The wiki is currently a work in progress. If you'd like to help out, please check the Community Portal and our getting started guide. Also, check out our sister project on poewiki.net.
Ritual: Difference between revisions
No edit summary |
|||
Line 1: | Line 1: | ||
'''Rituals''' are a type of [[encounter]]. Rituals are mysterious sacrificial sites built by the [[The King in the Mists]]. Interacting with a ritual altar after defeating the enemies in a circle marked around the altar will begin the encounter. A dark mist will surround a circle around the altar, preventing the exile from leaving, and previously killed [[monster]]s will be resurrected. | '''Rituals''' are a type of [[encounter]]. Rituals are mysterious sacrificial sites built by the [[The King in the Mists]]. Interacting with a ritual altar after defeating the enemies in a circle marked around the altar will begin the encounter. A dark mist will surround a circle around the altar, preventing the exile from leaving, and previously killed [[monster]]s will be resurrected. | ||
The [[pinnacle encounter]] of Ritual is the [[The King in the Mists]], accessed through using {{il|An Audience with the King}}. | The [[pinnacle encounter]] of Ritual is the [[The King in the Mists]], accessed through using {{il|An Audience with the King}}. | ||
A preview of the Ritual mechanic is found in [[campaign]], in the [[act 1]] areas [[Hunting Grounds]] and [[Freythorn]]. | A preview of the Ritual mechanic is found in [[campaign]], in the [[act 1]] areas [[Hunting Grounds]] and [[Freythorn]]. | ||
__TOC__ | |||
==Mechanics== | |||
Killing monsters within the circle will grant '''tribute'''. After a ritual altar is complete, tribute earned can be spent at the altar for rewards. Multiple ritual altars will appear in a given map, and monsters sacrificed at previously completed altars will reappear at following altars. Each time a monster is revived, it gives less tribute than before, unless the atlas notable [[Reinvigorated Sacrifices]] is taken. | |||
It is possible to "drag" monsters (e.g. [[Rogue Exile]]s) into the Ritual area before killing them to cause them to be resurrected during the ritual encounter. Similarly, monsters that move out of the area before dying will not be resurrected. | |||
==Ritual Rewards== | ==Ritual Rewards== |
Latest revision as of 10:51, 12 April 2025
Rituals are a type of encounter. Rituals are mysterious sacrificial sites built by the The King in the Mists. Interacting with a ritual altar after defeating the enemies in a circle marked around the altar will begin the encounter. A dark mist will surround a circle around the altar, preventing the exile from leaving, and previously killed monsters will be resurrected.
The pinnacle encounter of Ritual is the The King in the Mists, accessed through using An Audience with the King.
A preview of the Ritual mechanic is found in campaign, in the act 1 areas Hunting Grounds and Freythorn.
Mechanics
Killing monsters within the circle will grant tribute. After a ritual altar is complete, tribute earned can be spent at the altar for rewards. Multiple ritual altars will appear in a given map, and monsters sacrificed at previously completed altars will reappear at following altars. Each time a monster is revived, it gives less tribute than before, unless the atlas notable Reinvigorated Sacrifices is taken.
It is possible to "drag" monsters (e.g. Rogue Exiles) into the Ritual area before killing them to cause them to be resurrected during the ritual encounter. Similarly, monsters that move out of the area before dying will not be resurrected.
Ritual Rewards
The reward screen offers a selection of items for purchase, in exchange for tribute. Rituals in maps always contain at least one Omen, with a chance for an additional Omen.
The rewards are split into three groups, with each group revealed after completing one of the rituals in the map. The rewards are sorted based on price, so the last group revealed contains the most expensive items.
Each item rewarded by ritual is grouped into a tier, and will always cost a similar amount.
Lowest Cost | Highest Cost | Items in tier |
---|---|---|
100 | 270 | |
180 | 520 | |
270 | 780 | |
900 | 2600 |
|
1800 | 5200 | |
12000 | 29000 |
Ritual variations
All Ritual altars in an area share the same Ritual variation. They can create environmental hazards or provide buffs or debuffs.
Type | Image | Affixes |
---|---|---|
Contaminated | File:Contaminated Ritual Altar.png |
|
Infested | File:Infested Ritual Altar.png |
|
Sapping | ![]() |
|
Smothered | File:Smothered Ritual Altar.png |
|
Tainted | File:Tainted Ritual Altar.png |
|
Related items
Item | Stats | Drop level |
---|---|---|
An Audience with the King![]() | — | — |
Freedom of Faith![]() | (12-18) Maps in Range contain Ritual AltarsFavours at Ritual Altars in Area costs (10–15)% increased Tribute Can Reroll Favours at Ritual Altars in your Maps twice as many times | — |
Ritual Precursor Tablet![]() | (12-18) Maps in Range contain Ritual Altars | 65 |
Unique items
The following unique items are obtained only from The King in the Mists.
Item | Base item | ![]() | Stats |
---|---|---|---|
From Nothing![]() | Diamond | 1 | Passives in Radius of <Keystone> can be Allocated without being connected to your treeCorrupted |
Pragmatism![]() | Explorer Armour | 33 | (200-300)% increased Armour and Evasion +(10-20)% to all Elemental Resistances -17% to Chaos Resistance Charms use no Charges |
Beetlebite![]() | Velour Shoes | 52 | (20–30)% increased Movement Speed (60–120)% increased Evasion and Energy Shield Aggravate Bleeding on Enemies when they Enter your Presence 100% increased Thorns damage |
Ingenuity![]() | Utility Belt | 55 | 20% of Flask Recovery applied Instantly Has (1-3) Charm Slots(20-30)% increased bonuses gained from Equipped Left Ring (20-30)% increased bonuses gained from Equipped Right Ring (-20-20)% increased Charm Charges Gained (-10-10)% reduced Charm Charges Used |
The Burden of Shadows![]() | Chiming Staff | 82 | Grants Skill: Level (18-19) Sigil of Power(20-30)% increased Cast Speed Skill Mana Costs Converted to Life Costs Skills gain 1% of Damage as Chaos Damage per 3 Life Cost |
Omens
Omens are an exclusive reward from ritual altars.
Related Atlas passive skills
Lua error: Error: Table passive_skills not found..
Version history
Version | Changes |
---|---|
0.2.0 |
|
0.1.1 |
|
0.1.0f |
|
0.1.0e |
|
0.1.0 |
|