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Magma Barrier: Difference between revisions
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Line 7: | Line 7: | ||
|drop_level = 1 | |drop_level = 1 | ||
|tags = gem, default | |tags = gem, default | ||
|metadata_id = Metadata/Items/ | |metadata_id = Metadata/Items/Gem/SkillGemMagmaBarrier | ||
|help_text = Place into a Skill Gem socket to gain this skill.<br>Sockets are found in the Skills menu tab. | |help_text = Place into a Skill Gem socket to gain this skill.<br>Sockets are found in the Skills menu tab. | ||
|strength_percent = 100 | |strength_percent = 100 | ||
|gem_tags = Attack, Persistent, AoE, Melee, Trigger, Fire, Duration | |gem_tags = Buff, Attack, Persistent, AoE, Melee, Trigger, Fire, Duration | ||
|gem_description = When you raise your [[Shield]] it is infused with magma for a short time. [[Blocking]] during this time will spray magma at the attacker and grant you an [[Endurance charge|Endurance Charge]]. | |||
|gem_description = When you raise your [[Shield]] it is infused with magma for a short time. [[Blocking]] during this time will spray magma at the attacker and grant you an [[Endurance Charge]]. | |active_skill_name = Magma Barrier | ||
|active_skill_name = | |||
|skill_icon = Magma Barrier | |skill_icon = Magma Barrier | ||
|skill_id = Magma Barrier | |skill_id = Magma Barrier | ||
|item_class_id_restriction = Shield | |||
|required_level = | |required_level = | ||
| | |static_spirit_reservation_flat = 30 | ||
|stat_text = Raising your shield infuses it with magma for 0.5 seconds<br>Cannot perform a magma-infused block for 0.75 seconds after magma dissipates<br><br><big>{{c|gem|Magma Spray}}</big><br>{{c|gemproperty|Critical Hit Chance:}} {{c|value|5.00%}} {{c|gemproperty|Attack Damage:}} {{c|value|(120-490)% of base}}<br>(2-4) to (3-6) Added Fire Damage per 15 Armour on Shield<br>(4-234) to (7-351) Base Off Hand Fire Damage | |stat_text = Raising your shield infuses it with magma for 0.5 seconds<br>Cannot perform a magma-infused block for 0.75 seconds after magma dissipates<br>Gain [[Endurance charge|Endurance Charge]] on Block<br><br><big>{{c|gem|Magma Spray}}</big><br>{{c|gemproperty|Critical Hit Chance:}} {{c|value|5.00%}}<br>{{c|gemproperty|Attack Damage:}} {{c|value|(120-490)% of base}}<br>(2-4) to (3-6) Added Fire Damage per 15 Armour on Shield<br>(4-234) to (7-351) Base Off Hand Fire Damage | ||
|level1 = True | |level1 = True | ||
|level1_damage_multiplier = 120 | |level1_damage_multiplier = 120 | ||
|level1_stat_text = 4 to 7 Base Off Hand Fire Damage<br>2 to 3 Added Fire Damage per 15 Armour on Shield | |level1_stat_text = 4 to 7 Base Off Hand Fire Damage<br>2 to 3 Added Fire Damage per 15 Armour on Shield | ||
|level1_stat1_id = | |level1_stat1_id = off_hand_weapon_minimum_fire_damage | ||
|level1_stat1_value = 4 | |level1_stat1_value = 4 | ||
|level1_stat2_id = | |level1_stat2_id = off_hand_weapon_maximum_fire_damage | ||
|level1_stat2_value = 7 | |level1_stat2_value = 7 | ||
|level1_stat3_id = | |level1_stat3_id = off_hand_minimum_added_fire_damage_per_15_shield_armour | ||
|level1_stat3_value = 2 | |level1_stat3_value = 2 | ||
|level1_stat4_id = | |level1_stat4_id = off_hand_maximum_added_fire_damage_per_15_shield_armour | ||
|level1_stat4_value = 3 | |level1_stat4_value = 3 | ||
Line 36: | Line 35: | ||
|level2_damage_multiplier = 132 | |level2_damage_multiplier = 132 | ||
|level2_stat_text = 6 to 9 Base Off Hand Fire Damage<br>2 to 3 Added Fire Damage per 15 Armour on Shield | |level2_stat_text = 6 to 9 Base Off Hand Fire Damage<br>2 to 3 Added Fire Damage per 15 Armour on Shield | ||
|level2_stat1_id = | |level2_stat1_id = off_hand_weapon_minimum_fire_damage | ||
|level2_stat1_value = 6 | |level2_stat1_value = 6 | ||
|level2_stat2_id = | |level2_stat2_id = off_hand_weapon_maximum_fire_damage | ||
|level2_stat2_value = 9 | |level2_stat2_value = 9 | ||
|level2_stat3_id = | |level2_stat3_id = off_hand_minimum_added_fire_damage_per_15_shield_armour | ||
|level2_stat3_value = 2 | |level2_stat3_value = 2 | ||
|level2_stat4_id = | |level2_stat4_id = off_hand_maximum_added_fire_damage_per_15_shield_armour | ||
|level2_stat4_value = 3 | |level2_stat4_value = 3 | ||
Line 48: | Line 47: | ||
|level3_damage_multiplier = 146 | |level3_damage_multiplier = 146 | ||
|level3_stat_text = 8 to 11 Base Off Hand Fire Damage<br>2 to 3 Added Fire Damage per 15 Armour on Shield | |level3_stat_text = 8 to 11 Base Off Hand Fire Damage<br>2 to 3 Added Fire Damage per 15 Armour on Shield | ||
|level3_stat1_id = | |level3_stat1_id = off_hand_weapon_minimum_fire_damage | ||
|level3_stat1_value = 8 | |level3_stat1_value = 8 | ||
|level3_stat2_id = | |level3_stat2_id = off_hand_weapon_maximum_fire_damage | ||
|level3_stat2_value = 11 | |level3_stat2_value = 11 | ||
|level3_stat3_id = | |level3_stat3_id = off_hand_minimum_added_fire_damage_per_15_shield_armour | ||
|level3_stat3_value = 2 | |level3_stat3_value = 2 | ||
|level3_stat4_id = | |level3_stat4_id = off_hand_maximum_added_fire_damage_per_15_shield_armour | ||
|level3_stat4_value = 3 | |level3_stat4_value = 3 | ||
Line 60: | Line 59: | ||
|level4_damage_multiplier = 160 | |level4_damage_multiplier = 160 | ||
|level4_stat_text = 10 to 15 Base Off Hand Fire Damage<br>2 to 3 Added Fire Damage per 15 Armour on Shield | |level4_stat_text = 10 to 15 Base Off Hand Fire Damage<br>2 to 3 Added Fire Damage per 15 Armour on Shield | ||
|level4_stat1_id = | |level4_stat1_id = off_hand_weapon_minimum_fire_damage | ||
|level4_stat1_value = 10 | |level4_stat1_value = 10 | ||
|level4_stat2_id = | |level4_stat2_id = off_hand_weapon_maximum_fire_damage | ||
|level4_stat2_value = 15 | |level4_stat2_value = 15 | ||
|level4_stat3_id = | |level4_stat3_id = off_hand_minimum_added_fire_damage_per_15_shield_armour | ||
|level4_stat3_value = 2 | |level4_stat3_value = 2 | ||
|level4_stat4_id = | |level4_stat4_id = off_hand_maximum_added_fire_damage_per_15_shield_armour | ||
|level4_stat4_value = 3 | |level4_stat4_value = 3 | ||
Line 72: | Line 71: | ||
|level5_damage_multiplier = 174 | |level5_damage_multiplier = 174 | ||
|level5_stat_text = 12 to 19 Base Off Hand Fire Damage<br>2 to 3 Added Fire Damage per 15 Armour on Shield | |level5_stat_text = 12 to 19 Base Off Hand Fire Damage<br>2 to 3 Added Fire Damage per 15 Armour on Shield | ||
|level5_stat1_id = | |level5_stat1_id = off_hand_weapon_minimum_fire_damage | ||
|level5_stat1_value = 12 | |level5_stat1_value = 12 | ||
|level5_stat2_id = | |level5_stat2_id = off_hand_weapon_maximum_fire_damage | ||
|level5_stat2_value = 19 | |level5_stat2_value = 19 | ||
|level5_stat3_id = | |level5_stat3_id = off_hand_minimum_added_fire_damage_per_15_shield_armour | ||
|level5_stat3_value = 2 | |level5_stat3_value = 2 | ||
|level5_stat4_id = | |level5_stat4_id = off_hand_maximum_added_fire_damage_per_15_shield_armour | ||
|level5_stat4_value = 3 | |level5_stat4_value = 3 | ||
Line 84: | Line 83: | ||
|level6_damage_multiplier = 189 | |level6_damage_multiplier = 189 | ||
|level6_stat_text = 15 to 23 Base Off Hand Fire Damage<br>2 to 4 Added Fire Damage per 15 Armour on Shield | |level6_stat_text = 15 to 23 Base Off Hand Fire Damage<br>2 to 4 Added Fire Damage per 15 Armour on Shield | ||
|level6_stat1_id = | |level6_stat1_id = off_hand_weapon_minimum_fire_damage | ||
|level6_stat1_value = 15 | |level6_stat1_value = 15 | ||
|level6_stat2_id = | |level6_stat2_id = off_hand_weapon_maximum_fire_damage | ||
|level6_stat2_value = 23 | |level6_stat2_value = 23 | ||
|level6_stat3_id = | |level6_stat3_id = off_hand_minimum_added_fire_damage_per_15_shield_armour | ||
|level6_stat3_value = 2 | |level6_stat3_value = 2 | ||
|level6_stat4_id = | |level6_stat4_id = off_hand_maximum_added_fire_damage_per_15_shield_armour | ||
|level6_stat4_value = 4 | |level6_stat4_value = 4 | ||
Line 96: | Line 95: | ||
|level7_damage_multiplier = 204 | |level7_damage_multiplier = 204 | ||
|level7_stat_text = 19 to 29 Base Off Hand Fire Damage<br>2 to 4 Added Fire Damage per 15 Armour on Shield | |level7_stat_text = 19 to 29 Base Off Hand Fire Damage<br>2 to 4 Added Fire Damage per 15 Armour on Shield | ||
|level7_stat1_id = | |level7_stat1_id = off_hand_weapon_minimum_fire_damage | ||
|level7_stat1_value = 19 | |level7_stat1_value = 19 | ||
|level7_stat2_id = | |level7_stat2_id = off_hand_weapon_maximum_fire_damage | ||
|level7_stat2_value = 29 | |level7_stat2_value = 29 | ||
|level7_stat3_id = | |level7_stat3_id = off_hand_minimum_added_fire_damage_per_15_shield_armour | ||
|level7_stat3_value = 2 | |level7_stat3_value = 2 | ||
|level7_stat4_id = | |level7_stat4_id = off_hand_maximum_added_fire_damage_per_15_shield_armour | ||
|level7_stat4_value = 4 | |level7_stat4_value = 4 | ||
Line 108: | Line 107: | ||
|level8_damage_multiplier = 218 | |level8_damage_multiplier = 218 | ||
|level8_stat_text = 24 to 35 Base Off Hand Fire Damage<br>2 to 4 Added Fire Damage per 15 Armour on Shield | |level8_stat_text = 24 to 35 Base Off Hand Fire Damage<br>2 to 4 Added Fire Damage per 15 Armour on Shield | ||
|level8_stat1_id = | |level8_stat1_id = off_hand_weapon_minimum_fire_damage | ||
|level8_stat1_value = 24 | |level8_stat1_value = 24 | ||
|level8_stat2_id = | |level8_stat2_id = off_hand_weapon_maximum_fire_damage | ||
|level8_stat2_value = 35 | |level8_stat2_value = 35 | ||
|level8_stat3_id = | |level8_stat3_id = off_hand_minimum_added_fire_damage_per_15_shield_armour | ||
|level8_stat3_value = 2 | |level8_stat3_value = 2 | ||
|level8_stat4_id = | |level8_stat4_id = off_hand_maximum_added_fire_damage_per_15_shield_armour | ||
|level8_stat4_value = 4 | |level8_stat4_value = 4 | ||
Line 120: | Line 119: | ||
|level9_damage_multiplier = 232 | |level9_damage_multiplier = 232 | ||
|level9_stat_text = 29 to 43 Base Off Hand Fire Damage<br>2 to 4 Added Fire Damage per 15 Armour on Shield | |level9_stat_text = 29 to 43 Base Off Hand Fire Damage<br>2 to 4 Added Fire Damage per 15 Armour on Shield | ||
|level9_stat1_id = | |level9_stat1_id = off_hand_weapon_minimum_fire_damage | ||
|level9_stat1_value = 29 | |level9_stat1_value = 29 | ||
|level9_stat2_id = | |level9_stat2_id = off_hand_weapon_maximum_fire_damage | ||
|level9_stat2_value = 43 | |level9_stat2_value = 43 | ||
|level9_stat3_id = | |level9_stat3_id = off_hand_minimum_added_fire_damage_per_15_shield_armour | ||
|level9_stat3_value = 2 | |level9_stat3_value = 2 | ||
|level9_stat4_id = | |level9_stat4_id = off_hand_maximum_added_fire_damage_per_15_shield_armour | ||
|level9_stat4_value = 4 | |level9_stat4_value = 4 | ||
Line 132: | Line 131: | ||
|level10_damage_multiplier = 246 | |level10_damage_multiplier = 246 | ||
|level10_stat_text = 35 to 53 Base Off Hand Fire Damage<br>2 to 4 Added Fire Damage per 15 Armour on Shield | |level10_stat_text = 35 to 53 Base Off Hand Fire Damage<br>2 to 4 Added Fire Damage per 15 Armour on Shield | ||
|level10_stat1_id = | |level10_stat1_id = off_hand_weapon_minimum_fire_damage | ||
|level10_stat1_value = 35 | |level10_stat1_value = 35 | ||
|level10_stat2_id = | |level10_stat2_id = off_hand_weapon_maximum_fire_damage | ||
|level10_stat2_value = 53 | |level10_stat2_value = 53 | ||
|level10_stat3_id = | |level10_stat3_id = off_hand_minimum_added_fire_damage_per_15_shield_armour | ||
|level10_stat3_value = 2 | |level10_stat3_value = 2 | ||
|level10_stat4_id = | |level10_stat4_id = off_hand_maximum_added_fire_damage_per_15_shield_armour | ||
|level10_stat4_value = 4 | |level10_stat4_value = 4 | ||
Line 144: | Line 143: | ||
|level11_damage_multiplier = 262 | |level11_damage_multiplier = 262 | ||
|level11_stat_text = 43 to 64 Base Off Hand Fire Damage<br>3 to 5 Added Fire Damage per 15 Armour on Shield | |level11_stat_text = 43 to 64 Base Off Hand Fire Damage<br>3 to 5 Added Fire Damage per 15 Armour on Shield | ||
|level11_stat1_id = | |level11_stat1_id = off_hand_weapon_minimum_fire_damage | ||
|level11_stat1_value = 43 | |level11_stat1_value = 43 | ||
|level11_stat2_id = | |level11_stat2_id = off_hand_weapon_maximum_fire_damage | ||
|level11_stat2_value = 64 | |level11_stat2_value = 64 | ||
|level11_stat3_id = | |level11_stat3_id = off_hand_minimum_added_fire_damage_per_15_shield_armour | ||
|level11_stat3_value = 3 | |level11_stat3_value = 3 | ||
|level11_stat4_id = | |level11_stat4_id = off_hand_maximum_added_fire_damage_per_15_shield_armour | ||
|level11_stat4_value = 5 | |level11_stat4_value = 5 | ||
Line 156: | Line 155: | ||
|level12_damage_multiplier = 280 | |level12_damage_multiplier = 280 | ||
|level12_stat_text = 51 to 77 Base Off Hand Fire Damage<br>3 to 5 Added Fire Damage per 15 Armour on Shield | |level12_stat_text = 51 to 77 Base Off Hand Fire Damage<br>3 to 5 Added Fire Damage per 15 Armour on Shield | ||
|level12_stat1_id = | |level12_stat1_id = off_hand_weapon_minimum_fire_damage | ||
|level12_stat1_value = 51 | |level12_stat1_value = 51 | ||
|level12_stat2_id = | |level12_stat2_id = off_hand_weapon_maximum_fire_damage | ||
|level12_stat2_value = 77 | |level12_stat2_value = 77 | ||
|level12_stat3_id = | |level12_stat3_id = off_hand_minimum_added_fire_damage_per_15_shield_armour | ||
|level12_stat3_value = 3 | |level12_stat3_value = 3 | ||
|level12_stat4_id = | |level12_stat4_id = off_hand_maximum_added_fire_damage_per_15_shield_armour | ||
|level12_stat4_value = 5 | |level12_stat4_value = 5 | ||
Line 168: | Line 167: | ||
|level13_damage_multiplier = 299 | |level13_damage_multiplier = 299 | ||
|level13_stat_text = 62 to 93 Base Off Hand Fire Damage<br>3 to 5 Added Fire Damage per 15 Armour on Shield | |level13_stat_text = 62 to 93 Base Off Hand Fire Damage<br>3 to 5 Added Fire Damage per 15 Armour on Shield | ||
|level13_stat1_id = | |level13_stat1_id = off_hand_weapon_minimum_fire_damage | ||
|level13_stat1_value = 62 | |level13_stat1_value = 62 | ||
|level13_stat2_id = | |level13_stat2_id = off_hand_weapon_maximum_fire_damage | ||
|level13_stat2_value = 93 | |level13_stat2_value = 93 | ||
|level13_stat3_id = | |level13_stat3_id = off_hand_minimum_added_fire_damage_per_15_shield_armour | ||
|level13_stat3_value = 3 | |level13_stat3_value = 3 | ||
|level13_stat4_id = | |level13_stat4_id = off_hand_maximum_added_fire_damage_per_15_shield_armour | ||
|level13_stat4_value = 5 | |level13_stat4_value = 5 | ||
Line 180: | Line 179: | ||
|level14_damage_multiplier = 319 | |level14_damage_multiplier = 319 | ||
|level14_stat_text = 75 to 113 Base Off Hand Fire Damage<br>3 to 5 Added Fire Damage per 15 Armour on Shield | |level14_stat_text = 75 to 113 Base Off Hand Fire Damage<br>3 to 5 Added Fire Damage per 15 Armour on Shield | ||
|level14_stat1_id = | |level14_stat1_id = off_hand_weapon_minimum_fire_damage | ||
|level14_stat1_value = 75 | |level14_stat1_value = 75 | ||
|level14_stat2_id = | |level14_stat2_id = off_hand_weapon_maximum_fire_damage | ||
|level14_stat2_value = 113 | |level14_stat2_value = 113 | ||
|level14_stat3_id = | |level14_stat3_id = off_hand_minimum_added_fire_damage_per_15_shield_armour | ||
|level14_stat3_value = 3 | |level14_stat3_value = 3 | ||
|level14_stat4_id = | |level14_stat4_id = off_hand_maximum_added_fire_damage_per_15_shield_armour | ||
|level14_stat4_value = 5 | |level14_stat4_value = 5 | ||
Line 192: | Line 191: | ||
|level15_damage_multiplier = 342 | |level15_damage_multiplier = 342 | ||
|level15_stat_text = 91 to 136 Base Off Hand Fire Damage<br>3 to 5 Added Fire Damage per 15 Armour on Shield | |level15_stat_text = 91 to 136 Base Off Hand Fire Damage<br>3 to 5 Added Fire Damage per 15 Armour on Shield | ||
|level15_stat1_id = | |level15_stat1_id = off_hand_weapon_minimum_fire_damage | ||
|level15_stat1_value = 91 | |level15_stat1_value = 91 | ||
|level15_stat2_id = | |level15_stat2_id = off_hand_weapon_maximum_fire_damage | ||
|level15_stat2_value = 136 | |level15_stat2_value = 136 | ||
|level15_stat3_id = | |level15_stat3_id = off_hand_minimum_added_fire_damage_per_15_shield_armour | ||
|level15_stat3_value = 3 | |level15_stat3_value = 3 | ||
|level15_stat4_id = | |level15_stat4_id = off_hand_maximum_added_fire_damage_per_15_shield_armour | ||
|level15_stat4_value = 5 | |level15_stat4_value = 5 | ||
Line 204: | Line 203: | ||
|level16_damage_multiplier = 367 | |level16_damage_multiplier = 367 | ||
|level16_stat_text = 110 to 164 Base Off Hand Fire Damage<br>4 to 6 Added Fire Damage per 15 Armour on Shield | |level16_stat_text = 110 to 164 Base Off Hand Fire Damage<br>4 to 6 Added Fire Damage per 15 Armour on Shield | ||
|level16_stat1_id = | |level16_stat1_id = off_hand_weapon_minimum_fire_damage | ||
|level16_stat1_value = 110 | |level16_stat1_value = 110 | ||
|level16_stat2_id = | |level16_stat2_id = off_hand_weapon_maximum_fire_damage | ||
|level16_stat2_value = 164 | |level16_stat2_value = 164 | ||
|level16_stat3_id = | |level16_stat3_id = off_hand_minimum_added_fire_damage_per_15_shield_armour | ||
|level16_stat3_value = 4 | |level16_stat3_value = 4 | ||
|level16_stat4_id = | |level16_stat4_id = off_hand_maximum_added_fire_damage_per_15_shield_armour | ||
|level16_stat4_value = 6 | |level16_stat4_value = 6 | ||
Line 216: | Line 215: | ||
|level17_damage_multiplier = 393 | |level17_damage_multiplier = 393 | ||
|level17_stat_text = 132 to 198 Base Off Hand Fire Damage<br>4 to 6 Added Fire Damage per 15 Armour on Shield | |level17_stat_text = 132 to 198 Base Off Hand Fire Damage<br>4 to 6 Added Fire Damage per 15 Armour on Shield | ||
|level17_stat1_id = | |level17_stat1_id = off_hand_weapon_minimum_fire_damage | ||
|level17_stat1_value = 132 | |level17_stat1_value = 132 | ||
|level17_stat2_id = | |level17_stat2_id = off_hand_weapon_maximum_fire_damage | ||
|level17_stat2_value = 198 | |level17_stat2_value = 198 | ||
|level17_stat3_id = | |level17_stat3_id = off_hand_minimum_added_fire_damage_per_15_shield_armour | ||
|level17_stat3_value = 4 | |level17_stat3_value = 4 | ||
|level17_stat4_id = | |level17_stat4_id = off_hand_maximum_added_fire_damage_per_15_shield_armour | ||
|level17_stat4_value = 6 | |level17_stat4_value = 6 | ||
Line 228: | Line 227: | ||
|level18_damage_multiplier = 423 | |level18_damage_multiplier = 423 | ||
|level18_stat_text = 160 to 240 Base Off Hand Fire Damage<br>4 to 6 Added Fire Damage per 15 Armour on Shield | |level18_stat_text = 160 to 240 Base Off Hand Fire Damage<br>4 to 6 Added Fire Damage per 15 Armour on Shield | ||
|level18_stat1_id = | |level18_stat1_id = off_hand_weapon_minimum_fire_damage | ||
|level18_stat1_value = 160 | |level18_stat1_value = 160 | ||
|level18_stat2_id = | |level18_stat2_id = off_hand_weapon_maximum_fire_damage | ||
|level18_stat2_value = 240 | |level18_stat2_value = 240 | ||
|level18_stat3_id = | |level18_stat3_id = off_hand_minimum_added_fire_damage_per_15_shield_armour | ||
|level18_stat3_value = 4 | |level18_stat3_value = 4 | ||
|level18_stat4_id = | |level18_stat4_id = off_hand_maximum_added_fire_damage_per_15_shield_armour | ||
|level18_stat4_value = 6 | |level18_stat4_value = 6 | ||
Line 240: | Line 239: | ||
|level19_damage_multiplier = 455 | |level19_damage_multiplier = 455 | ||
|level19_stat_text = 193 to 290 Base Off Hand Fire Damage<br>4 to 6 Added Fire Damage per 15 Armour on Shield | |level19_stat_text = 193 to 290 Base Off Hand Fire Damage<br>4 to 6 Added Fire Damage per 15 Armour on Shield | ||
|level19_stat1_id = | |level19_stat1_id = off_hand_weapon_minimum_fire_damage | ||
|level19_stat1_value = 193 | |level19_stat1_value = 193 | ||
|level19_stat2_id = | |level19_stat2_id = off_hand_weapon_maximum_fire_damage | ||
|level19_stat2_value = 290 | |level19_stat2_value = 290 | ||
|level19_stat3_id = | |level19_stat3_id = off_hand_minimum_added_fire_damage_per_15_shield_armour | ||
|level19_stat3_value = 4 | |level19_stat3_value = 4 | ||
|level19_stat4_id = | |level19_stat4_id = off_hand_maximum_added_fire_damage_per_15_shield_armour | ||
|level19_stat4_value = 6 | |level19_stat4_value = 6 | ||
Line 252: | Line 251: | ||
|level20_damage_multiplier = 490 | |level20_damage_multiplier = 490 | ||
|level20_stat_text = 234 to 351 Base Off Hand Fire Damage<br>4 to 6 Added Fire Damage per 15 Armour on Shield | |level20_stat_text = 234 to 351 Base Off Hand Fire Damage<br>4 to 6 Added Fire Damage per 15 Armour on Shield | ||
|level20_stat1_id = | |level20_stat1_id = off_hand_weapon_minimum_fire_damage | ||
|level20_stat1_value = 234 | |level20_stat1_value = 234 | ||
|level20_stat2_id = | |level20_stat2_id = off_hand_weapon_maximum_fire_damage | ||
|level20_stat2_value = 351 | |level20_stat2_value = 351 | ||
|level20_stat3_id = | |level20_stat3_id = off_hand_minimum_added_fire_damage_per_15_shield_armour | ||
|level20_stat3_value = 4 | |level20_stat3_value = 4 | ||
|level20_stat4_id = | |level20_stat4_id = off_hand_maximum_added_fire_damage_per_15_shield_armour | ||
|level20_stat4_value = 6 | |level20_stat4_value = 6 | ||
|level21 = | |level21 = False | ||
|level21_damage_multiplier = 528 | |level21_damage_multiplier = 528 | ||
|level21_stat_text = 284 to 426 Base Off Hand Fire Damage<br>5 to 7 Added Fire Damage per 15 Armour on Shield | |level21_stat_text = 284 to 426 Base Off Hand Fire Damage<br>5 to 7 Added Fire Damage per 15 Armour on Shield | ||
|level21_stat1_id = | |level21_stat1_id = off_hand_weapon_minimum_fire_damage | ||
|level21_stat1_value = 284 | |level21_stat1_value = 284 | ||
|level21_stat2_id = | |level21_stat2_id = off_hand_weapon_maximum_fire_damage | ||
|level21_stat2_value = 426 | |level21_stat2_value = 426 | ||
|level21_stat3_id = | |level21_stat3_id = off_hand_minimum_added_fire_damage_per_15_shield_armour | ||
|level21_stat3_value = 5 | |level21_stat3_value = 5 | ||
|level21_stat4_id = | |level21_stat4_id = off_hand_maximum_added_fire_damage_per_15_shield_armour | ||
|level21_stat4_value = 7 | |level21_stat4_value = 7 | ||
Line 276: | Line 275: | ||
|level22_damage_multiplier = 569 | |level22_damage_multiplier = 569 | ||
|level22_stat_text = 345 to 518 Base Off Hand Fire Damage<br>5 to 7 Added Fire Damage per 15 Armour on Shield | |level22_stat_text = 345 to 518 Base Off Hand Fire Damage<br>5 to 7 Added Fire Damage per 15 Armour on Shield | ||
|level22_stat1_id = | |level22_stat1_id = off_hand_weapon_minimum_fire_damage | ||
|level22_stat1_value = 345 | |level22_stat1_value = 345 | ||
|level22_stat2_id = | |level22_stat2_id = off_hand_weapon_maximum_fire_damage | ||
|level22_stat2_value = 518 | |level22_stat2_value = 518 | ||
|level22_stat3_id = | |level22_stat3_id = off_hand_minimum_added_fire_damage_per_15_shield_armour | ||
|level22_stat3_value = 5 | |level22_stat3_value = 5 | ||
|level22_stat4_id = | |level22_stat4_id = off_hand_maximum_added_fire_damage_per_15_shield_armour | ||
|level22_stat4_value = 7 | |level22_stat4_value = 7 | ||
Line 288: | Line 287: | ||
|level23_damage_multiplier = 613 | |level23_damage_multiplier = 613 | ||
|level23_stat_text = 420 to 630 Base Off Hand Fire Damage<br>5 to 7 Added Fire Damage per 15 Armour on Shield | |level23_stat_text = 420 to 630 Base Off Hand Fire Damage<br>5 to 7 Added Fire Damage per 15 Armour on Shield | ||
|level23_stat1_id = | |level23_stat1_id = off_hand_weapon_minimum_fire_damage | ||
|level23_stat1_value = 420 | |level23_stat1_value = 420 | ||
|level23_stat2_id = | |level23_stat2_id = off_hand_weapon_maximum_fire_damage | ||
|level23_stat2_value = 630 | |level23_stat2_value = 630 | ||
|level23_stat3_id = | |level23_stat3_id = off_hand_minimum_added_fire_damage_per_15_shield_armour | ||
|level23_stat3_value = 5 | |level23_stat3_value = 5 | ||
|level23_stat4_id = | |level23_stat4_id = off_hand_maximum_added_fire_damage_per_15_shield_armour | ||
|level23_stat4_value = 7 | |level23_stat4_value = 7 | ||
Line 300: | Line 299: | ||
|level24_damage_multiplier = 660 | |level24_damage_multiplier = 660 | ||
|level24_stat_text = 512 to 768 Base Off Hand Fire Damage<br>5 to 7 Added Fire Damage per 15 Armour on Shield | |level24_stat_text = 512 to 768 Base Off Hand Fire Damage<br>5 to 7 Added Fire Damage per 15 Armour on Shield | ||
|level24_stat1_id = | |level24_stat1_id = off_hand_weapon_minimum_fire_damage | ||
|level24_stat1_value = 512 | |level24_stat1_value = 512 | ||
|level24_stat2_id = | |level24_stat2_id = off_hand_weapon_maximum_fire_damage | ||
|level24_stat2_value = 768 | |level24_stat2_value = 768 | ||
|level24_stat3_id = | |level24_stat3_id = off_hand_minimum_added_fire_damage_per_15_shield_armour | ||
|level24_stat3_value = 5 | |level24_stat3_value = 5 | ||
|level24_stat4_id = | |level24_stat4_id = off_hand_maximum_added_fire_damage_per_15_shield_armour | ||
|level24_stat4_value = 7 | |level24_stat4_value = 7 | ||
Line 312: | Line 311: | ||
|level25_damage_multiplier = 711 | |level25_damage_multiplier = 711 | ||
|level25_stat_text = 626 to 939 Base Off Hand Fire Damage<br>5 to 7 Added Fire Damage per 15 Armour on Shield | |level25_stat_text = 626 to 939 Base Off Hand Fire Damage<br>5 to 7 Added Fire Damage per 15 Armour on Shield | ||
|level25_stat1_id = | |level25_stat1_id = off_hand_weapon_minimum_fire_damage | ||
|level25_stat1_value = 626 | |level25_stat1_value = 626 | ||
|level25_stat2_id = | |level25_stat2_id = off_hand_weapon_maximum_fire_damage | ||
|level25_stat2_value = 939 | |level25_stat2_value = 939 | ||
|level25_stat3_id = | |level25_stat3_id = off_hand_minimum_added_fire_damage_per_15_shield_armour | ||
|level25_stat3_value = 5 | |level25_stat3_value = 5 | ||
|level25_stat4_id = | |level25_stat4_id = off_hand_maximum_added_fire_damage_per_15_shield_armour | ||
|level25_stat4_value = 7 | |level25_stat4_value = 7 | ||
Line 324: | Line 323: | ||
|level26_damage_multiplier = 766 | |level26_damage_multiplier = 766 | ||
|level26_stat_text = 766 to 1149 Base Off Hand Fire Damage<br>6 to 8 Added Fire Damage per 15 Armour on Shield | |level26_stat_text = 766 to 1149 Base Off Hand Fire Damage<br>6 to 8 Added Fire Damage per 15 Armour on Shield | ||
|level26_stat1_id = | |level26_stat1_id = off_hand_weapon_minimum_fire_damage | ||
|level26_stat1_value = 766 | |level26_stat1_value = 766 | ||
|level26_stat2_id = | |level26_stat2_id = off_hand_weapon_maximum_fire_damage | ||
|level26_stat2_value = 1149 | |level26_stat2_value = 1149 | ||
|level26_stat3_id = | |level26_stat3_id = off_hand_minimum_added_fire_damage_per_15_shield_armour | ||
|level26_stat3_value = 6 | |level26_stat3_value = 6 | ||
|level26_stat4_id = | |level26_stat4_id = off_hand_maximum_added_fire_damage_per_15_shield_armour | ||
|level26_stat4_value = 8 | |level26_stat4_value = 8 | ||
Line 336: | Line 335: | ||
|level27_damage_multiplier = 825 | |level27_damage_multiplier = 825 | ||
|level27_stat_text = 940 to 1411 Base Off Hand Fire Damage<br>6 to 8 Added Fire Damage per 15 Armour on Shield | |level27_stat_text = 940 to 1411 Base Off Hand Fire Damage<br>6 to 8 Added Fire Damage per 15 Armour on Shield | ||
|level27_stat1_id = | |level27_stat1_id = off_hand_weapon_minimum_fire_damage | ||
|level27_stat1_value = 940 | |level27_stat1_value = 940 | ||
|level27_stat2_id = | |level27_stat2_id = off_hand_weapon_maximum_fire_damage | ||
|level27_stat2_value = 1411 | |level27_stat2_value = 1411 | ||
|level27_stat3_id = | |level27_stat3_id = off_hand_minimum_added_fire_damage_per_15_shield_armour | ||
|level27_stat3_value = 6 | |level27_stat3_value = 6 | ||
|level27_stat4_id = | |level27_stat4_id = off_hand_maximum_added_fire_damage_per_15_shield_armour | ||
|level27_stat4_value = 8 | |level27_stat4_value = 8 | ||
Line 348: | Line 347: | ||
|level28_damage_multiplier = 889 | |level28_damage_multiplier = 889 | ||
|level28_stat_text = 1157 to 1735 Base Off Hand Fire Damage<br>6 to 8 Added Fire Damage per 15 Armour on Shield | |level28_stat_text = 1157 to 1735 Base Off Hand Fire Damage<br>6 to 8 Added Fire Damage per 15 Armour on Shield | ||
|level28_stat1_id = | |level28_stat1_id = off_hand_weapon_minimum_fire_damage | ||
|level28_stat1_value = 1157 | |level28_stat1_value = 1157 | ||
|level28_stat2_id = | |level28_stat2_id = off_hand_weapon_maximum_fire_damage | ||
|level28_stat2_value = 1735 | |level28_stat2_value = 1735 | ||
|level28_stat3_id = | |level28_stat3_id = off_hand_minimum_added_fire_damage_per_15_shield_armour | ||
|level28_stat3_value = 6 | |level28_stat3_value = 6 | ||
|level28_stat4_id = | |level28_stat4_id = off_hand_maximum_added_fire_damage_per_15_shield_armour | ||
|level28_stat4_value = 8 | |level28_stat4_value = 8 | ||
Line 360: | Line 359: | ||
|level29_damage_multiplier = 958 | |level29_damage_multiplier = 958 | ||
|level29_stat_text = 1426 to 2139 Base Off Hand Fire Damage<br>6 to 8 Added Fire Damage per 15 Armour on Shield | |level29_stat_text = 1426 to 2139 Base Off Hand Fire Damage<br>6 to 8 Added Fire Damage per 15 Armour on Shield | ||
|level29_stat1_id = | |level29_stat1_id = off_hand_weapon_minimum_fire_damage | ||
|level29_stat1_value = 1426 | |level29_stat1_value = 1426 | ||
|level29_stat2_id = | |level29_stat2_id = off_hand_weapon_maximum_fire_damage | ||
|level29_stat2_value = 2139 | |level29_stat2_value = 2139 | ||
|level29_stat3_id = | |level29_stat3_id = off_hand_minimum_added_fire_damage_per_15_shield_armour | ||
|level29_stat3_value = 6 | |level29_stat3_value = 6 | ||
|level29_stat4_id = | |level29_stat4_id = off_hand_maximum_added_fire_damage_per_15_shield_armour | ||
|level29_stat4_value = 8 | |level29_stat4_value = 8 | ||
Line 372: | Line 371: | ||
|level30_damage_multiplier = 1032 | |level30_damage_multiplier = 1032 | ||
|level30_stat_text = 1763 to 2644 Base Off Hand Fire Damage<br>6 to 8 Added Fire Damage per 15 Armour on Shield | |level30_stat_text = 1763 to 2644 Base Off Hand Fire Damage<br>6 to 8 Added Fire Damage per 15 Armour on Shield | ||
|level30_stat1_id = | |level30_stat1_id = off_hand_weapon_minimum_fire_damage | ||
|level30_stat1_value = 1763 | |level30_stat1_value = 1763 | ||
|level30_stat2_id = | |level30_stat2_id = off_hand_weapon_maximum_fire_damage | ||
|level30_stat2_value = 2644 | |level30_stat2_value = 2644 | ||
|level30_stat3_id = | |level30_stat3_id = off_hand_minimum_added_fire_damage_per_15_shield_armour | ||
|level30_stat3_value = 6 | |level30_stat3_value = 6 | ||
|level30_stat4_id = | |level30_stat4_id = off_hand_maximum_added_fire_damage_per_15_shield_armour | ||
|level30_stat4_value = 8 | |level30_stat4_value = 8 | ||
Line 384: | Line 383: | ||
|level31_damage_multiplier = 1111 | |level31_damage_multiplier = 1111 | ||
|level31_stat_text = 2185 to 3277 Base Off Hand Fire Damage<br>7 to 9 Added Fire Damage per 15 Armour on Shield | |level31_stat_text = 2185 to 3277 Base Off Hand Fire Damage<br>7 to 9 Added Fire Damage per 15 Armour on Shield | ||
|level31_stat1_id = | |level31_stat1_id = off_hand_weapon_minimum_fire_damage | ||
|level31_stat1_value = 2185 | |level31_stat1_value = 2185 | ||
|level31_stat2_id = | |level31_stat2_id = off_hand_weapon_maximum_fire_damage | ||
|level31_stat2_value = 3277 | |level31_stat2_value = 3277 | ||
|level31_stat3_id = | |level31_stat3_id = off_hand_minimum_added_fire_damage_per_15_shield_armour | ||
|level31_stat3_value = 7 | |level31_stat3_value = 7 | ||
|level31_stat4_id = | |level31_stat4_id = off_hand_maximum_added_fire_damage_per_15_shield_armour | ||
|level31_stat4_value = 9 | |level31_stat4_value = 9 | ||
Line 396: | Line 395: | ||
|level32_damage_multiplier = 1197 | |level32_damage_multiplier = 1197 | ||
|level32_stat_text = 2715 to 4072 Base Off Hand Fire Damage<br>7 to 9 Added Fire Damage per 15 Armour on Shield | |level32_stat_text = 2715 to 4072 Base Off Hand Fire Damage<br>7 to 9 Added Fire Damage per 15 Armour on Shield | ||
|level32_stat1_id = | |level32_stat1_id = off_hand_weapon_minimum_fire_damage | ||
|level32_stat1_value = 2715 | |level32_stat1_value = 2715 | ||
|level32_stat2_id = | |level32_stat2_id = off_hand_weapon_maximum_fire_damage | ||
|level32_stat2_value = 4072 | |level32_stat2_value = 4072 | ||
|level32_stat3_id = | |level32_stat3_id = off_hand_minimum_added_fire_damage_per_15_shield_armour | ||
|level32_stat3_value = 7 | |level32_stat3_value = 7 | ||
|level32_stat4_id = | |level32_stat4_id = off_hand_maximum_added_fire_damage_per_15_shield_armour | ||
|level32_stat4_value = 9 | |level32_stat4_value = 9 | ||
Line 408: | Line 407: | ||
|level33_damage_multiplier = 1290 | |level33_damage_multiplier = 1290 | ||
|level33_stat_text = 3382 to 5073 Base Off Hand Fire Damage<br>7 to 9 Added Fire Damage per 15 Armour on Shield | |level33_stat_text = 3382 to 5073 Base Off Hand Fire Damage<br>7 to 9 Added Fire Damage per 15 Armour on Shield | ||
|level33_stat1_id = | |level33_stat1_id = off_hand_weapon_minimum_fire_damage | ||
|level33_stat1_value = 3382 | |level33_stat1_value = 3382 | ||
|level33_stat2_id = | |level33_stat2_id = off_hand_weapon_maximum_fire_damage | ||
|level33_stat2_value = 5073 | |level33_stat2_value = 5073 | ||
|level33_stat3_id = | |level33_stat3_id = off_hand_minimum_added_fire_damage_per_15_shield_armour | ||
|level33_stat3_value = 7 | |level33_stat3_value = 7 | ||
|level33_stat4_id = | |level33_stat4_id = off_hand_maximum_added_fire_damage_per_15_shield_armour | ||
|level33_stat4_value = 9 | |level33_stat4_value = 9 | ||
Line 420: | Line 419: | ||
|level34_damage_multiplier = 1389 | |level34_damage_multiplier = 1389 | ||
|level34_stat_text = 4226 to 6339 Base Off Hand Fire Damage<br>7 to 9 Added Fire Damage per 15 Armour on Shield | |level34_stat_text = 4226 to 6339 Base Off Hand Fire Damage<br>7 to 9 Added Fire Damage per 15 Armour on Shield | ||
|level34_stat1_id = | |level34_stat1_id = off_hand_weapon_minimum_fire_damage | ||
|level34_stat1_value = 4226 | |level34_stat1_value = 4226 | ||
|level34_stat2_id = | |level34_stat2_id = off_hand_weapon_maximum_fire_damage | ||
|level34_stat2_value = 6339 | |level34_stat2_value = 6339 | ||
|level34_stat3_id = | |level34_stat3_id = off_hand_minimum_added_fire_damage_per_15_shield_armour | ||
|level34_stat3_value = 7 | |level34_stat3_value = 7 | ||
|level34_stat4_id = | |level34_stat4_id = off_hand_maximum_added_fire_damage_per_15_shield_armour | ||
|level34_stat4_value = 9 | |level34_stat4_value = 9 | ||
Line 432: | Line 431: | ||
|level35_damage_multiplier = 1497 | |level35_damage_multiplier = 1497 | ||
|level35_stat_text = 5294 to 7942 Base Off Hand Fire Damage<br>7 to 9 Added Fire Damage per 15 Armour on Shield | |level35_stat_text = 5294 to 7942 Base Off Hand Fire Damage<br>7 to 9 Added Fire Damage per 15 Armour on Shield | ||
|level35_stat1_id = | |level35_stat1_id = off_hand_weapon_minimum_fire_damage | ||
|level35_stat1_value = 5294 | |level35_stat1_value = 5294 | ||
|level35_stat2_id = | |level35_stat2_id = off_hand_weapon_maximum_fire_damage | ||
|level35_stat2_value = 7942 | |level35_stat2_value = 7942 | ||
|level35_stat3_id = | |level35_stat3_id = off_hand_minimum_added_fire_damage_per_15_shield_armour | ||
|level35_stat3_value = 7 | |level35_stat3_value = 7 | ||
|level35_stat4_id = | |level35_stat4_id = off_hand_maximum_added_fire_damage_per_15_shield_armour | ||
|level35_stat4_value = 9 | |level35_stat4_value = 9 | ||
Line 444: | Line 443: | ||
|level36_damage_multiplier = 1612 | |level36_damage_multiplier = 1612 | ||
|level36_stat_text = 6652 to 9979 Base Off Hand Fire Damage<br>8 to 10 Added Fire Damage per 15 Armour on Shield | |level36_stat_text = 6652 to 9979 Base Off Hand Fire Damage<br>8 to 10 Added Fire Damage per 15 Armour on Shield | ||
|level36_stat1_id = | |level36_stat1_id = off_hand_weapon_minimum_fire_damage | ||
|level36_stat1_value = 6652 | |level36_stat1_value = 6652 | ||
|level36_stat2_id = | |level36_stat2_id = off_hand_weapon_maximum_fire_damage | ||
|level36_stat2_value = 9979 | |level36_stat2_value = 9979 | ||
|level36_stat3_id = | |level36_stat3_id = off_hand_minimum_added_fire_damage_per_15_shield_armour | ||
|level36_stat3_value = 8 | |level36_stat3_value = 8 | ||
|level36_stat4_id = | |level36_stat4_id = off_hand_maximum_added_fire_damage_per_15_shield_armour | ||
|level36_stat4_value = 10 | |level36_stat4_value = 10 | ||
Line 456: | Line 455: | ||
|level37_damage_multiplier = 1737 | |level37_damage_multiplier = 1737 | ||
|level37_stat_text = 8383 to 12575 Base Off Hand Fire Damage<br>8 to 10 Added Fire Damage per 15 Armour on Shield | |level37_stat_text = 8383 to 12575 Base Off Hand Fire Damage<br>8 to 10 Added Fire Damage per 15 Armour on Shield | ||
|level37_stat1_id = | |level37_stat1_id = off_hand_weapon_minimum_fire_damage | ||
|level37_stat1_value = 8383 | |level37_stat1_value = 8383 | ||
|level37_stat2_id = | |level37_stat2_id = off_hand_weapon_maximum_fire_damage | ||
|level37_stat2_value = 12575 | |level37_stat2_value = 12575 | ||
|level37_stat3_id = | |level37_stat3_id = off_hand_minimum_added_fire_damage_per_15_shield_armour | ||
|level37_stat3_value = 8 | |level37_stat3_value = 8 | ||
|level37_stat4_id = | |level37_stat4_id = off_hand_maximum_added_fire_damage_per_15_shield_armour | ||
|level37_stat4_value = 10 | |level37_stat4_value = 10 | ||
Line 468: | Line 467: | ||
|level38_damage_multiplier = 1871 | |level38_damage_multiplier = 1871 | ||
|level38_stat_text = 10596 to 15894 Base Off Hand Fire Damage<br>8 to 10 Added Fire Damage per 15 Armour on Shield | |level38_stat_text = 10596 to 15894 Base Off Hand Fire Damage<br>8 to 10 Added Fire Damage per 15 Armour on Shield | ||
|level38_stat1_id = | |level38_stat1_id = off_hand_weapon_minimum_fire_damage | ||
|level38_stat1_value = 10596 | |level38_stat1_value = 10596 | ||
|level38_stat2_id = | |level38_stat2_id = off_hand_weapon_maximum_fire_damage | ||
|level38_stat2_value = 15894 | |level38_stat2_value = 15894 | ||
|level38_stat3_id = | |level38_stat3_id = off_hand_minimum_added_fire_damage_per_15_shield_armour | ||
|level38_stat3_value = 8 | |level38_stat3_value = 8 | ||
|level38_stat4_id = | |level38_stat4_id = off_hand_maximum_added_fire_damage_per_15_shield_armour | ||
|level38_stat4_value = 10 | |level38_stat4_value = 10 | ||
Line 480: | Line 479: | ||
|level39_damage_multiplier = 2016 | |level39_damage_multiplier = 2016 | ||
|level39_stat_text = 13432 to 20149 Base Off Hand Fire Damage<br>8 to 10 Added Fire Damage per 15 Armour on Shield | |level39_stat_text = 13432 to 20149 Base Off Hand Fire Damage<br>8 to 10 Added Fire Damage per 15 Armour on Shield | ||
|level39_stat1_id = | |level39_stat1_id = off_hand_weapon_minimum_fire_damage | ||
|level39_stat1_value = 13432 | |level39_stat1_value = 13432 | ||
|level39_stat2_id = | |level39_stat2_id = off_hand_weapon_maximum_fire_damage | ||
|level39_stat2_value = 20149 | |level39_stat2_value = 20149 | ||
|level39_stat3_id = | |level39_stat3_id = off_hand_minimum_added_fire_damage_per_15_shield_armour | ||
|level39_stat3_value = 8 | |level39_stat3_value = 8 | ||
|level39_stat4_id = | |level39_stat4_id = off_hand_maximum_added_fire_damage_per_15_shield_armour | ||
|level39_stat4_value = 10 | |level39_stat4_value = 10 | ||
Line 492: | Line 491: | ||
|level40_damage_multiplier = 2172 | |level40_damage_multiplier = 2172 | ||
|level40_stat_text = 17080 to 25620 Base Off Hand Fire Damage<br>8 to 10 Added Fire Damage per 15 Armour on Shield | |level40_stat_text = 17080 to 25620 Base Off Hand Fire Damage<br>8 to 10 Added Fire Damage per 15 Armour on Shield | ||
|level40_stat1_id = | |level40_stat1_id = off_hand_weapon_minimum_fire_damage | ||
|level40_stat1_value = 17080 | |level40_stat1_value = 17080 | ||
|level40_stat2_id = | |level40_stat2_id = off_hand_weapon_maximum_fire_damage | ||
|level40_stat2_value = 25620 | |level40_stat2_value = 25620 | ||
|level40_stat3_id = | |level40_stat3_id = off_hand_minimum_added_fire_damage_per_15_shield_armour | ||
|level40_stat3_value = 8 | |level40_stat3_value = 8 | ||
|level40_stat4_id = | |level40_stat4_id = off_hand_maximum_added_fire_damage_per_15_shield_armour | ||
|level40_stat4_value = 10 | |level40_stat4_value = 10 | ||
Line 546: | Line 545: | ||
|quality_type1_breakpoints = 1 | |quality_type1_breakpoints = 1 | ||
|quality_type1_stat1_id = | |quality_type1_stat1_id = | ||
|quality_type1_stat1_value = | |quality_type1_stat1_value = | ||
|gem_tier = | |gem_tier = 4 | ||
|release_version = 0.1.0 | |release_version = 0.1.0 | ||
}} | }} | ||
'''Magma Barrier''' is an [[persistent]] [[buff]] [[skill]]. Whenever you begin to use [[Raise Shield]] or [[Parry]], your [[shield]] will be briefly infused with magma. When you [[block]] a hit during this period, it [[trigger]]s a magma spray [[attack]] that deals [[fire damage]] to enemies in front of you and grants an [[endurance charge]]. | |||
==Skill functions and interactions== | ==Skill functions and interactions== | ||
Base damage from this skill scales off of the equipped shield's [[Armour]] rating. Conditional modifiers that increase the Armour provided by the shield do not contribute towards the skill's damage. Passive skills with the mod {{c|mod|X% increased Defences from Equipped Shield}} does not affect the skill's damage. | |||
This skill can be used with [[buckler]]s, but the Magma Spray will not gain any damage scaling due to it not providing any Armour. | |||
Your weapon's local modifiers will not scale the damage of this skill. Damage is classified as off-hand damage regardless of the type of weapon you have equipped in your main hand or if you're [[unarmed]]. | |||
Blocking with Magma Barrier during the first 0.5 seconds of its activation will '''not''' place Magma Barrier on its internal cooldown, allowing it to be used in quick succession with each successful block that is within the allotted window.{{Bug}}{{confirm}} | |||
==Gem level progression== | ==Gem level progression== | ||
Line 575: | Line 576: | ||
==Recommended support gems== | ==Recommended support gems== | ||
{{Recommended support gems | {{Recommended support gems | ||
|t1_1 = {{ | |t1_1 = {{il|Fire Infusion}} | ||
|t1_2 = {{ | |t1_2 = {{il|Magnified Effect}} | ||
|t2_1 = {{il|Close Combat}} | |||
|t2_1 = {{ | |t2_2 = {{il|Exploit Weakness}} | ||
|t2_2 = {{ | |t3_1 = {{il|Elemental Focus}} | ||
|t3_2 = {{il|Immolate}} | |||
|t3_1 = {{ | |||
|t3_2 = {{ | |||
}} | }} | ||
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==Version history== | ==Version history== | ||
{{Version history table header}} | {{Version history table header}} | ||
{{Version history table row|0.2.0| | |||
* Many Skills have had their base damage and/or damage growth per level rebalanced. Most of these changes are not specifically mentioned below as the changes are too widespread. | |||
* Magma Spray (from the Magma Barrier skill) now deals 6-10 to 151-226 base Fire damage at gem levels 1-20 (previously 4-7 to 234-351). It now has 6 to 8 Added Fire Damage per 15 Armour on Shield at all levels (previously 2-4 at gem level 1 and 3-6 at gem level 20). It now has a damage effectiveness of 130-405% (previously 120-490%). | |||
}} | |||
{{Version history table row|0.1.0| | {{Version history table row|0.1.0| | ||
* Introduced to the game. | * Introduced to the game. | ||
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{{Navbox Skills}} | {{Navbox Skills}} | ||
[[Category:Spirit gems]] | |||
[[Category: Spirit |
Latest revision as of 23:38, 15 April 2025
Tier: 4
Level: (1-20)
Reservation: 30 spirit
Attack Damage: (120-490)% of baseWhen you raise your Shield it is infused with magma for a short time. Blocking during this time will spray magma at the attacker and grant you an Endurance Charge.Raising your shield infuses it with magma for 0.5 seconds
Cannot perform a magma-infused block for 0.75 seconds after magma dissipates
Gain Endurance Charge on Block
Magma Spray
Critical Hit Chance: 5.00%
Attack Damage: (120-490)% of base
(2-4) to (3-6) Added Fire Damage per 15 Armour on Shield
(4-234) to (7-351) Base Off Hand Fire Damage
Additional Effects From 1-20% Quality:
Raising your shield infuses it with magma for (0-0.2) secondsPlace into a Skill Gem socket to gain this skill.
Sockets are found in the Skills menu tab.


Drop restricted
It can be obtained by engraving an Uncut Spirit Gem.Metadata
Item class: Skill Gem
Metadata ID: Metadata/Items/Gem/SkillGemMagmaBarrier
Magma Barrier is an persistent buff skill. Whenever you begin to use Raise Shield or Parry, your shield will be briefly infused with magma. When you block a hit during this period, it triggers a magma spray attack that deals fire damage to enemies in front of you and grants an endurance charge.
Skill functions and interactions
Base damage from this skill scales off of the equipped shield's Armour rating. Conditional modifiers that increase the Armour provided by the shield do not contribute towards the skill's damage. Passive skills with the mod X% increased Defences from Equipped Shield does not affect the skill's damage.
This skill can be used with bucklers, but the Magma Spray will not gain any damage scaling due to it not providing any Armour.
Your weapon's local modifiers will not scale the damage of this skill. Damage is classified as off-hand damage regardless of the type of weapon you have equipped in your main hand or if you're unarmed.
Blocking with Magma Barrier during the first 0.5 seconds of its activation will not place Magma Barrier on its internal cooldown, allowing it to be used in quick succession with each successful block that is within the allotted window.[Likely due to a bug][confirmation needed]
Gem level progression
Level | ![]() | ![]() | Attack Damage | Off Hand Fire Damage | Added Fire Damage |
---|---|---|---|---|---|
1 | 1 | 1 | 120% | 4 to 7 | 2 to 3 |
2 | 3 | 9 | 132% | 6 to 9 | 2 to 3 |
3 | 6 | 16 | 146% | 8 to 11 | 2 to 3 |
4 | 10 | 25 | 160% | 10 to 15 | 2 to 3 |
5 | 14 | 34 | 174% | 12 to 19 | 2 to 3 |
6 | 18 | 43 | 189% | 15 to 23 | 2 to 4 |
7 | 22 | 52 | 204% | 19 to 29 | 2 to 4 |
8 | 26 | 61 | 218% | 24 to 35 | 2 to 4 |
9 | 31 | 72 | 232% | 29 to 43 | 2 to 4 |
10 | 36 | 83 | 246% | 35 to 53 | 2 to 4 |
11 | 41 | 95 | 262% | 43 to 64 | 3 to 5 |
12 | 46 | 106 | 280% | 51 to 77 | 3 to 5 |
13 | 52 | 119 | 299% | 62 to 93 | 3 to 5 |
14 | 58 | 133 | 319% | 75 to 113 | 3 to 5 |
15 | 64 | 146 | 342% | 91 to 136 | 3 to 5 |
16 | 66 | 151 | 367% | 110 to 164 | 4 to 6 |
17 | 72 | 164 | 393% | 132 to 198 | 4 to 6 |
18 | 78 | 178 | 423% | 160 to 240 | 4 to 6 |
19 | 84 | 191 | 455% | 193 to 290 | 4 to 6 |
20 | 90 | 205 | 490% | 234 to 351 | 4 to 6 |
Recommended support gems
The following support gems are recommendations by GGG as listed in-game, and do not necessarily reflect optimal combinations or the views of the wiki.
Gem tier |
Support gems | ||
---|---|---|---|
I | ![]() |
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II | ![]() |
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III | ![]() |
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Item acquisition

Magma Barrier has restrictions on where or how it can drop.
It can be obtained by engraving an Uncut Spirit Gem.
Alternate skill effects
Magma Barrier has the following alternate skill effects:
Item | Description |
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Version history
Version | Changes |
---|---|
0.2.0 |
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0.1.0 |
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