|help_text = Place into a Skill Gem socket to gain this skill.<br>Sockets are found in the Skills menu tab.
|help_text = Place one or more Skill Gems into this Meta Gem's sockets in the Skills Panel. The socketed Skills will be incorporated into the Meta Gem's effect.
|intelligence_percent = 50
|intelligence_percent = 50
|dexterity_percent = 50
|dexterity_percent = 50
|gem_tags = Buff, Persistent, Trigger, Meta
|gem_tags = Buff, Persistent, Trigger, Meta
|gem_description =
|active_skill_name = Barrier Invocation
|active_skill_name =
|skill_icon = Barrier Invocation
|skill_id = MetaBarrierInvocationPlayer
|skill_id = MetaBarrierInvocationPlayer
|required_level =
|gem_tier = 8
|gem_description = While active, gains [[Energy]] when your [[Energy Shield]] is damaged by Enemy [[Hits]]. Using the Invocation once sufficient [[Energy]] is gathered will consume the [[Energy]] to trigger socketed [[Spells]], and can trigger them multiple times if it has enough [[Energy]].
|static_spirit_reservation_flat = 60
|static_spirit_reservation_flat = 60
|cast_time = 0
|stat_text =
|stat_text =
|level1 = True
|level1 = True
|level1_level_requirement = 0
|level1_level_requirement = 0
|level1_intelligence_requirement = 0
|level1_dexterity_requirement = 0
|level1_stat_text =
|level2 = True
|level2_level_requirement = 3
|level2_intelligence_requirement = 0
|level2_dexterity_requirement = 0
|level2_stat_text =
|level3 = True
|level3_level_requirement = 6
|level3_intelligence_requirement = 10
|level3_dexterity_requirement = 10
|level3_stat_text =
|level4 = True
|level4_level_requirement = 10
|level4_intelligence_requirement = 15
|level4_dexterity_requirement = 15
|level4_stat_text =
|level5 = True
|level5_level_requirement = 14
|level5_intelligence_requirement = 20
|level5_dexterity_requirement = 20
|level5_stat_text =
|level6 = True
|level6_level_requirement = 18
|level6_intelligence_requirement = 25
|level6_dexterity_requirement = 25
|level6_stat_text =
|level7 = True
|level7_level_requirement = 22
|level7_intelligence_requirement = 30
|level7_dexterity_requirement = 30
|level7_stat_text =
|level8 = True
|level8_level_requirement = 26
|level8_intelligence_requirement = 34
|level8_dexterity_requirement = 34
|level8_stat_text =
|level9 = True
|level9_level_requirement = 31
|level9_intelligence_requirement = 40
|level9_dexterity_requirement = 40
|level9_stat_text =
|level10 = True
|level10_level_requirement = 36
|level10_intelligence_requirement = 46
|level10_dexterity_requirement = 46
|level10_stat_text =
|level11 = True
|level11_level_requirement = 41
|level11_intelligence_requirement = 52
|level11_dexterity_requirement = 52
|level11_stat_text =
|level12 = True
|level12_level_requirement = 46
|level12_intelligence_requirement = 59
|level12_dexterity_requirement = 59
|level12_stat_text =
|level13 = True
|level13_level_requirement = 52
|level13_intelligence_requirement = 66
|level13_dexterity_requirement = 66
|level13_stat_text =
|level14 = True
|level14_level_requirement = 58
|level14_intelligence_requirement = 73
|level14_dexterity_requirement = 73
|level14_stat_text =
|level15 = True
|level15_level_requirement = 64
|level15_intelligence_requirement = 80
|level15_dexterity_requirement = 80
|level15_stat_text =
|level16 = True
|level16_level_requirement = 66
|level16_intelligence_requirement = 87
|level16_dexterity_requirement = 87
|level16_stat_text =
|level17 = True
|level17_level_requirement = 72
|level17_intelligence_requirement = 95
|level17_dexterity_requirement = 95
|level17_stat_text =
|level18 = True
|level18_level_requirement = 78
|level18_intelligence_requirement = 103
|level18_dexterity_requirement = 103
|level18_stat_text =
|level19 = True
|level19_level_requirement = 84
|level19_intelligence_requirement = 112
|level19_dexterity_requirement = 112
|level19_stat_text =
|level20 = True
|level20_level_requirement = 90
|level20_intelligence_requirement = 120
|level20_dexterity_requirement = 120
|level20_stat_text =
|quality_type1_weight = 1
|quality_type1_stat_text =
|quality_type1_breakpoints =
|quality_type1_stat1_id = energy_generated_+%
|quality_type1_stat1_value = 750
|gem_tier = 8
|release_version = 0.1.0
|release_version = 0.1.0
}}
}}
'''Barrier Invocation''' is a [[persistent]] [[buff]] [[skill]].
'''Barrier Invocation''' is a [[persistent]] [[buff]] [[skill]].
Revision as of 17:46, 11 April 2025
Barrier InvocationBuff, Persistent, Trigger, Meta Tier: 8 Level: (1-20) Reservation: 60 spiritWhile active, gains Energy when your Energy Shield is damaged by Enemy Hits. Using the Invocation once sufficient Energy is gathered will consume the Energy to trigger socketed Spells, and can trigger them multiple times if it has enough Energy.Place one or more Skill Gems into this Meta Gem's sockets in the Skills Panel. The socketed Skills will be incorporated into the Meta Gem's effect.
Acquisition Drop restricted It can be obtained by engraving an Uncut Spirit Gem.Metadata Item class: Meta Skill Gem Metadata ID: Metadata/Items/Gems/SkillGemBarrierInvocation
ImpetusSupport Tier: 2 Cost & Reservation Multiplier: 115%Support Requirements: +5 IntSupports Meta Skills. Supported Skills generate Energy significantly faster.Supported Skills gain 40% increased EnergyPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.CapacitorSupport Tier: 3 Cost & Reservation Multiplier: 130%Support Requirements: +5 IntSupports Invocation Skills which Trigger other Skills. Supported Skills have significantly higher Maximum Energy.Supported Meta Gems have 80% increased Maximum EnergyPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.Energy RetentionSupport, Trigger Tier: 3 Cost & Reservation Multiplier: 110%Support Requirements: +5 IntSupports Meta Skills. Supported Skills gain a chance to partially Refund a portion of Energy cost when Triggering or Invoking other Skills.Skills Triggered by Supported Meta Skills have 35% chance to refund half of their Energy costPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.