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Magma Barrier: Difference between revisions
m (Fixed Endurance Charge link) |
m (Added ids to Magma Barrier) |
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Line 24: | Line 24: | ||
|level1_damage_multiplier = 120 | |level1_damage_multiplier = 120 | ||
|level1_stat_text = 4 to 7 Base Off Hand Fire Damage<br>2 to 3 Added Fire Damage per 15 Armour on Shield | |level1_stat_text = 4 to 7 Base Off Hand Fire Damage<br>2 to 3 Added Fire Damage per 15 Armour on Shield | ||
|level1_stat1_id = | |level1_stat1_id = off_hand_weapon_minimum_fire_damage | ||
|level1_stat1_value = 4 | |level1_stat1_value = 4 | ||
|level1_stat2_id = | |level1_stat2_id = off_hand_weapon_maximum_fire_damage | ||
|level1_stat2_value = 7 | |level1_stat2_value = 7 | ||
|level1_stat3_id = | |level1_stat3_id = off_hand_minimum_added_fire_damage_per_15_shield_armour | ||
|level1_stat3_value = 2 | |level1_stat3_value = 2 | ||
|level1_stat4_id = | |level1_stat4_id = off_hand_maximum_added_fire_damage_per_15_shield_armour | ||
|level1_stat4_value = 3 | |level1_stat4_value = 3 | ||
Line 36: | Line 36: | ||
|level2_damage_multiplier = 132 | |level2_damage_multiplier = 132 | ||
|level2_stat_text = 6 to 9 Base Off Hand Fire Damage<br>2 to 3 Added Fire Damage per 15 Armour on Shield | |level2_stat_text = 6 to 9 Base Off Hand Fire Damage<br>2 to 3 Added Fire Damage per 15 Armour on Shield | ||
|level2_stat1_id = | |level2_stat1_id = off_hand_weapon_minimum_fire_damage | ||
|level2_stat1_value = 6 | |level2_stat1_value = 6 | ||
|level2_stat2_id = | |level2_stat2_id = off_hand_weapon_maximum_fire_damage | ||
|level2_stat2_value = 9 | |level2_stat2_value = 9 | ||
|level2_stat3_id = | |level2_stat3_id = off_hand_minimum_added_fire_damage_per_15_shield_armour | ||
|level2_stat3_value = 2 | |level2_stat3_value = 2 | ||
|level2_stat4_id = | |level2_stat4_id = off_hand_maximum_added_fire_damage_per_15_shield_armour | ||
|level2_stat4_value = 3 | |level2_stat4_value = 3 | ||
Line 48: | Line 48: | ||
|level3_damage_multiplier = 146 | |level3_damage_multiplier = 146 | ||
|level3_stat_text = 8 to 11 Base Off Hand Fire Damage<br>2 to 3 Added Fire Damage per 15 Armour on Shield | |level3_stat_text = 8 to 11 Base Off Hand Fire Damage<br>2 to 3 Added Fire Damage per 15 Armour on Shield | ||
|level3_stat1_id = | |level3_stat1_id = off_hand_weapon_minimum_fire_damage | ||
|level3_stat1_value = 8 | |level3_stat1_value = 8 | ||
|level3_stat2_id = | |level3_stat2_id = off_hand_weapon_maximum_fire_damage | ||
|level3_stat2_value = 11 | |level3_stat2_value = 11 | ||
|level3_stat3_id = | |level3_stat3_id = off_hand_minimum_added_fire_damage_per_15_shield_armour | ||
|level3_stat3_value = 2 | |level3_stat3_value = 2 | ||
|level3_stat4_id = | |level3_stat4_id = off_hand_maximum_added_fire_damage_per_15_shield_armour | ||
|level3_stat4_value = 3 | |level3_stat4_value = 3 | ||
Line 60: | Line 60: | ||
|level4_damage_multiplier = 160 | |level4_damage_multiplier = 160 | ||
|level4_stat_text = 10 to 15 Base Off Hand Fire Damage<br>2 to 3 Added Fire Damage per 15 Armour on Shield | |level4_stat_text = 10 to 15 Base Off Hand Fire Damage<br>2 to 3 Added Fire Damage per 15 Armour on Shield | ||
|level4_stat1_id = | |level4_stat1_id = off_hand_weapon_minimum_fire_damage | ||
|level4_stat1_value = 10 | |level4_stat1_value = 10 | ||
|level4_stat2_id = | |level4_stat2_id = off_hand_weapon_maximum_fire_damage | ||
|level4_stat2_value = 15 | |level4_stat2_value = 15 | ||
|level4_stat3_id = | |level4_stat3_id = off_hand_minimum_added_fire_damage_per_15_shield_armour | ||
|level4_stat3_value = 2 | |level4_stat3_value = 2 | ||
|level4_stat4_id = | |level4_stat4_id = off_hand_maximum_added_fire_damage_per_15_shield_armour | ||
|level4_stat4_value = 3 | |level4_stat4_value = 3 | ||
Line 72: | Line 72: | ||
|level5_damage_multiplier = 174 | |level5_damage_multiplier = 174 | ||
|level5_stat_text = 12 to 19 Base Off Hand Fire Damage<br>2 to 3 Added Fire Damage per 15 Armour on Shield | |level5_stat_text = 12 to 19 Base Off Hand Fire Damage<br>2 to 3 Added Fire Damage per 15 Armour on Shield | ||
|level5_stat1_id = | |level5_stat1_id = off_hand_weapon_minimum_fire_damage | ||
|level5_stat1_value = 12 | |level5_stat1_value = 12 | ||
|level5_stat2_id = | |level5_stat2_id = off_hand_weapon_maximum_fire_damage | ||
|level5_stat2_value = 19 | |level5_stat2_value = 19 | ||
|level5_stat3_id = | |level5_stat3_id = off_hand_minimum_added_fire_damage_per_15_shield_armour | ||
|level5_stat3_value = 2 | |level5_stat3_value = 2 | ||
|level5_stat4_id = | |level5_stat4_id = off_hand_maximum_added_fire_damage_per_15_shield_armour | ||
|level5_stat4_value = 3 | |level5_stat4_value = 3 | ||
Line 84: | Line 84: | ||
|level6_damage_multiplier = 189 | |level6_damage_multiplier = 189 | ||
|level6_stat_text = 15 to 23 Base Off Hand Fire Damage<br>2 to 4 Added Fire Damage per 15 Armour on Shield | |level6_stat_text = 15 to 23 Base Off Hand Fire Damage<br>2 to 4 Added Fire Damage per 15 Armour on Shield | ||
|level6_stat1_id = | |level6_stat1_id = off_hand_weapon_minimum_fire_damage | ||
|level6_stat1_value = 15 | |level6_stat1_value = 15 | ||
|level6_stat2_id = | |level6_stat2_id = off_hand_weapon_maximum_fire_damage | ||
|level6_stat2_value = 23 | |level6_stat2_value = 23 | ||
|level6_stat3_id = | |level6_stat3_id = off_hand_minimum_added_fire_damage_per_15_shield_armour | ||
|level6_stat3_value = 2 | |level6_stat3_value = 2 | ||
|level6_stat4_id = | |level6_stat4_id = off_hand_maximum_added_fire_damage_per_15_shield_armour | ||
|level6_stat4_value = 4 | |level6_stat4_value = 4 | ||
Line 96: | Line 96: | ||
|level7_damage_multiplier = 204 | |level7_damage_multiplier = 204 | ||
|level7_stat_text = 19 to 29 Base Off Hand Fire Damage<br>2 to 4 Added Fire Damage per 15 Armour on Shield | |level7_stat_text = 19 to 29 Base Off Hand Fire Damage<br>2 to 4 Added Fire Damage per 15 Armour on Shield | ||
|level7_stat1_id = | |level7_stat1_id = off_hand_weapon_minimum_fire_damage | ||
|level7_stat1_value = 19 | |level7_stat1_value = 19 | ||
|level7_stat2_id = | |level7_stat2_id = off_hand_weapon_maximum_fire_damage | ||
|level7_stat2_value = 29 | |level7_stat2_value = 29 | ||
|level7_stat3_id = | |level7_stat3_id = off_hand_minimum_added_fire_damage_per_15_shield_armour | ||
|level7_stat3_value = 2 | |level7_stat3_value = 2 | ||
|level7_stat4_id = | |level7_stat4_id = off_hand_maximum_added_fire_damage_per_15_shield_armour | ||
|level7_stat4_value = 4 | |level7_stat4_value = 4 | ||
Line 108: | Line 108: | ||
|level8_damage_multiplier = 218 | |level8_damage_multiplier = 218 | ||
|level8_stat_text = 24 to 35 Base Off Hand Fire Damage<br>2 to 4 Added Fire Damage per 15 Armour on Shield | |level8_stat_text = 24 to 35 Base Off Hand Fire Damage<br>2 to 4 Added Fire Damage per 15 Armour on Shield | ||
|level8_stat1_id = | |level8_stat1_id = off_hand_weapon_minimum_fire_damage | ||
|level8_stat1_value = 24 | |level8_stat1_value = 24 | ||
|level8_stat2_id = | |level8_stat2_id = off_hand_weapon_maximum_fire_damage | ||
|level8_stat2_value = 35 | |level8_stat2_value = 35 | ||
|level8_stat3_id = | |level8_stat3_id = off_hand_minimum_added_fire_damage_per_15_shield_armour | ||
|level8_stat3_value = 2 | |level8_stat3_value = 2 | ||
|level8_stat4_id = | |level8_stat4_id = off_hand_maximum_added_fire_damage_per_15_shield_armour | ||
|level8_stat4_value = 4 | |level8_stat4_value = 4 | ||
Line 120: | Line 120: | ||
|level9_damage_multiplier = 232 | |level9_damage_multiplier = 232 | ||
|level9_stat_text = 29 to 43 Base Off Hand Fire Damage<br>2 to 4 Added Fire Damage per 15 Armour on Shield | |level9_stat_text = 29 to 43 Base Off Hand Fire Damage<br>2 to 4 Added Fire Damage per 15 Armour on Shield | ||
|level9_stat1_id = | |level9_stat1_id = off_hand_weapon_minimum_fire_damage | ||
|level9_stat1_value = 29 | |level9_stat1_value = 29 | ||
|level9_stat2_id = | |level9_stat2_id = off_hand_weapon_maximum_fire_damage | ||
|level9_stat2_value = 43 | |level9_stat2_value = 43 | ||
|level9_stat3_id = | |level9_stat3_id = off_hand_minimum_added_fire_damage_per_15_shield_armour | ||
|level9_stat3_value = 2 | |level9_stat3_value = 2 | ||
|level9_stat4_id = | |level9_stat4_id = off_hand_maximum_added_fire_damage_per_15_shield_armour | ||
|level9_stat4_value = 4 | |level9_stat4_value = 4 | ||
Line 132: | Line 132: | ||
|level10_damage_multiplier = 246 | |level10_damage_multiplier = 246 | ||
|level10_stat_text = 35 to 53 Base Off Hand Fire Damage<br>2 to 4 Added Fire Damage per 15 Armour on Shield | |level10_stat_text = 35 to 53 Base Off Hand Fire Damage<br>2 to 4 Added Fire Damage per 15 Armour on Shield | ||
|level10_stat1_id = | |level10_stat1_id = off_hand_weapon_minimum_fire_damage | ||
|level10_stat1_value = 35 | |level10_stat1_value = 35 | ||
|level10_stat2_id = | |level10_stat2_id = off_hand_weapon_maximum_fire_damage | ||
|level10_stat2_value = 53 | |level10_stat2_value = 53 | ||
|level10_stat3_id = | |level10_stat3_id = off_hand_minimum_added_fire_damage_per_15_shield_armour | ||
|level10_stat3_value = 2 | |level10_stat3_value = 2 | ||
|level10_stat4_id = | |level10_stat4_id = off_hand_maximum_added_fire_damage_per_15_shield_armour | ||
|level10_stat4_value = 4 | |level10_stat4_value = 4 | ||
Line 144: | Line 144: | ||
|level11_damage_multiplier = 262 | |level11_damage_multiplier = 262 | ||
|level11_stat_text = 43 to 64 Base Off Hand Fire Damage<br>3 to 5 Added Fire Damage per 15 Armour on Shield | |level11_stat_text = 43 to 64 Base Off Hand Fire Damage<br>3 to 5 Added Fire Damage per 15 Armour on Shield | ||
|level11_stat1_id = | |level11_stat1_id = off_hand_weapon_minimum_fire_damage | ||
|level11_stat1_value = 43 | |level11_stat1_value = 43 | ||
|level11_stat2_id = | |level11_stat2_id = off_hand_weapon_maximum_fire_damage | ||
|level11_stat2_value = 64 | |level11_stat2_value = 64 | ||
|level11_stat3_id = | |level11_stat3_id = off_hand_minimum_added_fire_damage_per_15_shield_armour | ||
|level11_stat3_value = 3 | |level11_stat3_value = 3 | ||
|level11_stat4_id = | |level11_stat4_id = off_hand_maximum_added_fire_damage_per_15_shield_armour | ||
|level11_stat4_value = 5 | |level11_stat4_value = 5 | ||
Line 156: | Line 156: | ||
|level12_damage_multiplier = 280 | |level12_damage_multiplier = 280 | ||
|level12_stat_text = 51 to 77 Base Off Hand Fire Damage<br>3 to 5 Added Fire Damage per 15 Armour on Shield | |level12_stat_text = 51 to 77 Base Off Hand Fire Damage<br>3 to 5 Added Fire Damage per 15 Armour on Shield | ||
|level12_stat1_id = | |level12_stat1_id = off_hand_weapon_minimum_fire_damage | ||
|level12_stat1_value = 51 | |level12_stat1_value = 51 | ||
|level12_stat2_id = | |level12_stat2_id = off_hand_weapon_maximum_fire_damage | ||
|level12_stat2_value = 77 | |level12_stat2_value = 77 | ||
|level12_stat3_id = | |level12_stat3_id = off_hand_minimum_added_fire_damage_per_15_shield_armour | ||
|level12_stat3_value = 3 | |level12_stat3_value = 3 | ||
|level12_stat4_id = | |level12_stat4_id = off_hand_maximum_added_fire_damage_per_15_shield_armour | ||
|level12_stat4_value = 5 | |level12_stat4_value = 5 | ||
Line 168: | Line 168: | ||
|level13_damage_multiplier = 299 | |level13_damage_multiplier = 299 | ||
|level13_stat_text = 62 to 93 Base Off Hand Fire Damage<br>3 to 5 Added Fire Damage per 15 Armour on Shield | |level13_stat_text = 62 to 93 Base Off Hand Fire Damage<br>3 to 5 Added Fire Damage per 15 Armour on Shield | ||
|level13_stat1_id = | |level13_stat1_id = off_hand_weapon_minimum_fire_damage | ||
|level13_stat1_value = 62 | |level13_stat1_value = 62 | ||
|level13_stat2_id = | |level13_stat2_id = off_hand_weapon_maximum_fire_damage | ||
|level13_stat2_value = 93 | |level13_stat2_value = 93 | ||
|level13_stat3_id = | |level13_stat3_id = off_hand_minimum_added_fire_damage_per_15_shield_armour | ||
|level13_stat3_value = 3 | |level13_stat3_value = 3 | ||
|level13_stat4_id = | |level13_stat4_id = off_hand_maximum_added_fire_damage_per_15_shield_armour | ||
|level13_stat4_value = 5 | |level13_stat4_value = 5 | ||
Line 180: | Line 180: | ||
|level14_damage_multiplier = 319 | |level14_damage_multiplier = 319 | ||
|level14_stat_text = 75 to 113 Base Off Hand Fire Damage<br>3 to 5 Added Fire Damage per 15 Armour on Shield | |level14_stat_text = 75 to 113 Base Off Hand Fire Damage<br>3 to 5 Added Fire Damage per 15 Armour on Shield | ||
|level14_stat1_id = | |level14_stat1_id = off_hand_weapon_minimum_fire_damage | ||
|level14_stat1_value = 75 | |level14_stat1_value = 75 | ||
|level14_stat2_id = | |level14_stat2_id = off_hand_weapon_maximum_fire_damage | ||
|level14_stat2_value = 113 | |level14_stat2_value = 113 | ||
|level14_stat3_id = | |level14_stat3_id = off_hand_minimum_added_fire_damage_per_15_shield_armour | ||
|level14_stat3_value = 3 | |level14_stat3_value = 3 | ||
|level14_stat4_id = | |level14_stat4_id = off_hand_maximum_added_fire_damage_per_15_shield_armour | ||
|level14_stat4_value = 5 | |level14_stat4_value = 5 | ||
Line 192: | Line 192: | ||
|level15_damage_multiplier = 342 | |level15_damage_multiplier = 342 | ||
|level15_stat_text = 91 to 136 Base Off Hand Fire Damage<br>3 to 5 Added Fire Damage per 15 Armour on Shield | |level15_stat_text = 91 to 136 Base Off Hand Fire Damage<br>3 to 5 Added Fire Damage per 15 Armour on Shield | ||
|level15_stat1_id = | |level15_stat1_id = off_hand_weapon_minimum_fire_damage | ||
|level15_stat1_value = 91 | |level15_stat1_value = 91 | ||
|level15_stat2_id = | |level15_stat2_id = off_hand_weapon_maximum_fire_damage | ||
|level15_stat2_value = 136 | |level15_stat2_value = 136 | ||
|level15_stat3_id = | |level15_stat3_id = off_hand_minimum_added_fire_damage_per_15_shield_armour | ||
|level15_stat3_value = 3 | |level15_stat3_value = 3 | ||
|level15_stat4_id = | |level15_stat4_id = off_hand_maximum_added_fire_damage_per_15_shield_armour | ||
|level15_stat4_value = 5 | |level15_stat4_value = 5 | ||
Line 204: | Line 204: | ||
|level16_damage_multiplier = 367 | |level16_damage_multiplier = 367 | ||
|level16_stat_text = 110 to 164 Base Off Hand Fire Damage<br>4 to 6 Added Fire Damage per 15 Armour on Shield | |level16_stat_text = 110 to 164 Base Off Hand Fire Damage<br>4 to 6 Added Fire Damage per 15 Armour on Shield | ||
|level16_stat1_id = | |level16_stat1_id = off_hand_weapon_minimum_fire_damage | ||
|level16_stat1_value = 110 | |level16_stat1_value = 110 | ||
|level16_stat2_id = | |level16_stat2_id = off_hand_weapon_maximum_fire_damage | ||
|level16_stat2_value = 164 | |level16_stat2_value = 164 | ||
|level16_stat3_id = | |level16_stat3_id = off_hand_minimum_added_fire_damage_per_15_shield_armour | ||
|level16_stat3_value = 4 | |level16_stat3_value = 4 | ||
|level16_stat4_id = | |level16_stat4_id = off_hand_maximum_added_fire_damage_per_15_shield_armour | ||
|level16_stat4_value = 6 | |level16_stat4_value = 6 | ||
Line 216: | Line 216: | ||
|level17_damage_multiplier = 393 | |level17_damage_multiplier = 393 | ||
|level17_stat_text = 132 to 198 Base Off Hand Fire Damage<br>4 to 6 Added Fire Damage per 15 Armour on Shield | |level17_stat_text = 132 to 198 Base Off Hand Fire Damage<br>4 to 6 Added Fire Damage per 15 Armour on Shield | ||
|level17_stat1_id = | |level17_stat1_id = off_hand_weapon_minimum_fire_damage | ||
|level17_stat1_value = 132 | |level17_stat1_value = 132 | ||
|level17_stat2_id = | |level17_stat2_id = off_hand_weapon_maximum_fire_damage | ||
|level17_stat2_value = 198 | |level17_stat2_value = 198 | ||
|level17_stat3_id = | |level17_stat3_id = off_hand_minimum_added_fire_damage_per_15_shield_armour | ||
|level17_stat3_value = 4 | |level17_stat3_value = 4 | ||
|level17_stat4_id = | |level17_stat4_id = off_hand_maximum_added_fire_damage_per_15_shield_armour | ||
|level17_stat4_value = 6 | |level17_stat4_value = 6 | ||
Line 228: | Line 228: | ||
|level18_damage_multiplier = 423 | |level18_damage_multiplier = 423 | ||
|level18_stat_text = 160 to 240 Base Off Hand Fire Damage<br>4 to 6 Added Fire Damage per 15 Armour on Shield | |level18_stat_text = 160 to 240 Base Off Hand Fire Damage<br>4 to 6 Added Fire Damage per 15 Armour on Shield | ||
|level18_stat1_id = | |level18_stat1_id = off_hand_weapon_minimum_fire_damage | ||
|level18_stat1_value = 160 | |level18_stat1_value = 160 | ||
|level18_stat2_id = | |level18_stat2_id = off_hand_weapon_maximum_fire_damage | ||
|level18_stat2_value = 240 | |level18_stat2_value = 240 | ||
|level18_stat3_id = | |level18_stat3_id = off_hand_minimum_added_fire_damage_per_15_shield_armour | ||
|level18_stat3_value = 4 | |level18_stat3_value = 4 | ||
|level18_stat4_id = | |level18_stat4_id = off_hand_maximum_added_fire_damage_per_15_shield_armour | ||
|level18_stat4_value = 6 | |level18_stat4_value = 6 | ||
Line 240: | Line 240: | ||
|level19_damage_multiplier = 455 | |level19_damage_multiplier = 455 | ||
|level19_stat_text = 193 to 290 Base Off Hand Fire Damage<br>4 to 6 Added Fire Damage per 15 Armour on Shield | |level19_stat_text = 193 to 290 Base Off Hand Fire Damage<br>4 to 6 Added Fire Damage per 15 Armour on Shield | ||
|level19_stat1_id = | |level19_stat1_id = off_hand_weapon_minimum_fire_damage | ||
|level19_stat1_value = 193 | |level19_stat1_value = 193 | ||
|level19_stat2_id = | |level19_stat2_id = off_hand_weapon_maximum_fire_damage | ||
|level19_stat2_value = 290 | |level19_stat2_value = 290 | ||
|level19_stat3_id = | |level19_stat3_id = off_hand_minimum_added_fire_damage_per_15_shield_armour | ||
|level19_stat3_value = 4 | |level19_stat3_value = 4 | ||
|level19_stat4_id = | |level19_stat4_id = off_hand_maximum_added_fire_damage_per_15_shield_armour | ||
|level19_stat4_value = 6 | |level19_stat4_value = 6 | ||
Line 252: | Line 252: | ||
|level20_damage_multiplier = 490 | |level20_damage_multiplier = 490 | ||
|level20_stat_text = 234 to 351 Base Off Hand Fire Damage<br>4 to 6 Added Fire Damage per 15 Armour on Shield | |level20_stat_text = 234 to 351 Base Off Hand Fire Damage<br>4 to 6 Added Fire Damage per 15 Armour on Shield | ||
|level20_stat1_id = | |level20_stat1_id = off_hand_weapon_minimum_fire_damage | ||
|level20_stat1_value = 234 | |level20_stat1_value = 234 | ||
|level20_stat2_id = | |level20_stat2_id = off_hand_weapon_maximum_fire_damage | ||
|level20_stat2_value = 351 | |level20_stat2_value = 351 | ||
|level20_stat3_id = | |level20_stat3_id = off_hand_minimum_added_fire_damage_per_15_shield_armour | ||
|level20_stat3_value = 4 | |level20_stat3_value = 4 | ||
|level20_stat4_id = | |level20_stat4_id = off_hand_maximum_added_fire_damage_per_15_shield_armour | ||
|level20_stat4_value = 6 | |level20_stat4_value = 6 | ||
Line 264: | Line 264: | ||
|level21_damage_multiplier = 528 | |level21_damage_multiplier = 528 | ||
|level21_stat_text = 284 to 426 Base Off Hand Fire Damage<br>5 to 7 Added Fire Damage per 15 Armour on Shield | |level21_stat_text = 284 to 426 Base Off Hand Fire Damage<br>5 to 7 Added Fire Damage per 15 Armour on Shield | ||
|level21_stat1_id = | |level21_stat1_id = off_hand_weapon_minimum_fire_damage | ||
|level21_stat1_value = 284 | |level21_stat1_value = 284 | ||
|level21_stat2_id = | |level21_stat2_id = off_hand_weapon_maximum_fire_damage | ||
|level21_stat2_value = 426 | |level21_stat2_value = 426 | ||
|level21_stat3_id = | |level21_stat3_id = off_hand_minimum_added_fire_damage_per_15_shield_armour | ||
|level21_stat3_value = 5 | |level21_stat3_value = 5 | ||
|level21_stat4_id = | |level21_stat4_id = off_hand_maximum_added_fire_damage_per_15_shield_armour | ||
|level21_stat4_value = 7 | |level21_stat4_value = 7 | ||
Line 276: | Line 276: | ||
|level22_damage_multiplier = 569 | |level22_damage_multiplier = 569 | ||
|level22_stat_text = 345 to 518 Base Off Hand Fire Damage<br>5 to 7 Added Fire Damage per 15 Armour on Shield | |level22_stat_text = 345 to 518 Base Off Hand Fire Damage<br>5 to 7 Added Fire Damage per 15 Armour on Shield | ||
|level22_stat1_id = | |level22_stat1_id = off_hand_weapon_minimum_fire_damage | ||
|level22_stat1_value = 345 | |level22_stat1_value = 345 | ||
|level22_stat2_id = | |level22_stat2_id = off_hand_weapon_maximum_fire_damage | ||
|level22_stat2_value = 518 | |level22_stat2_value = 518 | ||
|level22_stat3_id = | |level22_stat3_id = off_hand_minimum_added_fire_damage_per_15_shield_armour | ||
|level22_stat3_value = 5 | |level22_stat3_value = 5 | ||
|level22_stat4_id = | |level22_stat4_id = off_hand_maximum_added_fire_damage_per_15_shield_armour | ||
|level22_stat4_value = 7 | |level22_stat4_value = 7 | ||
Line 288: | Line 288: | ||
|level23_damage_multiplier = 613 | |level23_damage_multiplier = 613 | ||
|level23_stat_text = 420 to 630 Base Off Hand Fire Damage<br>5 to 7 Added Fire Damage per 15 Armour on Shield | |level23_stat_text = 420 to 630 Base Off Hand Fire Damage<br>5 to 7 Added Fire Damage per 15 Armour on Shield | ||
|level23_stat1_id = | |level23_stat1_id = off_hand_weapon_minimum_fire_damage | ||
|level23_stat1_value = 420 | |level23_stat1_value = 420 | ||
|level23_stat2_id = | |level23_stat2_id = off_hand_weapon_maximum_fire_damage | ||
|level23_stat2_value = 630 | |level23_stat2_value = 630 | ||
|level23_stat3_id = | |level23_stat3_id = off_hand_minimum_added_fire_damage_per_15_shield_armour | ||
|level23_stat3_value = 5 | |level23_stat3_value = 5 | ||
|level23_stat4_id = | |level23_stat4_id = off_hand_maximum_added_fire_damage_per_15_shield_armour | ||
|level23_stat4_value = 7 | |level23_stat4_value = 7 | ||
Line 300: | Line 300: | ||
|level24_damage_multiplier = 660 | |level24_damage_multiplier = 660 | ||
|level24_stat_text = 512 to 768 Base Off Hand Fire Damage<br>5 to 7 Added Fire Damage per 15 Armour on Shield | |level24_stat_text = 512 to 768 Base Off Hand Fire Damage<br>5 to 7 Added Fire Damage per 15 Armour on Shield | ||
|level24_stat1_id = | |level24_stat1_id = off_hand_weapon_minimum_fire_damage | ||
|level24_stat1_value = 512 | |level24_stat1_value = 512 | ||
|level24_stat2_id = | |level24_stat2_id = off_hand_weapon_maximum_fire_damage | ||
|level24_stat2_value = 768 | |level24_stat2_value = 768 | ||
|level24_stat3_id = | |level24_stat3_id = off_hand_minimum_added_fire_damage_per_15_shield_armour | ||
|level24_stat3_value = 5 | |level24_stat3_value = 5 | ||
|level24_stat4_id = | |level24_stat4_id = off_hand_maximum_added_fire_damage_per_15_shield_armour | ||
|level24_stat4_value = 7 | |level24_stat4_value = 7 | ||
Line 312: | Line 312: | ||
|level25_damage_multiplier = 711 | |level25_damage_multiplier = 711 | ||
|level25_stat_text = 626 to 939 Base Off Hand Fire Damage<br>5 to 7 Added Fire Damage per 15 Armour on Shield | |level25_stat_text = 626 to 939 Base Off Hand Fire Damage<br>5 to 7 Added Fire Damage per 15 Armour on Shield | ||
|level25_stat1_id = | |level25_stat1_id = off_hand_weapon_minimum_fire_damage | ||
|level25_stat1_value = 626 | |level25_stat1_value = 626 | ||
|level25_stat2_id = | |level25_stat2_id = off_hand_weapon_maximum_fire_damage | ||
|level25_stat2_value = 939 | |level25_stat2_value = 939 | ||
|level25_stat3_id = | |level25_stat3_id = off_hand_minimum_added_fire_damage_per_15_shield_armour | ||
|level25_stat3_value = 5 | |level25_stat3_value = 5 | ||
|level25_stat4_id = | |level25_stat4_id = off_hand_maximum_added_fire_damage_per_15_shield_armour | ||
|level25_stat4_value = 7 | |level25_stat4_value = 7 | ||
Line 324: | Line 324: | ||
|level26_damage_multiplier = 766 | |level26_damage_multiplier = 766 | ||
|level26_stat_text = 766 to 1149 Base Off Hand Fire Damage<br>6 to 8 Added Fire Damage per 15 Armour on Shield | |level26_stat_text = 766 to 1149 Base Off Hand Fire Damage<br>6 to 8 Added Fire Damage per 15 Armour on Shield | ||
|level26_stat1_id = | |level26_stat1_id = off_hand_weapon_minimum_fire_damage | ||
|level26_stat1_value = 766 | |level26_stat1_value = 766 | ||
|level26_stat2_id = | |level26_stat2_id = off_hand_weapon_maximum_fire_damage | ||
|level26_stat2_value = 1149 | |level26_stat2_value = 1149 | ||
|level26_stat3_id = | |level26_stat3_id = off_hand_minimum_added_fire_damage_per_15_shield_armour | ||
|level26_stat3_value = 6 | |level26_stat3_value = 6 | ||
|level26_stat4_id = | |level26_stat4_id = off_hand_maximum_added_fire_damage_per_15_shield_armour | ||
|level26_stat4_value = 8 | |level26_stat4_value = 8 | ||
Line 336: | Line 336: | ||
|level27_damage_multiplier = 825 | |level27_damage_multiplier = 825 | ||
|level27_stat_text = 940 to 1411 Base Off Hand Fire Damage<br>6 to 8 Added Fire Damage per 15 Armour on Shield | |level27_stat_text = 940 to 1411 Base Off Hand Fire Damage<br>6 to 8 Added Fire Damage per 15 Armour on Shield | ||
|level27_stat1_id = | |level27_stat1_id = off_hand_weapon_minimum_fire_damage | ||
|level27_stat1_value = 940 | |level27_stat1_value = 940 | ||
|level27_stat2_id = | |level27_stat2_id = off_hand_weapon_maximum_fire_damage | ||
|level27_stat2_value = 1411 | |level27_stat2_value = 1411 | ||
|level27_stat3_id = | |level27_stat3_id = off_hand_minimum_added_fire_damage_per_15_shield_armour | ||
|level27_stat3_value = 6 | |level27_stat3_value = 6 | ||
|level27_stat4_id = | |level27_stat4_id = off_hand_maximum_added_fire_damage_per_15_shield_armour | ||
|level27_stat4_value = 8 | |level27_stat4_value = 8 | ||
Line 348: | Line 348: | ||
|level28_damage_multiplier = 889 | |level28_damage_multiplier = 889 | ||
|level28_stat_text = 1157 to 1735 Base Off Hand Fire Damage<br>6 to 8 Added Fire Damage per 15 Armour on Shield | |level28_stat_text = 1157 to 1735 Base Off Hand Fire Damage<br>6 to 8 Added Fire Damage per 15 Armour on Shield | ||
|level28_stat1_id = | |level28_stat1_id = off_hand_weapon_minimum_fire_damage | ||
|level28_stat1_value = 1157 | |level28_stat1_value = 1157 | ||
|level28_stat2_id = | |level28_stat2_id = off_hand_weapon_maximum_fire_damage | ||
|level28_stat2_value = 1735 | |level28_stat2_value = 1735 | ||
|level28_stat3_id = | |level28_stat3_id = off_hand_minimum_added_fire_damage_per_15_shield_armour | ||
|level28_stat3_value = 6 | |level28_stat3_value = 6 | ||
|level28_stat4_id = | |level28_stat4_id = off_hand_maximum_added_fire_damage_per_15_shield_armour | ||
|level28_stat4_value = 8 | |level28_stat4_value = 8 | ||
Line 360: | Line 360: | ||
|level29_damage_multiplier = 958 | |level29_damage_multiplier = 958 | ||
|level29_stat_text = 1426 to 2139 Base Off Hand Fire Damage<br>6 to 8 Added Fire Damage per 15 Armour on Shield | |level29_stat_text = 1426 to 2139 Base Off Hand Fire Damage<br>6 to 8 Added Fire Damage per 15 Armour on Shield | ||
|level29_stat1_id = | |level29_stat1_id = off_hand_weapon_minimum_fire_damage | ||
|level29_stat1_value = 1426 | |level29_stat1_value = 1426 | ||
|level29_stat2_id = | |level29_stat2_id = off_hand_weapon_maximum_fire_damage | ||
|level29_stat2_value = 2139 | |level29_stat2_value = 2139 | ||
|level29_stat3_id = | |level29_stat3_id = off_hand_minimum_added_fire_damage_per_15_shield_armour | ||
|level29_stat3_value = 6 | |level29_stat3_value = 6 | ||
|level29_stat4_id = | |level29_stat4_id = off_hand_maximum_added_fire_damage_per_15_shield_armour | ||
|level29_stat4_value = 8 | |level29_stat4_value = 8 | ||
Line 372: | Line 372: | ||
|level30_damage_multiplier = 1032 | |level30_damage_multiplier = 1032 | ||
|level30_stat_text = 1763 to 2644 Base Off Hand Fire Damage<br>6 to 8 Added Fire Damage per 15 Armour on Shield | |level30_stat_text = 1763 to 2644 Base Off Hand Fire Damage<br>6 to 8 Added Fire Damage per 15 Armour on Shield | ||
|level30_stat1_id = | |level30_stat1_id = off_hand_weapon_minimum_fire_damage | ||
|level30_stat1_value = 1763 | |level30_stat1_value = 1763 | ||
|level30_stat2_id = | |level30_stat2_id = off_hand_weapon_maximum_fire_damage | ||
|level30_stat2_value = 2644 | |level30_stat2_value = 2644 | ||
|level30_stat3_id = | |level30_stat3_id = off_hand_minimum_added_fire_damage_per_15_shield_armour | ||
|level30_stat3_value = 6 | |level30_stat3_value = 6 | ||
|level30_stat4_id = | |level30_stat4_id = off_hand_maximum_added_fire_damage_per_15_shield_armour | ||
|level30_stat4_value = 8 | |level30_stat4_value = 8 | ||
Line 384: | Line 384: | ||
|level31_damage_multiplier = 1111 | |level31_damage_multiplier = 1111 | ||
|level31_stat_text = 2185 to 3277 Base Off Hand Fire Damage<br>7 to 9 Added Fire Damage per 15 Armour on Shield | |level31_stat_text = 2185 to 3277 Base Off Hand Fire Damage<br>7 to 9 Added Fire Damage per 15 Armour on Shield | ||
|level31_stat1_id = | |level31_stat1_id = off_hand_weapon_minimum_fire_damage | ||
|level31_stat1_value = 2185 | |level31_stat1_value = 2185 | ||
|level31_stat2_id = | |level31_stat2_id = off_hand_weapon_maximum_fire_damage | ||
|level31_stat2_value = 3277 | |level31_stat2_value = 3277 | ||
|level31_stat3_id = | |level31_stat3_id = off_hand_minimum_added_fire_damage_per_15_shield_armour | ||
|level31_stat3_value = 7 | |level31_stat3_value = 7 | ||
|level31_stat4_id = | |level31_stat4_id = off_hand_maximum_added_fire_damage_per_15_shield_armour | ||
|level31_stat4_value = 9 | |level31_stat4_value = 9 | ||
Line 396: | Line 396: | ||
|level32_damage_multiplier = 1197 | |level32_damage_multiplier = 1197 | ||
|level32_stat_text = 2715 to 4072 Base Off Hand Fire Damage<br>7 to 9 Added Fire Damage per 15 Armour on Shield | |level32_stat_text = 2715 to 4072 Base Off Hand Fire Damage<br>7 to 9 Added Fire Damage per 15 Armour on Shield | ||
|level32_stat1_id = | |level32_stat1_id = off_hand_weapon_minimum_fire_damage | ||
|level32_stat1_value = 2715 | |level32_stat1_value = 2715 | ||
|level32_stat2_id = | |level32_stat2_id = off_hand_weapon_maximum_fire_damage | ||
|level32_stat2_value = 4072 | |level32_stat2_value = 4072 | ||
|level32_stat3_id = | |level32_stat3_id = off_hand_minimum_added_fire_damage_per_15_shield_armour | ||
|level32_stat3_value = 7 | |level32_stat3_value = 7 | ||
|level32_stat4_id = | |level32_stat4_id = off_hand_maximum_added_fire_damage_per_15_shield_armour | ||
|level32_stat4_value = 9 | |level32_stat4_value = 9 | ||
Line 408: | Line 408: | ||
|level33_damage_multiplier = 1290 | |level33_damage_multiplier = 1290 | ||
|level33_stat_text = 3382 to 5073 Base Off Hand Fire Damage<br>7 to 9 Added Fire Damage per 15 Armour on Shield | |level33_stat_text = 3382 to 5073 Base Off Hand Fire Damage<br>7 to 9 Added Fire Damage per 15 Armour on Shield | ||
|level33_stat1_id = | |level33_stat1_id = off_hand_weapon_minimum_fire_damage | ||
|level33_stat1_value = 3382 | |level33_stat1_value = 3382 | ||
|level33_stat2_id = | |level33_stat2_id = off_hand_weapon_maximum_fire_damage | ||
|level33_stat2_value = 5073 | |level33_stat2_value = 5073 | ||
|level33_stat3_id = | |level33_stat3_id = off_hand_minimum_added_fire_damage_per_15_shield_armour | ||
|level33_stat3_value = 7 | |level33_stat3_value = 7 | ||
|level33_stat4_id = | |level33_stat4_id = off_hand_maximum_added_fire_damage_per_15_shield_armour | ||
|level33_stat4_value = 9 | |level33_stat4_value = 9 | ||
Line 420: | Line 420: | ||
|level34_damage_multiplier = 1389 | |level34_damage_multiplier = 1389 | ||
|level34_stat_text = 4226 to 6339 Base Off Hand Fire Damage<br>7 to 9 Added Fire Damage per 15 Armour on Shield | |level34_stat_text = 4226 to 6339 Base Off Hand Fire Damage<br>7 to 9 Added Fire Damage per 15 Armour on Shield | ||
|level34_stat1_id = | |level34_stat1_id = off_hand_weapon_minimum_fire_damage | ||
|level34_stat1_value = 4226 | |level34_stat1_value = 4226 | ||
|level34_stat2_id = | |level34_stat2_id = off_hand_weapon_maximum_fire_damage | ||
|level34_stat2_value = 6339 | |level34_stat2_value = 6339 | ||
|level34_stat3_id = | |level34_stat3_id = off_hand_minimum_added_fire_damage_per_15_shield_armour | ||
|level34_stat3_value = 7 | |level34_stat3_value = 7 | ||
|level34_stat4_id = | |level34_stat4_id = off_hand_maximum_added_fire_damage_per_15_shield_armour | ||
|level34_stat4_value = 9 | |level34_stat4_value = 9 | ||
Line 432: | Line 432: | ||
|level35_damage_multiplier = 1497 | |level35_damage_multiplier = 1497 | ||
|level35_stat_text = 5294 to 7942 Base Off Hand Fire Damage<br>7 to 9 Added Fire Damage per 15 Armour on Shield | |level35_stat_text = 5294 to 7942 Base Off Hand Fire Damage<br>7 to 9 Added Fire Damage per 15 Armour on Shield | ||
|level35_stat1_id = | |level35_stat1_id = off_hand_weapon_minimum_fire_damage | ||
|level35_stat1_value = 5294 | |level35_stat1_value = 5294 | ||
|level35_stat2_id = | |level35_stat2_id = off_hand_weapon_maximum_fire_damage | ||
|level35_stat2_value = 7942 | |level35_stat2_value = 7942 | ||
|level35_stat3_id = | |level35_stat3_id = off_hand_minimum_added_fire_damage_per_15_shield_armour | ||
|level35_stat3_value = 7 | |level35_stat3_value = 7 | ||
|level35_stat4_id = | |level35_stat4_id = off_hand_maximum_added_fire_damage_per_15_shield_armour | ||
|level35_stat4_value = 9 | |level35_stat4_value = 9 | ||
Line 444: | Line 444: | ||
|level36_damage_multiplier = 1612 | |level36_damage_multiplier = 1612 | ||
|level36_stat_text = 6652 to 9979 Base Off Hand Fire Damage<br>8 to 10 Added Fire Damage per 15 Armour on Shield | |level36_stat_text = 6652 to 9979 Base Off Hand Fire Damage<br>8 to 10 Added Fire Damage per 15 Armour on Shield | ||
|level36_stat1_id = | |level36_stat1_id = off_hand_weapon_minimum_fire_damage | ||
|level36_stat1_value = 6652 | |level36_stat1_value = 6652 | ||
|level36_stat2_id = | |level36_stat2_id = off_hand_weapon_maximum_fire_damage | ||
|level36_stat2_value = 9979 | |level36_stat2_value = 9979 | ||
|level36_stat3_id = | |level36_stat3_id = off_hand_minimum_added_fire_damage_per_15_shield_armour | ||
|level36_stat3_value = 8 | |level36_stat3_value = 8 | ||
|level36_stat4_id = | |level36_stat4_id = off_hand_maximum_added_fire_damage_per_15_shield_armour | ||
|level36_stat4_value = 10 | |level36_stat4_value = 10 | ||
Line 456: | Line 456: | ||
|level37_damage_multiplier = 1737 | |level37_damage_multiplier = 1737 | ||
|level37_stat_text = 8383 to 12575 Base Off Hand Fire Damage<br>8 to 10 Added Fire Damage per 15 Armour on Shield | |level37_stat_text = 8383 to 12575 Base Off Hand Fire Damage<br>8 to 10 Added Fire Damage per 15 Armour on Shield | ||
|level37_stat1_id = | |level37_stat1_id = off_hand_weapon_minimum_fire_damage | ||
|level37_stat1_value = 8383 | |level37_stat1_value = 8383 | ||
|level37_stat2_id = | |level37_stat2_id = off_hand_weapon_maximum_fire_damage | ||
|level37_stat2_value = 12575 | |level37_stat2_value = 12575 | ||
|level37_stat3_id = | |level37_stat3_id = off_hand_minimum_added_fire_damage_per_15_shield_armour | ||
|level37_stat3_value = 8 | |level37_stat3_value = 8 | ||
|level37_stat4_id = | |level37_stat4_id = off_hand_maximum_added_fire_damage_per_15_shield_armour | ||
|level37_stat4_value = 10 | |level37_stat4_value = 10 | ||
Line 468: | Line 468: | ||
|level38_damage_multiplier = 1871 | |level38_damage_multiplier = 1871 | ||
|level38_stat_text = 10596 to 15894 Base Off Hand Fire Damage<br>8 to 10 Added Fire Damage per 15 Armour on Shield | |level38_stat_text = 10596 to 15894 Base Off Hand Fire Damage<br>8 to 10 Added Fire Damage per 15 Armour on Shield | ||
|level38_stat1_id = | |level38_stat1_id = off_hand_weapon_minimum_fire_damage | ||
|level38_stat1_value = 10596 | |level38_stat1_value = 10596 | ||
|level38_stat2_id = | |level38_stat2_id = off_hand_weapon_maximum_fire_damage | ||
|level38_stat2_value = 15894 | |level38_stat2_value = 15894 | ||
|level38_stat3_id = | |level38_stat3_id = off_hand_minimum_added_fire_damage_per_15_shield_armour | ||
|level38_stat3_value = 8 | |level38_stat3_value = 8 | ||
|level38_stat4_id = | |level38_stat4_id = off_hand_maximum_added_fire_damage_per_15_shield_armour | ||
|level38_stat4_value = 10 | |level38_stat4_value = 10 | ||
Line 480: | Line 480: | ||
|level39_damage_multiplier = 2016 | |level39_damage_multiplier = 2016 | ||
|level39_stat_text = 13432 to 20149 Base Off Hand Fire Damage<br>8 to 10 Added Fire Damage per 15 Armour on Shield | |level39_stat_text = 13432 to 20149 Base Off Hand Fire Damage<br>8 to 10 Added Fire Damage per 15 Armour on Shield | ||
|level39_stat1_id = | |level39_stat1_id = off_hand_weapon_minimum_fire_damage | ||
|level39_stat1_value = 13432 | |level39_stat1_value = 13432 | ||
|level39_stat2_id = | |level39_stat2_id = off_hand_weapon_maximum_fire_damage | ||
|level39_stat2_value = 20149 | |level39_stat2_value = 20149 | ||
|level39_stat3_id = | |level39_stat3_id = off_hand_minimum_added_fire_damage_per_15_shield_armour | ||
|level39_stat3_value = 8 | |level39_stat3_value = 8 | ||
|level39_stat4_id = | |level39_stat4_id = off_hand_maximum_added_fire_damage_per_15_shield_armour | ||
|level39_stat4_value = 10 | |level39_stat4_value = 10 | ||
Line 492: | Line 492: | ||
|level40_damage_multiplier = 2172 | |level40_damage_multiplier = 2172 | ||
|level40_stat_text = 17080 to 25620 Base Off Hand Fire Damage<br>8 to 10 Added Fire Damage per 15 Armour on Shield | |level40_stat_text = 17080 to 25620 Base Off Hand Fire Damage<br>8 to 10 Added Fire Damage per 15 Armour on Shield | ||
|level40_stat1_id = | |level40_stat1_id = off_hand_weapon_minimum_fire_damage | ||
|level40_stat1_value = 17080 | |level40_stat1_value = 17080 | ||
|level40_stat2_id = | |level40_stat2_id = off_hand_weapon_maximum_fire_damage | ||
|level40_stat2_value = 25620 | |level40_stat2_value = 25620 | ||
|level40_stat3_id = | |level40_stat3_id = off_hand_minimum_added_fire_damage_per_15_shield_armour | ||
|level40_stat3_value = 8 | |level40_stat3_value = 8 | ||
|level40_stat4_id = | |level40_stat4_id = off_hand_maximum_added_fire_damage_per_15_shield_armour | ||
|level40_stat4_value = 10 | |level40_stat4_value = 10 | ||
Revision as of 23:11, 4 January 2025
Lua error in Module:Skill at line 565: The cost type "Spirit" is invalid. Acceptable values are "Mana", "Life", "ES", "Rage", "ManaPercent", "LifePercent", "UnreservedManaPercent", "ManaPerMinute", "LifePerMinute", "ManaPercentPerMinute", "LifePercentPerMinute", "ESPerMinute", "ESPercentPerMinute" and "ESPercent".
Skill functions and interactions
The attack damage % used by the Magma Spray is derived explicitly from the base off hand fire damage inherent to the gem itself. No amount of damage on a weapon in the main hand will contribute to Magma Spray damage.
Focusing on the Armour value on your shield is one of the methods for scaling Magma Spray damage.
Passive tree nodes that contain the text X% increased Defences from Equipped Shield such as Towering Shield, Core of the Guardian, Spiked Shield, and Flashy Deflection do not impact Magma Spray damage. Instead, they impact the final Armour value added to the player rather than the implicit Armour value of the shield itself.
Using Resonating Shield counts as raising your Shield for the purposes of activating Magma Barrier, infusing your shield with magma during the first 0.5 seconds of the animation. Conversely using Shield Charge does not count as raising your Shield.
Gem level progression
Level | ![]() | ![]() | Attack Damage | Off Hand Fire Damage | Added Fire Damage |
---|---|---|---|---|---|
1 | 1 | 1 | 120% | 4 to 7 | 2 to 3 |
2 | 3 | 9 | 132% | 6 to 9 | 2 to 3 |
3 | 6 | 16 | 146% | 8 to 11 | 2 to 3 |
4 | 10 | 25 | 160% | 10 to 15 | 2 to 3 |
5 | 14 | 34 | 174% | 12 to 19 | 2 to 3 |
6 | 18 | 43 | 189% | 15 to 23 | 2 to 4 |
7 | 22 | 52 | 204% | 19 to 29 | 2 to 4 |
8 | 26 | 61 | 218% | 24 to 35 | 2 to 4 |
9 | 31 | 72 | 232% | 29 to 43 | 2 to 4 |
10 | 36 | 83 | 246% | 35 to 53 | 2 to 4 |
11 | 41 | 95 | 262% | 43 to 64 | 3 to 5 |
12 | 46 | 106 | 280% | 51 to 77 | 3 to 5 |
13 | 52 | 119 | 299% | 62 to 93 | 3 to 5 |
14 | 58 | 133 | 319% | 75 to 113 | 3 to 5 |
15 | 64 | 146 | 342% | 91 to 136 | 3 to 5 |
16 | 66 | 151 | 367% | 110 to 164 | 4 to 6 |
17 | 72 | 164 | 393% | 132 to 198 | 4 to 6 |
18 | 78 | 178 | 423% | 160 to 240 | 4 to 6 |
19 | 84 | 191 | 455% | 193 to 290 | 4 to 6 |
20 | 90 | 205 | 490% | 234 to 351 | 4 to 6 |
Recommended support gems
The following support gems are recommendations by GGG as listed in-game, and do not necessarily reflect optimal combinations or the views of the wiki.
Gem tier |
Support gems | ||
---|---|---|---|
I | ![]() |
![]() | |
II | ![]() |
![]() | |
III | ![]() |
![]() |
Item acquisition

Magma Barrier has restrictions on where or how it can drop.
It can be obtained by engraving an Uncut Spirit Gem.
Alternate skill effects
Magma Barrier has the following alternate skill effects:
Item | Description |
---|
Version history
Version | Changes |
---|---|
0.1.0 |
|