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Magnetic Salvo

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Revision as of 11:56, 6 February 2025 by Qetuth (talk | contribs) (added item box)
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Magnetic SalvoAttack, AoE, Projectile, Lightning
Tier: 13
Level: 1
Place into a Skill Gem socket to gain this skill. These are found in the Skill Gems panel.
Acquisition
Drop restricted
It can be obtained by engraving an Uncut Skill Gem.
Metadata
Item class: Skill Gem

Magnetic Salvo is a Lightning attack skill which requires a bow.

Skill functions and interactions

Gem level progression

LevelRequired Level
11

Recommended support gems

The following support gems are recommendations by GGG as listed in-game, and do not necessarily reflect optimal combinations or the views of the wiki.

Gem
tier
Support gems
I HourglassHourglassSupport
Tier: 1
Support Requirements: +5 IntSupports any damaging skill that you use yourself, causing it to deal significantly more damage but gain a long cooldown. Cannot support Skills which already have a cooldown.Supported Skills deal 30% more Damage
Supported Skills have +10 seconds to Cooldown
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
LeverageLeverageSupport
Tier: 1
Support Requirements: +5 DexSupports Skills which Hit Enemies. Supported Skills gain increased chance to Critically Hit against Immobilised Enemies.Supported Skills have 50% increased Critical Hit Chance against Immobilised EnemiesPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
Lightning InfusionLightning InfusionSupport, Attack, Lightning
Tier: 1
Support Requirements: +5 DexSupports Attacks, causing them to Gain Lightning Damage but deal less Cold and Fire Damage.Supported Attacks Gain 25% of Damage as extra Lightning Damage
Supported Attacks deal 50% less Cold and Fire Damage
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
II ElectrocuteElectrocuteSupport, Lightning
Tier: 2
Support Requirements: +5 DexSupports any Skill which can deal Damage. Lightning Damage from Supported Skills can inflict Electrocute, but Supported Skills cannot inflict Shock.Supported Skills Cannot inflict Shock
Lightning Damage from Supported Skills Contributes to Electrocution Buildup
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
ExciseExciseSupport
Tier: 2
Support Requirements: +5 IntSupports any damaging Skill that you use yourself, granting it significantly higher chance to Critically Hit, but causing it to gain a long cooldown. Cannot support Skills which already have a cooldown.Supported Skills have 40% more chance to Critically Hit
Supported Skills have +8 seconds to Cooldown
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
Inevitable CriticalInevitable CriticalSupport, Critical
Tier: 2
Cost & Reservation Multiplier: 120%
Support Requirements: +5 IntSupports any skill you use yourself that Hits enemies, causing it to accumulate Critical Hit chance over time.Supported Skills gain 25% increased Critical Hit Chance each second, up to 100%. This Critical Hit Chance is lost whenever a skill supported by Inevitable Critical Critically HitsPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
III Coming Soon ExecrateExecrateSupport
Tier: 3
Support Requirements: +5 IntSupports any damaging Skill that you use yourself, granting it significantly higher chance to inflict Ailments on hit, but causing it to gain a long cooldown. Cannot support Skills which already have a cooldown.Supported Skills have 100% more chance to inflict Ailments
Supported Skills have +8 seconds to Cooldown
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
HeftHeftSupport, Physical
Tier: 3
Cost & Reservation Multiplier: 120%
Support Requirements: +5 StrSupports Skills which deal Damage, increasing the maximum Physical Damage of their Hits.Supported Skills deal 30% more Maximum Physical Hit DamagePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.

Item acquisition

Magnetic Salvo has restrictions on where or how it can drop.

It can be obtained by engraving an Uncut Skill Gem.

Alternate skill effects

Magnetic Salvo has the following alternate skill effects:

ItemDescription

Version history

Version Changes
0.1.0e
  • Magnetic Salvo can now only use your stuck Lightning Arrows as opposed to those created by your Party Members.
0.1.0
  • Introduced to the game.
  • (Hotfix 8) Reduced the damage of Magnetic Salvos explosions by approximately by 40%.