Charm: Revision history

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27 November 2024

24 November 2024

22 November 2024

  • curprev 00:4200:42, 22 November 2024Blvcksvn talk contribs 899 bytes +1 No edit summary
  • curprev 00:4200:42, 22 November 2024Blvcksvn talk contribs 898 bytes +898 Created page with "'''Charm''' is an item class of trinkets that function somewhat similarly to utility flasks. Charms gain charges from killing monsters or refilling at [[well]s and will trigger automatically to grant defensive bonuses or immunities to negative status effects. __TOC__ ==List of charms== {{main|List of charms}} There are {{Drop enabled base item count|where=items.class_id="UtilityFlask"}} charm base types that can drop. {{Drop enabled base item table |where..."