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Demon Form: Difference between revisions
Schoolgirl (talk | contribs) (→Skill functions and interactions: Added one line of description about a potential bug with minions) |
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Demonflame is considered life loss, not damage. As a result, it cannot be redirected to other resources such as [[Mind Over Matter]] or mitigated through [[damage reduction]]. Demonflame will interrupt [[energy shield]] recharge (or life recharge with [[Eternal Youth]]). | Demonflame is considered life loss, not damage. As a result, it cannot be redirected to other resources such as [[Mind Over Matter]] or mitigated through [[damage reduction]]. Demonflame will interrupt [[energy shield]] recharge (or life recharge with [[Eternal Youth]]). | ||
*As Demonflame life loss is based on maximum life, Demon Form can be easier to manage by combining flat life regeneration with {{c|mod|#% reduced Maximum Life}}, such as from {{il|Ming's Heart}} | *As Demonflame life loss is based on maximum life, Demon Form can be easier to manage by combining flat life regeneration with {{c|mod|#% reduced Maximum Life}}, such as from {{il|Ming's Heart}}, {{il|Couture of Crimson}}. | ||
*Each stack of Demonflame has a minimum of 1 Life loss per second. | *Each stack of Demonflame has a minimum of 1 Life loss per second. | ||
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Other mechanics: | Other mechanics: | ||
*Replaces the [[Dodge roll]] with a faster one, but does not add any new features. | *Replaces the [[Dodge roll]] with a faster one, but does not add any new features. | ||
*Prevents trigger effect of boots that create a ground: | *Prevents trigger effect of boots that create a ground: {{il|Birth of Fury}}, {{il|Wake of Destruction}}. | ||
*You cannot order minions using Command skills they give (this is likely a bug). However, you can order them to move or attack through '''Direct Minions'''. | *You cannot order minions using Command skills they give (this is likely a bug). However, you can order them to move or attack through '''Direct Minions'''. | ||
Revision as of 07:21, 30 January 2025
Level: (1-20)Shapeshift into a demon, vastly boosting the power of your Spells. You gain Demonflame every second you remain in demon form, causing your Life to be lost at an ever-increasing rate. Revert to human form if you reach 1 Life, use a Skill that isn't a Spell, or reactivate this Skill.(12-25)% increased Cast Speed while in Demon Form
+(3-6) to Level of all Spell Skills while in Demon Form
Lose 0.5% of Life per second per Demonflame
Deal (7-18)% increased Spell damage per DemonflameSkills can be managed in the Skills panel.


Drop disabled
Granted by the Infernalist ascendancy notable Demonic PossessionMetadata
Item class: Skill Gem
Metadata ID: Metadata/Items/Gem/SkillGemAscendancyDemonForm
Demon Form is a shapeshifting skill granted by the Infernalist ascendancy notable Demonic Possession that allows the player to Shapeshift into a Demon. While transformed, you gain a large bonus to spellcasting, but lose life over time. While transformed, you gain stacks of Demonflame over time, which increases spell damage but causes life loss over time.
Skill functions and interactions
Shapeshifting skills disable both your weapon slots while transformed. They also grant a third weapon set passive skill tree option.
Demonflame is considered life loss, not damage. As a result, it cannot be redirected to other resources such as Mind Over Matter or mitigated through damage reduction. Demonflame will interrupt energy shield recharge (or life recharge with Eternal Youth).
- As Demonflame life loss is based on maximum life, Demon Form can be easier to manage by combining flat life regeneration with #% reduced Maximum Life, such as from
Ming's Heart,
Couture of Crimson.
- Each stack of Demonflame has a minimum of 1 Life loss per second.
Demon Form will automatically deactivate when the demoness:
- at 1 Life, making it incompatible with Chaos Inoculation.
- dies, regardless of the amount of current life (in Trial of the Sekhemas, for example).
- starts creating a Portal.
- starts reviving a downed teammate.
- uses any skill that is not a Spell or Warcry.
Other mechanics:
- Replaces the Dodge roll with a faster one, but does not add any new features.
- Prevents trigger effect of boots that create a ground:
Birth of Fury,
Wake of Destruction.
- You cannot order minions using Command skills they give (this is likely a bug). However, you can order them to move or attack through Direct Minions.
Gem level progression
Level | ![]() |
---|---|
1 | 1 |
2 | 3 |
3 | 6 |
4 | 10 |
5 | 14 |
6 | 18 |
7 | 22 |
8 | 26 |
9 | 31 |
10 | 36 |
11 | 41 |
12 | 46 |
13 | 52 |
14 | 58 |
15 | 64 |
16 | 66 |
17 | 72 |
18 | 78 |
19 | 84 |
20 | 90 |
Recommended support gems
The following support gems are recommendations by GGG as listed in-game, and do not necessarily reflect optimal combinations or the views of the wiki.
Gem tier |
Support gems | ||
---|---|---|---|
I | ![]() |
Coming Soon | ![]() |
II | Coming Soon | ![]() |
![]() |
III | ![]() |
Coming Soon | Coming Soon |
Version history
Version | Changes |
---|---|
0.1.1 |
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0.1.0f |
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0.1.0e |
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0.1.0c |
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0.1.0 |
|