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Poison

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Poison
Tooltip
Poison is an Ailment that deals Chaos damage over time, and lasts 2 seconds by default. Damage from Poison bypasses Energy Shield.

Physical and Chaos damage from Hits Contribute to Poison Magnitude.

Damage does not Contribute to Poison chance, so it cannot be inflicted without an explicit source of Poison chance.

The base Magnitude of Poison is Chaos damage per second equal to 20% of the Physical and Chaos damage dealt by the Hit that inflicted it. This is calculated using the final damage dealt by the Hit, but not any modifiers on the target that affect how much damage they will take from the Hit. This magnitude is not further affected by any modifiers to the damage you deal.

Modifiers and Debuffs that affect the enemy's ability to mitigate damage (such as Shock) can affect the damage the enemy takes from Poison, but any such modifiers that specifically apply to Hit damage (such as Penetration) do not affect Poison damage.

Poison is a damaging ailment that deals chaos damage over time.

Mechanics

Poison deals 20% of a hit's combined physical and chaos damage dealt (before mitigation and damage taken modifiers) as chaos damage over time per second for 2 seconds. This percentage is affected multiplicatively by ailment effect/magnitude. Ailment damage cannot be scaled directly; however, it can be indirectly scaled by modifying the hit damage.

Poison can stack and has a default stack limit of 1; this can be increased through various stats or modifiers. Each instance of poison has an independent duration and only the highest damage instance(s) of poisons up to your stack limit will deal damage.

Poison chance depends on an explicit chance to poison.

The damage over time from poison bypasses energy shield and damages life directly.

Related gems

ItemRequired levelStats
Bursting Plague1Support
Poison from Supported Skills also adds 200% of Damage per Second to Enemy as Plague, up to a maximum of 10% of Enemy's maximum Life

Plague Burst
Cooldown Time: 0.10s
Triggered when an enemy Poisoned by a supported skill dies, dealing Physical damage around them based on the built-up Plague.
+5% to Critical Hit Chance
Deals Physical Damage equal to 100% of Plague on Triggering Enemy
Has up to 100% more Area of Effect at maximum Plague
Burst radius is 1.8 metres
Comorbidity1Targets can be affected by +1 Poisons from Supported Skills at the same time
Supported Skills have 20% less Poison Duration
Corrosion1Poison applied by supported Skills also
Breaks Armour equal to 80% of Poison damage
Deadly Poison1Supported Skills deal 25% less Damage with Hits
75% more Magnitude of Poison inflicted with Supported Skills
Envenom1Supported Skills have 50% chance to Poison on Hit
Gas Arrow1Arrow
Impact radius is 1.8 metres

Poison Cloud
Does not Hit, but Poisons enemies as though Hitting them
Gains 50% more Area of Effect per second, up to a maximum of 200%
Cloud radius is 1.8 metres
Cloud duration is 4 seconds

Explosion
Converts 100% of Physical Damage to Fire Damage
Impact radius is 1.8 metres
Gas Grenade1Impact radius is (1.4–2) metres
Fuse duration is 2 seconds

Poison Cloud
Does not Hit, but Poisons enemies as though Hitting them
Gains 20% more Area of Effect per second, up to a maximum of 160%

Explosion
Converts 100% of Physical Damage to Fire Damage
MaladyFile:Malady inventory icon.png1Base Bleed chance instead
applies to Poison for Supported Skills
Base Poison chance instead
applies to Bleed for Supported Skills
Plague Bearer1Stores 4% of Expected Poison damage
Stores up to (43–15257) Poison Damage

Related base items

ItemBase itemItem classRequired levelStats
Antidote CharmCharm24Used when you become Poisoned
Toxic QuiverQuiver39(10-15)% chance to poison with attacks

Unique Items

Chance to Poison

ItemBase itemItem classRequired levelStats
PlaguefingerGauze WrapsGloves1(30-50)% increased Evasion and Energy Shield
(4-6)% increased Attack Speed
(20-30)% chance to Poison on Hit
All Damage from Hits Contributes to Poison Magnitude
SnakebiteSpined BracersGloves33(40-60)% increased Evasion Rating
+(7-17)% to Chaos Resistance
(6-10) Life Regeneration per second
(20-30)% chance to Poison on Hit
Targets can be affected by +1 of your Poisons at the same time
Icefang OrbitIron RingRing36Adds 1 to 4 Physical Damage to AttacksAdds (5–7) to (9–13) Physical Damage to Attacks
+(20–30) to Dexterity
(10–20)% chance to Poison on Hit
All Damage taken from Hits while Poisoned Contributes to Magnitude of Chill on you
All Damage from Hits against Poisoned targets Contributes to Chill Magnitude
(15–25)% increased Magnitude of Poison you inflict

While Poisoned

ItemBase itemItem classRequired levelStats
Icefang OrbitIron RingRing36Adds 1 to 4 Physical Damage to AttacksAdds (5–7) to (9–13) Physical Damage to Attacks
+(20–30) to Dexterity
(10–20)% chance to Poison on Hit
All Damage taken from Hits while Poisoned Contributes to Magnitude of Chill on you
All Damage from Hits against Poisoned targets Contributes to Chill Magnitude
(15–25)% increased Magnitude of Poison you inflict

Other Poison-related modifiers

ItemBase itemItem classRequired levelStats
PlaguefingerGauze WrapsGloves1(30-50)% increased Evasion and Energy Shield
(4-6)% increased Attack Speed
(20-30)% chance to Poison on Hit
All Damage from Hits Contributes to Poison Magnitude
Splinter of LorattaHardwood SpearSpear1Grants Skill: Spear ThrowAdds (2-3) to (6-8) Physical Damage
20% increased Melee Strike Range with this weapon
Any number of Poisons from this Weapon can affect a target at the same time
Always Poison on Hit with this weapon
Arakaali's GiftAntidote CharmCharm24Used when you become PoisonedRecover Life equal to (15–20)% of Mana Flask's Recovery Amount when used
Recover Mana equal to (15–20)% of Life Flask's Recovery Amount when used
Atsak's SightVeiled MaskHelmet28(100-150)% increased Evasion and Energy Shield
(30-40)% increased Critical Hit Chance
+(10-20) to Dexterity
+(10-20) to Intelligence
Critical Hits Poison the enemy
LycosidaeRampart Tower ShieldShield28Grants Skill: Raise Shield(30-40)% increased Block chance
(60-100)% increased Armour
Accuracy Rating is doubled
Blocking damage poisons the enemy as though dealing 200 base Chaos damage
Apep's SupremacyVoodoo FocusFocus33(100-200)% increased Energy Shield
(30-50)% increased Energy Shield Recharge Rate
(30-50)% faster start of Energy Shield Recharge
20% of Elemental damage from Hits taken as Chaos damage
+25% chance to be Poisoned
SnakebiteSpined BracersGloves33(40-60)% increased Evasion Rating
+(7-17)% to Chaos Resistance
(6-10) Life Regeneration per second
(20-30)% chance to Poison on Hit
Targets can be affected by +1 of your Poisons at the same time
Icefang OrbitIron RingRing36Adds 1 to 4 Physical Damage to AttacksAdds (5–7) to (9–13) Physical Damage to Attacks
+(20–30) to Dexterity
(10–20)% chance to Poison on Hit
All Damage taken from Hits while Poisoned Contributes to Magnitude of Chill on you
All Damage from Hits against Poisoned targets Contributes to Chill Magnitude
(15–25)% increased Magnitude of Poison you inflict
Quatl's MoltSerpentscale CoatBody Armour36(60-80)% increased Evasion Rating
+(60-80) to maximum Life
+(17-23)% to Chaos Resistance
(10-20) Life Regeneration per second
Cannot be Poisoned
Yriel's FosteringStrider VestBody Armour52(100–150)% increased Evasion Rating
+(80–120) to maximum Life
+(10–30) to Spirit
(40–60)% reduced Bleeding Duration on you
(40–60)% reduced Poison Duration on you
You can have two Companions of different types

Version history

Version Changes
0.1.0
  • Introduced to the game.