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Duration: Difference between revisions
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'''Duration''' refers to the length of time an effect lasts. This could refer to the time a [[skill]] lasts, including [[curse]], [[minion]]s or [[totem]]s, or the length of time a [[buff]] or [[debuff]] lasts, or a number of other effects. | '''Duration''' refers to the length of time an effect lasts. This could refer to the time a [[skill]] lasts, including [[curse]], [[minion]]s or [[totem]]s, or the length of time a [[buff]] or [[debuff]] lasts, or a number of other effects. | ||
Changes to the stat [[ | ==Mechanics== | ||
Changes to the stat [[skill effect duration]] will only affect the duration of skills with the duration tag. Many other duration stats can be found on the [[passive skill tree]], usually referring to the duration of a single type of effect. | |||
Duration can be reduced up to 99% which causes durations to expire almost immediately; duration effects will not occur if reduced by 100% or higher. | |||
==Version history== | |||
{{Version history table header}} | |||
{{Version history table row|0.1.0| | |||
* Introduced to the game. | |||
}} | |||
{{Version history table end}} | |||
{{Navbox Monsters}} | |||
[[Category:Act 3 monsters]] | |||
{{Navbox Skills}} | {{Navbox Skills}} |
Revision as of 12:25, 29 January 2025
Duration refers to the length of time an effect lasts. This could refer to the time a skill lasts, including curse, minions or totems, or the length of time a buff or debuff lasts, or a number of other effects.
Mechanics
Changes to the stat skill effect duration will only affect the duration of skills with the duration tag. Many other duration stats can be found on the passive skill tree, usually referring to the duration of a single type of effect.
Duration can be reduced up to 99% which causes durations to expire almost immediately; duration effects will not occur if reduced by 100% or higher.
Version history
Version | Changes |
---|---|
0.1.0 |
|