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Raise Shield: Difference between revisions

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==Version history==
==Version history==
{{Version history table header}}
{{Version history table header}}
{{Version history table row|0.2.0b|
* (Hotfix 3) Added "Melee" gem tag.{{undocumented}}
}}
{{Version history table row|0.2.0|
{{Version history table row|0.2.0|
* Blocking a hit by raising your shield or parrying now gives you a chance to avoid accumulating [[heavy stun]] buildup equal to the chance you would otherwise have had to evade the hit.
* Blocking a hit by raising your shield or parrying now gives you a chance to avoid accumulating [[heavy stun]] buildup equal to the chance you would otherwise have had to evade the hit.
Line 78: Line 81:
* Players can no longer be light stunned while their shield is raised.
* Players can no longer be light stunned while their shield is raised.
* Releasing Raise Shield immediately after blocking a skill now performs a Shield Bash that damages and stuns enemies in front of you, and also dazes them if you're using a Tower Shield.
* Releasing Raise Shield immediately after blocking a skill now performs a Shield Bash that damages and stuns enemies in front of you, and also dazes them if you're using a Tower Shield.
* Added "Attack" and "Melee" gem tags.{{undocumented}}
* Added "Attack", "AoE and "Physical" gem tags.{{undocumented}}
}}
}}
{{Version history table row|0.1.0|
{{Version history table row|0.1.0|

Revision as of 09:23, 7 April 2025

Raise ShieldAttack, AoE, Melee, Physical, Channelling
Level: 1
Attack Time: 0.55 sec
Critical Strike Chance: 5.00%
Attack Damage: 80% of base
Raise your Shield to Block all incoming Blockable hits. Release immediately after Blocking to perform a Shield Bash that damages and Stuns enemies. While your Shield is raised you cannot be Light Stunned by hits you Block, but Blocking too much damage may Heavy Stun you. You cannot Evade while your Shield is raised, but Evasion instead grants an equal chance to avoid this Heavy Stun buildup.Shield Bash causes 600% more Heavy Stun buildup
Shield Bash always Light Stuns
Shield Bash Dazes if holding a Tower Shield
Shield Bash can't be Evaded
Shield Bash deals 3 to 4 Physical Damage per 5 Armour on Shield
Skills can be Managed in the Skills Panel.
Acquisition
Drop restricted
Granted by Armoured Shields
Metadata
Item class: Skill Gem
Metadata ID: Metadata/Items/Gem/SkillGemShieldBlock

Raise Shield is a channelling skill granted by Armoured shields that causes the user to hold their shield in front of them to block incoming attacks. Releasing the skill shortly after blocking a hit will perform a Shield Bash that deals damage and stuns enemies.

Skill functions and interactions

The user holds their shield in front while holding this skill to maintain an "Active Block" state. While channelling Raise Shield the character moves at 25% of their original speed. Active Block functions as a directional 100% chance to block strikes and projectiles in a cone from the direction the shield is raised towards. It cannot block area of effect skills by default. All effects related to block will trigger when blocked by Active Block.

Passive block chance still applies while using Raise Shield for any hits not blocked by Active Block. Raise Shield grants immunity to Light Stun while active.

Raise Shield cannot can be supported by support gems.

Player Heavy Stun

Blocking hits with Raise Shield builds up the Player Heavy Stun gauge. The amount the bar fills is relative to damage and stun value of the hits. If the bar is fully filled, the player is inflicted with a Heavy Stun. Increasing the stun threshold of the character will reduce the amount the bar fills during Active Block. After not using Raise Shield for a 2.3 seconds[citation needed], the Stun bar will passively empty itself.

Hits you block with Active Block cannot be evaded, but they will still roll for Evasion. If successful, the blocked hit will not build up any Player Heavy Stun.

Shield Bash

✍️This article is a stub. Please help improve the article by expanding it.

Recommended support gems

The following support gems are recommendations by GGG as listed in-game, and do not necessarily reflect optimal combinations or the views of the wiki.

Gem
tier
Support gems
I Overpower Unbreakable Wind Wave
II Blind Crackling Barrier File:Steadfast inventory icon.pngSteadfast
III Culling Strike File:Incision inventory icon.pngIncision Mobility

Related items

The following items grant the Raise Shield skill:

ItemRequired levelRequired strengthRequired dexterityRequired intelligence
Blazon Crest Shield1000
Hardwood Targe1000
Splintered Tower Shield1100
Painted Tower Shield61300
Sigil Crest Shield7000
Pelage Targe810100
Braced Tower Shield122300
Barricade Tower Shield163000
Emblem Crest Shield1618018
Studded Targe1618180
Effigial Tower Shield214000
Crescent Targe2627270
Jingling Crest Shield2830030
Rampart Tower Shield285200
Chiseled Targe3334340
Heraldric Tower Shield336100
Sectarian Crest Shield3334034
Omen Crest Shield3637037
Stone Tower Shield366600
Feathered Targe3738380
Aged Tower Shield458300
Ironwood Targe4546460
Painted Crest Shield4546046
Engraved Crest Shield4849049
Fur-lined Targe4849490
Metalworked Tower Shield488800
Cultist Tower Shield519400
Descry Crest Shield5152052
Mercenary Targe5152520
Bulwark Tower Shield5510100
Dekharan Crest Shield5555055
Polished Targe5555550
Noble Tower Shield5910800
Quartered Crest Shield5959059
Stone Targe5959590
Goldworked Tower Shield6111200
Avian Targe6262620
Glowering Crest Shield6262062
Intricate Crest Shield6565065
Mammoth Targe6565650
Royal Tower Shield6511800
Baroque Targe7070700
Fortress Tower Shield7012900
Sekheman Crest Shield7070070
Soaring Targe7576760
Vaal Crest Shield7576076
Vaal Tower Shield7513900

See also

Version history

Version Changes
0.2.0b
  • (Hotfix 3) Added "Melee" gem tag.[Undocumented]
0.2.0
  • Blocking a hit by raising your shield or parrying now gives you a chance to avoid accumulating heavy stun buildup equal to the chance you would otherwise have had to evade the hit.
  • Unified stun mechanics and terminology between players and monsters. The "stagger" that players suffer when blocking too much damage with their shield raised is now a heavy stun. Players are still unable to be heavy stunned unless a mechanic specifically states otherwise.
  • Players can no longer be light stunned while their shield is raised.
  • Releasing Raise Shield immediately after blocking a skill now performs a Shield Bash that damages and stuns enemies in front of you, and also dazes them if you're using a Tower Shield.
  • Added "Attack", "AoE and "Physical" gem tags.[Undocumented]
0.1.0
  • Introduced to the game.