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Poison

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Poison
Tooltip
Poison is an Ailment that deals Chaos damage over time, and lasts 2 seconds by default. Damage from Poison bypasses Energy Shield.

Physical and Chaos damage from Hits Contribute to Poison Magnitude.

Damage does not Contribute to Poison chance, so it cannot be inflicted without an explicit source of Poison chance.

The base Magnitude of Poison is Chaos damage per second equal to 20% of the Physical and Chaos damage dealt by the Hit that inflicted it. This is calculated using the final damage dealt by the Hit, but not any modifiers on the target that affect how much damage they will take from the Hit. This magnitude is not further affected by any modifiers to the damage you deal.

Modifiers and Debuffs that affect the enemy's ability to mitigate damage (such as Shock) can affect the damage the enemy takes from Poison, but any such modifiers that specifically apply to Hit damage (such as Penetration) do not affect Poison damage.

Poison is a damaging ailment that deals chaos damage over time.

Mechanics

Poison deals 20% of a hit's combined physical and chaos damage dealt (before mitigation and damage taken modifiers) as chaos damage over time per second for 2 seconds. This percentage is affected multiplicatively by ailment effect/magnitude. Ailment damage cannot be scaled directly; however, it can be indirectly scaled by modifying the hit damage.

Poison can stack and has a default stack limit of 1; this can be increased through various stats or modifiers. Each instance of poison has an independent duration and only the highest damage instance(s) of poisons up to your stack limit will deal damage.

Poison chance depends on an explicit chance to poison.

The damage over time from poison bypasses energy shield and damages life directly.

Related gems

ItemRequired levelStats
Bursting PlagueBursting PlagueSupport, AoE, Trigger, Physical, Chaos
Tier: 1
Cost & Reservation Multiplier: 120%
Support Requirements: +5 DexSupports skills that can Poison enemies, causing Poisoned enemies to gain Plague over time and explode in a Plague Burst on death. Cannot support the skills of Minions.Support
Poison from Supported Skills also adds 200% of Damage per Second to Enemy as Plague, up to a maximum of 10% of Enemy's maximum Life

Plague Burst
Cooldown Time: 0.10s
Triggered when an enemy Poisoned by a supported skill dies, dealing Physical damage around them based on the built-up Plague.
+5% to Critical Hit Chance
Deals Physical Damage equal to 100% of Plague on Triggering Enemy
Has up to 100% more Area of Effect at maximum Plague
Burst radius is 1.8 metres
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
1Support
Poison from Supported Skills also adds 200% of Damage per Second to Enemy as Plague, up to a maximum of 10% of Enemy's maximum Life

Plague Burst
Cooldown Time: 0.10s
Triggered when an enemy Poisoned by a supported skill dies, dealing Physical damage around them based on the built-up Plague.
+5% to Critical Hit Chance
Deals Physical Damage equal to 100% of Plague on Triggering Enemy
Has up to 100% more Area of Effect at maximum Plague
Burst radius is 1.8 metres
ComorbidityComorbiditySupport, Chaos
Tier: 1
Support Requirements: +5 DexSupports any skill that Hits enemies, allowing it to inflict an extra Poison on enemies but shortening the duration of those Poisons.Targets can be affected by +1 Poisons from Supported Skills at the same time
Supported Skills have 20% less Poison Duration
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
1Targets can be affected by +1 Poisons from Supported Skills at the same time
Supported Skills have 20% less Poison Duration
CorrosionCorrosionSupport, Physical, Chaos
Tier: 1
Cost & Reservation Multiplier: 110%
Support Requirements: +5 DexSupports any skill that Hits enemies, causing Poison it applies to also Break enemy Armour. Cannot support skills that Consume Fully Broken Armour.Poison applied by supported Skills also
Breaks Armour equal to 80% of Poison damage
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
1Poison applied by supported Skills also
Breaks Armour equal to 80% of Poison damage
Deadly PoisonDeadly PoisonSupport, Chaos
Tier: 3
Support Requirements: +5 DexSupports any skill that Hits enemies, causing it to deal less damage but inflict more potent Poison.Supported Skills deal 25% less Damage with Hits
75% more Magnitude of Poison inflicted with Supported Skills
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
1Supported Skills deal 25% less Damage with Hits
75% more Magnitude of Poison inflicted with Supported Skills
EnvenomEnvenomSupport, Chaos
Tier: 1
Cost & Reservation Multiplier: 120%
Support Requirements: +5 DexSupports any skill that Hits enemies, giving it a chance to Poison enemies.Supported Skills have 50% chance to Poison on HitPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
1Supported Skills have 50% chance to Poison on Hit
Gas ArrowGas ArrowAoE, Projectile, Fire, Chaos, Duration
Tier: 7
Level: 1
Cost: 9 Mana
Attack Damage: 80% of base
Fires a noxious arrow at the ground, creating a cloud of flammable poisonous gas at the end of its flight. The cloud will detonate if hit by a Detonator skill or if an Ignited enemy touches it, creating a fiery explosion.Arrow
Impact radius is 1.8 metres

Poison Cloud
Does not Hit, but Poisons enemies as though Hitting them
Gains 50% more Area of Effect per second, up to a maximum of 200%
Cloud radius is 1.8 metres
Cloud duration is 4 seconds

Explosion
Converts 100% of Physical Damage to Fire Damage
Impact radius is 1.8 metres

Additional Effects From 1-20% Quality:
Impact radius is (0–0.4) metres
Place into a Skill Gem socket to gain this skill.
Sockets are found in the Skill Gem panel.
1Arrow
Impact radius is 1.8 metres

Poison Cloud
Does not Hit, but Poisons enemies as though Hitting them
Gains 50% more Area of Effect per second, up to a maximum of 200%
Cloud radius is 1.8 metres
Cloud duration is 4 seconds

Explosion
Converts 100% of Physical Damage to Fire Damage
Impact radius is 1.8 metres
Gas GrenadeGas GrenadeAoE, Projectile, Grenade, Fire, Chaos, Duration
Tier: 5
Level: 1
Cost: 13 Mana
Cooldown Time: 3.00 sec
Attack Speed: 75% of base
Attack Damage: 40% of base
Fires a bouncing Grenade that causes a burst of Poison gas when its fuse expires, damaging enemies and leaving behind a growing Poison cloud. Burning effects or Detonator skills will cause the cloud to explode in a fiery blast.Impact radius is (1.4–2) metres
Fuse duration is 2 seconds

Poison Cloud
Does not Hit, but Poisons enemies as though Hitting them
Gains 20% more Area of Effect per second, up to a maximum of 160%

Explosion
Converts 100% of Physical Damage to Fire Damage
Place into a Skill Gem socket to gain this skill.
Sockets are found in the Skills menu tab.
1Impact radius is (1.4–2) metres
Fuse duration is 2 seconds

Poison Cloud
Does not Hit, but Poisons enemies as though Hitting them
Gains 20% more Area of Effect per second, up to a maximum of 160%

Explosion
Converts 100% of Physical Damage to Fire Damage
MaladyMaladySupport
Tier: 3
Support Requirements: +5 DexSupports Skills which can cause Damaging Hits, causing base chance to inflict Bleed with Supported Skills to instead apply to base chance to Poison, and causing base chance to Poison to instead apply to Bleed.Base Bleed chance instead
applies to Poison for Supported Skills
Base Poison chance instead
applies to Bleed for Supported Skills
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
1Base Bleed chance instead
applies to Poison for Supported Skills
Base Poison chance instead
applies to Bleed for Supported Skills
Plague BearerPlague BearerBuff, Persistent, AoE, Physical, Chaos, Nova
Tier: 4
Level: 1
Reservation: 30 spirit
While active, stores all Poison Damage you deal. Using the Plague Nova skill unleashes the stored Poison.Stores 4% of Expected Poison damage
Stores up to (43–15257) Poison Damage
Place into a Skill Gem socket to gain this skill.
Sockets are found in the Skills menu tab.
1Stores 4% of Expected Poison damage
Stores up to (43–15257) Poison Damage

Related base items

ItemBase itemItem classRequired levelStats
Antidote CharmAntidote CharmLasts 3.00 Seconds
Consumes 20 of 40 Charges on use
Grants Immunity to Poison
Requires Level 24Used when you become PoisonedUsed automatically when condition is met. Can only hold charges while in belt. Refill at Wells or by killing monsters.
Charm24Used when you become Poisoned
Toxic QuiverToxic QuiverRequires Level 39(10-15)% chance to poison with attacksCan only be equipped if you are wielding a Bow.Quiver39(10-15)% chance to poison with attacks

Unique Items

Chance to Poison

ItemBase itemItem classRequired levelStats
PlaguefingerPlaguefinger
Gauze Wraps
Evasion: 8
Energy Shield: 6
Requires Level 4(30-50)% increased Evasion and Energy Shield
(4-6)% increased Attack Speed
(20-30)% chance to Poison on Hit
All Damage from Hits Contributes to Poison Magnitude
Ulcers, scabs, and pocks, the third army makes its claim.
Gauze WrapsGloves4(30-50)% increased Evasion and Energy Shield
(4-6)% increased Attack Speed
(20-30)% chance to Poison on Hit
All Damage from Hits Contributes to Poison Magnitude
SnakebiteSnakebite
Spined Bracers
Evasion: 60Requires Level 33, 53 Dex(40-60)% increased Evasion Rating
+(7-17)% to Chaos Resistance
(6-10) Life Regeneration per second
(20-30)% chance to Poison on Hit
Targets can be affected by +1 of your Poisons at the same time
As the serpent shuns thought,
It shuns fear.
It strikes with the speed of wrath
And the skill of compulsion.
Spined BracersGloves33(40-60)% increased Evasion Rating
+(7-17)% to Chaos Resistance
(6-10) Life Regeneration per second
(20-30)% chance to Poison on Hit
Targets can be affected by +1 of your Poisons at the same time
Icefang OrbitIcefang Orbit
Iron Ring
Requires Level 36Adds 1 to 4 Physical Damage to AttacksAdds (5–7) to (9–13) Physical Damage to Attacks
+(20–30) to Dexterity
(10–20)% chance to Poison on Hit
All Damage taken from Hits while Poisoned Contributes to Magnitude of Chill on you
All Damage from Hits against Poisoned targets Contributes to Chill Magnitude
(15–25)% increased Magnitude of Poison you inflict
Those members of the Brotherhood who employ the venom of
Trarthan ice snakes must take great care with the volatile substance.
Iron RingRing36Adds 1 to 4 Physical Damage to AttacksAdds (5–7) to (9–13) Physical Damage to Attacks
+(20–30) to Dexterity
(10–20)% chance to Poison on Hit
All Damage taken from Hits while Poisoned Contributes to Magnitude of Chill on you
All Damage from Hits against Poisoned targets Contributes to Chill Magnitude
(15–25)% increased Magnitude of Poison you inflict

While Poisoned

ItemBase itemItem classRequired levelStats
Icefang OrbitIcefang Orbit
Iron Ring
Requires Level 36Adds 1 to 4 Physical Damage to AttacksAdds (5–7) to (9–13) Physical Damage to Attacks
+(20–30) to Dexterity
(10–20)% chance to Poison on Hit
All Damage taken from Hits while Poisoned Contributes to Magnitude of Chill on you
All Damage from Hits against Poisoned targets Contributes to Chill Magnitude
(15–25)% increased Magnitude of Poison you inflict
Those members of the Brotherhood who employ the venom of
Trarthan ice snakes must take great care with the volatile substance.
Iron RingRing36Adds 1 to 4 Physical Damage to AttacksAdds (5–7) to (9–13) Physical Damage to Attacks
+(20–30) to Dexterity
(10–20)% chance to Poison on Hit
All Damage taken from Hits while Poisoned Contributes to Magnitude of Chill on you
All Damage from Hits against Poisoned targets Contributes to Chill Magnitude
(15–25)% increased Magnitude of Poison you inflict

Other Poison-related modifiers

ItemBase itemItem classRequired levelStats
Splinter of LorattaSplinter of Loratta
Hardwood Spear
Spear
Physical Damage: 5-9
Critical Strike Chance: 5.00%
Attacks per Second: 1.60
Weapon Range: 1.5 metres
Grants Skill: Spear ThrowAdds (2-3) to (6-8) Physical Damage
20% increased Melee Strike Range with this weapon
Any number of Poisons from this Weapon can affect a target at the same time
Always Poison on Hit with this weapon
The Baleful Gem's corruption lingers still...
Hardwood SpearSpear1Grants Skill: Spear ThrowAdds (2-3) to (6-8) Physical Damage
20% increased Melee Strike Range with this weapon
Any number of Poisons from this Weapon can affect a target at the same time
Always Poison on Hit with this weapon
PlaguefingerPlaguefinger
Gauze Wraps
Evasion: 8
Energy Shield: 6
Requires Level 4(30-50)% increased Evasion and Energy Shield
(4-6)% increased Attack Speed
(20-30)% chance to Poison on Hit
All Damage from Hits Contributes to Poison Magnitude
Ulcers, scabs, and pocks, the third army makes its claim.
Gauze WrapsGloves4(30-50)% increased Evasion and Energy Shield
(4-6)% increased Attack Speed
(20-30)% chance to Poison on Hit
All Damage from Hits Contributes to Poison Magnitude
Arakaali's GiftArakaali's Gift
Antidote Charm
Lasts 3.00 Seconds
Consumes 20 of 40 Charges on use
Grants Immunity to Poison
Requires Level 24Used when you become PoisonedRecover Life equal to (15–20)% of Mana Flask's Recovery Amount when used
Recover Mana equal to (15–20)% of Life Flask's Recovery Amount when used
Devotees of the Goddess of Lust
needed never fear her sting.
Used automatically when condition is met. Can only hold charges while in belt. Refill at Wells or by killing monsters.
Antidote CharmCharm24Used when you become PoisonedRecover Life equal to (15–20)% of Mana Flask's Recovery Amount when used
Recover Mana equal to (15–20)% of Life Flask's Recovery Amount when used
Atsak's SightAtsak's Sight
Veiled Mask
Evasion: 58
Energy Shield: 25
Requires Level 28, 30 Dex, 30 Int(100-150)% increased Evasion and Energy Shield
(30-40)% increased Critical Hit Chance
+(10-20) to Dexterity
+(10-20) to Intelligence
Critical Hits Poison the enemy
Remaining unseen, the Dishonoured Assassin struck
only in the depths of the harshest sandstorms.
Veiled MaskHelmet28(100-150)% increased Evasion and Energy Shield
(30-40)% increased Critical Hit Chance
+(10-20) to Dexterity
+(10-20) to Intelligence
Critical Hits Poison the enemy
LycosidaeLycosidae
Rampart Tower Shield
Shield
Chance to Block: 26%
Armour: 75
Movement Speed: -3.0%
Requires Level 28, 52 StrGrants Skill: Raise Shield(30-40)% increased Block chance
(60-100)% increased Armour
Accuracy Rating is doubled
Blocking damage poisons the enemy as though dealing 200 base Chaos damage
A true predator does not chase; It waits.
Rampart Tower ShieldShield28Grants Skill: Raise Shield(30-40)% increased Block chance
(60-100)% increased Armour
Accuracy Rating is doubled
Blocking damage poisons the enemy as though dealing 200 base Chaos damage
Apep's SupremacyApep's Supremacy
Voodoo Focus
Focus
Energy Shield: 32
Requires Level 33, 61 Int(100-200)% increased Energy Shield
(30-50)% increased Energy Shield Recharge Rate
(30-50)% faster start of Energy Shield Recharge
20% of Elemental damage from Hits taken as Chaos damage
+25% chance to be Poisoned
Give him your body, and your burdens will follow.
Voodoo FocusFocus33(100-200)% increased Energy Shield
(30-50)% increased Energy Shield Recharge Rate
(30-50)% faster start of Energy Shield Recharge
20% of Elemental damage from Hits taken as Chaos damage
+25% chance to be Poisoned
SnakebiteSnakebite
Spined Bracers
Evasion: 60Requires Level 33, 53 Dex(40-60)% increased Evasion Rating
+(7-17)% to Chaos Resistance
(6-10) Life Regeneration per second
(20-30)% chance to Poison on Hit
Targets can be affected by +1 of your Poisons at the same time
As the serpent shuns thought,
It shuns fear.
It strikes with the speed of wrath
And the skill of compulsion.
Spined BracersGloves33(40-60)% increased Evasion Rating
+(7-17)% to Chaos Resistance
(6-10) Life Regeneration per second
(20-30)% chance to Poison on Hit
Targets can be affected by +1 of your Poisons at the same time
Icefang OrbitIcefang Orbit
Iron Ring
Requires Level 36Adds 1 to 4 Physical Damage to AttacksAdds (5–7) to (9–13) Physical Damage to Attacks
+(20–30) to Dexterity
(10–20)% chance to Poison on Hit
All Damage taken from Hits while Poisoned Contributes to Magnitude of Chill on you
All Damage from Hits against Poisoned targets Contributes to Chill Magnitude
(15–25)% increased Magnitude of Poison you inflict
Those members of the Brotherhood who employ the venom of
Trarthan ice snakes must take great care with the volatile substance.
Iron RingRing36Adds 1 to 4 Physical Damage to AttacksAdds (5–7) to (9–13) Physical Damage to Attacks
+(20–30) to Dexterity
(10–20)% chance to Poison on Hit
All Damage taken from Hits while Poisoned Contributes to Magnitude of Chill on you
All Damage from Hits against Poisoned targets Contributes to Chill Magnitude
(15–25)% increased Magnitude of Poison you inflict
Quatl's MoltQuatl's Molt
Serpentscale Coat
Evasion: 198
Movement Speed: -3.0%
Requires Level 36, 75 Dex(60-80)% increased Evasion Rating
+(60-80) to maximum Life
+(17-23)% to Chaos Resistance
(10-20) Life Regeneration per second
Cannot be Poisoned
As the serpent wills.
Serpentscale CoatBody Armour36(60-80)% increased Evasion Rating
+(60-80) to maximum Life
+(17-23)% to Chaos Resistance
(10-20) Life Regeneration per second
Cannot be Poisoned
Yriel's FosteringYriel's Fostering
Strider Vest
Evasion: 275
Movement Speed: -3.0%
Requires Level 52, 107 Dex(100–150)% increased Evasion Rating
+(80–120) to maximum Life
+(10–30) to Spirit
(40–60)% reduced Bleeding Duration on you
(40–60)% reduced Poison Duration on you
You can have two Companions of different types
Feed a beast and it will not hunt.
Protect it and it will not fight.
Ferocity must be learned, not taught.
It is suffering that forges the greatest warriors.
Strider VestBody Armour52(100–150)% increased Evasion Rating
+(80–120) to maximum Life
+(10–30) to Spirit
(40–60)% reduced Bleeding Duration on you
(40–60)% reduced Poison Duration on you
You can have two Companions of different types

Version history

Version Changes
0.1.0
  • Introduced to the game.