The wiki is currently a work in progress. If you'd like to help out, please check the Community Portal and our getting started guide. Also, check out our sister project on poewiki.net.

The King in the Mists

From Path of Exile 2 Wiki
Jump to navigation Jump to search
This page is about the endgame Ritual encounter. For the Act 1 boss, see The King in the Mists (Freythorn).
✍️This article is a stub. Please help improve the article by expanding it.
The King in the Mists
The King in the Mists
The King in the Mists
Level(s) 78-80
Resistance(s) (Phase 1)
(Phase 2)

The King in the Mists is the endgame boss of Ritual.

Skills

Difficulty

  • Difficulty 0: (Area Level 80), 5 respawn chances
  • Difficulty 1: +1 to Area Level of Crux of Nothingness (Area Level 81), 4 respawn chances
  • Difficulty 2: +1 to Area Level of Crux of Nothingness (Area Level 81), 3 respawn chances
  • Difficulty 3: +2 to Area Level of Crux of Nothingness (Area Level 82), 2 respawn chances
  • Difficulty 4: +2 to Area Level of Crux of Nothingness (Area Level 82), 1 respawn chance

Drops

Additionally, the King in the Mists always drops a random Omen.

Estimated drop table before version 0.2.0
Item Difficulty 0[1] Difficulty 1[2][3] Difficulty 2[4] Difficulty 3 Difficulty 4[5]
Sample size 20 266 100 100
Beetlebite 50~55% 53% 50% 50%
Ingenuity 30~35% 32% 30% 30%
The Burden of Shadows 15% 15% 10% 8%
Pragmatism 10% 8%
From Nothing 4%

Above drop rates are from player data before Version 0.2.0. Current drop rates may be different due to rebalancing of boss unique drop rates.

Estimated drop table after version 0.2.0
Item Difficulty 0 Difficulty 1 Difficulty 2 Difficulty 3 Difficulty 4[6]
Sample size 20
Beetlebite 50%
Ingenuity 35%
The Burden of Shadows 5%
Pragmatism ?%
From Nothing 10%

Version history

Version Changes
0.2.0
  • All Bosses that are affected by Difficulty and Simulacrum can now drop all of their specific unique items at any Difficulty, however rare uniques are even rarer at lower difficulties. This also applies to the drop chances for Reliquary keys from this content.
  • Pinnacle boss content now takes roughly half the amount of time to unlock compared to before. In addition, Pinnacle bosses have been made much easier at Difficulty 0 as well. It's our intention to allow you to face Difficulty 0 of this content much earlier in your endgame progression while still preserving the difficulty of Difficulty 4.
  • Players no longer lose experience from dying in Simulacrum, The Twisted Domain, Olroth's arena inside Logbooks, the Crux of Nothingness, or The Burning Monolith. Players also no longer gain experience from killing monsters in these areas.
  • The Life of the following Pinnacle Bosses has been adjusted: Olroth, The Origin of the Fall, Xesht, We That Are One, The King in the Mists, and The Arbiter of Ash. At difficulty 0 they now have roughly half the maximum Life as before, scaling back up to be unchanged by difficulty 4.
  • The following bosses no longer have armour penetration: Olroth, The Origin of the Fall, Xesht, We That Are One, The King in the Mists, and The Arbiter of Ash.
0.1.1c
  • Added up to five respawn attempts for the Crux of Nothingness area, based on the area difficulty. If you die before killing The King of the Mists, reviving will place you inside the boss arena and begin the fight again.
  • Respawns can only be triggered by the person who put in the Expedition Logbook, Breachstone or An Audience with the King, and everyone in your party will be respawned at the same time.
0.1.0
  • Introduced to the game.

References