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Mercenary
Gender: M
Strength: 11
Dexterity: 11
Intelligence: 7
Weapon: Crossbow
Makeshift CrossbowMakeshift CrossbowCrossbow
Physical Damage: 6-10
Critical Strike Chance: 5.00%
Attacks per Second: 1.60Fragmentation RoundsFragmentation RoundsAttack, Ammunition, Projectile, Payoff
Tier: 1
Level: (1-40)
Cost: (8-688) Mana
Attack Damage: (22-182)% of baseLoads your Crossbow with Piercing bolts that fragment in flight. Bolts that hit a Frozen enemy consume the Freeze and cause an explosion of shrapnel. Bolts that hit an Ice Crystal cause it to explode.Fragmentation Rounds
Projectile
Knocks Back Enemies
Multiple fragments can Hit the same target
Multiple Fragments hitting a target simultaniously will combine their damage into a single Hit
Bolts Pierce 2 Targets
Fires 10 fragments per shot
Vs Frozen
Attack Damage: (425-1326)%
Base Explosion radius is (1.4-1.6) metres
Ammunition
1 Bolts loaded per clip
Additional Effects From 1-20% Quality:
Deals (1-20)% more Physical DamageSkills can be managed in the Skills Panel.
You've got a weapon. I'll wield it. Just tell me where to point it. I've seen the highs and horrors of war, and I'll do whatever it takes to survive. If you've got coin, I'm your man.
The Mercenary is a strength/dexterity-oriented class that specializes in crossbow and grenade skills. He is of Trarthan heritage.
The Mercenary obtains a Makeshift CrossbowMakeshift CrossbowCrossbow
Physical Damage: 6-10
Critical Strike Chance: 5.00%
Attacks per Second: 1.60 and
Fragmentation RoundsFragmentation RoundsAttack, Ammunition, Projectile, Payoff
Tier: 1
Level: (1-40)
Cost: (8-688) Mana
Attack Damage: (22-182)% of baseLoads your Crossbow with Piercing bolts that fragment in flight. Bolts that hit a Frozen enemy consume the Freeze and cause an explosion of shrapnel. Bolts that hit an Ice Crystal cause it to explode.Fragmentation Rounds
Projectile
Knocks Back Enemies
Multiple fragments can Hit the same target
Multiple Fragments hitting a target simultaniously will combine their damage into a single Hit
Bolts Pierce 2 Targets
Fires 10 fragments per shot
Vs Frozen
Attack Damage: (425-1326)%
Base Explosion radius is (1.4-1.6) metres
Ammunition
1 Bolts loaded per clip
Additional Effects From 1-20% Quality:
Deals (1-20)% more Physical DamageSkills can be managed in the Skills Panel. as his default starting weapon and skill in The Riverbank.
Ascendancy classes
Mercenaries can specialize into one of these three Ascendancy classes:
Dialogues
Entering locations
Act 1
- The Riverbank: I can't believe... that actually worked...
- Clearfell Encampment: Well, doubt these folk will have much gold...
- Clearfell: —
- Mud Burrow: Dirty job, this. Should have asked for more...
- The Grelwood: That feeling... I'm being hunted.
- The Red Vale: A good mercenary knows when to cut and run. I won't end up lying in a field like this...
- The Grim Tangle: No getting through here. Well not yet, anyway.
- Cemetery of the Eternals: —
- Mausoleum of the Praetor: This place raises the hackles on the back o' me neck. Eugh...
- Tomb of the Consort: —
- Hunting Grounds: Ah, fresh tracks. Must be nearing the village now.
- Freythorn: I better watch me step around here.
- Ogham Farmlands: —
- Ogham Village: So the Hooded one was right. They lost their minds...
- The Manor Ramparts: And here I thought I'd reached the Manor already. Bugger.
- Ogham Manor: This place is right fancy. Gold is wasted on the rich...
Act 2
- Vastiri Outskirts: Ah, the Maraketh! A very... rich culture.
- The Ardura Caravan: Never thought I'd work for the Maraketh again... too bloody hot.
- Mawdun Quarry:
- Mawdun Mine:
- The Halani Gates (1):
- Traitor's Passage:
- The Halani Gates (2):
- Mastodon Badlands:
- The Bone Pits:
- Keth: More bloody sand.
- The Lost City: I hope this place doesn't bloody cave in...
- Buried Shrines:
- Valley of the Titans: Looks like any other valley to me.
- The Titan Grotto: Ah, this must be the forbidden part. Well, on I go.
- Deshar: Gotta find a way up I suppose.
- Path of Mourning: Never been so high. Precarious job, this one.
- The Spires of Deshar:
- The Dreadnought: This war ends today, one way or another.
- Dreadnought Vanguard: My payday approaches. I can feel it.
- Trial of the Sekhemas:
Act 3
- Sandswept Marsh: Ugh, back to walking, I 'spose.
- Jungle Ruins: I miss the desert... at least it was dry heat.
- The Venom Crypts: Not lettin' these snakes get in me. Not a chance.
- Infested Barrens: Swore I'd never fight in the jungle again, damnit.
- The Azak Bog: I'm in their home turf now...
- Chimeral Wetlands: Pretty. But I'm not touching a damn thing around here.
- Jiquani's Machinarium: That's gonna come alive, innit? I just know it.
- Jiquani's Sanctum: Ho ho, ominous! Miss Valai'll know what this is about.
Boss defeated
Act 1
- The Bloated Miller: I've fought some big buggers before, but... blimey.
- Beira of the Rotten Pack: —
- The Devourer: Definitely should have asked for more!
- The Brambleghast: Ya need more than an overgrown weed to take me down!
- The Rust King: Ezomytes never give up a fight. I expected no less.
- The Rotten Druid: Fungus. It just had to be fungus!
- Draven, the Eternal Praetor: Bloody Eternals... never did know when to quit.
- Asinia, the Praetor's Consort: Wow... you don't see that every day.
- Lachlann of Endless Lament: Shite like this is why I never wanted a family.
- The Crowbell: This is bloody work. Still, I never did like birds...
- The King in the Mists: In my experience, madness is contagious. It had to be done.
- The Executioner: That one was for me!
- Candlemass, the Living Rite: Always did say religion is dangerous!
- Count Geonor:
Act 2
- Rathbreaker: If this doesn't earn my passage, nothing will.
- Rudja, the Dread Engineer:
- Balbala, the Traitor:
- Jamanra, the Risen King:
- Ekbab, Ancient Steed:
- Kabala, Constrictor Queen: Disgusting creatures...
- Azarian, the Forsaken Son:
- Zalmarath, the Colossus: Thought I was cooked for sure.
- Tor Gul, the Defiler: Giant blasted bone monsters! I'm done with this!
- Jamanra, the Abomination:
Act 3
- Rootdredge: I... hate... living trees!
- Mighty Silverfist: They grow 'em big around here... good riddance!
- Ignagduk, the Bog Witch: Taking children - that's where I draw the line, witch!
- The Noxious Behemoth: I despise fungus.
- Blackjaw, the Remnant: Your job's long over, me ol' mate. Take a rest.
- Zicoatl, Warden of the Core: Called that one, didn't I?
Full inventory
- No room.
- Me pockets are full.
Respec passive point
- I've got a different idea.
- Hmmm... Let's try something else.
- Hopefully this will help.
- We've all got regrets... Heh.
- New strategy required.
- Need to make some changes.
- Dunno what I was thinking.
- Can't always get it right.
Using ability in town
- Can't do that here.
- Don't think that will go down well here.
- Not a good idea.
Gameplay video
Gallery
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The mercenary's wanted poster.
Version history
Version | Changes |
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0.1.0 |
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