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Corpse

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A corpse is left behind whenever a monster is killed. Some skills may consume or target corpses.

Corpses are not items and cannot be picked up. An effect which causes an enemy to explode on death will not leave a corpse behind.

Unique items

The following unique items are related to Corpses:

ItemStats
The Devouring Diadem(60-100)% increased Energy Shield
+(40-60) to maximum Life
+(10-20) to Intelligence
+(13-19)% to Chaos Resistance
Every 3 seconds, Consume a nearby Corpse to Recover 20% of Life
Enezun's ChargeGrants Skill: Level (5-20) Volatile Dead(80-100%) increased Spell Damage
(30-50)% increased Critical Hit Chance for Spells
Gain (10-15) Mana per Enemy Killed
25% chance to not destroy Corpses when Consuming Corpses
Deidbell(60-100)% increased Armour
+(10-20) Strength
(20-30)% increased Warcry Speed
Corpses in your Presence Explode when you Warcry, dealing 10% of their Life as Physical Damage
Warcry Skills have (20-30)% increased Area of Effect