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Raging Spirits

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Raging SpiritsBuff, Minion, Persistent, Fire, Duration
Tier: 4
Level: (1-20)
Reservation: 30 spirit
While active, your Fire Spells will also summon Raging Spirits, which are short-lived flaming skulls that rush at nearby enemies and rapidly Attack them. Enemies will not directly engage these Minions, and can pass through them.Minions from this skill convert 70% of Physical Damage to Fire Damage
Limit 10 Summoned Raging Spirits
Fire Area Spells summon a Spirit per 1.5 metres of radius
Projectiles from Fire Spells summon a Spirit on hit
Maximum 5 Spirits summoned per Spell cast

Additional Effects From 1-20% Quality:
Limit (0–1) Summoned Raging Spirit
Skills can be managed in the Skills Panel.
Acquisition
Drop restricted
It can be obtained by engraving an Uncut Spirit Gem.
Metadata
Item class: Skill Gem
Metadata ID: Metadata/Items/Gem/SkillGemRagingSpirits

Raging Spirits is a persistent buff skill that causes the user to summon Fire Spirit minions on casting a fire spell.

Skill functions and interactions

The raging spirits appear at the furthest contact the projectile makes, including with terrain. This might pair poorly with effects such as piercing because of the extra travel time before the raging spirit reaches an enemy.

Synergizes very well with Cast on Minion Death when used in combination with Fireflower and Necromantic Talisman.

Gem level progression

LevelRequired LevelRequired Intelligence
110
239
3616
41025
51434
61843
72252
82661
93172
103683
114195
1246106
1352119
1458133
1564146
1666151
1772164
1878178
1984192
2090205

Recommended support gems

The following support gems are recommendations by GGG as listed in-game, and do not necessarily reflect optimal combinations or the views of the wiki.

Gem
tier
Support gems
I Coming Soon Coming Soon Fire Infusion
II Coming Soon Feeding Frenzy Fire Penetration
III Coming Soon Fire Exposure Immolate

Item acquisition

Raging Spirits has restrictions on where or how it can drop.

It can be obtained by engraving an Uncut Spirit Gem.

Alternate skill effects

Raging Spirits has the following alternate skill effects:

ItemDescription

Version history

Version Changes
0.2.0c
  • Minions have approximately 15% more Life through the early Campaign, tapering down to be unchanged by Gem Level 30 (or so).
    • Gem Level 10 Minions now have 41% More Damage.
    • Gem Level 15 Minions now have 50% More Damage.
    • Gem Level 20 Minions now have 60% More Damage.
    • Gem Level 30 Minions now have 79% More Damage.
0.2.0
  • Adjusted Minion Damage and Life scaling. General Damage and Life is the same early game, but lower than before at higher levels, especially past Gem level 20+.
  • Fireball no longer bypasses the Raging Spirit limit. The secondary Fireball projectiles are no longer affected by additional projectiles, this was mostly to prevent performance issues when used with Wildshards Support.
  • Raging Spirits now has a Spirit Duration of 5 seconds (previously 4), and a Maximum 2 Spirits summoned per Spell Cast (previously 5). The description of Raging Spirits has also been updated to make more clear that triggered spells will not summon spirits.
  • Improved the performance of spawning very high amounts of Raging Spirits. If you spawn a large number of Spirits at the same time, the spawning of them is now spread out over a short duration.
0.1.0d
  • (Hotfix 3) Fixed a bug where Summon Raging Spirits failed to cleanup on death when they were killed on the same frame they were created.
0.1.0c
  • (Hotfix 1) Raging Spirits now only summons 5 Raging Spirits per cast at all levels. The tooltip display will be updated in a future restart patch.
  • Raging Spirits can no longer be spawned from triggered Fire Skills.
0.1.0
  • Introduced to the game.