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Olroth, Origin of the Fall

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Olroth, Origin of the Fall
Olroth, Origin of the Fall
Olroth, Origin of the Fall
Level(s) 79-82
Location(s) Expedition Logbook
Damage Physical, Cold
Resistance(s) Physical, Cold

Olroth, Origin of the Fall is the endgame boss of Expedition encountered randomly (~20%[1]) in area level 79+ Expedition Logbooks. He can also be found in area level 77-78 Logbook areas on higher Difficulties due to the area level increase.

Skills

Phase 1:

Skill Skill description
Sword Slam Throws his sword into the air then slams it down on a target location, leaving pulsing shockwaves behind.
Sword Throw Throws out his sword that returns shortly after, then casts a cold damage AoE around him upon catching it.
Light Pillar Creates a set of light pillars that rotate around him, slowly closing in towards him.
Charged Attack Charges up his attack then dashes towards the player, sweeping his sword in front of him.

Phase 2: Same attacks but with modified area.

Skill Skill description
Tracking Cold Beam A beam that slowly follows that player.
Cold Projectiles Cold projectiles that shoot at your current position and explode in a small area.
Center Arena Beam A beam which goes through the middle of the arena, leaving Chilled Ground once it dissipates.

At Difficulty 1 or higher, the boss arena contains three Runic Gateways around the perimeter that constantly spawn Unearthed Skeletal Warrior adds throughout the fight.

Difficulty

  • Difficulty 0: (Area Level 79-80), 5 respawn chances
  • Difficulty 1: +1 to Area Level of Expedition Logbooks (Area Level 79-81), 4 respawn chances, arena contains three Runic Gateways that spawn adds.
  • Difficulty 2: +1 to Area Level of Expedition Logbooks (Area Level 79-81), 3 respawn chances
  • Difficulty 3: +2 to Area Level of Expedition Logbooks (Area Level 79-82), 2 respawn chances
  • Difficulty 4: +2 to Area Level of Expedition Logbooks (Area Level 79-82), 1 respawn chance

Drops

Estimated drop table before version 0.2.0
Item Difficulty 0 Difficulty 1 Difficulty 2 Difficulty 3 Difficulty 4[2][3]
Olrovasara 36%
Keeper of the Arc 34%
Svalinn 15%
Heroic Tragedy 11%
Olroth's Resolve 4%

Above drop rates are from player data before Version 0.2.0. Current drop rates may be different due to rebalancing of boss unique drop rates.

Version history

Version Changes
0.2.0
  • All Bosses that are affected by Difficulty and Simulacrum can now drop all of their specific unique items at any Difficulty, however rare uniques are even rarer at lower difficulties. This also applies to the drop chances for Reliquary keys from this content.
  • Pinnacle boss content now takes roughly half the amount of time to unlock compared to before. In addition, Pinnacle bosses have been made much easier at Difficulty 0 as well. It's our intention to allow you to face Difficulty 0 of this content much earlier in your endgame progression while still preserving the difficulty of Difficulty 4.
  • Players no longer lose experience from dying in Simulacrum, The Twisted Domain, Olroth's arena inside Logbooks, the Crux of Nothingness, or The Burning Monolith. Players also no longer gain experience from killing monsters in these areas.
0.1.1c
  • Added up to five respawn attempts for the Olroth, Origin of the Fall boss fight, based on the fight difficulty.
  • Respawns can only be triggered by the person who put in the Expedition Logbook, Breachstone or An Audience with the King, and everyone in your party will be respawned at the same time.
0.1.0
  • Introduced to the game.

References