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Delirium: Difference between revisions

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===Distilled emotions===
===Distilled emotions===
{{main|Distilled Emotion}}
{{main|Distilled Emotion}}
[[Distilled Emotions]] are a [[currency item]] type exclusive to delirium encounters.
[[Distilled Emotions]] are a [[currency item]] that can be used to instil [[amulet]]s and maps with enchantments.


==Related Atlas passive skills==
==Related Atlas passive skills==

Revision as of 06:52, 6 January 2025

Delirium is a type of map encounter.

The exile may encounter delirium mirrors. After walking through the mirror, delirium mists will begin spreading throughout the area. Additional delirium monsters will spawn in areas affected by delirium, and monsters will deal more damage and take less damage. The longer the mist lasts, the higher the magnitudes of its effects. Rare and unique monsters will be affected by delirium modifiers that result in mirages manifesting out of them and attacking the exile. Defeating monsters within the mist will build up reward counters, which require more and more monsters to be killed for each stage.

Simulacrum Splinters, are exclusive to Delirium, can be combined to created Simulacrum. Simulacrum is the pinnacle encounter of Delirium.

Mechanics

Certain maps may contain a Delirium Mirror near the starting area of the map. Walking through the mirror will create Delirium Fog that spreads outwards from that point in a donut shape. While in the fog, Delirium monsters may spawn, and existing monsters deal more damage and take less damage based on the absolute distance from the starting point. The longer and farther the fog travels, the higher the Deliriousness. Additionally, rare and unique monsters may gain Delirium modifiers, often manifesting as arena hazards or mirages that attack the player.

Defeating monsters builds up the reward counter that appears near the life globe; after the Delirium encounter ends by leaving the fog for over 5 seconds or manually ending the Delirium, the accumulated rewards will drop in the form of Distilled Emotions (1 random type per reward icon) and Simulacrum Splinters.

Collecting 300 Simulacrum Splinters will create a Simulacrum, required to access the pinnacle Delirium encounter, the Simulacrum.

Fracturing Mirrors

A Fracturing mirror spawning on a map.
Fracturing Mirrors
Tooltip
Fracturing Mirrors are structures found in Delirium Fog that shatter when you get near them, spawning Delirium monsters.

Fracturing Mirrors are structures that appear as spires of glass emitting pulses of light that are found in the Delirium fog. They shatter when players approach, spawning packs of Delirium monsters.

Instilled maps

By instilling a map with up to 3 Distilled Emotions, it is possible to add an enchantment that also causes a permanent Delirium fog to persist throughout the entire map. The Deliriousness is determined by the combination of Distilled Emotions and is a static value.

When Delirium is added this way, there is no reward counter and it is not possible to end the Delirium fog. Distilled Emotions cannot be obtained in these kinds of maps. However, Delirium monsters can still be encountered and will drop Simulacrum Splinters directly.

Delirium scaling

The exact effects and scaling of Deliriousness are currently unknown. However, it appears to grant a scaling amount of increased damage, less damage taken, and extra item rarity to monsters.

Delirium by default scales from 0%-100%; however, in the Simulacrum encounter at higher Difficulties, it is possible to reach up to 140% Deliriousness.

Related items

ItemStatsDrop
level
Delirium Precursor Tablet(5-10) Maps in Range contain Mirrors of Delirium65
Simulacrum
Simulacrum Splinter

Unique items

These unique items are only obtainable in the Simulacrum.

ItemBase itemRequired levelStats
MegalomaniacDiamond1Allocates <2-3 random notable passive skills>Corrupted
AssailumClosed Helm45(50–100)% increased Armour and Evasion
+(200–400) to Accuracy Rating
(30–50)% increased Critical Hit Chance
Skills have a (100–150)% longer Perfect Timing window
PerfidyKnight Armour45(100–150)% increased Armour and Evasion
(10–40)% chance to Avoid Physical Damage from Hits
(10–40)% chance to Avoid Chaos Damage from Hits
Enemies in your Presence are Intimidated
StrugglescreamStellar Amulet52+(5-7) to all AttributesCan have 2 additional Instilled Modifiers
Melting MaelstromUltimate Mana Flask60Effect is not removed when Unreserved Mana is Filled
(200–250)% increased Duration
Every 3 seconds during Effect, deal 50% of Mana spent in those seconds as Chaos Damage to Enemies within 3 metres
Recover all Mana when Used
Deals 25% of current Mana as Chaos Damage to you when Effect ends
Collapsing HorizonWyrm Quarterstaff65100% increased Elemental Damage with Attacks
+(5-10)% to Critical Hit Chance
+(2-4) to Level of all Elemental Skills
Trigger skills refund half of Energy spent

Distilled emotions

Distilled Emotions are a currency item that can be used to instil amulets and maps with enchantments.

Related Atlas passive skills

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Version history

Version Changes
0.1.0
  • Introduced to the game.