Gemcutting
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Gemcutting is a game mechanic involving the creation of skill gems and support gems by using uncut gems. This process is also referred to as engraving.
List of gems by category
The following is a list of gems in the gemcutting interface by category. Categories are listed in the following order, starting from the category corresponding to the player's character class.
Skill gems
Mace
Gem tier |
Level req. |
Attribute req. |
Skills | |||
---|---|---|---|---|---|---|
I | — | — | ![]() Tier: 1 Level: (1-40) Cost: (8-727) Mana Attack Speed: 75% of base Attack Damage: (40-331)% of baseSmashes the ground, dealing damage in an area and leaving behind Jagged Ground that slows enemies. The Jagged Ground erupts in a powerful Aftershock after a duration. Cannot create Jagged Ground on top of an existing patch, or if you already have the maximum number of active patches.Impact 100% increased Magnitude of Jagged Ground you create While Dual Wielding, both weapons hit with 30% less damage Impact radius is 1.8 metres Jagged Ground radius is 2.2 metres Maximum (2-4) Jagged Ground patches Jagged Ground duration is 4 seconds Aftershock Attack Damage: (130–405)% 100% increased Magnitude of Jagged Ground you create While Dual Wielding, both weapons hit with 30% less damage Aftershock radius is 3.4 metres Additional Effects From 1-20% Quality: Maximum (0-2) Jagged Ground patchesPlace into a Skill Gem socket to gain this skill. These are found in the Skill Gems panel. ![]() ![]() |
![]() Tier: 1 Level: (1-40) Cost: (9-778) Mana Attack Speed: 60% of base Attack Damage: (100-828)% of baseAttacks enemies with a melee Strike. The Strike will cause a Heavy Stun on enemies that are Primed for Stun. Upon causing a Heavy Stun it will also create a Shockwave, dealing a large amount of damage in an area.Initial Strike 2 to Melee Strike Range While Dual Wielding, both weapons hit with 30% less damage Cannot cause Stun buildup Shockwave Attack Damage: (250-780)% While Dual Wielding, both weapons hit with 30% less damage Shockwave radius is 2 metres Additional Effects From 1-20% Quality: (0-20)% more Attack SpeedPlace into a Skill Gem socket to gain this skill. These are found in the Skill Gems panel. ![]() ![]() |
![]() Tier: 1 Level: (1-40) Cost: (14-1236) ManaSlam the ground to Stun enemies and knock them away, then continue forward and perform a devastating second Slam. Holding down the skill input allows you to change direction as you move.+1.5 seconds to Total Attack Time While Dual Wielding, both weapons hit with 30% less damage First Slam Attack Damage: (80-327)% +1.5 seconds to Total Attack Time While Dual Wielding, both weapons hit with 30% less damage 50% more Stun buildup Impact radius is 1.4 metres Second Slam Attack Damage: (160-653)% +1.5 seconds to Total Attack Time While Dual Wielding, both weapons hit with 30% less damage 50% more Damage against Heavy Stunned Enemies Impact radius is 1.8 metres Additional Effects From 1-20% Quality: Causes Daze buildup equal to (0-50)% of Physical damage dealtPlace into a Skill Gem socket to gain this skill. These are found in the Skill Gems panel. ![]() ![]() | |
III | 6 | 21 Str | ![]() Tier: 3 Level: (1-40) Cost: (7-622) Mana Cooldown Time: 3.00 sec Attack Time: 0.50 sec Critical Strike Chance: 5.00% Attack Damage: (70-579)% of baseChannel to charge in the target direction. You will crash into enemies on your path, stopping your charge and dealing damage to enemies in an area, and extra damage to the enemies you collided with. While charging, your Shield is raised and you will Block all incoming Blockable hits.Area of Effect (4-88) to (6-132) Base Off Hand Physical Damage 6 to 8 Added Physical Damage per 15 Armour on Shield Impact radius is 2.4 metres Collision Attack Damage: (210-655)% Knocks Back Enemies 50% more Stun buildup Impact radius is 2.4 metres 6 to 8 Added Physical Damage per 15 Armour on Shield Additional Effects From 1-20% Quality: (0-10)% increased Cooldown Recovery RatePlace into a Skill Gem socket to gain this skill. Skills can be managed in the Skills Panel. ![]() ![]() |
![]() Tier: 3 Level: (1-40) Cost: (5-486) Mana Attack Speed: 80% of base Attack Damage: (50-414)% of baseAttack with a forceful blow, knocking enemies back and weakening their Armour.Hits Break (4-5123) Armour +2 to Melee Strike Range Knock Enemies Back on Hit 40% more attack speed while Dual Wielding Additional Effects From 1-20% Quality: Break (0-20)% increased ArmourPlace into a Skill Gem socket to gain this skill. These are found in the Skill Gems panel. ![]() ![]() |
![]() Tier: 3 Level: (1-40) Cost: (15-1317) Mana Critical Strike Chance: 5.00%Raises a Totem that Slams the ground around it, repeatedly damaging nearby enemies. Jagged Ground erupts when hit by this Slam, damaging enemies standing on it.Totem Totem duration is 12 seconds Limit 1 Totem Totem base attack time is 3 seconds Totem uses its own weapon, dealing (6-141) to (9-212) base Physical damage Slam Attack Damage: (140-369)% Shockwave radius is 3 metres Jagged Ground Eruption Attack Damage: (30-79)% Additional Effects From 1-20% Quality: Totem base attack time is (-0.55–0) secondsSkills can be managed in the Skills Panel. ![]() ![]() |
![]() Tier: 3 Level: (1-40) Cost: (27-2258) Mana Cooldown Time: 8.00 sec Use Time: 0.80 secPerforms a warcry, Empowering subsequent Attacks. Consumes all Endurance Charges to Empower additional attacks. Enemies in the warcry's area are destabilised and will Combust on death.(0–38)% increased Warcry Speed Empowers the next Melee Attack you perform, plus an additional Attack per Endurance Charge consumed Empowered Attacks Gain 25% of Damage as Fire Damage per 5 Power of enemies in range, up to 100% Warcry radius is 4 metres Destabilises Enemies for 8 seconds Combust Critical Hit Chance: 7.00% ![]() The enemy's Corpse violently explodes, dealing Fire damage in an area around it. ![]() Deals (4–119) to (7–179) Fire Damage Deals 10% More Fire Damage per 1 Power of exploding Corpse Explosion radius is 1.6 metres Additional Effects From 1-20% Quality: Empowered Attacks Gain (0–10)% of Damage as Fire Damage per 5 Power of enemies in range, up to (0–50)%Place into a Skill Gem socket to gain this skill. Sockets are found in the Skills menu tab. ![]() ![]() |
V | 14 | 34 Str | ![]() Tier: 7 Level: 1Place into a Skill Gem socket to gain this skill. These are found in the Skill Gems panel. ![]() ![]() |
![]() Tier: 5 Level: 1Place into a Skill Gem socket to gain this skill. These are found in the Skill Gems panel. ![]() ![]() | ||
VII | 22 | 52 Str | ![]() Tier: 7 Level: (1-40) Cost: (14-1243) Mana Attack Damage: (110-910)% of baseJump into the air, damaging and Knocking Back enemies with your mace where you land. Enemies you would land on are pushed out of the way.+0.65 seconds to Total Attack Time, plus up to +0.5 seconds based on distance travelled While Dual Wielding, both weapons hit with 30% less damage (20–39)% more Stun buildup Cannot Break Armour Impact radius is 2.5 metres Consumes Fully Broken Armour on enemies to cause 500% more Stun buildup Additional Effects From 1-20% Quality: (0–20)% more Damage with Hits against Enemies with Fully Broken ArmourPlace into a Skill Gem socket to gain this skill. Sockets are found in the Skills menu tab. ![]() ![]() |
![]() Tier: 5 Level: (1-40) Cost: (7-600) Mana Attack Time: 0.80 sec Critical Strike Chance: 5.00% Attack Damage: (25-127)% of baseRepeatedly strike your Shield with your weapon causing damaging shockwaves in an area around you. Enemies hit by the shockwave lose Armour for a duration. While using Resonating Shield, your Shield is raised and you will Block all incoming Blockable hits.Hits Break (2-1537) Armour (4-88) to (6-132) Base Off Hand Physical Damage 6 to 8 Added Physical Damage per 15 Armour on Shield Cannot be Empowered by Warcries Shockwave radius is 2.3 metres Additional Effects From 1-20% Quality: Break (0-20)% increased ArmourPlace into a Skill Gem socket to gain this skill. Skills can be managed in the Skills Panel. ![]() ![]() | ||
IX | 31 | 72 Str | ![]() Tier: 9 Level: 1Place into a Skill Gem socket to gain this skill. These are found in the Skill Gems panel. ![]() ![]() |
![]() Tier: 9 Level: 1Place into a Skill Gem socket to gain this skill. These are found in the Skill Gems panel. ![]() ![]() |
Module Error: No results found for item using search term "item_name = Spinning Inferno" | ![]() Tier: 7 Level: (1-40) Cost: (14-1174) Mana Attack Time: 1.25 sec Critical Strike Chance: 5.00% Attack Damage: (60-1086)% of baseRam your Shield into the ground, throwing up a semi-circular wall of earth. Enemies can attack the walls and your Slams will instantly destroy them. Each wall segment explodes when destroyed, damaging enemies around it.Can have 2 Shield Walls active at a time (4-88) to (6-132) Base Off Hand Physical Damage 6 to 8 Added Physical Damage per 15 Armour on Shield Explosion radius is 4 metres Wall duration is 6 seconds Wall segments have (36-12714) maximum life Additional Effects From 1-20% Quality: Can have (0-2) Shield Walls active at a timePlace into a Skill Gem socket to gain this skill. Skills can be managed in the Skills Panel. ![]() ![]() |
XI | 41 | 95 Str | ![]() Tier: 11 Level: (1-20) Cost: (25-109) Mana Cooldown Time: 8.00 sec Use Time: 0.80 secPerforms a damaging warcry, Knocking Back nearby enemies. If a Heavy Stunned enemy is hit, your next Slam is Empowered to perform an additional Aftershock. If not, this skill's cooldown is reset. Only counts Heavily Stunned enemies for purposes of counting Power Gained.Deals (6–157) to (9–236) Physical Damage (0–38)% increased Warcry Speed 200% increased Knockback Distance 400% more Stun buildup Knock Enemies Back on Hit Hits ignore Enemy Monster Physical Damage Reduction Empowers the next Melee Slam Attack you perform, plus an additional Attack per Endurance Charge consumed Warcry radius is 4 metres Additional Effects From 1-20% Quality: (0–40)% increased Warcry SpeedPlace into a Skill Gem socket to gain this skill. Sockets are found in the Skills menu tab. ![]() ![]() |
![]() Tier: 11 Level: 1Place into a Skill Gem socket to gain this skill. These are found in the Skill Gems panel. ![]() ![]() |
![]() Tier: 11 Level: 1Place into a Skill Gem socket to gain this skill. These are found in the Skill Gems panel. ![]() ![]() | |
XIII | 52 | 119 Str | Module Error: No results found for item using search term "item_name = Ancestral Warchief Totem" | ![]() Tier: 13 Level: 1Place into a Skill Gem socket to gain this skill. These are found in the Skill Gems panel. ![]() ![]() |
Axe
Crossbow
Gem tier |
Level req. |
Attribute req. |
Skills | |||
---|---|---|---|---|---|---|
I | — | — | Module Error: No results found for item using search term "item_name = Explosive Grenade Launcher" | ![]() Tier: 1 Level: (1-40) Cost: (8-688) Mana Attack Damage: (22-182)% of baseLoads your Crossbow with Piercing bolts that fragment in flight. Bolts that hit a Frozen enemy consume the Freeze and cause an explosion of shrapnel. Bolts that hit an Ice Crystal cause it to explode.Fragmentation Rounds Projectile Knocks Back Enemies Multiple fragments can Hit the same target Multiple Fragments hitting a target simultaniously will combine their damage into a single Hit Bolts Pierce 2 Targets Fires 10 fragments per shot Vs Frozen Attack Damage: (425-1326)% Base Explosion radius is (1.4-1.6) metres Ammunition 1 Bolts loaded per clip Additional Effects From 1-20% Quality: Deals (1-20)% more Physical DamageSkills can be managed in the Skills Panel. ![]() ![]() |
![]() Tier: 1 Level: (1-40) Cost: (8-706) Mana Attack Speed: 425% of base Attack Damage: (20-166)% of baseLoads your Crossbow with a clip of bolts that can be fired rapidly and Break enemy Armour. Using this skill again reloads the clip.Armour Piercing Rounds Hits Break (1-845) Armour Knocks Back Enemies Ammunition (12-21) Bolts loaded per clip Additional Effects From 1-20% Quality: Break (1.5-30)% increased ArmourSkills can be managed in the Skills Panel. ![]() ![]() |
![]() Tier: 1 Level: (1-40) Cost: (6-573) Mana Attack Damage: (15-124)% of baseLoads your Crossbow with icy bolts that fragment in flight, damaging enemies on hit and in a small cone behind their final target. The icy coating on the bolts makes them extremely potent at Freezing enemies.Permafrost Bolts Converts 80% of Physical Damage to Cold Damage Knocks Back Enemies 80% more Freeze Buildup Bolts shatter on impact, dealing Damage in a 2.7 metre cone Multiple fragments can Hit the same target Multiple Fragments hitting a target simultaniously will combine their damage into a single Hit Fires 10 fragments per shot Ammunition 1 Bolts loaded per clip Additional Effects From 1-20% Quality: Fires (0.1-2) fragments per shotSkills can be managed in the Skills Panel. ![]() ![]() |
III | 6 | 10 Str 10 Dex |
Module Error: No results found for item using search term "item_name = Flash Grenade Launcher" | ![]() Tier: 3 Level: (1-40) Cost: (7-602) Mana Attack Damage: (150-1241)% of baseLoads your Crossbow with Piercing bolts that can consume Fully Broken Armour on enemies to deal extra damage.Fragmentation Rounds Projectile Knocks Back Enemies Bolts Pierce 6 Targets Vs Armour Broken Attack Damage: (340-1060)% Knocks Back Enemies Bolts Pierce 6 Targets Ammunition 1 Bolts loaded per clip Additional Effects From 1-20% Quality: (1-20)% more Projectile Damage after Piercing an EnemySkills can be managed in the Skills Panel. ![]() ![]() |
![]() Tier: 3 Level: 1Loads your Crossbow with flaming bolts that fragment in flight, damaging and Igniting enemies on hit and in a small cone behind their final target.Converts 80% of Physical Damage to Fire Damage Knocks back enemies 100% more chance to Ignite enemies Bolts shatter on impact, dealing Damage in a 1.9 metre cone Fires 10 fragments per shot Multiple fragments can Hit the same target Multiple fragments hitting a target simultaneously will combine their damage into a single hitPlace into a Skill Gem socket to gain this skill. These are found in the Skill Gems panel. ![]() ![]() | |
V | 14 | 20 Str 20 Dex |
![]() Tier: 5 Level: 1 Attack Speed: 550% of baseLoads your Crossbow with a large clip of heavily modified bolts that cause Heat to build up on your crossbow, before unleashing a stream of flaming bolts that gain Fire Damage based on your Heat. Heat also grants bonus damage to Grenades you fire, but dissipates rapidly when not building up. Using this skill again reloads the clip.Converts 60% of Physical Damage to Fire Damage Knocks Back Enemies Maximum 17 Heat Rapid Shots Gain 7% of Damage as extra Fire Damage per Heat Charges for 800% of Attack Time before firing if used when you have no Heat Gain Heat 4 times per second while firing Grenades Gain 6% of Damage as extra Fire Damage per HeatPlace into a Skill Gem socket to gain this skill. These are found in the Skill Gems panel. ![]() ![]() |
![]() Tier: 5 Level: 1 Cost: 18 Mana Attack Speed: 550% of base Attack Damage: 7% of baseLoads your Crossbow with a clip of icy bolts that rapidly fire at the ground, leaving a shard of ice at the impact location unless the bolt hits an enemy. The ice shards shatter when enemies step on them, dealing damage to nearby enemies. Using this skill again reloads the clip.Converts 60% of Physical Damage to Cold Damage Knocks Back Enemies Can fire 12 Bolts before reloading 50% less Freeze BuildupPlace into a Skill Gem socket to gain this skill. These are found in the Skill Gems panel. ![]() ![]() | ||
VII | 22 | 30 Str 30 Dex |
![]() Tier: 7 Level: 1 Attack Speed: 70% of baseLoads your Crossbow with flaming bolts that explode on impact. The explosion will cause any Grenades in its area of effect to also explode.Converts 30% of Physical Damage to Fire Damage Knocks Back EnemiesPlace into a Skill Gem socket to gain this skill. These are found in the Skill Gems panel. ![]() ![]() |
![]() Tier: 7 Level: 1Loads your Crossbow with icy bolts that create two walls of Ice Crystals at the end of their flight.Converts 60% of Physical Damage to Cold Damage Knocks Back EnemiesPlace into a Skill Gem socket to gain this skill. These are found in the Skill Gems panel. ![]() ![]() | ||
IX | ||||||
XI | ||||||
XIII |
Sword
Spear
Gem tier |
Level req. |
Attribute req. |
Skills | |||
---|---|---|---|---|---|---|
I | — | — | Module Error: No results found for item using search term "item_name = Whirling Slash" | Module Error: No results found for item using search term "item_name = Storm Spear" | Module Error: No results found for item using search term "item_name = Sandstorm Swipe" | |
III | 6 | Dex | Module Error: No results found for item using search term "item_name = Impale" | Module Error: No results found for item using search term "item_name = Puncture" | ||
V | 14 | Dex | Module Error: No results found for item using search term "item_name = Ice Spear" | Module Error: No results found for item using search term "item_name = Rapid Assault" | Module Error: No results found for item using search term "item_name = Spear Mine" | |
VII | 22 | Dex | Module Error: No results found for item using search term "item_name = Spear Vortex" | Module Error: No results found for item using search term "item_name = Infusing Strike" | ||
IX | ||||||
XI | Module Error: No results found for item using search term "item_name = Storm Surge" | |||||
XIII | Module Error: No results found for item using search term "item_name = Spearfield" | Module Error: No results found for item using search term "item_name = Blazing Lance" |
Bow
Gem tier |
Level req. |
Attribute req. |
Skills | |||
---|---|---|---|---|---|---|
I | — | — | ![]() Tier: 1 Level: 1 Cost: 5 Mana Attack Speed: 90% of base Attack Damage: 70% of baseFires a charged arrow at the target. On hitting an enemy or wall, the arrow will fire beams at nearby enemies, Chaining from them.Converts 40% of Physical Damage to Lightning Damage Hits up to 2 additional enemies near the targetPlace into a Skill Gem socket to gain this skill. Sockets are found in the Skill Gem panel. ![]() ![]() |
![]() Tier: 1 Level: (1-20) Cost: (11-98) Mana Attack Damage: (50-204)% of baseLeap backwards and fire an arrow which can Chill or Freeze enemies around the location you escaped from.Converts 100% of Physical Damage to Cold Damage +0.7 seconds to Total Attack Time 300% more Freeze Buildup Impact radius is 2.4 metres Additional Effects From 1-20% Quality: (0–80)% more Freeze BuildupSkills can be managed in the Skills Panel. ![]() ![]() |
![]() Tier: 1 Level: (1-6) Cost: (5-10) Mana Attack Damage: (95-145)% of baseFires a virulent arrow that creates a burst of Poison on hit, affecting all enemies in an area.Place into a Skill Gem socket to gain this skill. Sockets are found in the Skills menu tab. ![]() ![]() |
![]() Tier: 1 Level: 1Place into a Skill Gem socket to gain this skill. These are found in the Skill Gems panel. ![]() ![]() |
III | 6 | Dex | ![]() Tier: 3 Level: 1Place into a Skill Gem socket to gain this skill. These are found in the Skill Gems panel. ![]() ![]() |
![]() Tier: 3 Level: 1Place into a Skill Gem socket to gain this skill. These are found in the Skill Gems panel. ![]() ![]() |
![]() Tier: 3 Level: 1Place into a Skill Gem socket to gain this skill. These are found in the Skill Gems panel. ![]() ![]() | |
V | 14 | Dex | ![]() Tier: 5 Level: 1 Cast Time: 1.00 secPlace into a Skill Gem socket to gain this skill. These are found in the Skill Gems panel. ![]() ![]() |
![]() Tier: 5 Level: 1Place into a Skill Gem socket to gain this skill. These are found in the Skill Gems panel. ![]() ![]() |
![]() Tier: 5 Level: 1Place into a Skill Gem socket to gain this skill. These are found in the Skill Gems panel. ![]() ![]() | |
VII | 22 | Dex | ![]() Tier: 7 Level: 1 Cast Time: 1.00 secPlace into a Skill Gem socket to gain this skill. These are found in the Skill Gems panel. ![]() ![]() |
![]() Tier: 7 Level: 1 Cost: 9 Mana Attack Damage: 80% of baseFires a noxious arrow at the ground, creating a cloud of flammable poisonous gas at the end of its flight. The cloud will detonate if hit by a Detonator skill or if an Ignited enemy touches it, creating a fiery explosion.Arrow Impact radius is 1.8 metres Poison Cloud Does not Hit, but Poisons enemies as though Hitting them Gains 50% more Area of Effect per second, up to a maximum of 200% Cloud radius is 1.8 metres Cloud duration is 4 seconds Explosion Converts 100% of Physical Damage to Fire Damage Impact radius is 1.8 metres Additional Effects From 1-20% Quality: Impact radius is (0–0.4) metresPlace into a Skill Gem socket to gain this skill. Sockets are found in the Skill Gem panel. ![]() ![]() | ||
IX | ![]() Tier: 9 Level: (1-20) Cost: (15-136) Mana Attack Speed: 80% of base Attack Damage: (70-185)% of baseFire arrows into the air, causing them to rain from above. Consumes your frenzy charges to fire more arrows.Fires (30-39) arrows Rain radius is 3.6 metres Arrow impact radius is 0.7 metres Maximum 1 arrow rain One arrow lands every 0.08 seconds Fires 100% more Arrows if a Frenzy Charge was consumed Fires 50% more Arrows per Frenzy Charge consumed Additional Effects From 1-20% Quality: Fires (0-10) projectilesPlace into a Skill Gem socket to gain this skill. Sockets are found in the Skills menu tab. ![]() ![]() |
![]() Tier: 9 Level: 1Place into a Skill Gem socket to gain this skill. These are found in the Skill Gems panel. ![]() ![]() | ||||
XI | ||||||
XIII |
Quarterstaff
Gem tier |
Level req. |
Attribute req. |
Skills | |||
---|---|---|---|---|---|---|
I | — | — | ![]() Tier: 1 Level: 1 Cost: 11 Mana Attack Speed: 60% of base Attack Damage: 140% of base Effectiveness of Added Damage: 140%Infuse a Quarterstaff with electrical energies, then Slam the ground to deal damage in a large area in front of you. Consumes your power charges to fire Lightning Projectiles forwards from the impact.Converts 60% of Physical Damage to Lightning Damage Cone length is 4 metres Projectile Projectiles Pierce all Targets Converts 100% of Physical Damage to Lightning Damage 25% more Damage per power charge Consumed 100% more Damage if a power charge was Consumed Fires 3 Projectiles per power charge Consumed Additional Effects From 1-20% Quality: (0–10)% Chance to not remove Charges on usePlace into a Skill Gem socket to gain this skill. Sockets are found in the Skills menu tab. ![]() ![]() |
![]() Tier: 1 Level: 1 Cost: 12 Mana Attack Speed: 90% of base Attack Damage: 147% of base Effectiveness of Added Damage: 147%Dash to an enemy and Strike them down with an unarmed Attack, Culling enemies if their life is low enough. Each enemy killed by this strike grants a Power Charge. Enemies around you that can be culled will be highlighted. This skill always Strikes with your bare fist, even if you have a Quarterstaff equipped.(24) to (36) Added Attack Physical Damage Culling Strike Can't be Evaded +7% to Critical Hit ChancePlace into a Skill Gem socket to gain this skill. Sockets are found in the Skills menu tab. ![]() ![]() |
![]() Tier: 1 Level: 1Place into a Skill Gem socket to gain this skill. These are found in the Skill Gems panel. ![]() ![]() | |
III | 6 | 10 Dex 10 Int |
![]() Tier: 5 Level: (1-20) Cost: (5-49) Mana Attack Speed: 140% of base Attack Damage: (60-187)% of basePerform a series of aggressive Strikes. When used in quick succession, the third use Strikes three times, and the fourth use performs a Final Strike that calls down a powerful Shocking bolt.Normal Strikes Converts 60% of Physical Damage to Lightning Damage +4 to Melee Strike Range Third Strike 35% less Attack Speed Converts 60% of Physical Damage to Lightning Damage +4 to Melee Strike Range Fourth Strike Attack Damage: (150–468)% 45% less Attack Speed Converts 100% of Physical Damage to Lightning Damage +6 to Melee Strike Range 100% more chance to Shock Additional Effects From 1-20% Quality: +(0-4) to Melee Strike RangePlace into a Skill Gem socket to gain this skill. These are found in the Skill Gems panel. ![]() ![]() |
![]() Tier: 3 Level: 1Place into a Skill Gem socket to gain this skill. These are found in the Skill Gems panel. ![]() ![]() |
![]() Tier: 3 Level: 1Place into a Skill Gem socket to gain this skill. These are found in the Skill Gems panel. ![]() ![]() | |
V | 14 | 20 Dex 20 Int |
![]() Tier: 5 Level: 1Skills can be managed in the Skills Panel. ![]() ![]() |
![]() Tier: 5 Level: 1 Cost: 5 Mana Attack Speed: 140% of base Attack Damage: 65% of baseRequires Level 14Perform a fast icy Strike. Using this Attack three times in quick succession causes a final strike that is slower and more powerful.Normal Strikes Converts 80% of Physical Damage to Cold Damage Third Strike Attack Damage: (145-452)% 50% less Attack Speed Converts 80% of Physical Damage to Cold Damage +7 to Melee Strike Range Additional Effects From 1-20% Quality: (0-10)% More Attack SpeedPlace into a Skill Gem socket to gain this skill. Sockets are found in the Skills menu tab. ![]() ![]() | ||
VII | 22 | 30 Dex 30 Int |
![]() Tier: 1 Level: 1Place into a Skill Gem socket to gain this skill. These are found in the Skill Gems panel. ![]() ![]() |
![]() Tier: 7 Level: 1Place into a Skill Gem socket to gain this skill. These are found in the Skill Gems panel. ![]() ![]() | ||
IX | Dex Int |
![]() Tier: 7 Level: 1Place into a Skill Gem socket to gain this skill. These are found in the Skill Gems panel. ![]() ![]() |
![]() Tier: 9 Level: 1 Cost: 15 Mana Attack Damage: 40% of base Effectiveness of Added Damage: 40%Consume all power charges to infuse your Quarterstaff with electricity, adding Lightning damage and a Lightning shockwave to your Quarterstaff Attacks. Reusing this skill while the Buff is active adds to the Buff's duration and damage.Buff grants 1 to (2–22) Added Quarterstaff Attack Lightning damage per power charge Consumed, up to your maximum power charges Buff duration is 6 seconds per power charge Consumed Shockwave Converts 80% of Physical Damage to Lightning Damage Wave length is 5 metres Additional Effects From 1-20% Quality: (0–20)% increased Skill Effect DurationPlace into a Skill Gem socket to gain this skill. Sockets are found in the Skills menu tab. ![]() ![]() | |||
XI | Dex Int |
![]() Tier: 11 Level: 1Place into a Skill Gem socket to gain this skill. These are found in the Skill Gems panel. ![]() ![]() |
![]() Tier: 11 Level: 1Place into a Skill Gem socket to gain this skill. These are found in the Skill Gems panel. ![]() ![]() | |||
XIII | Dex Int |
![]() Tier: 13 Level: 1 Cost: 50 Mana Attack Speed: 50% of base Attack Damage: 177% of base Effectiveness of Added Damage: 177%Requires Level 13Teleport to a enemy and strike them. Consumes Power Charges to perform additional teleporting strikes on nearby enemies.Teleports and Strikes 3 additional times per Power Charge, with 285% more Attack Speed You cannot gain Power Charges while using this SkillSkills can be managed in the Skills Panel. ![]() ![]() |
Dagger
Elemental
Gem tier |
Level req. |
Attribute req. |
Skills | |||
---|---|---|---|---|---|---|
I | — | — | ![]() Tier: 1 Level: (1-20) Cost: (6-64) Mana Cast Time: 0.70 sec Critical Strike Chance: 9.00%Launches a spray of sparking Projectiles that travel erratically along the ground until they hit an enemy or expire.Deals (1–12) to (8–229) Lightning Damage (0–19)% increased Projectile Speed Fires (6–13) Projectiles Projectile duration is 2 seconds Additional Effects From 1-20% Quality: Fires (0–4) ProjectilesSkills can be managed in the Skills Panel. ![]() ![]() |
![]() Tier: 1 Level: (1-40) Cost: (8-1009) Mana Critical Strike Chance: 12.00%A nova of ice expands from you, Knocking Back enemies based on how close they are to you. Casting Ice Nova targeting near a Frostbolt Projectile will cause it to originate from the Frostbolt instead of you, and cause more Freeze buildup.Base Deals (4-113) to (6-170) Cold Damage 100% more Magnitude of Chill inflicted Knock Enemies Back on Hit Nova radius is 3.2 metres Cast on Frostbolt 50% more Freeze Buildup Additional Effects From 1-20% Quality: (0-20)% more Damage with Hits against Enemies that are ChilledPlace into a Skill Gem socket to gain this skill. Skills can be managed in the Skills Panel. ![]() ![]() |
![]() Tier: 1 Level: (1-40) Cost: (12-1513) ManaCreate a wall of Fire in front of the character, which Ignites everything within its area. Any Projectiles fired through the wall by you and Allies deal added Fire damage and inflict the Ignite on hit.Wall duration is (4.5–6.4) seconds Projectiles which pass through the wall deal (2–64) to (3–91) Added Fire Damage Ignites as though dealing (13–364) to (20–545) Fire damage Additional Effects From 1-20% Quality: (0–20)% more Magnitude of Ignite inflictedPlace into a Skill Gem socket to gain this skill. Skills can be managed in the Skills Panel. ![]() ![]() | |
III | 6 | Int | ![]() Tier: 3 Level: 1Creates an Orb of electricity that fires Chaining Lightning bolts at nearby enemies.Deals 22 to 65 Lightning Damage Chains 4 times Fires a bolt every 2.85 seconds, and when you use a Lightning Skill near the Orb Orb disappears after 23 bolts Orb radius is 2.8 metres Orb duration is 10 seconds Limit 1 Orb of StormsPlace into a Skill Gem socket to gain this skill. Sockets are found in the Skills menu tab. ![]() ![]() |
![]() Tier: 3 Level: 1Fires a slow-moving Piercing Projectile that leaves a wake of Chilled Ground, deals Cold damage and explodes on colliding with terrain.Deals 65 to 97 Cold Damage Projectiles Pierce all targets 100% increased Magnitude of Chill inflicted Chilled Ground radius is 0.9 metres Chilled Ground duration is 4 secondsPlace into a Skill Gem socket to gain this skill. Sockets are found in the Skills menu tab. ![]() ![]() |
![]() Tier: 5 Level: 1Creates a fiery Orb that periodically releases fiery pulses. Enemies that are very close to the Orb are Ignited.Deals 46 to 69 Fire Damage Pulses every 1.4 seconds Explosion radius is 2.5 metres Orb duration is 10 seconds Limit 1 Solar OrbPlace into a Skill Gem socket to gain this skill. Sockets are found in the Skills menu tab. ![]() ![]() | |
V | 14 | Int | ![]() Tier: 5 Level: 1An arc of Lightning stretches from the caster to a targeted enemy and Chains on to other nearby enemies.Deals 47 to 267 Lightning Damage Chains 4 times 10% more damage for each remaining ChainPlace into a Skill Gem socket to gain this skill. Sockets are found in the Skills menu tab. ![]() ![]() |
![]() Tier: 5 Level: 1Shatters the frost on a Frozen enemy, Consuming the Freeze to deal a large amount of Cold Damage to enemies caught in the blast. Can also be cast on a Frostbolt to cause it to explode immediately. Any Frozen enemies hit by the Frostbolt's explosions will be dealt Cold Snap's damage and have their Freeze Consumed.Deals 357 to 535 Cold Damage Explosion radius is 0.7 metresPlace into a Skill Gem socket to gain this skill. Sockets are found in the Skills menu tab. ![]() ![]() |
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VII | 22 | Int | ![]() Tier: 9 Level: 1Teleports you inside the target's body, causing it to violently explode. Highlights enemies that can be Culled, and can only be used on these enemies or Ball Lightning Projectiles. The target is destroyed, and the explosion deals Lightning Damage to surrounding enemies and creates Shocked Ground.Deals 18 to 346 Lightning Damage Explosion and Shocked Ground radius are 4 metres Shocked Ground duration is 10 secondsPlace into a Skill Gem socket to gain this skill. Sockets are found in the Skills menu tab. ![]() ![]() |
![]() Tier: 1 Level: (1-40) Cost: (10-1345) Mana Cooldown Time: 3.50 sec Cast Time: 0.80 sec Critical Strike Chance: 13.00%Creates a pulsing Orb of frost. Each pulse inflicts Cold Exposure on nearby enemies. When the Orb's duration ends, it explodes, dealing Cold damage to surrounding enemies.Deals (21-578) to (32-867) Cold Damage Pulse and explosion radius are (1.7-2.4) metres Exposure duration is 5 seconds Orb duration is 3 seconds Additional Effects From 1-20% Quality: (0–20)% increased Cold Exposure EffectPlace into a Skill Gem socket to gain this skill. Skills can be managed in the Skills Panel. ![]() ![]() |
![]() Tier: 13 Level: (1-40) Cost: (6-779) Mana Critical Strike Chance: 8.00%Requires Level 52Channels to build destructive energy around you or a targeted Solar Orb. Releasing the energy causes a devastating explosion that is larger and more intense the longer you Channelled forDeals (2–68) to (4–101) Fire Damage 30% more Cast Speed when targeting a Solar Orb 200% more Damage per Stage 10 Maximum Stages Explosion Radius is 0.4 Metres per Stage Additional Effects From 1-20% Quality: (0–10)% more Cast SpeedSkills can be managed in the Skills Panel. ![]() ![]() | |
IX | Int | ![]() Tier: 7 Level: 1Curses all targets in an area after a short delay, lowering their Fire Resistance.Curse apples after 1.0 second delay Curse radius is 1.9 metres Curse duration is 7 seconds Cursed enemies have -34% to Fire ResistancePlace into a Skill Gem socket to gain this skill. Sockets are found in the Skills menu tab. ![]() ![]() |
![]() Tier: 7 Level: 1Curses all targets in an area after a short delay, lowering their Cold Resistance.Curse apples after 1.0 second delay Curse radius is 1.9 metres Curse duration is 7 seconds Cursed enemies have -34% to Cold ResistancePlace into a Skill Gem socket to gain this skill. Sockets are found in the Skills menu tab. ![]() ![]() |
![]() Tier: 7 Level: 1Curses all targets in an area after a short delay, lowering their Lightning Resistance.Curse apples after 1.0 second delay Curse radius is 1.9 metres Curse duration is 7 seconds Cursed enemies have -34% to Lightning ResistancePlace into a Skill Gem socket to gain this skill. Sockets are found in the Skills menu tab. ![]() ![]() |
![]() Tier: 9 Level: 1Creates a storm of arcane energies that Empowers your Mana-costing Spells while you remain inside it. Maintaining the storm constantly drains your Mana, and each Spell you cast causes it to drain faster. The storm will dissipate when you exit it or run out of Mana.Empowered Spells Gain 66% of damage as Lightning Damage Buff causes Lightning Spells that cost Mana to also Chain to +2 targets when Chaining, but not Chain further from them. Projectiles from Empowered Lightning Spells Fork 30% of Mana Spent while in the storm is added to this Skill's Mana Cost per SecondPlace into a Skill Gem socket to gain this skill. Sockets are found in the Skills menu tab. ![]() ![]() | |
| ![]() Tier: 9 Level: 1Creates a wall of Ice Crystals which holds back enemies. The Crystals explode if sufficiently damaged, or if pushed hard enough, damaging nearby enemies.Deals 92 to 139 Cold Damage 50% more Freeze Buildup Explosion radius is 2 metres Ice Crystal duration is 8 seconds Ice Crystals have 3086 maximum LifePlace into a Skill Gem socket to gain this skill. Sockets are found in the Skills menu tab. ![]() ![]() |
![]() Tier: 9 Level: (1-20) Cost: (11-118) Mana Cast Time: 1.20 sec Critical Strike Chance: 7.00%Launches a large ball of Fire which explodes on impact, creating a nova of smaller firebolts.Projectile Deals (7–193) to (11–290) Fire Damage Explosion Explosion radius is 1.7 metres Firebolts Fires 8 Projectiles Deals (5–145) to (8–218) Fire Damage Additional Effects From 1-20% Quality: +(0–10)% chance to fire 2 additional ProjectilesPlace into a Skill Gem socket to gain this skill. These are found in the Skill Gems panel. ![]() ![]() | |||||
XI | Int | ![]() Tier: 13 Level: 1Calls down lightning to strike all enemies in a cone in front of you. Deals significantly more damage to Shocked enemies but Consumes Shock from them after damaging them. Targeting close to you will cause you to jump back as you cast.Deals 49 to 146 Lightning Damage +1 second to Total Cast Time 100% more damage with Hits per 5% Shock Effect on Enemy Cone Length is 10 metresPlace into a Skill Gem socket to gain this skill. Sockets are found in the Skills menu tab. ![]() ![]() |
![]() Tier: 11 Level: (1-20) Cost: (18-198) Mana Cast Time: 1.00 sec Critical Strike Chance: 13.00%Calls down a mass of ice from the sky, dealing high damage at the targeted location. Targeting close to you will cause you to jump back as you cast.Deals (37–1009) to (56–1514) Cold Damage +1 second to Total Cast Time Additional Effects From 1-20% Quality: +(0.1–2)% to Critical Hit ChanceSkills can be managed in the Skills Panel. ![]() ![]() |
![]() Tier: 11 Level: 1 Cost: 55 Mana Cast Time: 1.40 sec Critical Strike Chance: 7.00%Rains flaming bolts over the targetted area. Ignites on enemies in front of you are Consumed to fuel the Firestorm, causing one bolt to be improved for each Ignite Consumed. Improved Bolt Critical Hit Chance: 14.00% Deals 153 to 230 Fire Damage Impact radius is 1.8 metresDeals (26-) to (39–) Fire Damage Impact radius is 1 metre Storm radius is (5.6) metres Storm duration is 6 seconds One impact every 0.10 seconds Limit 1 Firestorm Additional Effects From 1-20% Quality: Impact radius is (0–0.2) metresSkills can be managed in the Skills Panel. ![]() ![]() | ||
XIII | Int | ![]() Tier: 11 Level: 1Fires a slow-moving Projectile that repeatedly shoots bolts of Lightning at nearby enemies.Deals 2 to 29 Lightning Damage Hits enemies in range every 0.2 seconds 750% more chance to Shock Fires Beams at targets within 1.8 metresPlace into a Skill Gem socket to gain this skill. Sockets are found in the Skills menu tab. ![]() ![]() |
![]() Tier: 13 Level: 1Fires a single Eye Projectile which does not Hit enemies. The Eye constantly releases damaging shard Projectiles in a spiral as it flies, plus an extra burst of shards at the end of its flight. If the Eye passes over an Elemental ground surface, it will take on that surface's effect, applying it to nearby enemies and causing shards to deal more damage of the corresponding Type.Deals 12 to 18 Cold Damage Fires 8 Shard Projectiles in a Spiral when Projectile ends Modifiers to number of Projectiles only apply to the final Spiral Inflicts Critical Weakness on Hit Gains 50% of damage as the corresponding Type when passing over a Ground SurfacePlace into a Skill Gem socket to gain this skill. Sockets are found in the Skills menu tab. ![]() ![]() |
![]() Tier: 5 Level: 1Conjures a torrent of Fire from your hand, Igniting enemies in front of you. The flames grow stronger the longer you Channel for, and at maximum strength also apply stacking Fire Exposure and creating Ignited Ground.50% less Ignite duration Modifiers to cast speed also affect this skill's cost Cone length is 4.6 metres Deals 40% more damage per stage Inflicts stacking Fire Exposure at maximum stages, reducing Fire Resistance by 6% per stack, up to a maximum of 50% 8 maximum stages Ignites as though dealing 120 to 179 Fire damagePlace into a Skill Gem socket to gain this skill. Sockets are found in the Skills menu tab. ![]() ![]() |
Occult
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I | — | — | ![]() Tier: 1 Level: 1 Cast Time: 1.00 secAffects a single enemy with a Debuff that deals Chaos damage over time. If the enemy dies while affected by Contagion, it and all other Chaos damage over time Debuffs spread to nearby enemies and refresh their durations. Reanimating or detonating a corpse affected by Contagion will cause the Minion or explosion to spread Contagion on hit.Deals 1.8 Base Chaos Damage per second Modifiers to Spell Damage apply to Debuff's Damage over Time Debuff deals 100% more damage for each time it has spread, up to 300% Spread radius is 1.7 metres Debuff duration is 5 seconds Additional Effects From 1-20% Quality: Debuff deals 0% more damage for each time it has spread, up to (0-100)%Skills can be managed in the Skills Panel. ![]() ![]() |
![]() Tier: 1 Level: 1Summons Reviving Skeletal Warriors.Place into a Skill Gem socket to gain this skill. Sockets are found in the Skills menu tab. ![]() ![]() |
![]() Tier: 1 Level: (1-2) Cooldown Time: 8.00 sec Attack Speed: 120% of base Attack Damage: 70% of baseSummons long-ranged, Reviving Skeletal Snipers that can fire a gas arrow on command. Rains an arrow down from above, creating a cloud of flammable poisonous gas where it lands. Any Burning effects or Detonator skills will explode the gas cloud, creating a fiery explosion.Minions from this Skill have +(0-20)% to all Elemental Resistances Impact Radius is 1.4 metresPlace into a Skill Gem socket to gain this skill. Sockets are found in the Skills menu tab. ![]() ![]() |
![]() Tier: 1 Level: (1-20) Cost: (8-87) Mana Cast Time: 0.95 sec Critical Strike Chance: 15.00%Raises spikes of bone from the earth in front of you, damaging enemies. The bones of Corpses in the area are ripped out and reassembled into short-lived Bone Construct Minions that fight for you.Deals (4–107) to (6–160) Physical Damage Limit (8–20) Bone Constructs Cone length is 6 metres Bone Construct duration is 12 seconds Additional Effects From 1-20% Quality: Bone Construct duration is (0-4) secondsSkills can be managed in the Skills Panel. ![]() ![]() |
III | 6 | Int | ![]() Tier: 3 Level: 1 Critical Strike Chance: 7.00%Fires a Projectile that applies a powerful Chaos damage over time debuff to enemies it hits.Deals (5–126) to (9–234) Chaos Damage Modifiers to Spell Damage apply to Debuff's Damage over Time Debuff duration is 4 seconds Deals (8–217.5) Base Chaos Damage per second Additional Effects From 1-20% Quality: Debuff Duration is (0-1) secondsSkills can be managed in the Skills Panel. ![]() ![]() |
![]() Tier: 3 Level: 1 Cooldown Time: 3.00 sec Critical Strike Chance: 8.00%Summons bomb-throwing, Reviving Skeletal Arsonists that can detonate other Minions on Command. Detonates an allied Minion whose current Life is below a threshold, dealing heavy damage to nearby enemies.Deals (7–267) to (11–401) Fire Damage Deals additional Fire Damage equal to 15% of Minion's maximum Life Can target Minions with (27–1253) Life or less Explosion radius is 2 metres Additional Effects From 1-20% Quality: Deals additional Fire Damage equal to (0–4)% of Minion's maximum LifePlace into a Skill Gem socket to gain this skill. Sockets are found in the Skills menu tab. ![]() ![]() |
![]() Tier: 3 Level: 1Raises a ring of bone spikes around you. The spikes are destroyed when enemies touch them, damaging and Pinning those enemies.Deals 123 to 184 Physical Damage Hits are Pinning Pins Enemies as though dealing +50% more Damage Cage radius is 1.8 metres Explosion Radius is 1 metre Cage duration is 1.6 seconds.Place into a Skill Gem socket to gain this skill. Sockets are found in the Skills menu tab. ![]() ![]() | |
V | 14 | Int | ![]() Tier: 5 Level: 1Consumes a Corpse or Power Charge to create a Zombie. Zombies created from Power Charges are Empowered.Limit 10 Raised Zombies Zombie Duration is 20 seconds Empowered Zombies take 30% less damage Empowered Zombies deal 100% more Damage with Hits Empowered Zombies have 25% more Movement SpeedPlace into a Skill Gem socket to gain this skill. Sockets are found in the Skills menu tab. ![]() ![]() |
![]() Tier: 5 Level: (1-20) Cooldown Time: 6.00 sec Critical Strike Chance: 12.00%Summons Reviving Skeletal Frost Mages that can be Commanded to cast icy explosions.Deals 10 to 16 Cold Damage 100% more Magnitude of Chill inflicted Explosion radius is 2.6 metres Additional Effects From 1-20% Quality: (0–10)% reduced ReservationPlace into a Skill Gem socket to gain this skill. Sockets are found in the Skills menu tab. ![]() ![]() |
![]() Tier: 5 Level: 1Impales a Skeleton on a bone spike to send nearby Minions into a frenzy as long as the spike remains, causing them to use skills more quickly and deal more damage. The bone spike is itself a Minion. If it dies, the effect ends immediately.Limit 1 Pain Offering Spike Aura radius is 6 metres Spike duration is 6 seconds Aura grants Minions 30% increased Attack and Cast Speed Aura grants Minions (25-44)% more DamagePlace into a Skill Gem socket to gain this skill. Sockets are found in the Skills menu tab. ![]() ![]() |
![]() Tier: 5 Level: 1Requires Level 14Channel to conjure a swarm of bone spikes in the air, then release to fire them at enemies and explode. Shrapnel lodges in enemies hit, each causing the next attack against that enemy to deal additional damage. Consumes your Power Charges to cause much larger explosions.Deals X to X Physical Damage Debuffed enemies take X to X additional physical damage from next Attack Can fire up to 20 Projectiles Debuff duration is 10 seconds Additional Effects From 1-20% Quality: 0(0-10)% more Cast SpeedSkills can be managed in the Skills Panel. ![]() ![]() |
VII | 22 | Int | ![]() Tier: 7 Level: 1 Cast Time: 0.80 sec Critical Strike Chance: 8.00%Requires Level 22Causes a Corpse to violently explode, damaging surrounding enemies.Skills can be managed in the Skills Panel. ![]() ![]() |
![]() Tier: 7 Level: 1Curses all targets in an area after a short delay, making Hits against them ignore a portion of their Armour.Curse applies after 1.0 second delay Curse radius is 1.9 metres Curse duration is 7 seconds Hits against Cursed Enemies ignore 2376 ArmourPlace into a Skill Gem socket to gain this skill. Sockets are found in the Skills menu tab. ![]() ![]() |
![]() Tier: 7 Level: 1Marks a Corpse with a profane rune, dealing Chaos damage over time to nearby enemies. When the ritual is complete the Corpse is consumed and you gain a Power Charge.Deals 191.2 Base Chaos Damage per second Limit 5 active rituals Modifiers to Spell Damage apply to Debuff's Damage over Time Ritual radius is 1.8 metres Ritual duration is 2 secondsPlace into a Skill Gem socket to gain this skill. Sockets are found in the Skills menu tab. ![]() ![]() | |
IX | Int | ![]() Tier: 9 Level: (1-20) Cost: (42-251) ManaCurses all targets in an area after a short delay, lowering their Chaos Resistance.Curse applies after 1 second delay Cursed enemies have (-36-30)% to Chaos Resistance Curse radius is (1.5–2.1) metres Curse duration is (6–7.4) seconds Additional Effects From 1-20% Quality: Curse radius is (0–0.2) metersSkills can be managed in the Skills Panel. ![]() ![]() |
![]() Tier: 9 Level: 1 Cooldown Time: 4.00 secSummons aggressive, Reviving Skeletal Reavers that can enrage on Command. Enrage all Skeletal Reavers, causing them to lose life over time and gain Rage on hit. Skeletal Reavers do more Attack Damage and gain increased Attack speed based on their Rage.Gain 2 Rage on Hit Lose 1% of Life per second 20% more Life loss each secondPlace into a Skill Gem socket to gain this skill. Sockets are found in the Skills menu tab. ![]() ![]() |
![]() Tier: 9 Level: (1-9)Requires Level 31Raises a Totem that bombard enemies afflicted by Chaos damage over time Debuffs. Fires a Projectile at every nearby enemy that is afflicted by a Chaos damage over time Debuff. Fires multiple Projectiles at enemies afflicted by multiple Debuffs, but Projectile count cannot be otherwise modified.Totem Totem duration is 8 seconds Limit 1 Totem Dark Effusion Cast Time: 1.00 Sec Critical Hit Chance: 11.00% Deals (2–34) to (4–64) Chaos Damage Fires 100 additional Projectiles Impact radius is 0.8 metres Additional Effects From 1-20% Quality: (0-50)% Chance to apply Withered for 2 seconds on Hit.Skills can be managed in the Skills Panel. ![]() ![]() | ||
XI | Int | ![]() Tier: 11 Level: 1Impales a Skeleton on a bone spike to shield your Minions while the spike remains. The shield absorbs all damage from the next Hit each Minion takes, then explodes. The bone spike is itself a Minion, and shields itself. If it dies, shields on your other Minions disappear.Limit 1 Bone Offering Spike Spike duration is 5 secondsPlace into a Skill Gem socket to gain this skill. Sockets are found in the Skills menu tab. ![]() ![]() |
![]() Tier: 11 Level: 1 Cooldown Time: 5.00 sec Critical Strike Chance: 10.00%Summons Reviving Skeletal Storm Mages that can call down a lightning storm on dead Skeletons on Command. Lightning bolts strike all fallen Skeletons in the area, creating Shocked Ground around them.Deals 8 to 44 Lightning Damage Bolt explosion radius is 1.8 metres Shocked Ground radius is 1.8 metres Shocked Ground duration is 6 secondsPlace into a Skill Gem socket to gain this skill. Sockets are found in the Skills menu tab. ![]() ![]() |
![]() Tier: 11 Level: 1Detonates a Curse on every enemy in an area, causing explosions of Chaos damage but removing the Curse.Deals 153 to 284 Chaos Damage Explosion radius is 1.6 metres Detonates a Curse on enemies in a 2.8 metre radius Maximum 9 Explosions per castPlace into a Skill Gem socket to gain this skill. Sockets are found in the Skills menu tab. ![]() ![]() | ||
XIII | Int | ![]() Tier: 13 Level: 1Summons hard-hitting, Reviving Skeletal Brutes that can Stun Primed enemies. A Strike that causes a Heavy Stun on enemies that are Primed for Stun. Upon causing a Heavy Stun it will also create a Shockwave, dealing a large amount of damage in an area.Place into a Skill Gem socket to gain this skill. Sockets are found in the Skills menu tab. ![]() ![]() |
![]() Tier: 13 Level: 1Summons Reviving Skeletal Clerics that heal other minions and revive fallen Skeletons.Place into a Skill Gem socket to gain this skill. Sockets are found in the Skills menu tab. ![]() ![]() |
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Primal
Flail
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