The wiki is currently a work in progress. If you'd like to help out, please check the Community Portal and our getting started guide. Also, check out our sister project on poewiki.net.

Blood Hunt: Difference between revisions

From Path of Exile 2 Wiki
Jump to navigation Jump to search
(Created page with "{{stub}} Support gems that consume bleeding on the target (e.g. {{il|Drain Ailments}} and {{il|Haemocrystals}}) will not have any effect as Blood Hunt already consumes bleeding.<ref>https://www.pathofexile.com/account/view-profile/Jatin_GGG-0000</ref>")
 
No edit summary
 
Line 1: Line 1:
{{stub}}
{{new content|0.2.0}}
{{Item
|rarity_id                              = normal
|name                                    = Blood Hunt
|class_id                                = Active Skill Gem
|size_x                                  = 1
|size_y                                  = 1
|tags                                    = gem, default
|metadata_id                            = Metadata/Items/Gems/SkillGemBloodHunt
|help_text                              = Skills can be managed in the Skills Panel.


Support gems that consume [[bleeding]] on the target (e.g. {{il|Drain Ailments}} and {{il|Haemocrystals}}) will not have any effect as Blood Hunt already consumes bleeding.<ref>https://www.pathofexile.com/account/view-profile/Jatin_GGG-0000</ref>
|dexterity_percent                      = 100
|gem_tags                                = Attack, AoE, Melee, Strike, Physical, Payoff
|active_skill_name                      = Blood Hunt
|skill_id                                = BloodHuntPlayer
|gem_tier                                = 7
|item_class_id_restriction              = Spear
|gem_description                        = Lunge at a target and skewers them. Hitting an enemy that has suffered [[Blood Loss]] will cause a blood explosion and also [[Consume]] [[Bleeding]]. This skill cannot be [[Ancestrally Boosted]].
 
|static_cost_types                      = Mana
|cast_time                              = 1
 
|stat_text                              =
 
|level1                                  = True
|level1_level_requirement                = 0
|level1_dexterity_requirement            = 0
|level1_cost_amounts                    = 5
|level1_damage_multiplier                = 50
|level1_stat_text                        =
|level2                                  = True
|level2_level_requirement                = 3
|level2_dexterity_requirement            = 9
|level2_cost_amounts                    = 6
|level2_damage_multiplier                = 55
|level2_stat_text                        =
|level3                                  = True
|level3_level_requirement                = 6
|level3_dexterity_requirement            = 16
|level3_cost_amounts                    = 6
|level3_damage_multiplier                = 61
|level3_stat_text                        =
|level4                                  = True
|level4_level_requirement                = 10
|level4_dexterity_requirement            = 25
|level4_cost_amounts                    = 7
|level4_damage_multiplier                = 66
|level4_stat_text                        =
|level5                                  = True
|level5_level_requirement                = 14
|level5_dexterity_requirement            = 34
|level5_cost_amounts                    = 8
|level5_damage_multiplier                = 72
|level5_stat_text                        =
|level6                                  = True
|level6_level_requirement                = 18
|level6_dexterity_requirement            = 43
|level6_cost_amounts                    = 9
|level6_damage_multiplier                = 79
|level6_stat_text                        =
|level7                                  = True
|level7_level_requirement                = 22
|level7_dexterity_requirement            = 52
|level7_cost_amounts                    = 10
|level7_damage_multiplier                = 85
|level7_stat_text                        =
|level8                                  = True
|level8_level_requirement                = 26
|level8_dexterity_requirement            = 61
|level8_cost_amounts                    = 11
|level8_damage_multiplier                = 92
|level8_stat_text                        =
|level9                                  = True
|level9_level_requirement                = 31
|level9_dexterity_requirement            = 72
|level9_cost_amounts                    = 12
|level9_damage_multiplier                = 98
|level9_stat_text                        =
|level10                                = True
|level10_level_requirement              = 36
|level10_dexterity_requirement          = 83
|level10_cost_amounts                    = 14
|level10_damage_multiplier              = 105
|level10_stat_text                      =
|level11                                = True
|level11_level_requirement              = 41
|level11_dexterity_requirement          = 95
|level11_cost_amounts                    = 15
|level11_damage_multiplier              = 113
|level11_stat_text                      =
|level12                                = True
|level12_level_requirement              = 46
|level12_dexterity_requirement          = 106
|level12_cost_amounts                    = 17
|level12_damage_multiplier              = 122
|level12_stat_text                      =
|level13                                = True
|level13_level_requirement              = 52
|level13_dexterity_requirement          = 119
|level13_cost_amounts                    = 19
|level13_damage_multiplier              = 132
|level13_stat_text                      =
|level14                                = True
|level14_level_requirement              = 58
|level14_dexterity_requirement          = 133
|level14_cost_amounts                    = 21
|level14_damage_multiplier              = 143
|level14_stat_text                      =
|level15                                = True
|level15_level_requirement              = 64
|level15_dexterity_requirement          = 146
|level15_cost_amounts                    = 23
|level15_damage_multiplier              = 155
|level15_stat_text                      =
|level16                                = True
|level16_level_requirement              = 66
|level16_dexterity_requirement          = 160
|level16_cost_amounts                    = 25
|level16_damage_multiplier              = 169
|level16_stat_text                      =
|level17                                = True
|level17_level_requirement              = 72
|level17_dexterity_requirement          = 173
|level17_cost_amounts                    = 28
|level17_damage_multiplier              = 184
|level17_stat_text                      =
|level18                                = True
|level18_level_requirement              = 78
|level18_dexterity_requirement          = 189
|level18_cost_amounts                    = 31
|level18_damage_multiplier              = 202
|level18_stat_text                      =
|level19                                = True
|level19_level_requirement              = 84
|level19_dexterity_requirement          = 205
|level19_cost_amounts                    = 35
|level19_damage_multiplier              = 221
|level19_stat_text                      =
|level20                                = True
|level20_level_requirement              = 90
|level20_dexterity_requirement          = 221
|level20_cost_amounts                    = 39
|level20_damage_multiplier              = 243
|level20_stat_text                      =
 
|quality_type1_weight                    = 1
|quality_type1_stat_text                =
|quality_type1_breakpoints              =
|quality_type1_stat1_id                  = active_skill_base_area_of_effect_radius
|quality_type1_stat1_value              = 200
 
|release_version                        = 0.2.0
}}
 
'''Blood Hunt''' is a [[spear]] [[skill]].
 
==Skill functions and interactions==
Support gems that consume [[bleeding]] on the target (e.g. {{il|Drain Ailments}} and {{il|Haemocrystals}}) will not have any effect as Blood Hunt already consumes bleeding.
 
==Gem level progression==
{{Skill progression
}}
 
==Recommended support gems==
{{Recommended support gems
|t1_1 = {{il|Blood in the Eyes}}
|t1_2 = {{il|Bloodlust}}
|t1_3 = {{il|Expanse}}
|t2_1 = {{il|Brink}}
|t2_2 = {{il|Heavy Swing}}
|t2_3 = {{il|Momentum}}
|t3_1 = {{il|Culmination}}
|t3_2 = {{il|Haemocrystals}}
|t3_3 = {{il|Tear}}
}}
 
{{Item acquisition}}
 
{{Alternate skill effect list}}
 
==Version history==
{{Version history table header}}
{{Version history table row|0.2.0|
* Introduced to the game.
}}
{{Version history table end}}
 
{{Navbox Skills}}

Latest revision as of 10:39, 15 April 2025

This article describes new Path of Exile 2 content released in version 0.2.0. Information may be missing or incorrect.

Please expand this article so that it provides complete and accurate information.

Blood HuntAttack, AoE, Melee, Strike, Physical, Payoff
Tier: 7
Level: (1-20)
Cost: (5-39) Mana
Attack Damage: (50-243)% of base
Lunge at a target and skewers them. Hitting an enemy that has suffered Blood Loss will cause a blood explosion and also Consume Bleeding. This skill cannot be Ancestrally Boosted.Skills can be managed in the Skills Panel.
Acquisition
Drop restricted
It can be obtained by engraving an Uncut Skill Gem.
Metadata
Item class: Skill Gem
Metadata ID: Metadata/Items/Gems/SkillGemBloodHunt

Blood Hunt is a spear skill.

Skill functions and interactions

Support gems that consume bleeding on the target (e.g. Drain Ailments and Haemocrystals) will not have any effect as Blood Hunt already consumes bleeding.

Gem level progression

LevelRequired LevelRequired DexterityMana
Cost
Attack
Damage
100550%
239655%
3616661%
41025766%
51434872%
61843979%
722521085%
826611192%
931721298%
10368314105%
11419515113%
124610617122%
135211919132%
145813321143%
156414623155%
166616025169%
177217328184%
187818931202%
198420535221%
209022139243%

Recommended support gems

The following support gems are recommendations by GGG as listed in-game, and do not necessarily reflect optimal combinations or the views of the wiki.

Gem
tier
Support gems
I Blood in the Eyes Bloodlust Expanse
II Brink Heavy Swing Momentum
III Culmination Haemocrystals Tear

Item acquisition

Blood Hunt has restrictions on where or how it can drop.

It can be obtained by engraving an Uncut Skill Gem.

Alternate skill effects

Blood Hunt has the following alternate skill effects:

ItemDescription

Version history

Version Changes
0.2.0
  • Introduced to the game.