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Projectile

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Projectile
Tooltip
A Projectile is a moving Attack or Spell that usually impacts with targets when it hits them.

When a group of multiple Projectiles is fired from the same source at the same time, only one Projectile in the group can hit each target unless otherwise specified.

Projectiles are entities created by attack and spells that move along a trajectory and can hit other entities. They typically travel in a straight line from point A to point B.

General Mechanics

This section outlines the rules governing projectile behavior and interactions with other mechanics and entities.

Trajectory

By default, Projectiles will travel in a straight line from point A to point B in the direction of the cursor.

A projectile is destroyed when:

  • It reaches its destination.
  • It travels the maximum distance. (By default, 150 units in Path of Exile 1) Mark_GGG (July 19, 2016). "Mechanical Questions Thread". Official Path of Exile Forums. Retrieved January 4, 2024.
  • Its duration ends.
  • It collides with an entity, terrain or walls.

Different trajectories exist in some skills:

  • Erratic: projectiles change their direction constantly in a random direction. Spark
  • Homing projectiles: projectiles that can change their direction towards enemies. (see the Path of Exile 1 skill gem, Soulrend)

Most projectiles travel through the air. However, some travel along the ground. Projectiles that travel along the ground are constricted to travel only through "walkable" path, they also cannot be fired up or down cliffs or ledges, and will instead collide with the edge.

Certain skills have a "ground-targeted" aim, firing projectiles at the ground near the player's cursor. Examples

A subset of these "ground-targeted" skills fire their projectiles skyward, landing at the target location instead. These projectiles cannot collide with entities. Examples


Speed and duration

Different projectiles have a base speed, which can vary depending on the skill and can be increased by other sources, such as modifiers, passive skills and support gems. Such as AccelerationAccelerationSupport, Projectile
Tier: 1
Level: 1
Cost & Reservation Multiplier: 120%
Supports Projectile skills, making those Projectiles travel faster.Supported Skills have 40% more Projectile SpeedPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
or DecelerationDecelerationSupport, Projectile
Tier: 1
Level: 1
Supports Projectile Skills, making those Projectiles travel more slowly.Supported Skills have 30% less Projectile SpeedPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.

  • Projectile lifespan is determined by a fixed duration, which is hidden and cannot be modified unless explicitly stated.
  • A faster projectile will travel farther in its lifespan.


Interactions

Additional to dealing damage to enemies, projectiles can be influenced by other mechanics

Additional Projectiles

Several sources grant skills additional projectiles, enhancing their effectiveness and AoE.

  • Some skills may modify the trajectory and behavior of the additional projectiles.
    • For example: Eye of Winter causes any additional projectile to be fired in a circle at the end of the main projectile.

Patterns

When using a skill that fires multiple projectiles, they can be fired in patterns:

  • Cone: The default pattern for a skill that only has additional projectiles without a specific pattern.
    • The cone angle narrows as the aiming distance increases.
  • Spiral: will fire projectiles sequentially from right to left in a circle around the user.
  • Circle: will fire projectiles around the user at fixed angles based on the number of projectiles, simultaneously.


Collision

When a projectile collides with an enemy or another entity, it either ends or continues based on one of the projectile behaviors described below.

If multiple projectiles are fired simultaneously, only one of them can collide with the same target. unless otherwise stated. For example Freezing Shards.

This does not apply to projectiles fired in sequence, allowing them to hit the same target.

Behaviors

  • Pierce: Allows projectiles to continue their trajectory after hitting an entity on their path.
    • Piercing can occur up to N times.
  • Chain: Redirects a single projectile to the nearest target within chain range that has not been hit by other projectiles from the same group.
    • Chaining can occur up to N times per projectile.
    • Projectiles supported by Ricochet have a chance to chain from walls and terrain.
  • Fork: Causes projectiles to create two copies upon hitting a target.
    • These copies are fired at a fixed angle from the target hit by the original projectile.
  • Bounce: Allows projectiles to bounce from walls or terrain in a random direction. Not to be confused with Chain, which requires a target within chain range.
  • AOE: Some skills throw projectiles that trigger their effects on an area of effect when they are destroyed or collide with entities.

Behavior priority and Interactions

Whenever a projectile collides, it will attempt each of its remaining behaviors

  • Projectile behaviors occur in the following order, if applicable:
  1. Pierce
  2. Fork
  3. Chain

For example:

  • A projectile first pierces N targets.
    • If a projectile can pierce indefinitely, further behaviors will never activate.
    • Terrain cannot be pierced.
  • The next target on its path causes the projectile to fork into two projectiles.
  • The forked projectiles then chain N times until no valid targets remain or chaining is exhausted.

Different behaviors cannot occur simultaneously; the priority order determines how they occur.

Gems

A list of gems with the Projectile gem tag:

Skill gems

GemTierGem requires strengthGem requires dexterityGem requires intelligence
Escape ShotEscape ShotAttack, AoE, Projectile, Cold
Tier: 1
Level: (1-20)
Cost: (11-98) Mana
Attack Damage: (50-204)% of base
Leap backwards and fire an arrow which can Chill or Freeze enemies around the location you escaped from.Converts 100% of Physical Damage to Cold Damage
+0.7 seconds to Total Attack Time
300% more Freeze Buildup
Impact radius is 2.4 metres

Additional Effects From 1-20% Quality:
(0–80)% more Freeze Buildup
Skills can be managed in the Skills Panel.
1NoYesNo
Poisonburst ArrowPoisonburst ArrowAoE, Projectile, Chaos, Duration
Tier: 1
Level: (1-6)
Cost: (5-10) Mana
Attack Damage: (95-145)% of base
Fires a virulent arrow that creates a burst of Poison on hit, affecting all enemies in an area.Place into a Skill Gem socket to gain this skill.
Sockets are found in the Skills menu tab.
1NoYesNo
SparkSparkSpell, Projectile, Lightning, Duration
Tier: 1
Level: (1-20)
Cost: (6-64) Mana
Cast Time: 0.70 sec
Critical Strike Chance: 9.00%
Launches a spray of sparking Projectiles that travel erratically along the ground until they hit an enemy or expire.Deals (1–12) to (8–229) Lightning Damage
(0–19)% increased Projectile Speed
Fires (6–13) Projectiles
Projectile duration is 2 seconds

Additional Effects From 1-20% Quality:
Fires (0–4) Projectiles
Skills can be managed in the Skills Panel.
1NoNoYes
Armour Piercing RoundsArmour Piercing RoundsAttack, Ammunition, Projectile, Physical
Tier: 1
Level: (1-40)
Cost: (8-706) Mana
Attack Speed: 425% of base
Attack Damage: (20-166)% of base
Loads your Crossbow with a clip of bolts that can be fired rapidly and Break enemy Armour. Using this skill again reloads the clip.Armour Piercing Rounds
Hits Break (1-845) Armour
Knocks Back Enemies

Ammunition
(12-21) Bolts loaded per clip

Additional Effects From 1-20% Quality:
Break (1.5-30)% increased Armour
Skills can be managed in the Skills Panel.
1YesYesNo
Explosive GrenadeExplosive GrenadeAttack, AoE, Projectile, Grenade, Fire, Duration, Detonator
Tier: 1
Level: (1-40)
Cost: (10-870) Mana
Cooldown Time: 3.00 sec
Can Store 3 Use(s)
Attack Speed: 75% of base
Attack Damage: (135-1117)% of base
Fires a bouncing Grenade that unleashes a devastating fiery blast when its fuse expires.Converts 80% of Physical Damage to Fire Damage
Explosion radius is (1.8–2.4) metres
Fuse duration is 2.5 seconds

Additional Effects From 1-20% Quality:
(1-20)% increased Cooldown Recovery Rate
Skills can be managed in the Skills Panel.
1YesYesNo
Falling ThunderFalling ThunderAttack, AoE, Slam, Projectile, Lightning
Tier: 1
Level: 1
Cost: 11 Mana
Attack Speed: 60% of base
Attack Damage: 140% of base
Effectiveness of Added Damage: 140%
Infuse a Quarterstaff with electrical energies, then Slam the ground to deal damage in a large area in front of you. Consumes your power charges to fire Lightning Projectiles forwards from the impact.Converts 60% of Physical Damage to Lightning Damage
Cone length is 4 metres

Projectile
Projectiles Pierce all Targets
Converts 100% of Physical Damage to Lightning Damage
25% more Damage per power charge Consumed
100% more Damage if a power charge was Consumed
Fires 3 Projectiles per power charge Consumed

Additional Effects From 1-20% Quality:
(0–10)% Chance to not remove Charges on use
Place into a Skill Gem socket to gain this skill.
Sockets are found in the Skills menu tab.
1NoYesYes
Fragmentation RoundsFragmentation RoundsAttack, Ammunition, Projectile, Payoff
Tier: 1
Level: (1-40)
Cost: (8-688) Mana
Attack Damage: (22-182)% of base
Loads your Crossbow with Piercing bolts that fragment in flight. Bolts that hit a Frozen enemy consume the Freeze and cause an explosion of shrapnel. Bolts that hit an Ice Crystal cause it to explode.Fragmentation Rounds
Projectile
Knocks Back Enemies
Multiple fragments can Hit the same target
Multiple Fragments hitting a target simultaniously will combine their damage into a single Hit
Bolts Pierce 2 Targets
Fires 10 fragments per shot
Vs Frozen
Attack Damage: (425-1326)%
Base Explosion radius is (1.4-1.6) metres

Ammunition
1 Bolts loaded per clip

Additional Effects From 1-20% Quality:
Deals (1-20)% more Physical Damage
Skills can be managed in the Skills Panel.
1YesYesNo
Lightning ArrowLightning ArrowAttack, Projectile, Lightning, Chaining
Tier: 1
Level: 1
Cost: 5 Mana
Attack Speed: 90% of base
Attack Damage: 70% of base
Fires a charged arrow at the target. On hitting an enemy or wall, the arrow will fire beams at nearby enemies, Chaining from them.Converts 40% of Physical Damage to Lightning Damage
Hits up to 2 additional enemies near the target
Place into a Skill Gem socket to gain this skill.
Sockets are found in the Skill Gem panel.
1NoYesYes
Lightning RodLightning RodAttack, AoE, Projectile, Channelling
Tier: 1
Level: 1
Place into a Skill Gem socket to gain this skill. These are found in the Skill Gems panel.
1YesYesNo
Permafrost BoltsPermafrost BoltsAttack, AoE, Ammunition, Projectile, Cold
Tier: 1
Level: (1-40)
Cost: (6-573) Mana
Attack Damage: (15-124)% of base
Loads your Crossbow with icy bolts that fragment in flight, damaging enemies on hit and in a small cone behind their final target. The icy coating on the bolts makes them extremely potent at Freezing enemies.Permafrost Bolts
Converts 80% of Physical Damage to Cold Damage
Knocks Back Enemies
80% more Freeze Buildup
Bolts shatter on impact, dealing Damage in a 2.7 metre cone
Multiple fragments can Hit the same target
Multiple Fragments hitting a target simultaniously will combine their damage into a single Hit
Fires 10 fragments per shot

Ammunition
1 Bolts loaded per clip

Additional Effects From 1-20% Quality:
Fires (0.1-2) fragments per shot
Skills can be managed in the Skills Panel.
1YesYesNo
Ember FusilladeEmber FusilladeSpell, AoE, Projectile, Fire, Duration
Tier: 3
Level: 1
Conjures a blazing Ember that hovers above you. After a short duration, the Ember launches at an enemy, dealing Fire damage in an area on impact and prioritising the last enemy targeted. Recasting this spell resets the duration for all active Embers. Multiple Embers fired in the same Fusillade will attempt to target different enemies.Deals (7-186) to (10-279) Fire Damage
Embers deals 5% more damage for each previous Ember fired in sequence
Hover duration is 1.3 seconds
Can accumulate up to (6-10) Embers
Modifiers to number of Projectiles instead apply to number of Embers accumulated
Place into a Skill Gem socket to gain this skill.
Sockets are found in the Skills menu tab.
3NoNoYes
Essence DrainEssence DrainProjectile, Chaos, Duration
Tier: 3
Level: 1
Critical Strike Chance: 7.00%
Fires a Projectile that applies a powerful Chaos damage over time debuff to enemies it hits.Deals (5–126) to (9–234) Chaos Damage
Modifiers to Spell Damage apply to Debuff's Damage over Time
Debuff duration is 4 seconds
Deals (8–217.5) Base Chaos Damage per second

Additional Effects From 1-20% Quality:
Debuff Duration is (0-1) seconds
Skills can be managed in the Skills Panel.
3NoNoYes
FrostboltFrostboltSpell, AoE, Projectile, Cold, Duration
Tier: 3
Level: 1
Fires a slow-moving Piercing Projectile that leaves a wake of Chilled Ground, deals Cold damage and explodes on colliding with terrain.Deals 65 to 97 Cold Damage
Projectiles Pierce all targets
100% increased Magnitude of Chill inflicted
Chilled Ground radius is 0.9 metres
Chilled Ground duration is 4 seconds
Place into a Skill Gem socket to gain this skill.
Sockets are found in the Skills menu tab.
3NoNoYes
High Velocity RoundsHigh Velocity RoundsAttack, Ammunition, Projectile, Physical, Payoff
Tier: 3
Level: (1-40)
Cost: (7-602) Mana
Attack Damage: (150-1241)% of base
Loads your Crossbow with Piercing bolts that can consume Fully Broken Armour on enemies to deal extra damage.Fragmentation Rounds
Projectile
Knocks Back Enemies
Bolts Pierce 6 Targets
Vs Armour Broken
Attack Damage: (340-1060)%
Knocks Back Enemies
Bolts Pierce 6 Targets

Ammunition
1 Bolts loaded per clip

Additional Effects From 1-20% Quality:
(1-20)% more Projectile Damage after Piercing an Enemy
Skills can be managed in the Skills Panel.
3YesYesNo
Incendiary ShotIncendiary ShotAttack, AoE, Ammunition, Projectile, Fire
Tier: 3
Level: 1
Loads your Crossbow with flaming bolts that fragment in flight, damaging and Igniting enemies on hit and in a small cone behind their final target.Converts 80% of Physical Damage to Fire Damage
Knocks back enemies
100% more chance to Ignite enemies
Bolts shatter on impact, dealing Damage in a 1.9 metre cone
Fires 10 fragments per shot
Multiple fragments can Hit the same target
Multiple fragments hitting a target simultaneously will combine their damage into a single hit
Place into a Skill Gem socket to gain this skill. These are found in the Skill Gems panel.
3YesYesNo
SnipeSnipeAttack, AoE, Projectile, Channelling
Tier: 3
Level: 1
Place into a Skill Gem socket to gain this skill. These are found in the Skill Gems panel.
3YesYesNo
Staggering PalmStaggering PalmAttack, AoE, Melee, Strike, Projectile, Physical, Duration
Tier: 3
Level: 1
Place into a Skill Gem socket to gain this skill. These are found in the Skill Gems panel.
3YesYesNo
Stormcaller ArrowStormcaller ArrowAttack, Projectile, Lightning, Duration
Tier: 3
Level: 1
Place into a Skill Gem socket to gain this skill. These are found in the Skill Gems panel.
3YesYesNo
Vine ArrowVine ArrowAttack, Projectile, Chaos, Duration
Tier: 3
Level: 1
Place into a Skill Gem socket to gain this skill. These are found in the Skill Gems panel.
3YesYesNo
BonestormBonestormAoE, Projectile, Sustained, Physical, Duration, Channelling
Tier: 5
Level: 1
Requires Level 14Channel to conjure a swarm of bone spikes in the air, then release to fire them at enemies and explode. Shrapnel lodges in enemies hit, each causing the next attack against that enemy to deal additional damage. Consumes your Power Charges to cause much larger explosions.Deals X to X Physical Damage
Debuffed enemies take X to X additional physical damage from next Attack
Can fire up to 20 Projectiles
Debuff duration is 10 seconds

Additional Effects From 1-20% Quality:
0(0-10)% more Cast Speed
Skills can be managed in the Skills Panel.
5NoNoYes
Electrocuting ArrowElectrocuting ArrowAttack, Projectile, Lightning, Duration
Tier: 5
Level: 1
Place into a Skill Gem socket to gain this skill. These are found in the Skill Gems panel.
5YesYesNo
Flash GrenadeFlash GrenadeAttack, AoE, Projectile, Grenade, Duration
Tier: 5
Level: 1
Fires a bouncing Grenade that unleashes a Blinding, Stunning explosion when its fuse expires. This explosion can Blind both Allies and Enemies.400% more Stun buildup
Explosion radius is 2.5 metres
Fuse duration is 0.85 seconds
Blinds Enemies and Allies
Skills can be managed in the Skills Panel.
5YesYesNo
Freezing SalvoFreezing SalvoAttack, AoE, Projectile, Cold
Tier: 5
Level: 1
Place into a Skill Gem socket to gain this skill. These are found in the Skill Gems panel.
5YesYesNo
Galvanic ShardsGalvanic ShardsAttack, Ammunition, Projectile, Lightning, Chaining
Tier: 5
Level: 1
Attack Speed: 200% of base
Loads your Crossbow with a clip of charged bolts that fragment in flight, releasing Chaining Lightning beams when they Hit enemies. Using this skill again reloads the clip.Converts 40% of Physical Damage to Lightning Damage
Knocks back Enemies
Fires 6 fragments per shot
Multiple fragments can Hit the same target
Multiple fragments hitting a target simultaneously will combine their damage into a single Hit.
Place into a Skill Gem socket to gain this skill. These are found in the Skill Gems panel.
5YesYesNo
Gas GrenadeGas GrenadeAoE, Projectile, Grenade, Fire, Chaos, Duration
Tier: 5
Level: 1
Cost: 13 Mana
Cooldown Time: 3.00 sec
Attack Speed: 75% of base
Attack Damage: 40% of base
Fires a bouncing Grenade that causes a burst of Poison gas when its fuse expires, damaging enemies and leaving behind a growing Poison cloud. Burning effects or Detonator skills will cause the cloud to explode in a fiery blast.Impact radius is (1.4–2) metres
Fuse duration is 2 seconds

Poison Cloud
Does not Hit, but Poisons enemies as though Hitting them
Gains 20% more Area of Effect per second, up to a maximum of 160%

Explosion
Converts 100% of Physical Damage to Fire Damage
Place into a Skill Gem socket to gain this skill.
Sockets are found in the Skills menu tab.
5YesYesNo
Ice ShardsIce ShardsAmmunition, Attack, AoE, Projectile, Cold
Tier: 5
Level: 1
Cost: 18 Mana
Attack Speed: 550% of base
Attack Damage: 7% of base
Loads your Crossbow with a clip of icy bolts that rapidly fire at the ground, leaving a shard of ice at the impact location unless the bolt hits an enemy. The ice shards shatter when enemies step on them, dealing damage to nearby enemies. Using this skill again reloads the clip.Converts 60% of Physical Damage to Cold Damage
Knocks Back Enemies
Can fire 12 Bolts before reloading
50% less Freeze Buildup
Place into a Skill Gem socket to gain this skill. These are found in the Skill Gems panel.
5YesYesNo
Molten BlastMolten BlastAttack, AoE, Projectile, Fire
Tier: 5
Level: 1
Place into a Skill Gem socket to gain this skill. These are found in the Skill Gems panel.
5YesYesNo
Rapid ShotRapid ShotAttack, Ammunition, Projectile, Fire
Tier: 5
Level: 1
Attack Speed: 550% of base
Loads your Crossbow with a large clip of heavily modified bolts that cause Heat to build up on your crossbow, before unleashing a stream of flaming bolts that gain Fire Damage based on your Heat. Heat also grants bonus damage to Grenades you fire, but dissipates rapidly when not building up. Using this skill again reloads the clip.Converts 60% of Physical Damage to Fire Damage
Knocks Back Enemies
Maximum 17 Heat
Rapid Shots Gain 7% of Damage as extra Fire Damage per Heat
Charges for 800% of Attack Time before firing if used when you have no Heat
Gain Heat 4 times per second while firing
Grenades Gain 6% of Damage as extra Fire Damage per Heat
Place into a Skill Gem socket to gain this skill. These are found in the Skill Gems panel.
5YesYesNo
Toxic GrowthToxic GrowthAttack, AoE, Projectile, Chaos, Duration
Tier: 5
Level: 1
Place into a Skill Gem socket to gain this skill. These are found in the Skill Gems panel.
5YesYesNo
Gas ArrowGas ArrowAoE, Projectile, Fire, Chaos, Duration
Tier: 7
Level: 1
Cost: 9 Mana
Attack Damage: 80% of base
Fires a noxious arrow at the ground, creating a cloud of flammable poisonous gas at the end of its flight. The cloud will detonate if hit by a Detonator skill or if an Ignited enemy touches it, creating a fiery explosion.Arrow
Impact radius is 1.8 metres

Poison Cloud
Does not Hit, but Poisons enemies as though Hitting them
Gains 50% more Area of Effect per second, up to a maximum of 200%
Cloud radius is 1.8 metres
Cloud duration is 4 seconds

Explosion
Converts 100% of Physical Damage to Fire Damage
Impact radius is 1.8 metres

Additional Effects From 1-20% Quality:
Impact radius is (0–0.4) metres
Place into a Skill Gem socket to gain this skill.
Sockets are found in the Skill Gem panel.
7NoYesNo
Explosive ShotExplosive ShotAmmunition, Attack, AoE, Projectile, Fire, Detonator
Tier: 7
Level: 1
Attack Speed: 70% of base
Loads your Crossbow with flaming bolts that explode on impact. The explosion will cause any Grenades in its area of effect to also explode.Converts 30% of Physical Damage to Fire Damage
Knocks Back Enemies
Place into a Skill Gem socket to gain this skill. These are found in the Skill Gems panel.
7YesYesNo
Glacial BoltGlacial BoltAmmunition, Attack, Projectile, Cold, Duration
Tier: 7
Level: 1
Loads your Crossbow with icy bolts that create two walls of Ice Crystals at the end of their flight.Converts 60% of Physical Damage to Cold Damage
Knocks Back Enemies
Place into a Skill Gem socket to gain this skill. These are found in the Skill Gems panel.
7YesYesNo
Ripwire BallistaRipwire BallistaAttack, Totem, Projectile, Duration
Tier: 7
Level: 1
Place into a Skill Gem socket to gain this skill. These are found in the Skill Gems panel.
7YesYesNo
Voltaic GrenadeVoltaic GrenadeAttack, AoE, Projectile, Grenade, Lightning, Duration
Tier: 7
Level: 1
Attack Speed: 75% of base
Fires a bouncing Greande that discharges an Electrocuting Lightning blast when its fuse expires.Converts 80% of Physical Damage to Lightning Damage
50% more Electrocution buildup
Lightning damage from this skill Contributes to Electrocution Buildup
Explosion radius is 2 metres
Fuse duration is 1.2 seconds
Place into a Skill Gem socket to gain this skill. These are found in the Skill Gems panel.
7YesYesNo
Rain of ArrowsRain of ArrowsAttack, AoE, Projectile, Sustained
Tier: 9
Level: (1-20)
Cost: (15-136) Mana
Attack Speed: 80% of base
Attack Damage: (70-185)% of base
Fire arrows into the air, causing them to rain from above. Consumes your frenzy charges to fire more arrows.Fires (30-39) arrows
Rain radius is 3.6 metres
Arrow impact radius is 0.7 metres
Maximum 1 arrow rain
One arrow lands every 0.08 seconds
Fires 100% more Arrows if a Frenzy Charge was consumed
Fires 50% more Arrows per Frenzy Charge consumed

Additional Effects From 1-20% Quality:
Fires (0-10) projectiles
Place into a Skill Gem socket to gain this skill.
Sockets are found in the Skills menu tab.
9NoYesNo
Dark EffigyDark EffigyTotem, AoE, Projectile, Chaos, Duration
Tier: 9
Level: (1-9)
Requires Level 31Raises a Totem that bombard enemies afflicted by Chaos damage over time Debuffs.

Fires a Projectile at every nearby enemy that is afflicted by a Chaos damage over time Debuff. Fires multiple Projectiles at enemies afflicted by multiple Debuffs, but Projectile count cannot be otherwise modified.
Totem
Totem duration is 8 seconds
Limit 1 Totem

Dark Effusion
Cast Time: 1.00 Sec
Critical Hit Chance: 11.00%
Deals (2–34) to (4–64) Chaos Damage
Fires 100 additional Projectiles
Impact radius is 0.8 metres

Additional Effects From 1-20% Quality:
(0-50)% Chance to apply Withered for 2 seconds on Hit.
Skills can be managed in the Skills Panel.
9NoNoYes
FireballFireballSpell, AoE, Projectile, Fire
Tier: 9
Level: (1-20)
Cost: (11-118) Mana
Cast Time: 1.20 sec
Critical Strike Chance: 7.00%
Launches a large ball of Fire which explodes on impact, creating a nova of smaller firebolts.Projectile
Deals (7–193) to (11–290) Fire Damage

Explosion
Explosion radius is 1.7 metres

Firebolts
Fires 8 Projectiles
Deals (5–145) to (8–218) Fire Damage

Additional Effects From 1-20% Quality:
+(0–10)% chance to fire 2 additional Projectiles
Place into a Skill Gem socket to gain this skill. These are found in the Skill Gems panel.
9NoNoYes
Artillery BallistaArtillery BallistaAttack, Totem, AoE, Projectile, Fire, Duration
Tier: 9
Level: 1
Place into a Skill Gem socket to gain this skill. These are found in the Skill Gems panel.
9YesYesNo
Detonating ArrowDetonating ArrowAttack, AoE, Projectile, Fire, Channelling, Detonator
Tier: 9
Level: 1
Place into a Skill Gem socket to gain this skill. These are found in the Skill Gems panel.
9YesYesNo
Ice ShotIce ShotAttack, Projectile, Cold
Tier: 9
Level: 1
Place into a Skill Gem socket to gain this skill. These are found in the Skill Gems panel.
9YesYesNo
Oil GrenadeOil GrenadeAttack, AoE, Projectile, Grenade, Fire, Duration
Tier: 9
Level: 1
Place into a Skill Gem socket to gain this skill. These are found in the Skill Gems panel.
9YesYesNo
Stormblast BoltsStormblast BoltsAmmunition, Attack, AoE, Projectile, Lightning, Duration
Tier: 9
Level: 1
Loads your Crossbow with charged bolts that land around the target location and explode if hit by a Detonator Skill. Using this skill again reloads the clip.Converts 60% of Physical Damage to Lightning Damage
Maximum of 30 active Bolts
Impact radius is 0.8 metres
Fires 3 Bolts
Charged Bolt duration is 8 seconds
Place into a Skill Gem socket to gain this skill. These are found in the Skill Gems panel.
9YesYesNo
Ball LightningBall LightningSpell, AoE, Projectile, Sustained, Lightning
Tier: 11
Level: 1
Fires a slow-moving Projectile that repeatedly shoots bolts of Lightning at nearby enemies.Deals 2 to 29 Lightning Damage
Hits enemies in range every 0.2 seconds
750% more chance to Shock
Fires Beams at targets within 1.8 metres
Place into a Skill Gem socket to gain this skill.
Sockets are found in the Skills menu tab.
11NoNoYes
Hailstorm RoundsHailstorm RoundsAmmunition, Attack, AoE, Projectile, Sustained, Cold
Tier: 11
Level: 1
Attack Speed: 55% of base
Passively generates bolts of ice at a frequency equal to reload time, up to a cap. Activate to Load the accumulated bolts into your Crossbow. All loaded bolts are fired at once, causing them to rain down over the target area.Converts 80% of Physical Damage to Cold Damage
Impact radius is 1.2 metres
Rain radius is 2.5 metres
Place into a Skill Gem socket to gain this skill. These are found in the Skill Gems panel.
11YesYesNo
Shockburst RoundsShockburst RoundsAmmunition, Attack, AoE, Projectile, Lightning, Payoff
Tier: 11
Level: 1
Attack Speed: 450% of base
Loads your Crossbow with a clip of charged bolts which release damaging pulss upon Hitting an enemy affected by a Lightning Ailment. Using this skill again reloads the clip.Converts 40% of Physical Damage to Lightning DamagePlace into a Skill Gem socket to gain this skill. These are found in the Skill Gems panel.
11YesYesNo
Shockchain ArrowShockchain ArrowAttack, AoE, Projectile, Lightning, Chaining, Payoff
Tier: 11
Level: 1
Place into a Skill Gem socket to gain this skill. These are found in the Skill Gems panel.
11YesYesNo
Tornado ShotTornado ShotAttack, AoE, Projectile, Physical, Duration
Tier: 11
Level: 1
Place into a Skill Gem socket to gain this skill. These are found in the Skill Gems panel.
11YesYesNo
Eye of WinterEye of WinterSpell, Projectile, Cold
Tier: 13
Level: 1
Fires a single Eye Projectile which does not Hit enemies. The Eye constantly releases damaging shard Projectiles in a spiral as it flies, plus an extra burst of shards at the end of its flight. If the Eye passes over an Elemental ground surface, it will take on that surface's effect, applying it to nearby enemies and causing shards to deal more damage of the corresponding Type.Deals 12 to 18 Cold Damage
Fires 8 Shard Projectiles in a Spiral when Projectile ends
Modifiers to number of Projectiles only apply to the final Spiral
Inflicts Critical Weakness on Hit
Gains 50% of damage as the corresponding Type when passing over a Ground Surface
Place into a Skill Gem socket to gain this skill.
Sockets are found in the Skills menu tab.
13NoNoYes
Cluster GrenadeCluster GrenadeAttack, AoE, Projectile, Grenade, Fire, Duration
Tier: 13
Level: 1
Place into a Skill Gem socket to gain this skill. These are found in the Skill Gems panel.
13YesYesNo
Magnetic SalvoMagnetic SalvoAttack, AoE, Projectile, Lightning
Tier: 13
Level: 1
Place into a Skill Gem socket to gain this skill. These are found in the Skill Gems panel.
13YesYesNo
Plasma BlastPlasma BlastAmmunition, Attack, AoE, Projectile, Lightning, Channelling
Tier: 13
Level: 1
Cost: 18 Mana
Attack Damage: 7% of base
Loads your Crossbow with unstable bolts that require a lengthy charging period to fire but deal devastating damage, Pierce through enemies, and explode upon hitting terrain.Projectiles Pierce all Targets
Converts 70% of Physical Damage to Lightning Damage
+2 seconds to Total Attack Time
Knocks Back Enemies
30% more chance to Shock
Place into a Skill Gem socket to gain this skill. These are found in the Skill Gems panel.
13YesYesNo
Siege CascadeSiege CascadeAmmunition, Attack, AoE, Projectile, Sustained, Fire, Payoff
Tier: 13
Level: 1
Attack Speed: 75% of base
Loads your Crossbow with enemy-seeking projectiles which are fired into the air, dropping a bolt near every enemy in the target area. These bolts lodge into the ground and explode after a short delay.Converts 80% of Physical Damage to Fire Damage
Fires Bolts at every Enemy within a 3.5 metre radius
Bolt explosion radius is 0.5 metres
50% more damage against Immobilised enemies
Place into a Skill Gem socket to gain this skill. These are found in the Skill Gems panel.
13YesYesNo
Spiral VolleySpiral VolleyAttack, Projectile, Sustained
Tier: 13
Level: 1
Place into a Skill Gem socket to gain this skill. These are found in the Skill Gems panel.
13YesYesNo

Spirit gems

GemTierGem requires strengthGem requires dexterityGem requires intelligence

Support gems

GemTierGem requires strengthGem requires dexterityGem requires intelligence
AccelerationAccelerationSupport, Projectile
Tier: 1
Level: 1
Cost & Reservation Multiplier: 120%
Supports Projectile skills, making those Projectiles travel faster.Supported Skills have 40% more Projectile SpeedPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
1NoYesNo
ChainChainSupport, Projectile, Chaining
Tier: 1
Level: 1
Supports Projectile Skills and any other skills that Chain, causing them to Chain additional times.Supported Skills chain +1 times
Supported Skills Chain 100% more times
Supported Skills deal 50% less Damage with Hits
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
1NoNoNo
DecelerationDecelerationSupport, Projectile
Tier: 1
Level: 1
Supports Projectile Skills, making those Projectiles travel more slowly.Supported Skills have 30% less Projectile SpeedPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
1NoNoNo
PiercePierceSupport, Projectile
Tier: 1
Level: 1
Supports Projectile Skills, making their Projectiles Pierce an enemy but deal less damage after doing so.Projectiles from Supported Skills Pierce an Enemy
Projectiles from Supported Skills deal 30% less Damage if they've Pierced an enemy
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
1NoNoNo
ScattershotScattershotSupport, Projectile
Tier: 1
Level: 1
Supports Projectile Skills, making them fire extra Projectiles. Also lowers Attacks and Cast speed of supported skills, as well as lessening their damage.Supported Skills deal 35% less damage
Supported Skills fire 2 additional Projectiles
Supported Skills have 20% less Attack and Cast Speed
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
1NoNoNo
RicochetRicochetSupport, Projectile
Tier: 2
Level: 1
Supports any Skill which creates Projectiles, giving those Projectiles a chance to Chain when impacting terrain.Projectiles from Supported Skills have 40% chance to Chain an additional time from terrainPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
2NoNoNo
ForkForkSupport, Projectile
Tier: 3
Level: 1
Cost & Reservation Multiplier: 110%
Supports Projectile skills, making their Projectiles Fork.Projectiles from Supported Skills Fork
Projectiles from Supported Skills deal 50% less Damage after Forking
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
3NoNoNo
WildshardsWildshardsSupport, Spell, Projectile
Tier: 3
Level: 1
Cost & Reservation Multiplier: 120%
Supports Spell Skills that fire Projectiles. Supported Skills have a chance to fire many additional Projectiles in a circle.Supported Skills have a 20% chance to fire 8 additional Projectiles in a circlePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
3NoNoNo

Related unique items

ItemBase itemItem classRequired levelStats
LegionstrideLegionstride
Rough Greaves
Armour: 22+(50-70) to Armour
+(50-70) to Stun Threshold
-10 Damage taken from Projectile Attacks
+10% to Block Chance
A wall of steel and muscle.
Rough GreavesBoots1+(50-70) to Armour
+(50-70) to Stun Threshold
-10 Damage taken from Projectile Attacks
+10% to Block Chance
Quill RainQuill Rain
Shortbow
Bow
Physical Damage: 7-14
Critical Strike Chance: 5.00%
Attacks per Second: 1.25
Requires Level 5100% increased Attack Speed
+(10-20) to Dexterity
(50-100)% increased Projectile Speed
40% less Attack Damage
"The rain of a thousand quills that whittle
present into past, life into death."
- Rigwald of the Ezomytes
ShortbowBow5100% increased Attack Speed
+(10-20) to Dexterity
(50-100)% increased Projectile Speed
40% less Attack Damage
BlackgleamBlackgleam
Fire Quiver
Requires Level 8Adds 3 to 5 Fire Damage to AttacksAdds (3-5) to (6-9) Fire Damage to Attacks
+(30–50) to maximum Mana
50% increased chance to Ignite
Projectiles Pierce all Ignited enemies
Attacks Gain (5–10)% of Damage as Extra Fire Damage
Molten feathers, veiled spark,
Hissing arrows from the dark.
Can only be equipped if you are wielding a Bow.
Fire QuiverQuiver8Adds 3 to 5 Fire Damage to AttacksAdds (3-5) to (6-9) Fire Damage to Attacks
+(30–50) to maximum Mana
50% increased chance to Ignite
Projectiles Pierce all Ignited enemies
Attacks Gain (5–10)% of Damage as Extra Fire Damage
SplinterheartSplinterheart
Recurve Bow
Bow
Physical Damage: 15-31
Critical Strike Chance: 5.00%
Attacks per Second: 1.10
Requires Level 16, 38 Dex(120–160)% increased Physical Damage
+(50–70) to Accuracy Rating
(20–30)% increased Projectile Speed
Projectiles Split towards +2 targets
The forests of the Vastiri held many secrets
mystical and dark. Men learned not to wander,
lest they return with a strange new purpose.
Recurve BowBow16(120–160)% increased Physical Damage
+(50–70) to Accuracy Rating
(20–30)% increased Projectile Speed
Projectiles Split towards +2 targets
Solar LanceSolar Lance
Forked Spear
Spear
Physical Damage: 17-32
Critical Strike Chance: 5.00%
Attacks per Second: 1.60
Requires Level 26, 20 Str, 48 DexNo Physical Damage
Adds (10-15) to (25-30) Fire Damage
(40-60)% increased Projectile Speed
Forked SpearSpear26No Physical Damage
Adds (10-15) to (25-30) Fire Damage
(40-60)% increased Projectile Speed
SnakepitSnakepit
Pearl Ring
Requires Level 32+(7-10)% increased Cast Speed(20-30)% increased Spell Damage
(10-15)% increased Cast Speed
Left ring slot: Projectiles from Spells cannot Chain
Left ring slot: Projectiles from Spells Fork
Right ring slot: Projectiles from Spells Chain +1 times
Right ring slot: Projectiles from Spells cannot Fork
Projectiles from Spells cannot Pierce
They wrap around you until your blood turns as cold as theirs.
Pearl RingRing32+(7-10)% increased Cast Speed(20-30)% increased Spell Damage
(10-15)% increased Cast Speed
Left ring slot: Projectiles from Spells cannot Chain
Left ring slot: Projectiles from Spells Fork
Right ring slot: Projectiles from Spells Chain +1 times
Right ring slot: Projectiles from Spells cannot Fork
Projectiles from Spells cannot Pierce
Saitha's SpearFile:Saitha's Spear inventory icon.pngSaitha's Spear
Barbed Spear
Spear
Physical Damage: 20-38
Critical Strike Chance: 6.50%
Attacks per Second: 1.60
Requires Level 33, 66 Str, 158 DexAdds (22) to (27) Physical Damage
Adds (27) to (36) Fire Damage
20% chance to cause Bleeding on Hit
Aggravating any Bleeding with this Weapon also Aggravates all Ignites on the target
10% chance to Aggravate Bleeding on Hit
Cannot use Projectile Attacks
Born in a star of man's own make,
fused to her hand by her last mistake.
File:Saitha's Spear inventory icon.png
Barbed SpearSpear33Adds (22) to (27) Physical Damage
Adds (27) to (36) Fire Damage
20% chance to cause Bleeding on Hit
Aggravating any Bleeding with this Weapon also Aggravates all Ignites on the target
10% chance to Aggravate Bleeding on Hit
Cannot use Projectile Attacks
Calgyra's ArcFile:Calgyra's Arc inventory icon.pngCalgyra's Arc
Ornate Buckler
Buckler
Chance to Block: 24%
Evasion: 90
Requires Level 52, 95 DexGrants Skill: Parry(82)% increased Evasion Rating
+80 to maximum Mana
+(15) to Intelligence
Infinite Projectile Parry Range
50% increased Parried Debuff Duration
"There is nowhere my vengeance cannot find you."
File:Calgyra's Arc inventory icon.png
Ornate BucklerBuckler52Grants Skill: Parry(82)% increased Evasion Rating
+80 to maximum Mana
+(15) to Intelligence
Infinite Projectile Parry Range
50% increased Parried Debuff Duration

Version history

Version Changes
0.1.0
  • Introduced to the game.