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Trinity: Difference between revisions

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Line 17: Line 17:
|required_level                          =  
|required_level                          =  
|static_cost_types                      = Spirit
|static_cost_types                      = Spirit
|stat_text                              = (4–10)% more Elemental Damage with Attacks per 50 [[Resonance]] of any type <br> On dealing [[Elemental Damage]] with an [[Attack]] [[Hit]] gain (2–10) [[Resonance]] of the highest [[Elemental Damage]] type and lose 2 [[Resonance]] of the other types
|stat_text                              = (4–10)% more Elemental Damage with Attacks per 50 [[Resonance]] of any type<br>On dealing [[Elemental Damage]] with an [[Attack]] [[Hit]] gain (2–10) [[Resonance]] of the highest [[Elemental Damage]] type and lose 2 [[Resonance]] of the other types
|static_cost_amounts                    = 100
|static_cost_amounts                    = 100
|level1                                  = True
|level1                                  = True
|level1_level_requirement                = 0
|level1_level_requirement                = 0
|level1_dexterity_requirement            = 1
|level1_dexterity_requirement            = 1
|level1_stat_text                        = +4% more Elemental Damage with Attacks per 50 Resonance of any type <br> On dealing Elemental Damage with an Attack Hit gain 2 Resonance of the highest Elemental Damage type and lose 2 Resonance of the other types
|level1_stat_text                        = +4% more Elemental Damage with Attacks per 50 Resonance of any type<br>On dealing Elemental Damage with an Attack Hit gain 2 Resonance of the highest Elemental Damage type and lose 2 Resonance of the other types
|level1_stat1_id                        =  
|level1_stat1_id                        =  
|level1_stat1_value                      = 4
|level1_stat1_value                      = 4
Line 29: Line 29:
|level2_level_requirement                = 3
|level2_level_requirement                = 3
|level2_dexterity_requirement            = 9
|level2_dexterity_requirement            = 9
|level2_stat_text                        = +4% more Elemental Damage with Attacks per 50 Resonance of any type <br> On dealing Elemental Damage with an Attack Hit gain 2 Resonance of the highest Elemental Damage type and lose 2 Resonance of the other types
|level2_stat_text                        = +4% more Elemental Damage with Attacks per 50 Resonance of any type<br>On dealing Elemental Damage with an Attack Hit gain 2 Resonance of the highest Elemental Damage type and lose 2 Resonance of the other types
|level2_stat1_id                        =  
|level2_stat1_id                        =  
|level2_stat1_value                      = 4
|level2_stat1_value                      = 4
Line 36: Line 36:
|level3_level_requirement                = 6
|level3_level_requirement                = 6
|level3_dexterity_requirement            = 16
|level3_dexterity_requirement            = 16
|level3_stat_text                        = +4% more Elemental Damage with Attacks per 50 Resonance of any type <br> On dealing Elemental Damage with an Attack Hit gain 3 Resonance of the highest Elemental Damage type and lose 2 Resonance of the other types
|level3_stat_text                        = +4% more Elemental Damage with Attacks per 50 Resonance of any type<br>On dealing Elemental Damage with an Attack Hit gain 3 Resonance of the highest Elemental Damage type and lose 2 Resonance of the other types
|level3_stat1_id                        =  
|level3_stat1_id                        =  
|level3_stat1_value                      = 4
|level3_stat1_value                      = 4
Line 43: Line 43:
|level4_level_requirement                = 10
|level4_level_requirement                = 10
|level4_dexterity_requirement            = 25
|level4_dexterity_requirement            = 25
|level4_stat_text                        = +5% more Elemental Damage with Attacks per 50 Resonance of any type <br> On dealing Elemental Damage with an Attack Hit gain 3 Resonance of the highest Elemental Damage type and lose 2 Resonance of the other types
|level4_stat_text                        = +5% more Elemental Damage with Attacks per 50 Resonance of any type<br>On dealing Elemental Damage with an Attack Hit gain 3 Resonance of the highest Elemental Damage type and lose 2 Resonance of the other types
|level4_stat1_id                        =  
|level4_stat1_id                        =  
|level4_stat1_value                      = 5
|level4_stat1_value                      = 5
Line 50: Line 50:
|level5_level_requirement                = 14
|level5_level_requirement                = 14
|level5_dexterity_requirement            = 34
|level5_dexterity_requirement            = 34
|level5_stat_text                        = +5% more Elemental Damage with Attacks per 50 Resonance of any type <br> On dealing Elemental Damage with an Attack Hit gain 4 Resonance of the highest Elemental Damage type and lose 2 Resonance of the other types
|level5_stat_text                        = +5% more Elemental Damage with Attacks per 50 Resonance of any type<br>On dealing Elemental Damage with an Attack Hit gain 4 Resonance of the highest Elemental Damage type and lose 2 Resonance of the other types
|level5_stat1_id                        =  
|level5_stat1_id                        =  
|level5_stat1_value                      = 5
|level5_stat1_value                      = 5
Line 57: Line 57:
|level6_level_requirement                = 18
|level6_level_requirement                = 18
|level6_dexterity_requirement            = 43
|level6_dexterity_requirement            = 43
|level6_stat_text                        = +5% more Elemental Damage with Attacks per 50 Resonance of any type <br> On dealing Elemental Damage with an Attack Hit gain 4 Resonance of the highest Elemental Damage type and lose 2 Resonance of the other types
|level6_stat_text                        = +5% more Elemental Damage with Attacks per 50 Resonance of any type<br>On dealing Elemental Damage with an Attack Hit gain 4 Resonance of the highest Elemental Damage type and lose 2 Resonance of the other types
|level6_stat1_id                        =  
|level6_stat1_id                        =  
|level6_stat1_value                      = 5
|level6_stat1_value                      = 5
Line 64: Line 64:
|level7_level_requirement                = 22
|level7_level_requirement                = 22
|level7_dexterity_requirement            = 52
|level7_dexterity_requirement            = 52
|level7_stat_text                        = +6% more Elemental Damage with Attacks per 50 Resonance of any type <br> On dealing Elemental Damage with an Attack Hit gain 5 Resonance of the highest Elemental Damage type and lose 2 Resonance of the other types
|level7_stat_text                        = +6% more Elemental Damage with Attacks per 50 Resonance of any type<br>On dealing Elemental Damage with an Attack Hit gain 5 Resonance of the highest Elemental Damage type and lose 2 Resonance of the other types
|level7_stat1_id                        =  
|level7_stat1_id                        =  
|level7_stat1_value                      = 6
|level7_stat1_value                      = 6
Line 71: Line 71:
|level8_level_requirement                = 26
|level8_level_requirement                = 26
|level8_dexterity_requirement            = 61
|level8_dexterity_requirement            = 61
|level8_stat_text                        = +6% more Elemental Damage with Attacks per 50 Resonance of any type <br> On dealing Elemental Damage with an Attack Hit gain 5 Resonance of the highest Elemental Damage type and lose 2 Resonance of the other types
|level8_stat_text                        = +6% more Elemental Damage with Attacks per 50 Resonance of any type<br>On dealing Elemental Damage with an Attack Hit gain 5 Resonance of the highest Elemental Damage type and lose 2 Resonance of the other types
|level8_stat1_id                        =  
|level8_stat1_id                        =  
|level8_stat1_value                      = 6
|level8_stat1_value                      = 6
Line 78: Line 78:
|level9_level_requirement                = 31
|level9_level_requirement                = 31
|level9_dexterity_requirement            = 72
|level9_dexterity_requirement            = 72
|level9_stat_text                        = +6% more Elemental Damage with Attacks per 50 Resonance of any type <br> On dealing Elemental Damage with an Attack Hit gain 6 Resonance of the highest Elemental Damage type and lose 2 Resonance of the other types
|level9_stat_text                        = +6% more Elemental Damage with Attacks per 50 Resonance of any type<br>On dealing Elemental Damage with an Attack Hit gain 6 Resonance of the highest Elemental Damage type and lose 2 Resonance of the other types
|level9_stat1_id                        =  
|level9_stat1_id                        =  
|level9_stat1_value                      = 6
|level9_stat1_value                      = 6
Line 85: Line 85:
|level10_level_requirement                = 36
|level10_level_requirement                = 36
|level10_dexterity_requirement            = 83
|level10_dexterity_requirement            = 83
|level10_stat_text                        = +7% more Elemental Damage with Attacks per 50 Resonance of any type <br> On dealing Elemental Damage with an Attack Hit gain 6 Resonance of the highest Elemental Damage type and lose 2 Resonance of the other types
|level10_stat_text                        = +7% more Elemental Damage with Attacks per 50 Resonance of any type<br>On dealing Elemental Damage with an Attack Hit gain 6 Resonance of the highest Elemental Damage type and lose 2 Resonance of the other types
|level10_stat1_id                        =  
|level10_stat1_id                        =  
|level10_stat1_value                      = 7
|level10_stat1_value                      = 7
Line 92: Line 92:
|level11_level_requirement                = 41
|level11_level_requirement                = 41
|level11_dexterity_requirement            = 95
|level11_dexterity_requirement            = 95
|level11_stat_text                        = +7% more Elemental Damage with Attacks per 50 Resonance of any type <br> On dealing Elemental Damage with an Attack Hit gain 7 Resonance of the highest Elemental Damage type and lose 2 Resonance of the other types
|level11_stat_text                        = +7% more Elemental Damage with Attacks per 50 Resonance of any type<br>On dealing Elemental Damage with an Attack Hit gain 7 Resonance of the highest Elemental Damage type and lose 2 Resonance of the other types
|level11_stat1_id                        =  
|level11_stat1_id                        =  
|level11_stat1_value                      = 7
|level11_stat1_value                      = 7
Line 99: Line 99:
|level12_level_requirement                = 46
|level12_level_requirement                = 46
|level12_dexterity_requirement            = 106
|level12_dexterity_requirement            = 106
|level12_stat_text                        = +7% more Elemental Damage with Attacks per 50 Resonance of any type <br> On dealing Elemental Damage with an Attack Hit gain 7 Resonance of the highest Elemental Damage type and lose 2 Resonance of the other types
|level12_stat_text                        = +7% more Elemental Damage with Attacks per 50 Resonance of any type<br>On dealing Elemental Damage with an Attack Hit gain 7 Resonance of the highest Elemental Damage type and lose 2 Resonance of the other types
|level12_stat1_id                        =  
|level12_stat1_id                        =  
|level12_stat1_value                      = 7
|level12_stat1_value                      = 7
Line 106: Line 106:
|level13_level_requirement                = 52
|level13_level_requirement                = 52
|level13_dexterity_requirement            = 119
|level13_dexterity_requirement            = 119
|level13_stat_text                        = +7% more Elemental Damage with Attacks per 50 Resonance of any type <br> On dealing Elemental Damage with an Attack Hit gain 7 Resonance of the highest Elemental Damage type and lose 2 Resonance of the other types
|level13_stat_text                        = +7% more Elemental Damage with Attacks per 50 Resonance of any type<br>On dealing Elemental Damage with an Attack Hit gain 7 Resonance of the highest Elemental Damage type and lose 2 Resonance of the other types
|level13_stat1_id                        =  
|level13_stat1_id                        =  
|level13_stat1_value                      = 7
|level13_stat1_value                      = 7
Line 113: Line 113:
|level14_level_requirement                = 58
|level14_level_requirement                = 58
|level14_dexterity_requirement            = 133
|level14_dexterity_requirement            = 133
|level14_stat_text                        = +7% more Elemental Damage with Attacks per 50 Resonance of any type <br> On dealing Elemental Damage with an Attack Hit gain 7 Resonance of the highest Elemental Damage type and lose 2 Resonance of the other types
|level14_stat_text                        = +7% more Elemental Damage with Attacks per 50 Resonance of any type<br>On dealing Elemental Damage with an Attack Hit gain 7 Resonance of the highest Elemental Damage type and lose 2 Resonance of the other types
|level14_stat1_id                        =  
|level14_stat1_id                        =  
|level14_stat1_value                      = 7
|level14_stat1_value                      = 7
Line 120: Line 120:
|level15_level_requirement                = 64
|level15_level_requirement                = 64
|level15_dexterity_requirement            = 146
|level15_dexterity_requirement            = 146
|level15_stat_text                        = +7% more Elemental Damage with Attacks per 50 Resonance of any type <br> On dealing Elemental Damage with an Attack Hit gain 8 Resonance of the highest Elemental Damage type and lose 2 Resonance of the other types
|level15_stat_text                        = +7% more Elemental Damage with Attacks per 50 Resonance of any type<br>On dealing Elemental Damage with an Attack Hit gain 8 Resonance of the highest Elemental Damage type and lose 2 Resonance of the other types
|level15_stat1_id                        =  
|level15_stat1_id                        =  
|level15_stat1_value                      = 7
|level15_stat1_value                      = 7
Line 127: Line 127:
|level16_level_requirement                = 66
|level16_level_requirement                = 66
|level16_dexterity_requirement            = 151
|level16_dexterity_requirement            = 151
|level16_stat_text                        = +8% more Elemental Damage with Attacks per 50 Resonance of any type <br> On dealing Elemental Damage with an Attack Hit gain 8 Resonance of the highest Elemental Damage type and lose 2 Resonance of the other types
|level16_stat_text                        = +8% more Elemental Damage with Attacks per 50 Resonance of any type<br>On dealing Elemental Damage with an Attack Hit gain 8 Resonance of the highest Elemental Damage type and lose 2 Resonance of the other types
|level16_stat1_id                        =  
|level16_stat1_id                        =  
|level16_stat1_value                      = 8
|level16_stat1_value                      = 8
Line 134: Line 134:
|level17_level_requirement                = 72
|level17_level_requirement                = 72
|level17_dexterity_requirement            = 164
|level17_dexterity_requirement            = 164
|level17_stat_text                        = +8% more Elemental Damage with Attacks per 50 Resonance of any type <br> On dealing Elemental Damage with an Attack Hit gain 9 Resonance of the highest Elemental Damage type and lose 2 Resonance of the other types
|level17_stat_text                        = +8% more Elemental Damage with Attacks per 50 Resonance of any type<br>On dealing Elemental Damage with an Attack Hit gain 9 Resonance of the highest Elemental Damage type and lose 2 Resonance of the other types
|level17_stat1_id                        =  
|level17_stat1_id                        =  
|level17_stat1_value                      = 8
|level17_stat1_value                      = 8
Line 141: Line 141:
|level18_level_requirement                = 78
|level18_level_requirement                = 78
|level18_dexterity_requirement            = 178
|level18_dexterity_requirement            = 178
|level18_stat_text                        = +9% more Elemental Damage with Attacks per 50 Resonance of any type <br> On dealing Elemental Damage with an Attack Hit gain 9 Resonance of the highest Elemental Damage type and lose 2 Resonance of the other types
|level18_stat_text                        = +9% more Elemental Damage with Attacks per 50 Resonance of any type<br>On dealing Elemental Damage with an Attack Hit gain 9 Resonance of the highest Elemental Damage type and lose 2 Resonance of the other types
|level18_stat1_id                        =  
|level18_stat1_id                        =  
|level18_stat1_value                      = 9
|level18_stat1_value                      = 9
Line 148: Line 148:
|level19_level_requirement                = 84
|level19_level_requirement                = 84
|level19_dexterity_requirement            = 191
|level19_dexterity_requirement            = 191
|level19_stat_text                        = +9% more Elemental Damage with Attacks per 50 Resonance of any type <br> On dealing Elemental Damage with an Attack Hit gain 10 Resonance of the highest Elemental Damage type and lose 2 Resonance of the other types
|level19_stat_text                        = +9% more Elemental Damage with Attacks per 50 Resonance of any type<br>On dealing Elemental Damage with an Attack Hit gain 10 Resonance of the highest Elemental Damage type and lose 2 Resonance of the other types
|level19_stat1_id                        =  
|level19_stat1_id                        =  
|level19_stat1_value                      = 9
|level19_stat1_value                      = 9
Line 155: Line 155:
|level20_level_requirement                = 90
|level20_level_requirement                = 90
|level20_dexterity_requirement            = 205
|level20_dexterity_requirement            = 205
|level20_stat_text                        = +10% more Elemental Damage with Attacks per 50 Resonance of any type<br> On dealing Elemental Damage with an Attack Hit gain 10 Resonance of the highest Elemental Damage type and lose 2 Resonance of the other types
|level20_stat_text                        = +10% more Elemental Damage with Attacks per 50 Resonance of any type<br>On dealing Elemental Damage with an Attack Hit gain 10 Resonance of the highest Elemental Damage type and lose 2 Resonance of the other types
|level20_stat1_id                        =  
|level20_stat1_id                        =  
|level20_stat1_value                      = 10
|level20_stat1_value                      = 10

Revision as of 12:49, 4 April 2025

Lua error in Module:Skill at line 565: The cost type "Spirit" is invalid. Acceptable values are "Mana", "Life", "ES", "Rage", "ManaPercent", "LifePercent", "UnreservedManaPercent", "ManaPerMinute", "LifePerMinute", "ManaPercentPerMinute", "LifePercentPerMinute", "ESPerMinute", "ESPercentPerMinute" and "ESPercent".

Trinity is a persistent buff skill.

Skill functions and interactions

The character must deal Elemental Damage with an Attack hit to gain Resonance. Character will gain Resonance of the highest Elemental Damage type and lose 2 Resonance of the other types.

Gem level progression

LevelRequired LevelRequired DexterityDamage
101
239
3616
41025
51434
61843
72252
82661
93172
103683
114195
1246106
1352119
1458133
1564146
1666151
1772164
1878178
1984191
2090205

Recommended support gems

The following support gems are recommendations by GGG as listed in-game, and do not necessarily reflect optimal combinations or the views of the wiki.

Gem
tier
Support gems
I Precision Vitality
II Direstrike Herbalism
III File:Strong Hearted inventory icon.pngStrong Hearted Warm Blooded

Item acquisition

Trinity has restrictions on where or how it can drop.

It can be obtained by engraving an Uncut Spirit Gem.

Alternate skill effects

Trinity has the following alternate skill effects:

ItemDescription

Version history

Version Changes
0.2.0
  • Introduced to the game.