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Golden Charm

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Golden CharmLasts 1.00 Seconds
Consumes 80 of 80 Charges on use
15% increased Rarity of Items found
Requires Level 50Used when you kill a Rare or Unique EnemyUsed automatically when condition is met. Can only hold charges while in belt. Refill at Wells or by killing monsters.
Acquisition
Drop level: 5
Metadata
Item class: Charm
Metadata ID: Metadata/Items/Flasks/FourCharm12

Golden Charm is a charm base type.

Mechanics

Used when you kill a Rare or Unique Enemy: Despite the wording, Golden Charm's effects (including its increased item rarity) apply before the enemy is considered to be killed. This means that the item rarity will apply to enemies killed when this charm is activated.

Modifiers

Unique versions

The following unique items are derived from this base type.

ItemRequired levelDrop
level
Drop
enabled
Additional
drop restrictions
Rite of PassageRite of Passage
Golden Charm
Lasts 1.00 Seconds
Consumes 80 of 80 Charges on use
15% increased Rarity of Items found
Requires Level 50Used when you kill a Rare or Unique EnemyPossessed by Spirit Of The <Azmeri Spirit> for (10–20) seconds on useTo become a warrior and a hunter, each young
Azmeri must prove themselves before the Spirit.
Used automatically when condition is met. Can only hold charges while in belt. Refill at Wells or by killing monsters.
50YesDrops from monsters possessed by an Azmeri spirit.

Item acquisition

Golden Charm can drop anywhere.

Version history

Version Changes
0.2.0f
  • Massively increased the values on the Prefixes that Restore Life, Mana or grant Guard when Charms are used. You can update existing items to the new values with a Divine OrbDivine OrbStack Size: 10Randomises the numeric values of modifiers on an itemRight click this item then left click an item to apply it.
    Shift click to unstack.
    .
0.2.0
  • Golden Charm now grants 15% increased Rarity of Items found (previously 20%).
0.1.0
  • Introduced to the game.