Rafiq of the Frozen Spring is a unique monster and the boss of the second floor of the Trial of the Sekhemas, along with Hadi of the Flaming River.
Abilities
- Mace Strike: Strikes with a mace. 20% Phys to Cold conversion, heavy knockback.
- Mace Slam: Quickly slams in front of it in a large area. 40% Phys to Cold conversion.
- Heavy Slam: Infuses its mace with ice before slamming in front of it in a large area. 80% Phys to Cold conversion.
If Rafiq is killed first, the statues at the outside of the arena will fire icy projectiles, creating Chilled Ground at the center.
If Hadi of the Flaming River is killed first, Rafiq will enrage, recovering to full life and gaining new skills:
- Marker Slam: Taps the ground twice with its mace, creating markers on the ground, then does a Heavy Slam. Icicles shoot up out of the markers, dealing cold damage with 60% Phys to Cold conversion.
Version history
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Mechanics | |
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Coins |
- Djinn BaryaArea Level: #
Number of Trials: #"Take me to the Trial of the Sekhemas. I will serve."Take this item to the Relic Altar at the Trial of the Sekhemas.
- Test of Cunning BaryaArea Level: (60-80)
Sacred Water: # Minor Boons: <Minor Boons> Minor Afflictions: <Minor Afflictions> Pacts: <Pacts>UnmodifiableStrength can be outmatched by move and countermove. A Sekhema must be perceptive and cunning.Right click this item to view details of the Trials in progress. Take this item to the Relic Altar in the Trial of the Sekhemas to enter.
- Test of Strength BaryaArea Level: (60-80)
Sacred Water: # Minor Boons: <Minor Boons> Minor Afflictions: <Minor Afflictions> Pacts: <Pacts>UnmodifiableFirst and foremost, a Sekhema must possess strength.Right click this item to view details of the Trials in progress. Take this item to the Relic Altar in the Trial of the Sekhemas to enter.
- Test of Time BaryaArea Level: (75-80)
Sacred Water: # Minor Boons: <Minor Boons> Minor Afflictions: <Minor Afflictions> Pacts: <Pacts>UnmodifiableTime is the ultimate power. A true Sekhema must hold in her heart the truth: only the akhara can carry on forever. The greatest victory lies in ensuring the next generation.Right click this item to view details of the Trials in progress. Take this item to the Relic Altar in the Trial of the Sekhemas to enter.
- Test of Will BaryaArea Level: (45-80)
Sacred Water: # Minor Boons: <Minor Boons> Minor Afflictions: <Minor Afflictions> Pacts: <Pacts>UnmodifiableThe world will seek to crush you and yours. A Sekhema must have relentless will.Right click this item to view details of the Trials in progress. Take this item to the Relic Altar in the Trial of the Sekhemas to enter.
- Balbala's BaryaArea Level: 22
Number of Trials: 1"Why are you standing there gawking at me? We must go to the Trial of the Sekhemas!"Take this item to the Trial of the Sekhemas. Right-click to listen to Balbala.
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Bosses | |
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Relics | Base |
- Amphora RelicPlace this item on the Relic Altar at the start of the Trial of the Sekhemas
- Coffer RelicPlace this item on the Relic Altar at the start of the Trial of the Sekhemas
- Incense RelicPlace this item on the Relic Altar at the start of the Trial of the Sekhemas
- Seal RelicPlace this item on the Relic Altar at the start of the Trial of the Sekhemas
- Tapestry RelicPlace this item on the Relic Altar at the start of the Trial of the Sekhemas
- Urn RelicPlace this item on the Relic Altar at the start of the Trial of the Sekhemas
- Vase RelicPlace this item on the Relic Altar at the start of the Trial of the Sekhemas
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| Unique |
- The Burden of LeadershipZarokh, the Eternal drops Sekhema's Resolve
Rooms are unknown on the Trial Map This item is destroyed when applied to a TrialThe path forward is unknown, but someone must lead. Let it be the best of us.Place this item on the Relic Altar at the start of the Trial of the Sekhemas
- The Changing SeasonsZarokh, the Eternal drops Sandstorm Visage
Cannot restore Honour This item is destroyed when applied to a TrialAll rejoiced when Solerai and Lundara shattered the grey sky, but with the cold banished, sandier climes began to creep in...Place this item on the Relic Altar at the start of the Trial of the Sekhemas
- The Desperate AllianceZarokh, the Eternal drops Against the Darkness
Zarokh, the Eternal deals 100% more Damage Zarokh, the Eternal takes 75% less Damage This item is destroyed when applied to a TrialBy fire and ice, perhaps the end of the world. They did not fall on their knees and lament.Place this item on the Relic Altar at the start of the Trial of the Sekhemas
- The Last FlameZarokh, the Eternal drops Temporalis
Maximum Honour is 1 Cannot be used with Trials below level 80 This item is destroyed when applied to a TrialIn the coldest depths of the Winter of the World, overrun by darkness and fighting to the last, life itself clung to existence by the barest remaining thread.Place this item on the Relic Altar at the start of the Trial of the Sekhemas
- The Peacemaker's DraughtZarokh, the Eternal drops an additional Barya
You have no Defences This item is destroyed when applied to a TrialPlace this item on the Relic Altar at the start of the Trial of the Sekhemas
- The Remembered TalesZarokh, the Eternal drops Blessed Bonds
Cannot have Boons This item is destroyed when applied to a TrialAs they looked toward the future, yet held close the past, the tale-women began to see the tapestry of Time.Place this item on the Relic Altar at the start of the Trial of the Sekhemas
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Unique item |
- Against the DarknessLimited to: 1
Radius: Large<2 random jewel modifiers>After the fires, in the depths of the Winter of the World, all life in the Vastiri banded together. Whether serpent, hyena, human, or golem, hated enemies clasped hand to claw, built refuge, and fought side by side against the Abyssals. Thus, the Third Pact was born.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
- Blessed BondsEvasion: 18
Energy Shield: 9Requires Level 56, 15 Dex, 15 Int+(60-100) to Evasion Rating +(30-50) to maximum Energy Shield Gain (25-35) Mana per Enemy Killed Inflict Cold Exposure on Igniting an Enemy Inflict Fire Exposure on Shocking an Enemy Inflict Lightning Exposure on Critical Hit"We survived the endless winter. We endure the long summer. One day, spring will return the rains."
- Grand SpectrumLimited to: 32% increased Spirit per socketed Grand SpectrumAn indomitable force of control.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
- Grand SpectrumLimited to: 32% increased Maximum Life per socketed Grand SpectrumA wellspring of vitality bubbling from within.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
- Grand SpectrumLimited to: 3+4% to all Elemental Resistances per socketed Grand SpectrumSkin like steel tempered by bright flames.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
- Sandstorm VisageEnergy Shield: 44Requires Level 26, 49 Int+(80-120) to maximum Energy Shield
+(20-30) to Dexterity Enemies in your Presence are Blinded Enemies in your Presence gain Critical Weakness every secondA fell wind brings death.
- Sekhema's ResolveRequires Level 40(10–20)% increased Rarity of Items found
+(10–20) to all Attributes Cold Resistance is unaffected by Area Penalties You can only Socket Sapphire Jewels in this itemThough the Winter of the World shrouded the Vastiri in ice, we remained, unchanged.
- Sekhema's ResolveRequires Level 40(10–20)% increased Rarity of Items found
+(10–20) to all Attributes Fire Resistance is unaffected by Area Penalties You can only Socket Ruby Jewels in this itemThough the summer of centuries burns the Vastiri to dust, we remain, unchanged.
- Sekhema's ResolveRequires Level 40(10–20)% increased Rarity of Items found
+(10–20) to all Attributes Lightning Resistance is unaffected by Area Penalties You can only Socket Emerald Jewels in this itemThough the rains refuse to return to a dry Vastiri, we shall remain, unchanged.
- TemporalisEnergy Shield: 61Requires Level 64, 47 Int+(100-150) to maximum Energy Shield
+(10-20)% to all Elemental Resistances (5-30)% of Damage taken is Recouped as Life (5-30)% of Damage taken is Recouped as Mana Skills have (-4--2) seconds to CooldownThe final element the tale-women mastered was Time itself.
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