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Unarmed

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Unarmed applies to attack skills that do not use a weapon.

Skills that can be used unarmed

  • Bleeding ConcoctionBleeding ConcoctionAttack, AoE, Projectile, Physical
    Level: (1-20)
    Critical Strike Chance: 5.00%
    Attack Damage: (70-185)% of base
    Consume charges from your Mana Flask to throw a bottle that explodes, dealing Physical attack damage in an area. Bleeding inflicted by this skill has higher Magnitude.(11–314) to (21–582) base Physical Damage
    Inflicts Bleeding on Hit
    Consumes 5 Charges from your Mana Flask
    200% more Magnitude of Bleeding inflicted
    Explosion radius is 1.5 metres
    Skills can be managed in the Skills Panel.
  • Explosive ConcoctionExplosive ConcoctionAttack, AoE, Projectile, Fire, Duration
    Level: (1-20)
    Critical Strike Chance: 5.00%
    Attack Damage: (70-185)% of base
    Consume charges from your Mana Flask to throw a bottle that explodes, dealing Fire attack damage in an area and inflicting Fire Exposure.(14–384) to (21–576) base Fire Damage
    100% more chance to Ignite enemies
    200% more Magnitude of Ignite inflicted
    Consumes 5 Charges from your Mana Flask
    Inflicts Fire Exposure on Hit
    Explosion radius is 1.5 metres
    Skills can be managed in the Skills Panel.
  • Fulminating ConcoctionFulminating ConcoctionAttack, AoE, Projectile, Lightning, Duration
    Level: (1-20)
    Critical Strike Chance: 8.00%
    Attack Damage: (70-185)% of base
    Consume charges from your Mana Flask to throw a bottle that explodes, dealing Lightning attack damage in an area and inflicting Lightning Exposure.(8–224) to (24–672) Base Lightning Damage
    200% more chance to Shock
    Consumes 5 Charges from your Mana Flask
    Inflicts Lightning Exposure on Hit
    Explosion radius is 1.5 metres
    Skills can be managed in the Skills Panel.
  • Hand of Chayula
  • Killing PalmKilling PalmAoE, Melee, Strike, Physical
    Tier: 1
    Level: 1
    Cost: 12 Mana
    Attack Speed: 75% of base
    Attack Damage: 147% of base
    Effectiveness of Added Damage: 147%
    Dash to an enemy and Strike them down with an unarmed Attack, Culling enemies if their life is low enough. Each enemy killed by this strike grants a Power Charge. Enemies around you that can be culled will be highlighted. This skill always Strikes with your bare fist, even if you have a Quarterstaff equipped.(24) to (36) Added Attack Physical Damage
    Culling Strike
    Can't be Evaded
    +7% to Critical Hit Chance
    Place into a Skill Gem socket to gain this skill.
    Sockets are found in the Skills menu tab.
  • Poisonous ConcoctionPoisonous ConcoctionAttack, AoE, Projectile, Physical, Chaos
    Level: (1-20)
    Critical Strike Chance: 5.00%
    Attack Damage: (70-185)% of base
    Consume charges from your Mana Flask to throw a bottle that explodes, dealing Chaos attack damage in an area. Poison inflicted by this skill has more effect.(12–333) to (18–499) base Physical Damage
    Always Poison on Hit
    Consumes 5 Charges from your Mana Flask
    200% more Magnitude of Poison inflicted
    Explosion radius is 1.5 metres
    Skills can be managed in the Skills Panel.
  • Shattering ConcoctionShattering ConcoctionAttack, AoE, Projectile, Cold, Duration
    Level: (1-20)
    Critical Strike Chance: 11.00%
    Attack Damage: (70-185)% of base
    Consume charges from your Mana Flask to throw a bottle that explodes, dealing Cold attack damage in an area and inflicting Cold Exposure.(12-333) to (18-499) base Cold Damage
    200% more Freeze Buildup
    Consumes 5 Charges from your Mana Flask
    Inflicts Cold Exposure on Hit
    Explosion radius is 1.5 metres
    Skills can be managed in the Skills Panel.
  • Shattering Palm
  • Shockwave TotemShockwave TotemAttack, Totem, AoE, Melee, Slam, Physical, Duration, Nova
    Tier: 3
    Level: (1-40)
    Cost: (15-1317) Mana
    Raise a Totem that Slams the ground around it, repeatedly damaging nearby enemies. Jagged Ground erupts when hit by this Slam, damaging enemies standing on it.Totem
    Totem duration is 12 seconds
    Limit 1 Totem
    Totem base attack time is 1.5 seconds
    Totem uses its own weapon, dealing
    (6-141) to (9-212) base Physical damage

    Slam
    Attack Damage: (80-211)%
    Shockwave radius is 3 metres

    Jagged Ground Eruption
    Attack Damage: (30-79)%

    Additional Effects From 1-20% Quality:
    Totem base attack time is (-0.01--0.2) seconds
    Skills can be managed in the Skills Panel.
  • Staggering Palm

Version history

Version Changes
0.2.0
  • The player's base attack speed while Unarmed is now 1.4 attacks per second (previously 1.2).
0.1.0
  • Introduced to the game.