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'''Rituals''' are a [[map mechanic]]. Rituals are mysterious sacrificial sites built by the [[The King in the Mists]]. Interacting with a ritual altar after defeating the enemies in a circle marked around the altar will begin the encounter. A dark mist will surround a circle around the altar, preventing the exile from leaving, and previously killed [[monster]]s will be resurrected.
'''Rituals''' are a [[map mechanic]]. Rituals are mysterious sacrificial sites built by the [[The King in the Mists]]. Interacting with a ritual altar after defeating the enemies in a circle marked around the altar will begin the encounter. A dark mist will surround a circle around the altar, preventing the exile from leaving, and previously killed [[monster]]s will be resurrected.


Killing monsters within the circle will grant '''tribute'''. After a ritual altar is complete, tribute earned can be spent at the altar for rewards.  
Killing monsters within the circle will grant '''tribute'''. After a ritual altar is complete, tribute earned can be spent at the altar for rewards. Multiple ritual altars will appear in a given map, and monsters sacrificed at previously completed altars will reappear at following altars. Each time a monster is revived, it gives less tribute than before, unless the atlas notable [[Reinvigorated Sacrifices]] is taken.


Multiple ritual altars will appear in a given map; when they do, monsters sacrificed at previously completed altars will reappear at following altars.  
The [[pinnacle encounter]] of Ritual is the [[The King in the Mists]], accessed through using {{il|An Audience with the King}}.


[[Omen]]s are an exclusive reward from ritual altars. The [[pinnacle encounter]] of Ritual is the [[The King in the Mists]], accessed through using {{il|An Audience with the King}}.
A preview of the Ritual mechanic is found in [[campaign]], in the [[act 1]] areas [[Hunting Grounds]] and [[Freythorn]].
 
==Ritual Rewards==
The reward screen offers a selection of items for purchace, in exchange for tribute. The rewards are split into three groups, with each group revealed after completing one of the rituals in the map. The rewards are sorted based on price, so the last group revealed contains the most expensive items.
 
Each item rewarded by ritual is grouped into a tier, and will always cost a similar amount.
 
{| class="wikitable"
|+
!Lowest Cost
!Highest Cost
!Items in tier
|-
|100
|270
|
*{{il|Omen of Resurgence}}, {{il|Omen of Refreshment}}, {{il|Omen of Greater Exaltation}}
|-
|180
|520
|
*{{il|Omen of Dextral Alchemy}}, {{il|Omen of Sinistral Alchemy}}, {{il|Omen of Dextral Coronation}}, {{il|Omen of Sinistral Coronation}}
*{{il|Orb of Transmutation}}, {{il|Orb of Augmentation}}
*{{c|magic|[[rarity#Magic|Magic]]}} [[Equipment|equipment]]
* Tier 5 [[Unique item|Unique items]]
|-
|270
|780
|
* {{il|Omen of Corruption}}, {{il|Omen of Amelioration}}, {{il|Omen of Dextral Exaltation}}, {{il|Omen of Sinistral Exaltation}}
* {{il|Regal Orb}}, {{il|Exalted Orb}},  [[Uncut Gem]]
* {{c|magic|[[rarity#Magic|Magic]]}} [[Waystone|Waystones]]
* {{c|rare|[[rarity#Rare|Rare]]}} [[Equipment|equipment]]
* Tier 4 [[Unique item|Unique items]]
|-
|900
|2600
|
*{{il|Orb of Alchemy}}, {{il|Vaal Orb}}, {{il|Chaos Orb}}
* {{c|rare|[[rarity#Rare|Rare]]}} [[Waystone|Waystones]]
* Tier 3 [[Unique item|Unique items]]
|-
|1800
|5200
|
*{{il|Omen of Whittling}}, {{il|Omen of Greater Annulment}}
* {{il|Orb of Chance}}, {{il|Orb of Annulment}}, {{il|Divine Orb}}
* {{il|An Audience with the King}}
* Tier 2 [[Unique item|Unique items]]
|-
|12000
|29000
|
* {{il|Omen of Dextral Erasure}}, {{il|Omen of Sinistral Erasure}}, {{il|Omen of Dextral Annulment}}, {{il|Omen of Sinistral Annulment}}
* {{il|Mirror of Kalandra}}
* Tier 1 [[Unique item|Unique items]]
* Tier 0 [[Unique item|Unique items]]
|}
 
==Ritual variations==
All Ritual altars in an area share the same Ritual variation. They can create environmental hazards or provide buffs or debuffs.
 
{| class="wikitable"
|+
!Type
!Image
!Affixes
|-
|Contaminated
|[[File:Contaminated Ritual Altar.png|200px]]
|
*{{c|mod|Waves of Blood pass through the Ritual Site}}
*Waves of blood travel cross the arena, dealing [[physical damage]] and inflicting [[knockback]].
|-
|Infested
|[[File:Infested Ritual Altar.png|200px]]
|
*{{c|mod|Tornadoes of Rats traverse the Ritual Site}}
*Creates a tornado of rats that follows the player, dealing [[physical damage]].
|-
|Sapping
|[[File:Sapping Ritual Altar.png|200px]]
|
*{{c|mod|Clouds of Elemental Disturbance slow you, lower your Elemental Resistances and enhance Monster Resistances}}
*Purple clouds inflict [[Elemental Weakness]] (-30% elemental [[resistance]]s) and [[Hinder]] (30% [[movement speed]] [[slow]]) on players while standing on them, and +30% elemental resistances to monsters standing on them.
|-
|Smothered
|[[File:Smothered Ritual Altar.png|200px]]
|
*{{c|mod|Chaotic Plants release explosive Pods}}
*Similar to Volatile Plants, creates purple volatile orbs that follow and explode near the player dealing [[chaos damage]].
|-
|Tainted
|[[File:Tainted Ritual Altar.png|200px]]
|
*{{c|mod|Chaotic Boils grow and explode when Touched}}
* Periodically creates purple bubbles on the ground that explode when a player is nearby, dealing [[chaos damage]].
|}
 
==Related items==
{{Drop enabled item table
|where= (items.name LIKE "%An Audience with the King%" OR items.stat_text LIKE "%Ritual Altar%") AND items.name NOT LIKE "%Omen of%"
|large=1
|drop_level=1
|stat=1
}}
 
===Unique items===
The following unique items are obtained only from [[The King in the Mists]].
{{Drop enabled unique item table
|where = items.drop_text LIKE "%The King in the Mists%"
|large=1
|base_item=1
|level=1
|stat=1
}}
 
===Omens===
{{main|Omen}}
[[Omen]]s are an exclusive reward from ritual altars.
 
==Related Atlas passive skills==
{{Query base passive skills
|q_where=
  passive_skills.ID LIKE "%Ritual%"
}}


==Version history==
==Version history==
{{Version history table header}}
{{Version history table header}}
{{Version history table row|0.1.1|
* Chaos Pustules in Ritual encounters have had their visuals improved.
* Increased the chance for Omens to appear as Ritual Rewards.
}}
{{Version history table row|0.1.0f|
* Fixed a bug where Ritual Altars could sometimes fail to activate.
}}
{{Version history table row|0.1.0e|
* (Hotfix 7) Fixed a visual bug with item deferral cost in Ritual.
}}
{{Version history table row|0.1.0|
{{Version history table row|0.1.0|
* Introduced to the game.
* Introduced to the game.
Line 14: Line 149:
{{Version history table end}}
{{Version history table end}}


{{Navbox Ritual}}
{{Navbox Endgame}}
{{Navbox Endgame}}
{{sister|poewiki}}
{{sister|poewiki}}


[[Category:Map mechanics]]
[[Category:Encounters]]

Latest revision as of 17:07, 5 February 2025

Rituals are a map mechanic. Rituals are mysterious sacrificial sites built by the The King in the Mists. Interacting with a ritual altar after defeating the enemies in a circle marked around the altar will begin the encounter. A dark mist will surround a circle around the altar, preventing the exile from leaving, and previously killed monsters will be resurrected.

Killing monsters within the circle will grant tribute. After a ritual altar is complete, tribute earned can be spent at the altar for rewards. Multiple ritual altars will appear in a given map, and monsters sacrificed at previously completed altars will reappear at following altars. Each time a monster is revived, it gives less tribute than before, unless the atlas notable Reinvigorated Sacrifices is taken.

The pinnacle encounter of Ritual is the The King in the Mists, accessed through using An Audience with the King.

A preview of the Ritual mechanic is found in campaign, in the act 1 areas Hunting Grounds and Freythorn.

Ritual Rewards

The reward screen offers a selection of items for purchace, in exchange for tribute. The rewards are split into three groups, with each group revealed after completing one of the rituals in the map. The rewards are sorted based on price, so the last group revealed contains the most expensive items.

Each item rewarded by ritual is grouped into a tier, and will always cost a similar amount.

Lowest Cost Highest Cost Items in tier
100 270
180 520
270 780
900 2600
1800 5200
12000 29000

Ritual variations

All Ritual altars in an area share the same Ritual variation. They can create environmental hazards or provide buffs or debuffs.

Type Image Affixes
Contaminated File:Contaminated Ritual Altar.png
  • Waves of Blood pass through the Ritual Site
  • Waves of blood travel cross the arena, dealing physical damage and inflicting knockback.
Infested File:Infested Ritual Altar.png
  • Tornadoes of Rats traverse the Ritual Site
  • Creates a tornado of rats that follows the player, dealing physical damage.
Sapping
  • Clouds of Elemental Disturbance slow you, lower your Elemental Resistances and enhance Monster Resistances
  • Purple clouds inflict Elemental Weakness (-30% elemental resistances) and Hinder (30% movement speed slow) on players while standing on them, and +30% elemental resistances to monsters standing on them.
Smothered File:Smothered Ritual Altar.png
  • Chaotic Plants release explosive Pods
  • Similar to Volatile Plants, creates purple volatile orbs that follow and explode near the player dealing chaos damage.
Tainted File:Tainted Ritual Altar.png
  • Chaotic Boils grow and explode when Touched
  • Periodically creates purple bubbles on the ground that explode when a player is nearby, dealing chaos damage.

Related items

ItemStatsDrop
level
An Audience with the King
Ritual Precursor Tablet(5-10) Maps in Range contain Ritual Altars65

Unique items

The following unique items are obtained only from The King in the Mists.

ItemBase itemRequired levelStats
From NothingDiamond1Passives in Radius of <Keystone> can be Allocated without being connected to your treeCorrupted
PragmatismExplorer Armour33(200-300)% increased Armour and Evasion
+(10-20)% to all Elemental Resistances
-17% to Chaos Resistance
Charms use no Charges
BeetlebiteVelour Shoes52(20–30)% increased Movement Speed
(60–120)% increased Evasion and Energy Shield
Aggravate Bleeding on Enemies when they Enter your Presence
100% increased Thorns damage
IngenuityUtility Belt5520% of Flask Recovery applied Instantly
Charm Slots: 1+(40-80)% increased bonuses gained from Equipped Rings
The Burden of ShadowsChiming Staff82Grants Skill: Level (18-19) Sigil of Power(20-30)% increased Cast Speed
Skill Mana Costs Converted to Life Costs
Skills gain 1% of Damage as Chaos Damage per 3 Life Cost

Omens

Main page: Omen

Omens are an exclusive reward from ritual altars.

Related Atlas passive skills

Lua error: Error: Table passive_skills not found..

Version history

Version Changes
0.1.1
  • Chaos Pustules in Ritual encounters have had their visuals improved.
  • Increased the chance for Omens to appear as Ritual Rewards.
0.1.0f
  • Fixed a bug where Ritual Altars could sometimes fail to activate.
0.1.0e
  • (Hotfix 7) Fixed a visual bug with item deferral cost in Ritual.
0.1.0
  • Introduced to the game.