lose 1% of Mana on Kill (30-50)% increased Skill Effect DurationThe unending carnage of war mercilessly grinds away at body and mind. ![]() | Hardwood Targe | Shield | 1 | Grants Skill: ![]() +(40-60) to Maximum Mana (60-100)% increased Armour and Evasion Lose 1% of Life on Kill Lose 1% of Mana on Kill (30-50)% increased Skill Effect Duration |
Mist Whisper![]() Makeshift CrossbowCrossbow Physical Damage: 6-10 Critical Strike Chance: 5.00% Attacks per Second: 1.60Adds (8-10) to (13-15) Cold Damage Gain 5 Mana per Enemy Killed (30-50)% increased Freeze Buildup 30% increased Chill Duration on Enemies Attacks Chain 1-2 additional timesSibilant promises surrounded them in the night. All the travelers had to give him was their devotion... ![]() | Makeshift Crossbow | Crossbow | 1 | Adds (8-10) to (13-15) Cold Damage Gain 5 Mana per Enemy Killed (30-50)% increased Freeze Buildup 30% increased Chill Duration on Enemies Attacks Chain 1-2 additional times |
Blackflame![]() Amethyst RingRequires Level 20+(7-13)% to Chaos Resistance(15-30)% increased Mana Regeneration Rate 50% reduced Ignite Duration on Enemies Enemies Ignited by you take Chaos Damage instead of Fire Damage from Ignite 50% increased Magnitude of Ignite you inflictBeyond the veil of death, there burns a fire by whose light night is borne. ![]() | Amethyst Ring | Ring | 20 | +(7-13)% to Chaos Resistance(15-30)% increased Mana Regeneration Rate 50% reduced Ignite Duration on Enemies Enemies Ignited by you take Chaos Damage instead of Fire Damage from Ignite 50% increased Magnitude of Ignite you inflict |
Soul Tether![]() Long BeltRequires Level 20(15-20)% increased Charm Effect Duration Charm Slots: 1+(40-60) to maximum Energy Shield +(20-30) to Intelligence You lose 5% of Energy Shield per second Excess Life Recovery from Leech is applied to Energy ShieldVaal bloodpriests were among the earliest intellectuals on record. It was they who found that a newly freed soul would desperately cling to any other source of life. ![]() | Long Belt | Belt | 20 | (15-20)% increased Charm Effect Duration Charm Slots: 1+(40-60) to maximum Energy Shield +(20-30) to Intelligence You lose 5% of Energy Shield per second Excess Life Recovery from Leech is applied to Energy Shield |
Cloak of Flame![]() Silk RobeEnergy Shield: 61Requires Level 22, 47 Int+(30-50)% of Fire Resistance (30-50)% reduced Ignite Duration on You 40% of Physical Damage taken as Fire Damage 25 to 35 Fire Thorns damageHe who sows an ember shall reap an inferno. ![]() | Silk Robe | Body Armour | 22 | +(30-50)% of Fire Resistance (30-50)% reduced Ignite Duration on You 40% of Physical Damage taken as Fire Damage 25 to 35 Fire Thorns damage |
Thief's Torment![]() Emerald RingRequires Level 26+(120-160) to Accuracy Rating(30-40)% increased Rarity of Items found +(10-15)% to all Elemental Resistances Gain 25 Life per Enemy Hit with Attacks Can't use other Rings Gain 15 Mana per Enemy Hit with Attacks 50% reduced Duration of Curses on youThe ring I stole, My finger they took, A shrouded mind, Cut their curses short, As I drained their spirit And stole their soul. A blessing is often a curse. ![]() | Emerald Ring | Ring | 26 | +(120-160) to Accuracy Rating(30-40)% increased Rarity of Items found +(10-15)% to all Elemental Resistances Gain 25 Life per Enemy Hit with Attacks Can't use other Rings Gain 15 Mana per Enemy Hit with Attacks 50% reduced Duration of Curses on you |
Nazir's Judgement![]() Steelpoint QuarterstaffQuartertaff Physical Damage: 28-51 Critical Strike Chance: 10.00% Attacks per Second: 1.40Requires Level 28, 51 Dex, 22 IntAdds (30-36) to (75-81) Physical Damage +(50–100) to Accuracy Rating (10–20)% increased Stun Duration Causes Daze buildup equal to 100% of Damage dealtThe first witch hunter knew one critical tactic: never let your enemy have a clear moment. ![]() | Steelpoint Quarterstaff | Quarterstaff | 28 | Adds (30-36) to (75-81) Physical Damage +(50–100) to Accuracy Rating (10–20)% increased Stun Duration Causes Daze buildup equal to 100% of Damage dealt |
Kingsguard![]() Full PlateArmour: 208Requires Level 33, 68 Str+(60-80) to maximum Life +(40-60) to maximum Mana +(5-10)% to all Elemental Resistances 25% reduced Endurance Charge Duration Recover 5% of Life for each Endurance Charge consumedThe toughest armour is the trust of your people. ![]() | Full Plate | Body Armour | 33 | +(60-80) to maximum Life +(40-60) to maximum Mana +(5-10)% to all Elemental Resistances 25% reduced Endurance Charge Duration Recover 5% of Life for each Endurance Charge consumed |
Obern's Bastion![]() Stacked SabatonsArmour: 56 Evasion: 50Requires Level 33, 32 Str, 32 Dex(150–200)% increased Armour and Evasion (20–25) Life Regeneration per second 200% increased Stun Recovery (30–50)% reduced Chill Duration on you (30–50)% reduced Freeze Duration on you (30–50)% reduced Shock duration on youThe storm cannot sway those of sure footing. ![]() | Stacked Sabatons | Boots | 33 | (150–200)% increased Armour and Evasion (20–25) Life Regeneration per second 200% increased Stun Recovery (30–50)% reduced Chill Duration on you (30–50)% reduced Freeze Duration on you (30–50)% reduced Shock duration on you |
Couture of Crimson![]() Gilded VestmentsArmour: 193 Energy Shield: 59Requires Level 52, 59 Str, 59 Int(50-100)% increased Armour and Energy Shield 25% reduced maximum Life (40-60)% reduced Bleed Duration on you Life Leech can Overflow Maximum LifeIt's often said of nobles that they live off their peasants... sometimes, it's truer than any suspect. ![]() | Gilded Vestments | Body Armour | 52 | (50-100)% increased Armour and Energy Shield 25% reduced maximum Life (40-60)% reduced Bleed Duration on you Life Leech can Overflow Maximum Life |
Melting Maelstrom![]() Ultimate Mana FlaskRecovers 310 Mana over 3.00 Seconds Consumes 10 of 75 Charges on useRequires Level 60Effect is not removed when Unreserved Mana is Filled (200–250)% increased Duration Every 3 seconds during Effect, deal 50% of Mana spent in those seconds as Chaos Damage to Enemies within 3 metres Recover all Mana when Used Deals 25% of current Mana as Chaos Damage to you when Effect endsWhat is life, but a dreamlike spiral of panic?Right click to drink. Can only hold charges while in belt. Refill at Wells or by killing monsters. ![]() | Ultimate Mana Flask | Mana Flask | 60 | Effect is not removed when Unreserved Mana is Filled (200–250)% increased Duration Every 3 seconds during Effect, deal 50% of Mana spent in those seconds as Chaos Damage to Enemies within 3 metres Recover all Mana when Used Deals 25% of current Mana as Chaos Damage to you when Effect ends |