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Power

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Monster Power
Tooltip
Monster Power is a number that approximately reflects how strong and dangerous a monster is. An average monster has a Power of 1, strong monsters can have Power of 2 to 3, and weak monsters might have as little as 0.5, or very occasionally less. This value is then multiplied according to the monster's Rarity:

Normal: 1
Magic: 2
Rare: 5

Unique monsters always have 20 Power.
This page is about monster power. For the Charge, see Power charge.

Power is a value assigned to each enemy based on their strength and rarity, which is used to indicate some monsters being more challenging than others. Power is used to calculate mechanics such as the amount of flask and charm charges gained on kill, scaling effect from Warcries, and Energy gained for Trigger gems. Player-created objects do not have Power.

Related skills gems

Gem
Infernal Cry

Related support gems

Gem

Related unique items

ItemBase itemItem classRequired levelStats
The Empty RoarCultist GreathammerTwo Hand Mace22Strikes deal Splash damage to targets within 1.8 metresAdds (25-35) to (40-50) Physical Damage
Leeches 10% of Physical Damage as Life
(20-30)% chance to cause Bleeding on Hit
All Attacks count as Empowered Attacks
Cannot use Warcries
Redblade BannerHeraldric Tower ShieldShield33Grants Skill: Raise Shield(20–30)% increased Block chance
(60–100)% increased Armour
+(20–30) to Strength
+(100–150) to Stun Threshold
Enemies in your Presence count as having double Power
OlrovasaraTorment ClubOne Hand Mace65Adds 1 to (60-80) Lightning Damage
+(300-400) to Accuracy Rating
(5-30)% increased Attack Speed
On Hitting an enemy, gains maximum added Lightning damage equal to the enemy's Power for 6 seconds, up to a total of 500


Version history

Version Changes
0.2.0
  • Player-created objects, such as Ice Crystals, no longer have a Monster Power value.
0.1.0
  • Introduced to the game.