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Parry
Level: 1
Attack Time: 0.75 sec
Critical Strike Chance: 5.00%
Attack Damage: 65% of baseReady your Buckler to parry the next Strike or Projectile that would Hit you, Blocking the Hit and retaliating with a quick sweep that leaves enemies off balance, causing them to take massively increased Attack damage for a short duration. Parrying causes you to accumulate Heavy Stun buildup. You cannot Evade a Hit you could parry, but Evasion instead grants an equal chance to avoid this Heavy Stun buildup.Can't be Evaded
400% more Stun buildup
Parried Debuff makes targets take 50% more Attack Damage
Parried Debuff duration is 2 seconds
3 to 4 Added Physical Damage per 5 Evasion Rating on Buckler
Can Parry Projectiles fired from within 1 metreSkills can be Managed in the Skills Panel.


Drop restricted
Granted by BucklersMetadata
Item class: Skill Gem
Metadata ID: Metadata/Items/Gem/SkillGemParry
Parry is a channelling skill granted by bucklers that causes the user to hold their buckler in front of them to block incoming attacks. After blocking a hit, the user will retaliate back at the attacker, dealing physical damage and applying a debuff that applies increased attack damage taken and prevents evading attacks on them.
Skill functions and interactions
The user holds their buckler in front while holding this skill to maintain an "Active Block" state. While channelling Parry the character moves at 25% of their original speed. Active Block functions as a directional 100% chance to block strikes and projectiles in a cone from the direction the shield is raised towards. It cannot block area of effect skills by default. All effects related to block will trigger when blocked by Active Block.
Passive block chance still applies while using Parry for any hits not blocked by Active Block. Parry grants immunity to Light Stun while active.
Player Heavy Stun
Blocking hits with Parry builds up the Player Heavy Stun gauge. The amount the bar fills is relative to damage and stun value of the hits. If the bar is fully filled, the player is inflicted with a Heavy Stun. Increasing the stun threshold of the character will reduce the amount the bar fills during Active Block. After not using Raise Shield for a 2.3 seconds[citation needed], the Stun bar will passively empty itself.
Hits you block with Active Block cannot be evaded, but they will still roll for Evasion. If successful, the blocked hit will not build up any Player Heavy Stun.
Parried
Attacks blocked with Parry apply the Parried debuff to melee attackers and ranged attackers within Parry range, which lasts 2 seconds. The debuff applies 50% increased Attack Damage taken and prevents afflicted targets from evading attacks.
Recommended support gems
The following support gems are recommendations by GGG as listed in-game, and do not necessarily reflect optimal combinations or the views of the wiki.
Related items
The following items grant the Parry skill:
Item | ![]() | ![]() | ![]() | ![]() |
---|---|---|---|---|
![]() | 1 | 0 | 0 | 0 |
![]() | 5 | 0 | 11 | 0 |
![]() | 11 | 0 | 22 | 0 |
![]() | 16 | 0 | 30 | 0 |
![]() | 22 | 0 | 42 | 0 |
![]() | 26 | 0 | 49 | 0 |
![]() | 33 | 0 | 61 | 0 |
![]() | 39 | 0 | 72 | 0 |
![]() | 45 | 0 | 83 | 0 |
![]() | 48 | 0 | 88 | 0 |
![]() | 51 | 0 | 94 | 0 |
![]() | 52 | 0 | 95 | 0 |
![]() | 55 | 0 | 101 | 0 |
![]() | 59 | 0 | 108 | 0 |
![]() | 61 | 0 | 112 | 0 |
![]() | 70 | 0 | 129 | 0 |
![]() | 75 | 0 | 139 | 0 |
See also
Version history
Version | Changes |
---|---|
0.2.0e |
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0.2.0 |
|