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Path of Exile 2 Wiki: Difference between revisions
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[[File:Passive Skills preview.png|500px|center|link=Passive Skill Tree]] | [[File:Passive Skills preview.png|500px|center|link=Passive Skill Tree]] | ||
[[File:Basic passive frame.png|25px]] [[Passive skill]]s grant stats like [[attribute]]s, [[damage]], and [[defence]]s. | |||
[[File:Keystone passive frame.png|35px]] [[Keystone]]s grant powerful unusual effects at a cost. | |||
[[File:Sapphire inventory icon.png|25px|link=Jewel|alt=]] [[Jewel]]s can be crafted and placed into jewel sockets to grant customised bonuses. | |||
---- | ---- | ||
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[[Skill gem]]s can be placed in your Skills Panel and assigned to your keybinds. | [[Skill gem]]s can be placed in your Skills Panel and assigned to your keybinds. | ||
{| class="mainpage-skills" | {| class="mainpage-skills" | ||
| [[File:Leap Slam skill icon.png|50x50px|link=Attack|alt=]] <br> [[Attack]]s | |||
| [[File:Flame Wall skill icon.png|50x50px|link=Spell|alt=]] <br> [[Spell]]s | | [[File:Flame Wall skill icon.png|50x50px|link=Spell|alt=]] <br> [[Spell]]s | ||
| [[File:Skeletal Warrior skill icon.png|50x50px|link=Minion|alt=]] <br> [[Minion]]s | | [[File:Skeletal Warrior skill icon.png|50x50px|link=Minion|alt=]] <br> [[Minion]]s | ||
|- | |- | ||
| [[File:Arctic Armour skill icon.png|50x50px|link=Aura|alt=]] <br> Persistent<br>[[buff]]s | | [[File:Arctic Armour skill icon.png|50x50px|link=Aura|alt=]] <br> Persistent<br>[[buff]]s | ||
| [[File:Freezing Mark skill icon.png|50x50px|link=Curse|alt=]] <br> [[Curse]] and [[mark]]<br>[[debuff]]s | | [[File:Freezing Mark skill icon.png|50x50px|link=Curse|alt=]] <br> [[Curse]] and [[mark]]<br>[[debuff]]s | ||
| [[File:Cast on Minion Death skill icon.png|50x50px|link=Meta|alt=]] <br> [[Meta]] skills<br> | |||
|} | |} | ||
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---- | ---- | ||
== | ==Key game mechanics== | ||
{| class="mainpage-mechanics" | {| class="mainpage-mechanics" | ||
| | | | ||
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* [[Spirit]] | * [[Spirit]] | ||
* [[Attribute]]s | * [[Attribute]]s | ||
* [[Movement speed|Movement Speed]] | |||
* [[Passive Skill Tree]] | |||
* [[Ascendancy Class]] | |||
* [[Weapon set]]s | |||
* [[Gold]] | |||
* [[Vendor]]s | |||
===Crafting:=== | |||
* [[Currency]] | |||
* [[Crafting]] | |||
* [[Rarity]] | |||
* [[Item level]] | |||
* [[Modifier]]s | |||
* [[Socket]]s | |||
* [[Quality]] | |||
| | |||
===Defences:=== | |||
* [[Receiving damage]] | |||
* [[Dodge roll]] | |||
* [[Defence]]s | * [[Defence]]s | ||
** [[Armour]] | ** [[Armour]] | ||
Line 186: | Line 206: | ||
** [[Energy Shield]] | ** [[Energy Shield]] | ||
* [[Resistance]]s | * [[Resistance]]s | ||
* [[Block]] | * [[Block]] | ||
| | | | ||
===Combat:=== | ===Combat:=== | ||
* [[Damage type]]s | * [[Damage type]]s | ||
:<sup>([[Physical]], [[Fire]], [[Cold]], [[Lightning]], [[Chaos]])</sup> | :<sup>([[Physical]], [[Fire]], [[Cold]], [[Lightning]], [[Chaos]])</sup> | ||
:* [[Conversion]] | |||
* [[Ailment]]s | * [[Ailment]]s | ||
:<sup>([[Bleeding]], [[Ignite]], [[Chill]], [[Freeze]], [[Shock]], [[Electrocute]], [[Poison]])</sup> | :<sup>([[Bleeding]], [[Ignite]], [[Chill]], [[Freeze]], [[Shock]], [[Electrocute]], [[Poison]])</sup> | ||
Line 199: | Line 218: | ||
* [[Critical hit]] | * [[Critical hit]] | ||
* [[Accuracy]] | * [[Accuracy]] | ||
* [[Projectile]] | * [[Projectile]] | ||
* [[Area of effect]] | * [[Area of effect]] | ||
* [[Trigger]] | * [[Minion]]s | ||
* [[Trigger]]s and [[Meta]] skills | |||
* [[Charge]]s | * [[Charge]]s | ||
=== | ===Miscellaneous:=== | ||
* [[Experience]] | * [[Experience]] | ||
* [[Monster modifier]]s | * [[Monster modifier]]s |
Revision as of 00:23, 27 December 2024
The Path of Exile 2 Wiki
This is the official Path of Exile 2 wiki, maintained by the community and hosted by Grinding Gear Games.
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Path of Exile 2 is now in Early Access!
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The World
Discover the aftermath twenty years after Gods returned to Wraeclast in Path of Exile's campaign, spanning six (currently three) acts, then dive into an infinitely expansive endgame.
• Act 1: The forests of Ogham • Act 2: The desert of the Vastiri • Act 3: The jungle ruins of the Vaal • Endgame:
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Items
Items are the building blocks for any character in Path of Exile 2. They can drop from monsters or chests or be purchased from or sold to vendors for Gold.
Magic and rare items have random modifiers (affixes) which grant various stats. Unique items have predetermined, often unusual modifiers with distinct names and artwork.
An Exile's Essentials
Equipment can be equipped by a character to boost their offensive and defensive stats.
![]() Weapons |
![]() Off Hand |
![]() Armour |
![]() Jewellery |
Trinkets provide recovery or temporary bonuses while in combat.
![]() Flasks |
![]() Charms |
Waystones allow entry into maps. Special tokens grant entry to Ascension Trials. Map fragments allow difficult endgame bosses to be challenged.
![]() Waystones |
![]() ![]() Ascension Trial tokens |
![]() Map fragments |

Crafting
Currency items serves various functions, most notably in trading with other players and crafting on equipment, trinkets, and waystones.
The Disenchanter and Salvage Bench provide ways to convert found items into currency.
Crafting resources:
- Craft of Exile, a modifier lookup tool and crafting simulator
- PoE2DB, a database of datamined POE2 information
Characters
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
The twelve (currently six) character classes are distinguished by:
- Start location on the passive skill tree
- Base attributes
- Ascendancy classes
- Appearance, dialogue, and lore
Passive Skill Tree

Passive skills grant stats like attributes, damage, and defences.
Keystones grant powerful unusual effects at a cost.
Jewels can be crafted and placed into jewel sockets to grant customised bonuses.
Ascendancy Classes
Ascendancy classes provide even more ways to strengthen and customise your character if you can clear the difficult Ascension Trials of the different cultures of Wraeclast.
Skills
Skill gems can be placed in your Skills Panel and assigned to your keybinds.
![]() Attacks |
![]() Spells |
![]() Minions |
![]() Persistent buffs |
![]() Curse and mark debuffs |
![]() Meta skills |
Support gems can be placed into gem sockets to modify your skills.
Use uncut gems to create skill and support gems in any combination you like.
Certain items like wands, sceptres, and staves and some ascendancy passives also grant skills.
Key game mechanics
Fundamentals:
Crafting: |
Defences: |
Combat:
Miscellaneous: |