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Spear

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Spear is an item class of one-handed martial melee weapons that require dexterity and strength to equip.

Mechanics

It is not possible to dual wield a spear with any other type of weapon. However, they can be equipped together with a shield, buckler, or focus.

List of spears

Main page: List of spears
ItemRequired levelRequired strengthRequired dexterityRequired intelligenceDamageAPSCritpDPSDPSStats
Hardwood SpearHardwood SpearSpear
Physical Damage: 5-9
Critical Strike Chance: 5.00%
Attacks per Second: 1.60
Weapon Range: 1.5 metres
Grants Skill: Spear Throw
10005-91.605.00%11.211.2Grants Skill: Spear Throw
Ironhead SpearIronhead SpearSpear
Physical Damage: 7-13
Critical Strike Chance: 5.00%
Attacks per Second: 1.60
Weapon Range: 1.5 metres
Requires Level 5, 11 DexGrants Skill: Spear Throw
501107-131.605.00%16.016.0Grants Skill: Spear Throw
Hunting SpearHunting SpearSpear
Physical Damage: 10-18
Critical Strike Chance: 5.00%
Attacks per Second: 1.55
Weapon Range: 1.5 metres
Requires Level 10, 10 Str, 20 DexGrants Skill: Spear Throw
(15-25)% chance to Maim on Hit
101020010-181.555.00%21.721.7Grants Skill: Spear Throw
(15-25)% chance to Maim on Hit
Winged SpearWinged SpearSpear
Physical Damage: 12-22
Critical Strike Chance: 5.00%
Attacks per Second: 1.65
Weapon Range: 1.5 metres
Requires Level 16, 14 Str, 30 DexGrants Skill: Spear Throw
161430012-221.655.00%28.028.0Grants Skill: Spear Throw
War SpearWar SpearSpear
Physical Damage: 14-26
Critical Strike Chance: 5.00%
Attacks per Second: 1.60
Weapon Range: 1.5 metres
Requires Level 21, 17 Str, 39 DexGrants Skill: Spear Throw
(25-35)% increased Projectile Speed when thrown
211739014-261.605.00%32.032.0Grants Skill: Spear Throw
(25-35)% increased Projectile Speed when thrown
Forked SpearForked SpearSpear
Physical Damage: 17-32
Critical Strike Chance: 5.00%
Attacks per Second: 1.60
Weapon Range: 1.5 metres
Requires Level 26, 20 Str, 48 DexGrants Skill: Spear Throw
262048017-321.605.00%39.239.2Grants Skill: Spear Throw
Barbed SpearBarbed SpearSpear
Physical Damage: 20-38
Critical Strike Chance: 6.50%
Attacks per Second: 1.60
Weapon Range: 1.5 metres
Requires Level 33, 25 Str, 60 DexGrants Skill: Spear Throw
332560020-381.606.50%46.446.4Grants Skill: Spear Throw
Broad SpearBroad SpearSpear
Physical Damage: 26-48
Critical Strike Chance: 5.00%
Attacks per Second: 1.50
Weapon Range: 1.5 metres
Requires Level 40, 29 Str, 72 DexGrants Skill: Spear Throw
402972026-481.505.00%55.555.5Grants Skill: Spear Throw
Crossblade SpearCrossblade SpearSpear
Physical Damage: 28-51
Critical Strike Chance: 5.00%
Attacks per Second: 1.55
Weapon Range: 1.5 metres
Requires Level 45, 33 Str, 81 DexGrants Skill: Spear Throw
453381028-511.555.00%61.261.2Grants Skill: Spear Throw
Steelhead SpearSteelhead SpearSpear
Physical Damage: 27-50
Critical Strike Chance: 5.00%
Attacks per Second: 1.60
Weapon Range: 1.5 metres
Requires Level 45, 33 Str, 81 DexGrants Skill: Spear Throw
453381027-501.605.00%61.661.6Grants Skill: Spear Throw
Coursing SpearCoursing SpearSpear
Physical Damage: 29-54
Critical Strike Chance: 5.00%
Attacks per Second: 1.55
Weapon Range: 1.5 metres
Requires Level 48, 35 Str, 86 DexGrants Skill: Spear Throw
(15-25)% chance to Maim on Hit
483586029-541.555.00%64.364.3Grants Skill: Spear Throw
(15-25)% chance to Maim on Hit
Seaglass SpearSeaglass SpearSpear
Physical Damage: 27-50
Critical Strike Chance: 10.00%
Attacks per Second: 1.60
Weapon Range: 1.5 metres
Requires Level 51, 36 Str, 91 Dex, 65 IntGrants Skill: Spear Throw
5136916527-501.6010.00%61.661.6Grants Skill: Spear Throw
Swift SpearSwift SpearSpear
Physical Damage: 28-53
Critical Strike Chance: 5.00%
Attacks per Second: 1.60
Weapon Range: 1.5 metres
Requires Level 51, 36 Str, 91 DexGrants Skill: Spear Throw
(25-35)% increased Projectile Speed when thrown
513691028-531.605.00%64.864.8Grants Skill: Spear Throw
(25-35)% increased Projectile Speed when thrown
Sword SpearSword SpearSpear
Physical Damage: 30-56
Critical Strike Chance: 5.00%
Attacks per Second: 1.60
Weapon Range: 1.5 metres
Requires Level 52, 37 Str, 93 DexGrants Skill: Spear Throw
523793030-561.605.00%68.868.8Grants Skill: Spear Throw
Branched SpearBranched SpearSpear
Physical Damage: 32-59
Critical Strike Chance: 5.00%
Attacks per Second: 1.60
Weapon Range: 1.5 metres
Requires Level 55, 39 Str, 98 DexGrants Skill: Spear Throw
(25-35)% increased Projectile Speed when thrown
553998032-591.605.00%72.872.8Grants Skill: Spear Throw
(25-35)% increased Projectile Speed when thrown
Striking SpearStriking SpearSpear
Elemental Damage: 23-91
Critical Strike Chance: 5.00%
Attacks per Second: 1.60
Weapon Range: 1.5 metres
Requires Level 55, 39 Str, 98 DexGrants Skill: Spear Throw
553998023-911.605.00%91.2Grants Skill: Spear Throw
Jagged SpearJagged SpearSpear
Physical Damage: 33-61
Critical Strike Chance: 6.50%
Attacks per Second: 1.60
Weapon Range: 1.5 metres
Requires Level 59, 42 Str, 105 DexGrants Skill: Spear Throw
5942105033-611.606.50%75.275.2Grants Skill: Spear Throw
Massive SpearMassive SpearSpear
Physical Damage: 38-70
Critical Strike Chance: 5.00%
Attacks per Second: 1.50
Weapon Range: 1.5 metres
Requires Level 62, 44 Str, 110 DexGrants Skill: Spear Throw
6244110038-701.505.00%81.081.0Grants Skill: Spear Throw
Helix SpearHelix SpearSpear
Physical Damage: 37-68
Critical Strike Chance: 5.00%
Attacks per Second: 1.60
Weapon Range: 1.5 metres
Requires Level 65, 45 Str, 116 DexGrants Skill: Spear Throw
6545116037-681.605.00%84.084.0Grants Skill: Spear Throw
Orichalcum SpearOrichalcum SpearSpear
Physical Damage: 38-70
Critical Strike Chance: 5.00%
Attacks per Second: 1.60
Weapon Range: 1.5 metres
Requires Level 67, 53 Str, 135 DexGrants Skill: Spear Throw
6753135038-701.605.00%86.486.4Grants Skill: Spear Throw
Pronged SpearPronged SpearSpear
Physical Damage: 40-75
Critical Strike Chance: 5.00%
Attacks per Second: 1.60
Weapon Range: 1.5 metres
Requires Level 72, 59 Str, 150 DexGrants Skill: Spear Throw
7259150040-751.605.00%92.092.0Grants Skill: Spear Throw
Spiked SpearSpiked SpearSpear
Physical Damage: 41-76
Critical Strike Chance: 6.50%
Attacks per Second: 1.60
Weapon Range: 1.5 metres
Requires Level 77, 64 Str, 165 DexGrants Skill: Spear Throw
7764165041-761.606.50%93.693.6Grants Skill: Spear Throw
Stalking SpearStalking SpearSpear
Physical Damage: 44-82
Critical Strike Chance: 5.00%
Attacks per Second: 1.55
Weapon Range: 1.5 metres
Requires Level 77, 64 Str, 165 DexGrants Skill: Spear Throw
(15-25)% chance to Maim on Hit
7764165044-821.555.00%97.797.7Grants Skill: Spear Throw
(15-25)% chance to Maim on Hit
Flying SpearFlying SpearSpear
Physical Damage: 41-76
Critical Strike Chance: 5.00%
Attacks per Second: 1.60
Weapon Range: 1.5 metres
Requires Level 78, 64 Str, 165 DexGrants Skill: Spear Throw
(25-35)% increased Projectile Speed when thrown
7864165041-761.605.00%93.693.6Grants Skill: Spear Throw
(25-35)% increased Projectile Speed when thrown
Grand SpearGrand SpearSpear
Physical Damage: 46-85
Critical Strike Chance: 5.00%
Attacks per Second: 1.50
Weapon Range: 1.5 metres
Requires Level 79, 64 Str, 165 DexGrants Skill: Spear Throw
7964165046-851.505.00%98.298.2Grants Skill: Spear Throw

List of unique spears

ItemRequired levelRequired strengthRequired dexterityStats
Splinter of LorattaSplinter of Loratta
Hardwood Spear
Spear
Physical Damage: 5-9
Critical Strike Chance: 5.00%
Attacks per Second: 1.60
Weapon Range: 1.5 metres
Grants Skill: Spear ThrowAdds (2-3) to (6-8) Physical Damage
20% increased Melee Strike Range with this weapon
Any number of Poisons from this Weapon can affect a target at the same time
Always Poison on Hit with this weapon
The Baleful Gem's corruption lingers still...
101Grants Skill: Spear ThrowAdds (2-3) to (6-8) Physical Damage
20% increased Melee Strike Range with this weapon
Any number of Poisons from this Weapon can affect a target at the same time
Always Poison on Hit with this weapon
Tyranny's GripTyranny's Grip
Ironhead Spear
Spear
Physical Damage: 7-13
Critical Strike Chance: 5.00%
Attacks per Second: 1.60
Requires Level 5, 11 DexGrants Skill: Spear Throw(150-200)% increased Physical Damage
(10-15)% reduced Attack Speed
+(15-30) to Strength
Strikes deal Splash damage to targets within 1.8 metres
Cannot use Projectile Attacks
The might of the Eternal Empire was formidable,
but rebels of every culture stood together as one.
5011Grants Skill: Spear Throw(150-200)% increased Physical Damage
(10-15)% reduced Attack Speed
+(15-30) to Strength
Strikes deal Splash damage to targets within 1.8 metres
Cannot use Projectile Attacks
ChainstingChainsting
Hunting Spear
Spear
Physical Damage: 10-18
Critical Strike Chance: 5.00%
Attacks per Second: 1.55
Weapon Range: 1.5 metres
Requires Level 10, 10 Str, 20 Dex(15-25)% chance to Maim on Hit
Grants Skill: Spear Throw
Adds (13-17) to (22-28) Physical Damage
+(100-150) to Accuracy Rating
10% increased Attack Speed
All Damage from Hits with this Weapon Contributes to Pin Buildup
(20-30)% increased Projectile Speed with this Weapon
The Sacred Hunt ends with mercy.
101020(15-25)% chance to Maim on Hit
Grants Skill: Spear ThrowAdds (13-17) to (22-28) Physical Damage
+(100-150) to Accuracy Rating
10% increased Attack Speed
All Damage from Hits with this Weapon Contributes to Pin Buildup
(20-30)% increased Projectile Speed with this Weapon
SkysliverSkysliver
Winged Spear
Spear
Elemental Damage: 1-120
Critical Strike Chance: 5.00%
Attacks per Second: 1.65
Weapon Range: 1.5 metres
Requires Level 16, 14 Str, 30 DexGrants Skill: Spear ThrowNo Physical Damage
Adds 1 to (80-120) Lightning Damage
(15-30)% increased Attack Speed
(50-100)% increased chance to Shock
Rolls only the minimum or maximum Damage value for each Damage Type
Heads fall to the sand, just as the star fell from the sky
161430Grants Skill: Spear ThrowNo Physical Damage
Adds 1 to (80-120) Lightning Damage
(15-30)% increased Attack Speed
(50-100)% increased chance to Shock
Rolls only the minimum or maximum Damage value for each Damage Type
Daevata's WindDaevata's Wind
War Spear
Spear
Physical Damage: 14-26
Critical Strike Chance: 5.00%
Attacks per Second: 1.60
Requires Level 21, 17 Str, 29 Dex(25-35)% increased Projectile Speed when thrown
Grants Skill: Spear Throw
Adds (10-15) to (21-26) Physical Damage
+100 to Evasion Rating
(10-20)% increased Attack Speed
(30-60)% increased Melee Damage if you've dealt a Projectile Attack Hit in the past eight seconds
(30-60)% increased Projectile Damage if you've dealt a Melee Hit in the past eight seconds
As the flow of battle demanded, she became a sudden storm or a vanishing wind.
211729(25-35)% increased Projectile Speed when thrown
Grants Skill: Spear ThrowAdds (10-15) to (21-26) Physical Damage
+100 to Evasion Rating
(10-20)% increased Attack Speed
(30-60)% increased Melee Damage if you've dealt a Projectile Attack Hit in the past eight seconds
(30-60)% increased Projectile Damage if you've dealt a Melee Hit in the past eight seconds
Solar LanceSolar Lance
Forked Spear
Spear
Physical Damage: 17-32
Critical Strike Chance: 5.00%
Attacks per Second: 1.60
Requires Level 26, 20 Str, 48 DexGrants Skill: Spear ThrowNo Physical Damage
Adds (10-15) to (25-30) Fire Damage
(40-60)% increased Projectile Speed
262048Grants Skill: Spear ThrowNo Physical Damage
Adds (10-15) to (25-30) Fire Damage
(40-60)% increased Projectile Speed
TangletongueTangletongue
Forked Spear
Spear
Physical Damage: 17-32
Critical Strike Chance: 5.00%
Attacks per Second: 1.60
Requires Level 26, 20 Str, 48 DexGrants Skill: Spear ThrowAdds (14-18) to (30-36) Physical Damage
+(10-20)% to Critical Hit Chance
+(15-25) to Intelligence
Forks Critical Hits
10% of Skill Mana Costs Converted to Life Costs
"In the hands of Orbala, it made a god bleed."
- Wranga, tale-woman of the Wahida akhara
262048Grants Skill: Spear ThrowAdds (14-18) to (30-36) Physical Damage
+(10-20)% to Critical Hit Chance
+(15-25) to Intelligence
Forks Critical Hits
10% of Skill Mana Costs Converted to Life Costs
Saitha's SpearSaitha's Spear
Barbed Spear
Spear
Physical Damage: 20-38
Critical Strike Chance: 6.50%
Attacks per Second: 1.60
Weapon Range: 1.5 metres
Requires Level 33, 25 Str, 60 DexGrants Skill: Spear ThrowAdds (14-26) to (27-32) Physical Damage
Adds (33-41) to (47-53) Fire Damage
(15-25)% chance to cause Bleeding on Hit
Aggravating any Bleeding with this Weapon also Aggravates all Ignites on the target
(26-40)% chance to Aggravate Bleeding on Hit
Born in a star of man's own make,
fused to her hand by her last mistake.
332560Grants Skill: Spear ThrowAdds (14-26) to (27-32) Physical Damage
Adds (33-41) to (47-53) Fire Damage
(15-25)% chance to cause Bleeding on Hit
Aggravating any Bleeding with this Weapon also Aggravates all Ignites on the target
(26-40)% chance to Aggravate Bleeding on Hit
Spire of IreSpire of Ire
Helix Spear
Spear
Physical Damage: 37-68
Critical Strike Chance: 5.00%
Attacks per Second: 1.60
Requires Level 65, 45 Str, 116 DexGrants Skill: Spear Throw
Grants Skill: Level 16-20 Chaotic Infusion
(15-20)% increased Attack Speed
Leeches (6-10)% of Physical Damage as Life
Adds (106-146) to (181-221) Chaos damage
When you Consume a Charge Trigger Chaotic Infusion to gain 2 Chaos Infusion
Life Leech recovers based on your Chaos damage instead of Physical damage
The spear was specially forged to assassinate Voll,
but Maligaro never got a chance to use it...
6545116Grants Skill: Spear Throw
Grants Skill: Level 16-20 Chaotic Infusion(15-20)% increased Attack Speed
Leeches (6-10)% of Physical Damage as Life
Adds (106-146) to (181-221) Chaos damage
When you Consume a Charge Trigger Chaotic Infusion to gain 2 Chaos Infusion
Life Leech recovers based on your Chaos damage instead of Physical damage

List of active skill gems usable with spears

GemTierGem requires strengthGem requires dexterityGem requires intelligence
Spear ThrowSpear ThrowAttack, AoE, Projectile
Level: (1-20)
Attack Speed: 70% of base
Attack Damage: (125-390)% of base
Hurl your Spear with force. Consumes a Frenzy Charge if you have one to cause the Spear to explode at the end of its flight.Explosion
Attack Damage: (232–724)%
Explosion radius is 2 metres
Skills can be managed in the Skills Panel.
0NoNoNo
DisengageDisengageAttack, AoE, Melee, Strike, Travel
Tier: 1
Level: (1-20)
Cost: (5-39) Mana
Cooldown Time: 1.50 sec
Attack Damage: (85-308)% of base
Jump back as you rupture the earth in front of you with spearpoints, damaging enemies. Consumes the Parried Debuff on Hitting enemies to release a shockwave and grant you a Frenzy Charge. This skill can be used while using other skills, and causes Strikes and Projectiles to miss you while jumping. This skill cannot be Ancestrally Boosted.
Additional Effects From 1-20% Quality:
(1-20)% increased Cooldown Recovery Rate
Skills can be managed in the Skills Panel.
1NoYesNo
Explosive SpearExplosive SpearAttack, AoE, Projectile, Fire, Duration, Detonator
Tier: 1
Level: (1-20)
Cost: (5-37) Mana
Attack Speed: 80% of base
Attack Damage: (50-156)% of base
Hurl a single payload Spear that pierces through enemies and lodges in terrain where it lands. The Spear will explode at the end of its Detonation Time or if Detonated. Consumes a Frenzy Charge if you have one to explode immediately, dealing more damage in a cross-shaped area and creating Ignited Ground.Skills can be managed in the Skills Panel.
1NoYesNo
TwisterTwisterAttack, AoE, Projectile, Duration
Tier: 1
Level: (1-20)
Cost: (4-34) Mana
Attack Speed: 80% of base
Attack Damage: (72-190)% of base
Whip up a twister with a flick of your Spear. The twister moves forward erratically, Blinding and repeatedly Hitting enemies within. If a twister touches a Whirlwind from your other skills, it Consumes the Whirlwind to create additional twisters that deal more damage. Passing over Elemental Ground Surfaces or Consuming an elemental Whirlwind will grant twisters extra damage of that element.Blinds Enemies
Pierces all Targets
Twister radius is 0.5 metres
Twister duration is 3 seconds
Consumes Whirlwinds to create an additional twister and deal 80% more damage per Whirlwind stage
Elemental twisters Gain 50% of damage as damage of the corresponding Type
Twisters fired at the same time can Hit the same
target no more than once every 0.66 seconds
Skills can be managed in the Skills Panel.
1NoYesNo
Whirling SlashWhirling SlashAttack, AoE, Melee, Strike, Staged
Tier: 1
Level: (1-20)
Cost: (6-42) Mana
Attack Speed: 70% of base
Attack Damage: (70-218)% of base
Perform a circular slash that kicks up a Whirlwind around you, Slowing enemies and Blinding them in its area of effect. Leaving the area collapses the storm, dealing damage and causing Knockback.Melee
Using this Attack again in the storm adds 1 Stage to the storm

Storm
Attack Damage: (70-218)%
Maximum 3 Stages
Damage from releasing Storm has +4 to radius per Stage
Deals 150% more Damage per Stage when released
Enemies inside the storm have 30% reduced Movement Speed
Storm gains +3 to radius per Stage
Skills can be managed in the Skills Panel.
1NoYesNo
Cull The WeakCull The WeakAttack, AoE, Melee, Strike
Tier: 3
Level: (1-20)
Cost: (7-49) Mana
Attack Speed: 60% of base
Attack Damage: (50-156)% of base
Dash to an enemy and run them through, Culling enemies if their life is low enough. If this Attack kills at least one enemy, it grants you a Frenzy Charge. Enemies around you that can be Culled will be highlighted.Culling Strike

Additional Effects From 1-20% Quality:
(1-20)% chance when you gain a Charge to gain an additional Charge
Skills can be managed in the Skills Panel.
3NoYesNo
Fangs of FrostFangs of FrostAttack, AoE, Melee, Strike, Cold
Tier: 3
Level: (1-20)
Cost: (4-34) Mana
Attack Speed: 85% of base
Attack Damage: (95-296)% of base
Perform an icy stab that exploits enemies who are already off balance. Hitting a Parried target Consumes the Debuff to cause a nova of frost and leave Chilled Ground.Skills can be managed in the Skills Panel.
3NoYesNo
Lightning SpearLightning SpearAttack, AoE, Projectile, Lightning
Tier: 3
Level: (1-20)
Cost: (7-49) Mana
Attack Speed: 60% of base
Attack Damage: (110-343)% of base
Throw a single copy of your spear. When it hits an enemy it bursts, firing secondary lightning bolt Projectiles at multiple other enemies within a large area around it. Consumes a Frenzy Charge if possible to cause the main spear to split into multiple copies on impact, each of which then bursts.Skills can be managed in the Skills Panel.
3NoYesNo
RakeRakeAttack, AoE, Melee, Strike, Physical, Travel
Tier: 3
Level: (1-20)
Cost: (6-43) Mana
Attack Damage: (50-181)% of base
Dash towards an enemy and perform a lacerating slash, inflicting Bleeding on all enemies struck.Skills can be managed in the Skills Panel.
3NoYesNo
Shockwave TotemShockwave TotemAttack, Totem, AoE, Melee, Slam, Physical, Duration, Nova
Tier: 3
Level: (1-40)
Cost: (15-1317) Mana
Raise a Totem that Slams the ground around it, repeatedly damaging nearby enemies. Jagged Ground erupts when hit by this Slam, damaging enemies standing on it.Totem
Totem duration is 12 seconds
Limit 1 Totem
Totem base attack time is 1.5 seconds
Totem uses its own weapon, dealing
(6-141) to (9-212) base Physical damage

Slam
Attack Damage: (80-211)%
Shockwave radius is 3 metres

Jagged Ground Eruption
Attack Damage: (30-79)%

Additional Effects From 1-20% Quality:
Totem base attack time is (-0.01--0.2) seconds
Skills can be managed in the Skills Panel.
3YesNoNo
Herald of BloodHerald of BloodBuff, Attack, Persistent, AoE, Physical, Herald, Payoff
Tier: 4
Level: 1
Reservation: 30 spirit
While active, killing an enemy with Blood Loss will cause a bloody explosion that deals Physical Attack damage to surrounding enemies based off the life of the exploded enemy, destroying their Corpse if the enemy was Normal or Magic. The explosion also has a chance to Aggravate Bleeding.Skills can be managed in the Skills Panel.
4YesYesNo
BarrageBarrageSpell, Buff, Duration
Tier: 5
Level: (1-20)
Cost: (12-45) Mana
Cooldown Time: 2.00 sec
Cast Time: 0.70 sec
Ready a volley of arrows or spears, Empowering your next Bow or Projectile Spear Attack to repeat multiple times. Consumes your Frenzy Charges on use to add additional repeats.
Additional Effects From 1-20% Quality:
Repeats deal +(0.25-5)% more Damage
Skills can be managed in the Skills Panel.
5NoYesNo
Rapid AssaultRapid AssaultAttack, AoE, Melee, Strike, Physical, Duration
Tier: 5
Level: (1-20)
Cost: (10-74) Mana
Attack Speed: 40% of base
Attack Damage: (25-78)% of base
Perform a series of six rapid stabs. The final stab inflicts Bleeding and leaves a spearhead stuck in the target, Maiming them for a duration. Detonator Skills will cause the stuck spearheads to explode, dealing further damage to the target and other nearby enemies.Skills can be managed in the Skills Panel.
5NoYesNo
SpearfieldSpearfieldAttack, AoE, Melee, Sustained, Duration, Hazard
Tier: 5
Level: (1-20)
Cost: (6-42) Mana
Attack Speed: 70% of base
Attack Damage: (12-49)% of base
Stab the ground causing multiple spears to burst out of the ground in front of you in a large area. The spears remain for a duration, or explode when enemies touch them, damaging and Maiming them.
Additional Effects From 1-20% Quality:
Hazards have (0.5-10)% chance to rearm after they are triggered
Skills can be managed in the Skills Panel.
5NoYesNo
Storm LanceStorm LanceAttack, AoE, Projectile, Sustained, Lightning, Duration
Tier: 5
Level: (1-20)
Cost: (7-49) Mana
Attack Speed: 60% of base
Attack Damage: (60-187)% of base
Throw an electrified Spear that lodges in the ground and periodically zaps nearby enemies with Lightning bolts. If the Spear is Detonated by another Skill, it immediately unleashes a volley of bolts and expires. Consumes a Frenzy Charge if possible to fire bolts more frequently for a shorter duration, automatically Detonate at the end of its duration, and create Shocked Ground on Detonation.Skills can be managed in the Skills Panel.
5NoYesNo
Blood HuntBlood HuntAttack, AoE, Melee, Strike, Physical, Payoff
Tier: 7
Level: (1-20)
Cost: (5-39) Mana
Attack Damage: (50-243)% of base
Lunge at a target and skewers them. Hitting an enemy that has suffered Blood Loss will cause a blood explosion and also Consume Bleeding. This skill cannot be Ancestrally Boosted.Skills can be managed in the Skills Panel.
7NoYesNo
Glacial LanceGlacial LanceAttack, AoE, Projectile, Cold, Duration
Tier: 7
Level: (1-20)
Cost: (8-59) Mana
Attack Speed: 50% of base
Attack Damage: (130-405)% of base
Throw a single Piercing lance that leaves icy fragments in its wake. The fragments Chill nearby enemies. Consumes a Frenzy Charge if possible to cause the ice fragments created by the first Projectile to explode outwards after a short duration, peppering enemies with shrapnel.
Additional Effects From 1-20% Quality:
+(0.02-0.4) metres to Chilling radius
Skills can be managed in the Skills Panel.
7NoYesNo
Primal StrikesPrimal StrikesAttack, AoE, Melee, Strike, Lightning, Payoff
Tier: 7
Level: (1-20)
Cost: (5-41) Mana
Attack Speed: 80% of base
Attack Damage: (80-250)% of base
Perform a Lightning-charged stab that can be chained into a combination of up to three attacks. The first two attacks conjure a charging Wildwood spirit if they Hit a Shocked enemy and refresh Shock duration. The third attack is a large swipe that inflicts Lightning Exposure, and can Consume Shock to conjure a stampede of spirits.Skills can be managed in the Skills Panel.
7NoYesNo
Thunderous LeapThunderous LeapAttack, AoE, Melee, Slam, Lightning, Detonator, Travel
Tier: 9
Level: (1-20)
Cost: (11-81) Mana
Attack Damage: (110-449)% of base
Leap into the air and plunge your Spear into the ground at the target location, emitting a Lightning-charged shockwave.Skills can be managed in the Skills Panel.
9NoYesNo
Elemental SunderingElemental SunderingAttack, AoE, Melee, Lightning, Cold, Fire, Nova, Payoff
Tier: 11
Level: (1-20)
Cost: (7-53) Mana
Attack Speed: 55% of base
Plunge your Spear into the ground to emit a pulse that Consumes Freeze, Shock and Ignite on a number of nearby enemies, Allies and Corpses. The pulse itself deals no damage, but each Ailment Consumed causes an explosion of the corresponding elemental damage type.
Additional Effects From 1-20% Quality:
+(0.01-0.2) metres to Pulse radius
Skills can be managed in the Skills Panel.
11NoYesNo
Whirlwind LanceWhirlwind LanceAttack, AoE, Projectile, Duration
Tier: 11
Level: (1-20)
Cost: (7-49) Mana
Attack Speed: 60% of base
Attack Damage: (110-343)% of base
Throw a Spear with enough force to kick up a Whirlwind where it lands, Slowing enemies and Blinding them in its area of effect. Entering the Whirlwind collapses it, dealing damage and causing Knockback. Consumes a Frenzy Charge if possible to create the Whirlwind with one more than its normal maximum number of stages.Skills can be managed in the Skills Panel.
11NoYesNo
Spear of SolarisSpear of SolarisAttack, AoE, Projectile, Sustained, Fire, Conditional
Tier: 13
Level: (1-20)
Cost: (13-98) Mana
Attack Damage: (210-857)% of base
Build Glory by Heavy Stunning enemies. When you have maximum Glory you may call forth the Azmeri goddess Solaris, jumping backwards and throwing your Spear in the air. On landing the spear deals heavy damage in an area, then calls a divine skybeam that pulses periodically and creates expanding Ignited Ground. Modifiers to number of Projectiles fired do not apply to this skill.Impact
Requires 20 Glory to use
Converts 75% of Physical Damage to Fire Damage
+1.4 seconds to Total Attack Time
Can't be Evaded
Impact radius is 2 metres

Pulse
Attack Damage: (18–73)%
Ground spear pulses every 0.2 seconds, up to 20 times
Converts 75% of Physical Damage to Fire Damage
Pulse radius is 2 metres

Ignited Ground
Attack Damage: (210–857)%
Converts 100% of Physical Damage to Fire Damage
Ignited Ground radius is 2 metres
Gains Radius over the Ground Spear's lifetime, up to 30% more at the end of the Spear's lifetime

Additional Effects From 1-20% Quality:
(2-40)% more Magnitude of Ignite inflicted
Skills can be managed in the Skills Panel.
13NoYesNo
Wind Serpent's FuryWind Serpent's FuryAttack, AoE, Melee, Sustained, Conditional
Tier: 13
Level: (1-20)
Cost: (10-74) Mana
Attack Speed: 40% of base
Attack Damage: (165-598)% of base
Consume all Frenzy Charges to perform a gigantic spear thrust that Knocks Back enemies. For each Frenzy Charge consumed, a Wind Serpent follows in the spear's wake. Each Serpent also damages and Knocks Back enemies, and knocking an Enemy into terrain or another larger Enemy will cause a shockwave.
Additional Effects From 1-20% Quality:
(1.5-30)% increased Knockback Distance
Skills can be managed in the Skills Panel.
13NoYesNo

Version history

Version Changes
0.2.0
  • Introduced to the game.