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[[File:Passive Skills preview.png|500px|center|link=Passive Skill Tree]]
[[File:Passive Skills preview.png|500px|center|link=Passive Skill Tree]]


* [[File:Basic passive frame.png|25px]] [[Passive skill]]s grant stats like [[attribute]]s, [[damage]], and [[defence]]s.
[[File:Basic passive frame.png|25px]] [[Passive skill]]s grant stats like [[attribute]]s, [[damage]], and [[defence]]s.
* [[File:Keystone passive frame.png|35px]] [[Keystone]]s grant powerful unusual effects at a cost.
 
* [[File:Sapphire inventory icon.png|25px|link=Jewel|alt=]] [[Jewel]]s can be crafted and placed into jewel sockets to grant customised bonuses.
[[File:Keystone passive frame.png|35px]] [[Keystone]]s grant powerful unusual effects at a cost.
 
[[File:Sapphire inventory icon.png|25px|link=Jewel|alt=]] [[Jewel]]s can be crafted and placed into jewel sockets to grant customised bonuses.


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[[Skill gem]]s can be placed in your Skills Panel and assigned to your keybinds.
[[Skill gem]]s can be placed in your Skills Panel and assigned to your keybinds.
{| class="mainpage-skills"
{| class="mainpage-skills"
| [[File:Leap Slam skill icon.png|50x50px|link=Attack|alt=]] <br> [[Attack]]s
| [[File:Flame Wall skill icon.png|50x50px|link=Spell|alt=]] <br> [[Spell]]s
| [[File:Flame Wall skill icon.png|50x50px|link=Spell|alt=]] <br> [[Spell]]s
| [[File:Leap Slam skill icon.png|50x50px|link=Attack|alt=]] <br> [[Attack]]s
| [[File:Skeletal Warrior skill icon.png|50x50px|link=Minion|alt=]] <br> [[Minion]]s
| [[File:Skeletal Warrior skill icon.png|50x50px|link=Minion|alt=]] <br> [[Minion]]s
|-
|-
| [[File:Arctic Armour skill icon.png|50x50px|link=Aura|alt=]] <br> Persistent<br>[[buff]]s
| [[File:Arctic Armour skill icon.png|50x50px|link=Aura|alt=]] <br> Persistent<br>[[buff]]s
| [[File:Seismic Cry skill icon.png|50x50px|link=Warcry|alt=]] <br> [[Warcry|Warcries]]<br>‎
| [[File:Freezing Mark skill icon.png|50x50px|link=Curse|alt=]] <br> [[Curse]] and [[mark]]<br>[[debuff]]s
| [[File:Freezing Mark skill icon.png|50x50px|link=Curse|alt=]] <br> [[Curse]] and [[mark]]<br>[[debuff]]s
| [[File:Cast on Minion Death skill icon.png|50x50px|link=Meta|alt=]] <br> [[Meta]] skills<br>‎
|}
|}


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==Game mechanics==
==Key game mechanics==
Understanding the [[game mechanics]] is important for successful [[Build of the Week archive|character builds]].
{| class="mainpage-mechanics"
{| class="mainpage-mechanics"
|
|
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* [[Spirit]]
* [[Spirit]]
* [[Attribute]]s
* [[Attribute]]s
* [[Movement speed|Movement Speed]]
* [[Passive Skill Tree]]
* [[Ascendancy Class]]
* [[Weapon set]]s
* [[Gold]]
* [[Vendor]]s
===Crafting:===
* [[Currency]]
* [[Crafting]]
* [[Rarity]]
* [[Item level]]
* [[Modifier]]s
* [[Socket]]s
* [[Quality]]
|
===Defences:===
* [[Receiving damage]]
* [[Dodge roll]]
* [[Defence]]s
* [[Defence]]s
** [[Armour]]
** [[Armour]]
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** [[Energy Shield]]
** [[Energy Shield]]
* [[Resistance]]s
* [[Resistance]]s
* [[Dodge roll]]
* [[Movement speed|Movement Speed]]
* [[Block]]
* [[Block]]
* [[Weapon set]]s
 
|  
|
===Combat:===
===Combat:===
* [[Damage type]]s
* [[Damage type]]s
:<sup>([[Physical]],  [[Fire]], [[Cold]], [[Lightning]], [[Chaos]])</sup>
:<sup>([[Physical]],  [[Fire]], [[Cold]], [[Lightning]], [[Chaos]])</sup>
:* [[Conversion]]
* [[Ailment]]s
* [[Ailment]]s
:<sup>([[Bleeding]], [[Ignite]], [[Chill]], [[Freeze]], [[Shock]], [[Electrocute]], [[Poison]])</sup>
:<sup>([[Bleeding]], [[Ignite]], [[Chill]], [[Freeze]], [[Shock]], [[Electrocute]], [[Poison]])</sup>
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* [[Critical hit]]
* [[Critical hit]]
* [[Accuracy]]
* [[Accuracy]]
* [[Melee]]
* [[Projectile]]
* [[Projectile]]
* [[Area of effect]]
* [[Area of effect]]
* [[Trigger]]
* [[Minion]]s
* [[Trigger]]s and [[Meta]] skills
* [[Charge]]s
* [[Charge]]s
|
 
===Mechanics:===
===Miscellaneous:===
* [[Receiving damage]]
* [[Conversion]]
* [[Crafting]]
* [[Item level]]
* [[Modifier]]s
* [[Socket]]s
* [[Rarity]]
* [[Quality]]
* [[Experience]]
* [[Experience]]
* [[Monster modifier]]s
* [[Monster modifier]]s

Revision as of 00:23, 27 December 2024


The Path of Exile 2 Wiki

This is the official Path of Exile 2 wiki, maintained by the community and hosted by Grinding Gear Games.

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  • 3,516 articles
  • 9,066 pages
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  • 42,478 edits

Early Access

Path of Exile 2 is now in Early Access!


Featured articles:

Contribute to the community by helping update the wiki.

The World

Discover the aftermath twenty years after Gods returned to Wraeclast in Path of Exile's campaign, spanning six (currently three) acts, then dive into an infinitely expansive endgame.

Act 1: The forests of Ogham
Act 2: The desert of the Vastiri
Act 3: The jungle ruins of the Vaal

Endgame:

• Explore the Atlas and stop the spread of corruption
• Unravel the secrets of the mysterious Precursors
• Build a personal hideout

Items

Items are the building blocks for any character in Path of Exile 2. They can drop from monsters or chests or be purchased from or sold to vendors for Gold.

Magic and rare items have random modifiers (affixes) which grant various stats. Unique items have predetermined, often unusual modifiers with distinct names and artwork.


An Exile's Essentials

Equipment can be equipped by a character to boost their offensive and defensive stats.


Weapons

Off Hand

Armour

Jewellery

Trinkets provide recovery or temporary bonuses while in combat.


Flasks

Charms

Waystones allow entry into maps. Special tokens grant entry to Ascension Trials. Map fragments allow difficult endgame bosses to be challenged.


Waystones

Ascension Trial tokens

Map fragments

Crafting

Currency items serves various functions, most notably in trading with other players and crafting on equipment, trinkets, and waystones.

The Disenchanter and Salvage Bench provide ways to convert found items into currency.

Crafting resources:

  • Craft of Exile, a modifier lookup tool and crafting simulator
  • PoE2DB, a database of datamined POE2 information

Characters


The twelve (currently six) character classes are distinguished by:


Passive Skill Tree

Passive skills grant stats like attributes, damage, and defences.

Keystones grant powerful unusual effects at a cost.

Jewels can be crafted and placed into jewel sockets to grant customised bonuses.


Ascendancy Classes

Ascendancy classes provide even more ways to strengthen and customise your character if you can clear the difficult Ascension Trials of the different cultures of Wraeclast.


Skills

Skill gems can be placed in your Skills Panel and assigned to your keybinds.


Attacks

Spells

Minions

Persistent
buffs

Curse and mark
debuffs

Meta skills

Support gems can be placed into gem sockets to modify your skills.

Use uncut gems to create skill and support gems in any combination you like.

Certain items like wands, sceptres, and staves and some ascendancy passives also grant skills.


Key game mechanics

Fundamentals:

Crafting:

Defences:

Combat:

(Physical, Fire, Cold, Lightning, Chaos)
(Bleeding, Ignite, Chill, Freeze, Shock, Electrocute, Poison)

Miscellaneous: