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Charm
Charm is an item class of trinkets that function somewhat similarly to utility flasks. Charms gain charges from killing monsters or refilling at wells and will trigger automatically to grant defensive bonuses or immunities to negative status effects.
Mechanics
Charms cannot be activated manually. While a charm has sufficient charges, it is activated automatically when it meets the conditions specified by its implicit modifier. When activated, they will grant its effect for the duration.
Charms gain charges from killing monsters, using the Well, or activating a checkpoint, the same way flasks do. Unequipping a charm will remove all charges on the charm.
Every belt grants one charm slot when equipped. Additional charm slots can be obtained from belt modifiers and certain passive skills, up to a maximum of 3 charm slots.
Charms can only be normal, magic or unique. There are no rare charms.
List of charms
There are 12 charm base types that can drop.
Item | ![]() | Duration | Usage | Capacity | Buff effects | Stats |
---|---|---|---|---|---|---|
Ruby Charm![]() | 5 | 4.00 | 40 | 80 | +25% to Fire Resistance | Used when you take Fire Damage from a Hit |
Sapphire Charm![]() | 5 | 4.00 | 40 | 80 | +25% to Cold Resistance | Used when you take Cold Damage from a Hit |
Topaz Charm![]() | 5 | 4.00 | 40 | 80 | +25% to Lightning Resistance | Used when you take Lightning Damage from a Hit |
Stone Charm![]() | 8 | 2.50 | 40 | 80 | Cannot be Stunned | Used when you become Stunned |
Silver Charm![]() | 10 | 3.00 | 40 | 80 | Your speed is unaffected by Slows | Used when you are affected by a Slow |
Thawing Charm![]() | 12 | 3.00 | 80 | 80 | Grants Immunity to Freeze | Used when you become Frozen |
Staunching Charm![]() | 18 | 3.00 | 60 | 80 | Grants Immunity to Bleeding | Used when you start Bleeding |
Antidote Charm![]() | 24 | 3.00 | 40 | 80 | Grants Immunity to Poison | Used when you become Poisoned |
Dousing Charm![]() | 32 | 3.00 | 60 | 80 | Grants Immunity to Ignite | Used when you become Ignited |
Grounding Charm![]() | 32 | 3.00 | 50 | 80 | Grants Immunity to Shock | Used when you become Shocked |
Amethyst Charm![]() | 40 | 4.00 | 60 | 80 | +18% to Chaos Resistance | Used when you take Chaos damage from a Hit |
Golden Charm![]() | 50 | 1.00 | 80 | 80 | 20% increased Rarity of Items found | Used when you kill a Rare or Unique Enemy |
List of unique charms
There are 0 unique charms that can drop.
Item | ![]() | Duration | Usage | Capacity | Buff effects | Stats |
---|---|---|---|---|---|---|
The Fall of the AxeFile:The Fall of the Axe inventory icon.png | 10 | 3.00 | 40 | 80 | Your speed is unaffected by Slows | Used when you are affected by a SlowGrants Onslaught during effect |
Beira's AnguishFile:Beira's Anguish inventory icon.png | 32 | 3.00 | 60 | 80 | Grants Immunity to Ignite | Used when you become Ignited(23)% Chance to gain a Charge when you Kill an Enemy Ignite Enemies in Presence as though dealing Fire damage equal to 25% of your maximum life when used |
Related Unique items
There are non-charm unique items have effects related to charms:
Item | Base item | ![]() | Stats |
---|---|---|---|
Keelhaul![]() | Linen Belt | 1 | (20-30)% increased Mana Recovery from Flasks Charm Slots: 1(-25–25)% increased Flask Life Recovery rate (-25–25)% increased Flask Mana Recovery rate Life Flasks gain 0.25 charges per Second Mana Flasks gain 0.25 charges per Second |
Meginord's Girdle![]() | Rawhide Belt | 1 | (20-30)% increased Life Recovery from Flasks Charm Slots: 1+(40-50) to Strength +(10-15)% to Cold Resistance 50% increased Flask Charges used 100% increased Flask Charges gained |
Birthright Buckle![]() | Wide Belt | 14 | (20-30)% increased Flask Charges Gained Charm Slots: 1+(100-150) to Armour (10–15)% reduced Flask Charges used (20–30)% increased Flask Charges gained Life Flasks used while on Low Life apply Recovery Instantly Mana Flasks used while on Low Mana apply Recovery Instantly |
Brynabas![]() | Wide Belt | 14 | (20-30)% increased Flask Charges Gained Charm Slots: 1+(40-60) to Maximum Mana +(30–40)% Lightning Resistance (7–12) Life Regeneration per second Cannot be Shocked |
Soul Tether![]() | Long Belt | 20 | (15-20)% increased Charm Effect Duration Charm Slots: 1+(40-60) to maximum Energy Shield +(20-30) to Intelligence You lose 5% of Energy Shield per second Excess Life Recovery from Leech is applied to Energy Shield |
Infernoclasp![]() | Plate Belt | 24 | +(100-140) to Armour Charm Slots: 1+(100-150) to Armour +(10–20) to Strength +(3-5)% to Maximum Fire Resistance +(30-50)% to Fire Resistance |
Ryslatha's Coil![]() | Ornate Belt | 31 | (10-15)% reduced Charm Charges Used Charm Slots: 1+(80-100) to maximum Life (30-50)% increased Flask Life Recovery rate (30-40)% more maximum Physical Attack Damage (30-40)% less minimum Physical Attack Damage |
Elevore![]() | Hunter Hood | 33 | (50–80)% increased Evasion Rating +(20–30) to Dexterity Charms gain 0.5 charges per Second +1 Charm Slot |
Pragmatism![]() | Explorer Armour | 33 | (200-300)% increased Armour and Evasion +(10-20)% to all Elemental Resistances -17% to Chaos Resistance Charms use no Charges |
Coward's Legacy![]() | Mail Belt | 40 | (10–15)% reduced Flask Charges used Charm Slots: 1(-20--10) to Strength +(20–30) to Dexterity (30–40)% increased Life and Mana Recovery from Flasks You count as on Low Life while at 75% of maximum Life or below |
Headhunter![]() | Heavy Belt | 50 | (20-30)% increased Stun Threshold Charm Slots: 1+(40-60) to maximum Life +(20-40) to Strength +(20-40) to Dexterity When you Kill a Rare monster, you gain its Modifiers for 20 seconds |
WaistgateFile:Waistgate inventory icon.png | Heavy Belt | 50 | Charm Slots: 1 (20-30)% increased Stun Threshold+(75) Maximum Life +(61) to maximum Mana (26)% increased Flask Life Recovery Rate (25)% increased Flask Life Recovery Rate Life and Mana Flasks can be equpped in either slot |
Ingenuity![]() | Utility Belt | 55 | 20% of Flask Recovery applied Instantly Charm Slots: 1+(40-80)% increased bonuses gained from Equipped Rings |
Zerphi's Genesis![]() | Heavy Belt | 56 | (20-30)% increased Stun Threshold Charm Slots: 1+(10–30) to Strength Corrupted Blood cannot be inflicted on you 50% of charges used by Charms granted to your Life Flasks (10–30)% increased Charm Charges used |
Shavronne's Satchel![]() | Fine Belt | 62 | Charm Slots: 1 Flasks gain 0.17 charges per Second(20–30)% reduced Flask Life Recovery rate +(20-30) to Intelligence (20-30)% increased Flask Charges gained Life Recovery from Flasks also applies to Energy Shield |