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Skeletal Cleric: Difference between revisions

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|skill_id                                = Skeletal Cleric
|skill_id                                = Skeletal Cleric
|required_level                          =  
|required_level                          =  
|static_cost_types                      = Spirit
|stat_text                              =  
|stat_text                              =  
|level1                                  = True
|level1                                  = True
|level1_level_requirement                = 1
|level1_level_requirement                = 1
|level1_spirit_reservation_flat          = 1
|level1_spirit_reservation_flat          = 60
|skill_icon                              = Skeletal Cleric
|skill_icon                              = Skeletal Cleric


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{{Version history table header}}
{{Version history table header}}
{{Version history table row|0.2.0c|
{{Version history table row|0.2.0c|
* The Life threshold {{il|Skeletal Arsonist|Skeletal Arsonists}} can target other Minions, and the heal amount of {{il|Skeletal Cleric|Skeletal Clerics}} has been adjusted proportionately to the Minion Life changes.
* Minions have approximately 15% more Life through the early Campaign, tapering down to be unchanged by Gem Level 30 (or so).
** Gem Level 10 Minions now have 41% More Damage.
** Gem Level 15 Minions now have 50% More Damage.
** Gem Level 20 Minions now have 60% More Damage.
** Gem Level 30 Minions now have 79% More Damage.
* The Life threshold Skeletal Arsonists can target other Minions, and the heal amount of {{il|Skeletal Cleric|Skeletal Clerics}} has been adjusted proportionately to the Minion Life changes.
}}
}}
{{Version history table row|0.2.0|
{{Version history table row|0.2.0|
* Adjusted Minion Damage and Life scaling. General Damage and Life is the same early game, but lower than before at higher levels, especially past Gem level 20+.
* Adjusted Skeletal Cleric's Heal Life scaling accordingly.
* Adjusted Skeletal Cleric's Heal Life scaling accordingly.
* Improved Skeletal Cleric behaviour to reduce cases where they would run at enemies and attempt to attack them.
* Improved Skeletal Cleric behaviour to reduce cases where they would run at enemies and attempt to attack them.

Latest revision as of 11:22, 14 April 2025

Skeletal ClericMinion, Persistent
Tier: 13
Level: 1
Reservation: 60 spirit
Summons Reviving Skeletal Clerics that heal other minions and revive fallen Skeletons.Place into a Skill Gem socket to gain this skill.
Sockets are found in the Skills menu tab.
Acquisition
Drop restricted
It can be obtained by engraving an Uncut Skill Gem.
Metadata
Item class: Skill Gem
Metadata ID: Metadata/Items/Gems/SkillGemSkeletalCleric

Skeletal Cleric is a minion skill that reserves Spirit to summon persistent skeleton cleric minions.

Skill functions and interactions

They can heal all other minions and revive your skeletons.

Skeletal Clerics automatically revive 7 seconds after being killed. This timer is reset whenever one or more minions die, and can be shortened through certain passives on the skill tree or items such as Necromantle.

Gem level progression

LevelRequired LevelSpirit
Reservation
1160

Recommended support gems

The following support gems are recommendations by GGG as listed in-game, and do not necessarily reflect optimal combinations or the views of the wiki.

Gem
tier
Support gems
I Arcane Tempo Last Gasp Meat Shield
II Coming Soon File:Deathmarch inventory icon.pngDeathmarch Ingenuity
III Coming Soon Coming Soon Minion Mastery

Item acquisition

Skeletal Cleric has restrictions on where or how it can drop.

It can be obtained by engraving an Uncut Skill Gem.

Alternate skill effects

Skeletal Cleric has the following alternate skill effects:

ItemDescription

Version history

Version Changes
0.2.0c
  • Minions have approximately 15% more Life through the early Campaign, tapering down to be unchanged by Gem Level 30 (or so).
    • Gem Level 10 Minions now have 41% More Damage.
    • Gem Level 15 Minions now have 50% More Damage.
    • Gem Level 20 Minions now have 60% More Damage.
    • Gem Level 30 Minions now have 79% More Damage.
  • The Life threshold Skeletal Arsonists can target other Minions, and the heal amount of Skeletal Clerics has been adjusted proportionately to the Minion Life changes.
0.2.0
  • Adjusted Minion Damage and Life scaling. General Damage and Life is the same early game, but lower than before at higher levels, especially past Gem level 20+.
  • Adjusted Skeletal Cleric's Heal Life scaling accordingly.
  • Improved Skeletal Cleric behaviour to reduce cases where they would run at enemies and attempt to attack them.
0.1.0
  • Introduced to the game.