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'''Rituals''' are a [[map mechanic]]. Rituals are mysterious sacrificial sites built by the [[The King in the Mists]]. Interacting with a ritual altar after defeating the enemies in a circle marked around the altar will begin the encounter. A dark mist will surround a circle around the altar, preventing the exile from leaving, and previously killed [[monster]]s will be resurrected. | '''Rituals''' are a [[map mechanic]]. Rituals are mysterious sacrificial sites built by the [[The King in the Mists]]. Interacting with a ritual altar after defeating the enemies in a circle marked around the altar will begin the encounter. A dark mist will surround a circle around the altar, preventing the exile from leaving, and previously killed [[monster]]s will be resurrected. | ||
Killing monsters within the circle will grant '''tribute'''. After a ritual altar is complete, tribute earned can be spent at the altar for rewards. Multiple ritual altars will appear in a given map, and monsters sacrificed at previously completed altars will reappear at following altars. | Killing monsters within the circle will grant '''tribute'''. After a ritual altar is complete, tribute earned can be spent at the altar for rewards. Multiple ritual altars will appear in a given map, and monsters sacrificed at previously completed altars will reappear at following altars. Each time a monster is revived, it gives less tribute than before, unless the atlas notable [[Reinvigorated Sacrifices]] is taken. | ||
The [[pinnacle encounter]] of Ritual is the [[The King in the Mists]], accessed through using {{il|An Audience with the King}}. | The [[pinnacle encounter]] of Ritual is the [[The King in the Mists]], accessed through using {{il|An Audience with the King}}. | ||
A preview of the Ritual mechanic is found in [[campaign]], in the [[act 1]] areas [[Hunting Grounds]] and [[Freythorn]]. | A preview of the Ritual mechanic is found in [[campaign]], in the [[act 1]] areas [[Hunting Grounds]] and [[Freythorn]]. | ||
==Ritual Rewards== | |||
The reward screen offers a selection of items for purchace, in exchange for tribute. The rewards are split into three groups, with each group revealed after completing one of the rituals in the map. The rewards are sorted based on price, so the last group revealed contains the most expensive items. | |||
Each item rewarded by ritual is grouped into a tier, and will always cost a similar amount. | |||
{| class="wikitable" | |||
|+ | |||
!Low Cost | |||
!High Cost | |||
!Items in tier | |||
|- | |||
|100 | |||
|270 | |||
|[[Omen of Resuragance]], [[Omen of Greater Exaltation]], [[Omen of Refreshment]] | |||
|- | |||
|180 | |||
|520 | |||
|[[Orb of Transmutation]] | |||
|} | |||
==Ritual variations== | ==Ritual variations== |
Revision as of 10:13, 20 January 2025
Rituals are a map mechanic. Rituals are mysterious sacrificial sites built by the The King in the Mists. Interacting with a ritual altar after defeating the enemies in a circle marked around the altar will begin the encounter. A dark mist will surround a circle around the altar, preventing the exile from leaving, and previously killed monsters will be resurrected.
Killing monsters within the circle will grant tribute. After a ritual altar is complete, tribute earned can be spent at the altar for rewards. Multiple ritual altars will appear in a given map, and monsters sacrificed at previously completed altars will reappear at following altars. Each time a monster is revived, it gives less tribute than before, unless the atlas notable Reinvigorated Sacrifices is taken.
The pinnacle encounter of Ritual is the The King in the Mists, accessed through using An Audience with the KingAn Audience with the KingOn the edge of existence, he watches with ire.Travel to the Crux of Nothingness by using this item at The Realm Gate. Can only be used once.
.
A preview of the Ritual mechanic is found in campaign, in the act 1 areas Hunting Grounds and Freythorn.
Ritual Rewards
The reward screen offers a selection of items for purchace, in exchange for tribute. The rewards are split into three groups, with each group revealed after completing one of the rituals in the map. The rewards are sorted based on price, so the last group revealed contains the most expensive items.
Each item rewarded by ritual is grouped into a tier, and will always cost a similar amount.
Low Cost | High Cost | Items in tier |
---|---|---|
100 | 270 | Omen of Resuragance, Omen of Greater Exaltation, Omen of Refreshment |
180 | 520 | Orb of Transmutation |
Ritual variations
All Ritual altars in an area share the same Ritual variation. They can create environmental hazards or provide buffs or debuffs.
Type | Image | Affixes |
---|---|---|
Sapping | ![]() |
|
Related items
Item | Stats | Drop level |
---|---|---|
An Audience with the King![]() ![]() | — | — |
Ritual Precursor Tablet![]() ![]() | (10-20) Maps in Range contain Ritual Altars | 65 |
Unique items
The following unique items are obtained only from The King in the Mists.
Item | Base item | ![]() | Stats |
---|---|---|---|
From Nothing![]() DiamondLimited to: 1 Radius: SmallPassives in Radius of <Keystone> can be Allocated without being connected to your treeCorruptedThey clawed their way up from the agonising depths of nonexistence, breathing deep with joy the exquisite light of meaning.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket. ![]() | Diamond | 1 | Passives in Radius of <Keystone> can be Allocated without being connected to your treeCorrupted |
Pragmatism![]() Explorer ArmourArmour: 114 Evasion: 101Requires Level 33, 39 Str, 39 Dex(200-300)% increased Armour and Evasion +(10-20)% to all Elemental Resistances -17% to Chaos Resistance Charms use no ChargesIn an endless war against darkness, one must be ever vigilant. ![]() | Explorer Armour | 33 | (200-300)% increased Armour and Evasion +(10-20)% to all Elemental Resistances -17% to Chaos Resistance Charms use no Charges |
Beetlebite![]() Velour ShoesEvasion: 74 Energy Shield: 29Requires Level 52, 50 Dex, 50 Int(20–30)% increased Movement Speed (60–120)% increased Evasion and Energy Shield Aggravate Bleeding on Enemies when they Enter your Presence 100% increased Thorns damageThey crawl and chitter and swarm in the shadow of his presence. ![]() | Velour Shoes | 52 | (20–30)% increased Movement Speed (60–120)% increased Evasion and Energy Shield Aggravate Bleeding on Enemies when they Enter your Presence 100% increased Thorns damage |
Ingenuity![]() Utility BeltRequires Level 5520% of Flask Recovery applied Instantly Charm Slots: 1+(40-80)% increased bonuses gained from Equipped RingsExperiments with geomancy taught the Maji more than they ever expected. ![]() | Utility Belt | 55 | 20% of Flask Recovery applied Instantly Charm Slots: 1+(40-80)% increased bonuses gained from Equipped Rings |
The Burden of Shadows![]() Chiming StaffStaffRequires Level 82, 178 IntGrants Skill: Level (18-19) Sigil of Power(20-30)% increased Cast Speed Skill Mana Costs Converted to Life Costs Skills gain 1% of Damage as Chaos Damage per 3 Life CostNothingness is loathe to relinquish its grip. Every moment is a struggle to exist. ![]() | Chiming Staff | 82 | Grants Skill: Level (18-19) Sigil of Power(20-30)% increased Cast Speed Skill Mana Costs Converted to Life Costs Skills gain 1% of Damage as Chaos Damage per 3 Life Cost |
Omens
Omens are an exclusive reward from ritual altars.
Related Atlas passive skills
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Version history
Version | Changes |
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0.1.1 |
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0.1.0f |
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0.1.0e |
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0.1.0 |
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