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Scavenged Plating

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Scavenged PlatingBuff, Persistent, Physical, Duration
Tier: 4
Level: 1
Reservation: 30 spirit
While active, uses fragments of armour scavenged from enemies to bolster your own. Fully Breaking an enemy's Armour grants you stacks of Scavenged Plating for a duration based on the enemy's rarity, and you gain Armour and Thorns per stack. Normal enemies grant 1 stack, Magic enemies grant 2 stacks, Rare enemies grant 5 stacks and Unique enemies grant 10 stacks.Scavenged Plating duration is 8 seconds
(2–5)% more Armour per Scavenged Plating
Maximum 10 Scavenged Plating
(2–60) to (3–90) Thorns per Scavenged Plating
Place into a Skill Gem socket to gain this skill.
Sockets are found in the Skills menu tab.
Acquisition
Drop restricted
It can be obtained by engraving an Uncut Spirit Gem.
Metadata
Item class: Skill Gem
Metadata ID: Metadata/Items/Gem/SkillGemScavengedPlating

Scavenged Plating is a buff gem. Whenever you apply Fully Broken Armour to an enemy, you gain stacks of the Scavenged Plating buff based on the monster's power. Each stack of the buff grants more Armour and Physical Thorns.

Skill functions and interactions

Gem level progression

LevelRequired LevelThornsArmour
10

Recommended support gems

The following support gems are recommendations by GGG as listed in-game, and do not necessarily reflect optimal combinations or the views of the wiki.

Gem
tier
Support gems
I Persistence Vitality
II Herbalism Thornskin
III Cannibalism Coming Soon

Item acquisition

Scavenged Plating has restrictions on where or how it can drop.

It can be obtained by engraving an Uncut Spirit Gem.

Alternate skill effects

Scavenged Plating has the following alternate skill effects:

ItemDescription

Version history

Version Changes
0.2.0
  • Many Skills have had their base damage and/or damage growth per level rebalanced. Most of these changes are not specifically mentioned below as the changes are too widespread.
0.1.1
  • (Hotfix 1) Fixed a bug where Scavenged Plating could grant stacks above its Maximum of 10.
  • Scavenged Plating now grants you stacks for a duration based on the enemy's rarity. Normal enemies grant 1 stack, Magic enemies grants 2 stacks, Rare enemies grant 5 stacks, and Unique enemies grant 10 stacks.
0.1.0e
  • Scavenged Plating can no longer gain stacks from armour breaking objects. [Undocumented]
0.1.0
  • Introduced to the game.