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Duration: Difference between revisions
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* All [[Grenade]] skills | * All [[Grenade]] skills | ||
* Earthquake | * [[Earthquake]] | ||
* Living Bomb | * [[Living Bomb]] | ||
* Bone Blast | * [[Bone Blast]] | ||
* Ember Fusillade | * [[Ember Fusillade]] | ||
* Frost Bomb | * [[Frost Bomb]] | ||
* Ghost Dance | * [[Ghost Dance]] | ||
* Time of Need | * [[Time of Need]] | ||
* Raging Spirits | * [[Raging Spirits]] | ||
==Version history== | ==Version history== |
Revision as of 12:37, 29 January 2025
Duration refers to the length of time an effect lasts. This could refer to the time a skill lasts, including curse, minions or totems, or the length of time a buff or debuff lasts, or a number of other effects.
Mechanics
Changes to the stat skill effect duration will only affect the duration of skills with the duration tag. Many other duration stats can be found on the passive skill tree, usually referring to the duration of a single type of effect.
Duration can be reduced up to 99% which causes durations to expire almost immediately; duration effects will not occur if reduced by 100% or higher. The following skills benefit from reduced duration:
- All Grenade skills
- Earthquake
- Living Bomb
- Bone Blast
- Ember Fusillade
- Frost Bomb
- Ghost Dance
- Time of Need
- Raging Spirits
Version history
Version | Changes |
---|---|
0.1.0 |
|