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Minion

From Path of Exile 2 Wiki
Revision as of 04:47, 9 February 2025 by Qetuth (talk | contribs) (→‎Gems: improved version of gem queries)
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Minions
Tooltip
Minions are summoned Allies which will accompany and fight alongside you. Persistent Minions will reserve a portion of Spirit while active.

Minions are allies summoned or raised by the player's skills, effects, or buffs. Minions do not benefit from modifiers to stats that affect the player character's offences or defences; only modifiers that specify or affect minions or allies will apply.


Minion categories

Minions are categorized as permanent or temporary minions.

Permanent minions

Permanent minions are minions that require typically require reservation of spirit.

The types and number of permanent minions to be summoned are selected in the skill menu, after which they are summoned automatically as long as the requirements and reservation amounts are met. They cannot be summoned manually using the skill. Permanent minions will revive themselves automatically if no other allied minions (permanent or temporary) have died recently (in the past 7 seconds by default).

Temporary minions

Temporary minions are minions with an upfront cost, usually mana. Temporary minions will not revive themselves on death. Some minions may persist for a specified duration, while others will persist until they are killed or overwritten.

Some temporary minions require a corpse to be raised from.

Mechanics

Controlling minions

Minions have different AI which affects their aggression range and skill use logic. Some minions may have options in the skill menu that allow minion aggression to be modified directly.

Minions can also be commanded manually to move to a location, target enemies, or open chests. Some minions may also have specific skills which are only used when activated by the player.

Mounts

Certain minions can be mounted, allowing the player to ride them. Riding a mount negates the movement speed penalty for moving while using a bow or crossbow or while casting a spell.

However, taking heavy damage while mounted will cause the player to become stunned.

Despawning

Reviving minions automatically die/despawn if they are too far away from the player, but will immediately revive without the usual timer.

Gems

A list of gems with the Minion gem tag:

Skill gems

GemTierGem requires strengthGem requires dexterityGem requires intelligence
Skeletal Sniper1NoNoYes
Unearth1NoNoYes
Skeletal Arsonist3NoNoYes
Pain Offering5NoNoYes
Raise Zombie5NoNoYes
Skeletal Frost Mage5NoNoYes
Bind Spectre7NoNoYes
Tame Beast9NoYesNo
Skeletal Reaver9NoNoYes
Bone Offering11NoNoYes
Skeletal Storm Mage11NoNoYes
Skeletal Brute13NoNoYes
Skeletal Cleric13NoNoYes
Soul Offering13NoNoYes

Spirit gems

GemTierGem requires strengthGem requires dexterityGem requires intelligence
Raging Spirits4NoNoYes
Cast on Minion Death8NoNoYes
Rhoa Mount14NoYesNo
Sacrifice14NoNoYes

Support gems

GemTierGem requires strengthGem requires dexterityGem requires intelligence
Elemental Army1NoNoYes
Essence Harvest1NoNoYes
Last Gasp1NoNoYes
Minion Instability1NoNoYes
Minion Pact1NoNoYes
Sacrificial Lamb1NoNoYes
Meat Shield1YesNoNo
Bidding2NoNoYes
Commandment2NoNoYes
File:Crazed Minions inventory icon.pngCrazed Minions2NoNoYes
File:Deathmarch inventory icon.pngDeathmarch2NoNoYes
Feeding Frenzy2NoNoYes
File:Loyalty inventory icon.pngLoyalty2NoNoYes
File:Muster inventory icon.pngMuster2NoNoYes
Infernal Legion2YesNoNo
Enormity3NoNoYes
Minion Mastery3NoNoYes

Version history

Version Changes
0.1.1c
  • Minions can now briefly squeeze through smaller gaps if they've failed to move for a short period.
0.1.1
  • Reviving Minions that died from being out-of-range of you now instead immediately revive near you.
  • Fixed a bug where minion objects could stretch into unwalkable terrain.
0.1.0
  • Introduced to the game.