Xesht, We Who Are One

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Xesht, We Who Are One
Xesht, We Who Are One
Xesht, We Who Are One
Level(s) 80-82
Location(s) Twisted Domain
Damage Physical, Chaos
Resistance(s) Fire, Cold, Lightning
Modifier(s) Demon

Xesht, We Who Are One is the boss monster of Breach mechanic.

Found in the "Twisted Domain".

Skills

Difficulty 1

  • "His message burns with our grasp."/"Hear the grey winds."/"He is Xoph." - Xoph Sun Orb - Summons Xoph, who fires a sun-like orb towards the ground.
  • "She of thought and motion."/"She of wisdom and action."/"She of stolen cruelty."/"She is Esh." - Esh Shock Nova - Summons Esh, who creates a large expanding circle; explodes outwards in rings of lightning after reaching its maximum size.
  • "She of chilling sorrow."/"She is Tul." - Tul Ice Flurry - Summons Tul, who fires a fan of icy projectiles towards the player.
  • "We call. We command."/"They fight... once more..." - Esh/Tul Combo - Uses both Esh Shock Nova and Tul Ice Flurry simultaneously.
  • "Run."/"Within our grasp..."/"Anticipation..." - Clap Cleave - Dives into the ground, crawling with his wing's fingertips before reappearing and clapping his hand wings, creating a slice of energy in either direction.
  • "The fury of the hive."/"The creeping dark of unburdened thought."/"Witness a broken sun." - Hand Shot - Channels two purple flames while tracking the player slowly, flicking them three times to fire quick ground-targeted projectiles.
  • "Faith belies truth."/"We tire." - Hand Beam - Channels a ball of energy tracking the player slowly, flicking it to fire a quick shockwave.
  • "The hive shall spill forth like a mother's blood."/"We tire." - Crushing Fist - Creates an arm out of a portal that slam the ground with a fist before retracting.
  • "We watch... We wait... We dream!"/"Forged by thought, destiny unwinds." - Hand Slam - Channels a giant open hand that follows the player before slamming it into the ground.
  • "We tear at the veil of existence." - Hand Portals - Creates portals on the outer wings of the arena, slamming the ground periodically.

Difficulty ?

  • "The abyss knocks once... and is answered by four..."/"The infinite pursuit..." - Quadruple Crushing Fist - Creates four consecutive arm portals that slam the ground with a fist before retracting. Can be comboed with other skills.

Difficulty

  • Difficulty 0: (Area Level 80), 5 respawn chances
  • Difficulty 1: +1 to Area Level of Twisted Domain (Area Level 81), 4 respawn chances
  • Difficulty 2: +1 to Area Level of Twisted Domain (Area Level 81), 3 respawn chances
  • Difficulty 3: +2 to Area Level of Twisted Domain (Area Level 82), 2 respawn chances
  • Difficulty 4: +2 to Area Level of Twisted Domain (Area Level 82), 1 respawn chance

Drops

  • Beyond ReachBeyond Reach
    Visceral Quiver
    Requires Level 65(20-30)% increased Critical Hit Chance for Attacks(10-15)% reduced Attack Speed
    Chaos Damage from Hits also Contributes to Freeze Buildup
    Chaos Damage from Hits also Contributes to Electrocute Buildup
    Attacks Gain (10-20)% of Physical Damage as extra Chaos Damage
    The limit of our knowledge is a barrier
    that protects us from ourselves.
  • Xoph's BloodXoph's Blood
    Amber Amulet
    Requires Level 52+(10-15) to Strength(10-15)% incrased maximum Life
    +(20-30)% to Fire Resistance
    Enemies in your Presence have Fire Exposure
    We are his blood.
    Through us he carries his burning message.
  • The PandemoniusThe Pandemonius
    Lapis Amulet
    Requires Level 52+(10-15) to Intelligence+(20-30)% to Cold Resistance
    Damage Penetrates 75% Cold Resistance
    Blind Chilled enemies on Hit
    A single moment sets in motion an eternal fall,
    beneath which all are buried.
  • Choir of the StormChoir of the Storm
    Jade Amulet
    Requires Level 52Grants Skill: Level (18-20) Greater Lightning Bolt
    +(10-15) to Dexterity
    +(20-30)% to Lightning Resistance
    Critical Hits Ignore Enemy Monster Lightning Resistance
    Trigger Greater Lightning Bolt Skill on Critical Hit
    But the fool did not bow.
    The fool stood and questioned.
    And the fool was unwritten.
  • Hand of Wisdom and ActionHand of Wisdom and Action
    Furtive Wraps
    Evasion: 50
    Energy Shield: 19
    Requires Level 52, 46 Dex, 46 Int+(15-25) to Dexterity
    +(15-25) to Intelligence
    3% increased Attack Speed per 25 Dexterity
    Adds 1 to 10 Lightning Damage to Attacks per 10 Intelligence
    She thinks and we act.
    She acts and we think.
    Fragments of the whole that washes clean the skies.
  • Skin of the LoyalSkin of the Loyal
    Garment
    +(5-40) to all Elemental Resistances
    Armour is increased by Overcapped Fire Resistance
    Evasion Rating is increased by Overcapped Cold Resistance
    Energy Shield is increased by Overcapped Lightning Resistance
    Elemental Ailment Threshold is increased by Overcapped Chaos Resistance
    We happily give our limbs.
    A net woven to keep safe the bones of the Lords.
    (Difficulty 2+)
  • Controlled MetamorphosisControlled Metamorphosis
    Diamond
    Limited to: 1
    Radius: Variable
    Only affects Passives in (Very Small-Massive) Ring
    Passives in Radius can be Allocated without being connected to your tree
    (-20--5)% to all Elemental Resistances
    (-23--3)% to Chaos Resistance
    Our world was dying, but we chose to survive.
    We broke free from the chains within.
    Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
    (Difficulty 4)
Estimated drop table
Item Difficulty 0[1] Difficulty 1[2] Difficulty 2 Difficulty 3 Difficulty 4[3][4]
Beyond ReachBeyond Reach
Visceral Quiver
Requires Level 65(20-30)% increased Critical Hit Chance for Attacks(10-15)% reduced Attack Speed
Chaos Damage from Hits also Contributes to Freeze Buildup
Chaos Damage from Hits also Contributes to Electrocute Buildup
Attacks Gain (10-20)% of Physical Damage as extra Chaos Damage
The limit of our knowledge is a barrier
that protects us from ourselves.
25% 25% 23%
Xoph's BloodXoph's Blood
Amber Amulet
Requires Level 52+(10-15) to Strength(10-15)% incrased maximum Life
+(20-30)% to Fire Resistance
Enemies in your Presence have Fire Exposure
We are his blood.
Through us he carries his burning message.
20% 20% 16%
The PandemoniusThe Pandemonius
Lapis Amulet
Requires Level 52+(10-15) to Intelligence+(20-30)% to Cold Resistance
Damage Penetrates 75% Cold Resistance
Blind Chilled enemies on Hit
A single moment sets in motion an eternal fall,
beneath which all are buried.
20% 20% 16%
Choir of the StormChoir of the Storm
Jade Amulet
Requires Level 52Grants Skill: Level (18-20) Greater Lightning Bolt
+(10-15) to Dexterity
+(20-30)% to Lightning Resistance
Critical Hits Ignore Enemy Monster Lightning Resistance
Trigger Greater Lightning Bolt Skill on Critical Hit
But the fool did not bow.
The fool stood and questioned.
And the fool was unwritten.
20% 20% 16%
Hand of Wisdom and ActionHand of Wisdom and Action
Furtive Wraps
Evasion: 50
Energy Shield: 19
Requires Level 52, 46 Dex, 46 Int+(15-25) to Dexterity
+(15-25) to Intelligence
3% increased Attack Speed per 25 Dexterity
Adds 1 to 10 Lightning Damage to Attacks per 10 Intelligence
She thinks and we act.
She acts and we think.
Fragments of the whole that washes clean the skies.
15% 15% 11%
Skin of the LoyalSkin of the Loyal
Garment
+(5-40) to all Elemental Resistances
Armour is increased by Overcapped Fire Resistance
Evasion Rating is increased by Overcapped Cold Resistance
Energy Shield is increased by Overcapped Lightning Resistance
Elemental Ailment Threshold is increased by Overcapped Chaos Resistance
We happily give our limbs.
A net woven to keep safe the bones of the Lords.
6%
Controlled MetamorphosisControlled Metamorphosis
Diamond
Limited to: 1
Radius: Variable
Only affects Passives in (Very Small-Massive) Ring
Passives in Radius can be Allocated without being connected to your tree
(-20--5)% to all Elemental Resistances
(-23--3)% to Chaos Resistance
Our world was dying, but we chose to survive.
We broke free from the chains within.
Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
12%

Version history

Version Changes
0.1.1c
  • Added up to five respawn attempts for the Twisted Domain area, based on the area difficulty. If the Breach Domain is completed but you die during the Xesht, We Who Are One boss fight, you will revive at the entrance to the boss arena. If you die before completing the Breach Domain, you will revive at the start of the domain. Repeated attempts of the domain will result in no experience from monsters.
  • Respawns can only be triggered by the person who put in the Expedition Logbook, Breachstone or An Audience with the King, and everyone in your party will be respawned at the same time.
0.1.0f
  • Fixed a bug where Xesht, We That Are One could sometimes endlessly throw hands.
0.1.0
  • Introduced to the game.

References