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Voltaic Grenade: Difference between revisions

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|strength_percent                        = 50
|strength_percent                        = 50
|gem_tags                                = Attack, AoE, Projectile, Grenade, Lightning, Duration
|gem_tags                                = Attack, AoE, Projectile, Grenade, Lightning, Duration
|gem_description                        = Fires a bouncing [[Greande]] that discharges an [[Electrocuting]] [[Lightning]] blast when its fuse expires.
|gem_description                        = Fires a bouncing [[Grenade]] that discharges an [[Electrocute|Electrocuting]] [[Lightning]] blast when its fuse expires.
|active_skill_name                      =  
|active_skill_name                      =  
|skill_icon                              = Voltaic Grenade
|skill_icon                              = Voltaic Grenade

Revision as of 05:46, 6 April 2025

Voltaic GrenadeAttack, AoE, Projectile, Grenade, Lightning, Duration
Tier: 7
Level: 1
Attack Speed: 75% of base
Fires a bouncing Grenade that discharges an Electrocuting Lightning blast when its fuse expires.Converts 80% of Physical Damage to Lightning Damage
50% more Electrocution buildup
Lightning damage from this skill Contributes to Electrocution Buildup
Explosion radius is 2 metres
Fuse duration is 1.2 seconds
Place into a Skill Gem socket to gain this skill. These are found in the Skill Gems panel.
Acquisition
Drop restricted
It can be obtained by engraving an Uncut Skill Gem.
Metadata
Item class: Skill Gem
Metadata ID: Metadata/Items/Gems/SkillGemVoltaicGrenade

Voltaic Grenade is a lightning projectile attack skill which requires a crossbow.

Skill functions and interactions

Gem level progression

LevelRequired Level
11

Recommended support gems

The following support gems are recommendations by GGG as listed in-game, and do not necessarily reflect optimal combinations or the views of the wiki.

Gem
tier
Support gems
I AdhereAdhereSupport, Grenade
Tier: 1
Support Requirements: +5 DexSupports Grenade Skills. Grenades from Supported Skills do not bounce, instead halting movement where they intially land, but doing lower damage when they detonate.Supported Grenade Skills stop where they initially land
Supported Grenade Skills deal 20% less Damage
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
Lightning InfusionLightning InfusionSupport, Attack, Lightning
Tier: 1
Support Requirements: +5 DexSupports Attacks, causing them to Gain Lightning Damage but deal less Cold and Fire Damage.Supported Attacks Gain 25% of Damage as extra Lightning Damage
Supported Attacks deal 50% less Cold and Fire Damage
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
Second WindSecond WindSupport
Tier: 1
Cost & Reservation Multiplier: 150%
Support Requirements: +5 DexSupports skills with cooldowns, giving them extra uses of that cooldown.
Cannot support instant or triggered skills.
Supported Skills have 50% less Cooldown Recovery Rate
Supported Skills have twice as many Cooldown Uses
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
II Coming Soon IngenuityIngenuitySupport
Tier: 2
Cost & Reservation Multiplier: 110%
Support Requirements: +5 DexSupports skills with Cooldowns, increasing the rate at which those Cooldowns Recover.Supported Skills have 30% increased cooldown recovery ratePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
Primal ArmamentPrimal ArmamentSupport, Attack
Tier: 2
Cost & Reservation Multiplier: 120%
Support Requirements: +5 StrSupports Attacks that use a weapon, causing them to deal more weapon Elemental damage.Supported Skills deal 25% more Weapon Elemental DamagePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
III Long FuseLong FuseSupport, Grenade
Tier: 3
Support Requirements: +5 StrSupports Skills which fire Grenades, causing those Grenades to have much higher Detonation Time and damage.Supported Skills have 50% increased Detonation Time
Supported Grenade Skills cannot explode before the end of their Detonation Time
Supported Grenade Skills deal 30% more Damage
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
Neural OverloadNeural OverloadSupport, Lightning
Tier: 3
Support Requirements: +5 DexSupports any skill that Hits enemies. Nearby enemies are marked when they are Primed for Electrocution, and hitting a marked enemy with a supported skill will Electrocute them.Supported Skills Electrocute Primed enemies on HitPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
PayloadPayloadSupport, Grenade
Tier: 3
Support Requirements: +5 DexSupports Skills which fire Grenades, giving fired Grenades a chance to activate again, but lengthening their cooldowns.Supported Skills have 70% reduced Cooldown Recovery Rate
Grenades fired by Supported Skills have 50% chance to activate a second time
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.

Item acquisition

Voltaic Grenade has restrictions on where or how it can drop.

It can be obtained by engraving an Uncut Skill Gem.

Alternate skill effects

Voltaic Grenade has the following alternate skill effects:

ItemDescription

Version history

Version Changes
0.2.0b
  • Explosive GrenadeExplosive GrenadeAttack, AoE, Projectile, Grenade, Fire, Duration, Detonator
    Tier: 1
    Level: (1-40)
    Cost: (10-870) Mana
    Cooldown Time: 5.00 sec
    Can Store 3 Use(s)
    Attack Speed: 75% of base
    Attack Damage: (135-1117)% of base
    Fires a bouncing Grenade that unleashes a devastating fiery blast when its fuse expires.Converts 80% of Physical Damage to Fire Damage
    Explosion radius is (1.8–2.4) metres
    Fuse duration is 2.5 seconds

    Additional Effects From 1-20% Quality:
    (1-20)% increased Cooldown Recovery Rate
    Skills can be managed in the Skills Panel.
    and Voltaic Grenade Cooldowns have been lowered to 5 seconds.
0.1.0
  • Introduced to the game.