|gem_description = Raises a Totem that bombard enemies afflicted by Chaos damage over time Debuffs.
|gem_description = Raises a Totem that bombard enemies afflicted by Chaos damage over time Debuffs.<br><br>Fires a Projectile at every nearby enemy that is afflicted by a Chaos damage over time Debuff. Fires multiple Projectiles at enemies afflicted by multiple Debuffs, but Projectile count cannot be otherwise modified.
|active_skill_name = Dark Effigy
|active_skill_name = Dark Effigy
|item_class_id_restriction =
|item_class_id_restriction =
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|static_cost_types = Mana
|static_cost_types = Mana
|static_critical_strike_chance =
|static_critical_strike_chance =
|stat_text = Totem Duration is 8 seconds<br>Limit 1 Totem
|stat_text = <big>{{c|gem|Totem}}</big><br>Totem duration is 8 seconds<br>Limit 1 Totem<br><br><big>{{c|gem|Dark Effusion}}</big><br>{{c|gemproperty|Cast Time:}} {{c|value|1.00 Sec}}<br>{{c|gemproperty|Critical Hit Chance:}} {{c|value|11.00%}}<br>Deals (2–34) to (4–64) Chaos Damage<br>Fires 100 additional Projectiles<br>Impact radius is 0.8 metres
|level1 = True
|level1 = True
|level2 = True
|level2 = True
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|quality_type1_weight = 1
|quality_type1_weight = 1
|quality_type1_stat_text = 0(0-50)% Chance to apply Withered for 2 seconds on Hit.
|quality_type1_stat_text = (0-50)% Chance to apply Withered for 2 seconds on Hit.
|quality_type1_breakpoints =
|quality_type1_breakpoints =
|quality_type1_stat1_id =
|quality_type1_stat1_id =
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}}
}}
Dark Effigy summons a [[Totem]] that attacks all enemies in its radius while they are affected by a [[Chaos]] Damage over Time [[Debuff]]. Such Debuffs can be primary damage sources like [[Contagion]] or [[Essence Drain]], the [[Poison]] [[ailment]], or secondary damage sources like any [[Curse]] with the [[Decaying Hex]] [[Support gem]].
'''Dark Effigy''' is a [[skill]] that summons a [[totem]] that fires [[projectile]]s at enemies affected by [[chaos]] [[damage over time]] effects, bombarding the [[area]] and dealing chaos damage.
==Skill functions and interactions==
==Skill functions and interactions==
*'''Dark Effigy''' targets each eligible enemy with its attack '''Vile Effusion''' at a rate of X attacks per second, where X is the amount of {{c|flavour|unique}} Chaos DoT debuffs this enemy currently suffers from.
* Dark Effigy totems will fire one projectile for each chaos DoT effect on an enemy within range. Valid effects include chaos DoT effects applied by specific skills, such as [[Contagion]] and [[Essence Drain]], as well as [[poison]].
*'''Vile Effusion''' at level 9 has a base damage of 23-43 Chaos Damage per cast, an 11% Base Critical Hit Chance as well as a 0.8 Meter Impact Radius
* Vile Effusion inherits all currently active modifiers from the character as if it were cast as a spell. Any modifiers to the number of projectiles will not apply to Vile Effusion, but all projectile modifiers will be applied.
*'''Vile Effusion''' inherits all currently active modifiers from the character as if it were cast as a spell. Despite having the {{c|gemproperty|Projectile}} modifier, any Support Gem, [[Equipment]], [[Buff]], or [[Passive Skill Tree|Passive Skill]] that modifies the amount of projectiles an attack releases does not apply to Vile Effusion. Any augmentation to projectile speed, damage type as well as critical hit chance and critical hit damage bonus are applied completely normal. A hit from '''Vile Effusion''' can trigger all on-hit effects that a hit directly from the character could trigger.
* (Confirm how the attack timings works for each totem)
*'''Dark Effigy''' has a health pool and can be attacked by enemies. It is destroyed if either its life span expires or its health points reach 0. It is immune to all forms of ailments or debuffs.<sup>({{c|corrupted|''Needs further testing, do not rely on this info for now''}})</sup>
*'''Dark Effigy''' requires line of sight to be able to target an enemy with '''Vile Effusion'''.
==Gem level progression==
==Gem level progression==
Revision as of 19:54, 24 January 2025
Dark EffigyTotem, AoE, Projectile, Chaos, Duration Tier: 9 Level: (1-9)Requires Level 31Raises a Totem that bombard enemies afflicted by Chaos damage over time Debuffs.
Fires a Projectile at every nearby enemy that is afflicted by a Chaos damage over time Debuff. Fires multiple Projectiles at enemies afflicted by multiple Debuffs, but Projectile count cannot be otherwise modified.Totem Totem duration is 8 seconds Limit 1 Totem
Dark Effusion Cast Time:1.00 Sec Critical Hit Chance:11.00% Deals (2–34) to (4–64) Chaos Damage Fires 100 additional Projectiles Impact radius is 0.8 metres
Additional Effects From 1-20% Quality: (0-50)% Chance to apply Withered for 2 seconds on Hit.Skills can be managed in the Skills Panel.
Acquisition Drop restricted It can be obtained by engraving an Uncut Skill Gem.Metadata Item class: Skill Gem Metadata ID: Metadata/Items/Gems/SkillGemDarkEffigy
Dark Effigy totems will fire one projectile for each chaos DoT effect on an enemy within range. Valid effects include chaos DoT effects applied by specific skills, such as Contagion and Essence Drain, as well as poison.
Vile Effusion inherits all currently active modifiers from the character as if it were cast as a spell. Any modifiers to the number of projectiles will not apply to Vile Effusion, but all projectile modifiers will be applied.
(Confirm how the attack timings works for each totem)
Gem level progression
Level
1
—
—
2
—
—
3
—
—
4
—
—
5
—
—
6
—
—
7
—
—
8
—
—
9
31
72
Recommended support gems
The following support gems are recommendations by GGG as listed in-game, and do not necessarily reflect optimal combinations or the views of the wiki.
Gem tier
Support gems
I
II
III
Item acquisition
Dark Effigy has restrictions on where or how it can drop.