This article describes new Path of Exile 2 content released in version 0.2.0. Information may be missing or incorrect.
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Blood HuntAttack, AoE, Melee, Strike, Physical, Payoff Tier: 7 Level: (1-20) Cost: (5-39) Mana Attack Damage: (50-243)% of baseLunge at a target and skewers them. Hitting an enemy that has suffered Blood Loss will cause a blood explosion and also ConsumeBleeding. This skill cannot be Ancestrally Boosted.Skills can be managed in the Skills Panel.
Acquisition Drop restricted It can be obtained by engraving an Uncut Skill Gem.Metadata Item class: Skill Gem Metadata ID: Metadata/Items/Gems/SkillGemBloodHunt
Drain AilmentsSupport, Spell Tier: 3Support Requirements: +5 IntSupports Spells that deal non-Ailment damage over time, causing them to consume Ailments on enemies it applies damage over time Debuffs to in order to deal substantially more damage over time.Supported Skills Consume all Ailments of a random type on the target when inflicting damage over time Debuffs, causing the Debuff to deal 35% more damage if any Ailments were consumedPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.HaemocrystalsSupport, Attack, AoE, Physical Tier: 3Support Requirements: +5 StrSupports Attack Skills you use yourself which can cause Damaging Hits. Supported Skills ConsumeBleeding on Hit to create explosive blood-filled crystals, but cannot themselves inflict Bleeding.Support Supported Attacks cannot cause Bleeding Supported Skills ConsumeBleeding on Enemies they Hit, creating 4 Haemocrystal Maximum 20 active Haemocrystals
Heamocrystals Deal Physical Area Damage based on a percentage of the expected Damage of the ConsumedBleed. Cannot cause Bleeding Heamocrystals radius is 1 metre Haemocrystals detonate after 1.5 seconds Haemocrystals are randomly created within 2.5 meters of he Consumed Bleed Haemocrystals deal Damage equal to 8% of the expected remaining Damage of the Consumed BleedPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.File:Haemocrystals inventory icon.pngBlood in the EyesSupport, Physical Tier: 1Support Requirements: +5 DexSupports Skills that Hit Enemies, causing those Hits to HobbleBleeding Enemies based on a portion of Physical Damage dealt.Hobble equal to 15% of PhysicalHit Damage dealt by Supported Skill against Bleeding EnemiesPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.BloodlustSupport, Attack, Melee, Physical Tier: 1Support Requirements: +5 StrSupports MeleeAttacks, causing them to deal more damage against Bleeding enemies, but preventing them from inflicting Bleeding.Supported Skills deal 30% more MeleePhysical Damage against Bleeding enemies Supported Attacks cannot cause BleedingPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.ExpanseSupport, AoE Tier: 1Support Requirements: +5 IntSupports any Skill that you use yourself, granting it significantly higher Area of Effect but causing it to gain a long cooldown. Cannot support Skills which already have a cooldown.Supported Skills have 50% more Area of Effect Supported Skills have +8 seconds to CooldownPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.BrinkSupport, Attack, Melee Tier: 2 Cost & Reservation Multiplier: 115%Support Requirements: +5 StrSupports MeleeAttack Skills. Supported Skills deal more Damage against Heavily Stunned Enemies, but cannot themselves Stun.Stun buildup caused by Supported Skills cannot reach 100% Supported Skills deal 20% more Damage to Heavy Stunned EnemiesPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.Heavy SwingSupport, Attack, Melee, Physical Tier: 2Support Requirements: +5 StrSupports MeleeAttacks, boosting their Physical damage at the cost of Attack Speed.Supported Skills deal 35% more MeleePhysical Damage Supported Skills have 10% less Attack SpeedPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.MomentumSupport Tier: 2 Cost & Reservation Multiplier: 120%Support Requirements: +5 DexSupports any damaging skill that you use yourself, causing it to deal more damage if you move a sufficient distance while using the skill. Teleportation does not count towards the distance travelled.After moving at least 2 metres during a single use of a Supported Skill, the rest of that use deals 40% more DamagePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.CulminationSupport, Attack, Melee, Conditional Tier: 3Support Requirements: +5 DexSupports MeleeAttack Skills. Supported Skills gain Combo when you successfully Strike Enemies with other MeleeAttacks. Supported Skills reset their Combo on use, dealing more Damage the higher Combo you had on use. Cannot support skills which already gain Combo. Cannot Support Skills used by Minions.Supported Skills can gain Combo Supported Skills lose all Combo on use Supported Skills lose Combo if you generate no Combo for 4 seconds Supported Skills deal 3% more Damage per ComboPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.HaemocrystalsSupport, Attack, AoE, Physical Tier: 3Support Requirements: +5 StrSupports Attack Skills you use yourself which can cause Damaging Hits. Supported Skills ConsumeBleeding on Hit to create explosive blood-filled crystals, but cannot themselves inflict Bleeding.Support Supported Attacks cannot cause Bleeding Supported Skills ConsumeBleeding on Enemies they Hit, creating 4 Haemocrystal Maximum 20 active Haemocrystals
Heamocrystals Deal Physical Area Damage based on a percentage of the expected Damage of the ConsumedBleed. Cannot cause Bleeding Heamocrystals radius is 1 metre Haemocrystals detonate after 1.5 seconds Haemocrystals are randomly created within 2.5 meters of he Consumed Bleed Haemocrystals deal Damage equal to 8% of the expected remaining Damage of the Consumed BleedPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.File:Haemocrystals inventory icon.pngTearSupport, Attack, Melee, Physical Tier: 3 Cost & Reservation Multiplier: 110%Support Requirements: +5 StrSupports MeleeAttacks you use yourself. On-Kill effects caused by Killing Blows with Supported Skills on Bleeding enemies have a chance to occur twice.50% Chance for On-Kill Effects caused by killing blows on Bleeding Enemies with Supported Skills to occur twicePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.File:Tear inventory icon.png