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[[File:StrengthIcon small.png]]{{c|default|[[Strength]]:}} {{c|normal|7}}<br> | [[File:StrengthIcon small.png]]{{c|default|[[Strength]]:}} {{c|normal|7}}<br> | ||
[[File:DexterityIcon small.png]]{{c|default|[[Dexterity]]:}} {{c|normal|15}}<br> | [[File:DexterityIcon small.png]]{{c|default|[[Dexterity]]:}} {{c|normal|15}}<br> | ||
[[File:IntelligenceIcon small.png]]{{c|default|[[Intelligence]]:}} {{c|normal|7}} | [[File:IntelligenceIcon small.png]]{{c|default|[[Intelligence]]:}} {{c|normal|7}}<br> | ||
{{c|default|[[Weapon]]:}} {{c|normal|[[Gemcutting#Spear|Spear]]}} | |||
* {{il|Hardwood Spear}} | |||
* {{il|Leather Buckler}} | |||
* {{il|Whirling Slash}} | |||
</div> | </div> | ||
|3 = <div style="text-align: left;">{{c|default|[[Ascendancy class|Ascendancies]]:}}<br> | |3 = <div style="text-align: left;">{{c|default|[[Ascendancy class|Ascendancies]]:}}<br> | ||
Line 18: | Line 22: | ||
__TOC__ | __TOC__ | ||
The Huntress obtains a {{il|}} and {{il|}} as her default starting weapon and skill in [[The Riverbank]]. | The Huntress obtains a {{il|Hardwood Spear}}, {{il|Leather Buckler}}, and {{il|Whirling Slash}} as her default starting weapon and skill in [[The Riverbank]]. | ||
==Ascendancy classes== | ==Ascendancy classes== | ||
Line 29: | Line 33: | ||
===Entering locations=== | ===Entering locations=== | ||
====[[Act 1]]==== | ====[[Act 1]]==== | ||
* '''[[The Riverbank]]''': | * '''[[The Riverbank]]''': That were a lucky break... so to speak... | ||
* '''[[Clearfell Encampment]]''': | * '''[[Clearfell Encampment]]''': What a sorry sight... Spirit, watch over this lot. | ||
* '''[[Clearfell]]''': | * '''[[Clearfell]]''': — | ||
* '''[[Mud Burrow]]''': | * '''[[Mud Burrow]]''': No common beast could carve out somethin' o' this size. | ||
* '''[[The Grelwood]]''': | * '''[[The Grelwood]]''': I feel for the folk o' these woods, havin' their home soiled so. | ||
* '''[[The Red Vale]]''': | * '''[[The Red Vale]]''': This place bears the wounds of war. | ||
* '''[[The Grim Tangle]]''': | * '''[[The Grim Tangle]]''': Some strange magic's taken hold o' these roots. | ||
* '''[[Cemetery of the Eternals]]''': | * '''[[Cemetery of the Eternals]]''': Some o' these graves look near as old as the ancient Azmeri's. | ||
* '''[[Mausoleum of the Praetor]]''': | * '''[[Mausoleum of the Praetor]]''': Reckon it's time to put this Draven to bed. | ||
* '''[[Tomb of the Consort]]''': | * '''[[Tomb of the Consort]]''': Time this tomb earned its name and kept the Praetor's wife good an' buried. | ||
* '''[[Hunting Grounds]]''': | * '''[[Hunting Grounds]]''': | ||
* '''[[Freythorn]]''': | * '''[[Freythorn]]''': | ||
* '''[[Ogham Farmlands]]''': | * '''[[Ogham Farmlands]]''': — | ||
* '''[[Ogham Village]]''': | * '''[[Ogham Village]]''': Nary an inch spared the flames. These poor folk are beyond savin'. | ||
* '''[[The Manor Ramparts]]''': | * '''[[The Manor Ramparts]]''': | ||
* '''[[Ogham Manor]]''': | * '''[[Ogham Manor]]''': Nowt to do with a tyrant but stick his head on a pike. | ||
====[[Act 2]]==== | ====[[Act 2]]==== | ||
* '''[[Vastiri Outskirts]]''': | * '''[[Vastiri Outskirts]]''': So ''this'' is the Vastiri. I've never felt further from home... | ||
* '''[[The Ardura Caravan]]''': | * '''[[The Ardura Caravan]]''': The Azmeri'd make use o' this, to move from one hunting ground to the next. | ||
* '''[[Mawdun Quarry]]''': | * '''[[Mawdun Quarry]]''': Minin' like this... It can only mean war's comin'. | ||
* '''[[Mawdun Mine]]''': | * '''[[Mawdun Mine]]''': This here's no mine—it's a deathtrap. | ||
* '''[[The Halani Gates]] (1)''' | * '''[[The Halani Gates]]''' (1): It's shut... Least this'll give the slaves a bit o' respite. | ||
* '''[[Traitor's Passage]]''': | * '''[[Traitor's Passage]]''': Finally, some shade. I'm sweatin' like a stuck pig, I am. | ||
* '''[[The Halani Gates]] (2) | * '''[[The Halani Gates]]''' (2): Too late to stop the bloodshed... but not too late to avenge the fallen. | ||
* '''[[Mastodon Badlands]]''': | * '''[[Mastodon Badlands]]''': There's as many bones here as grains o' sand. Look around. | ||
* '''[[The Bone Pits]]''': | * '''[[The Bone Pits]]''': The stink o' death hangs heavy here. | ||
* '''[[Keth]]''': | * '''[[Keth]]''': Findin' water in a place like this... Easy job, that. | ||
* '''[[The Lost City]]''': | * '''[[The Lost City]]''': To think this were here all along, buried 'neath the sand... | ||
* '''[[Buried Shrines]]''': | * '''[[Buried Shrines]]''': The Spirit needs no such shrines... | ||
* '''[[Valley of the Titans]]''': | * '''[[Valley of the Titans]]''': This valley were carved... and not by man, neither. | ||
* '''[[The Titan Grotto]]''': | * '''[[The Titan Grotto]]''': This were forbidden... but what's one more taboo broken? | ||
* '''[[Deshar]]''': | * '''[[Deshar]]''': To be laid to rest in the sky... Aye, I'd be fine with that. | ||
* '''[[Path of Mourning]]''': | * '''[[Path of Mourning]]''': Air's thinner up here. Makes me heart ache for home. | ||
* '''[[The Spires of Deshar]]''': | * '''[[The Spires of Deshar]]''': — | ||
* '''[[The Dreadnought]]''': | * '''[[The Dreadnought]]''': Jamanra dies again this day! | ||
* '''[[Dreadnought Vanguard]]''': | * '''[[Dreadnought Vanguard]]''': Now it ends! | ||
* '''[[Trial of the Sekhemas]]''': | * '''[[Trial of the Sekhemas]]''': A test o' mettle, is it? Suits me just fine. | ||
====[[Act 3]]==== | ====[[Act 3]]==== | ||
* '''[[Sandswept Marsh]]''': | * '''[[Sandswept Marsh]]''': This humidity... Spirit, how I miss the cool breath o' the mountains. | ||
* '''[[Ziggurat Encampment]]''': | * '''[[Ziggurat Encampment]]''': What're these folk doin' out in the middle o' nowhere? | ||
* '''[[Jungle Ruins]]''': | * '''[[Jungle Ruins]]''': This here jungle thrums with life. | ||
* '''[[The Venom Crypts]]''': | * '''[[The Venom Crypts]]''': Somethin' slithers in the dark... Best keep me eyes peeled. | ||
* '''[[Infested Barrens]]''': | * '''[[Infested Barrens]]''': Oughta be careful—there's hives about. | ||
* '''[[The Azak Bog]]''': | * '''[[The Azak Bog]]''': These Azak give tribal life a bad name. | ||
* '''[[Chimeral Wetlands]]''': | * '''[[Chimeral Wetlands]]''': Excellent. More wildlife what wants to kill me. | ||
* '''[[Jiquani's Machinarium]]''': | * '''[[Jiquani's Machinarium]]''': Maybe if I'm quiet... these things ''won't'' come to life and attack me... | ||
* '''[[Jiquani's Sanctum]]''': | * '''[[Jiquani's Sanctum]]''': That thing bodes ill. Best ask Alva. | ||
* '''[[The Matlan Waterways]]''': | * '''[[The Matlan Waterways]]''': Any Azak what gets in me way is as good as dead. | ||
* '''[[The Drowned City]]''': | * '''[[The Drowned City]]''': The size o' this place... I can hardly believe it. | ||
* '''[[Apex of Filth]]''': | * '''[[Apex of Filth]]''': Ugh—the stench o' this place... It's a wonder I'm still standing. | ||
* '''[[The Molten Vault]]''': | * '''[[The Molten Vault]]''': | ||
* '''[[Temple of Kopec]]''': | * '''[[Temple of Kopec]]''': It's bloody ''roastin''' in here. Unnaturally so. | ||
* '''[[Utzaal]]''': | * '''[[Utzaal]]''': So this were how the Vaal lived before we took 'em in... | ||
* '''[[Aggorat]]''': | * '''[[Aggorat]]''': I pity these folk... Death's hot on their heels and they haven't a clue. | ||
* '''[[The Black Chambers]]''': | * '''[[The Black Chambers]]''': — | ||
* '''[[The Ziggurat Refuge]]''': | * '''[[The Ziggurat Refuge]]''': Ugh, me head... | ||
* '''[[The Temple of Chaos]]''': | * '''[[The Temple of Chaos]]''': I know nowt o' this Chaos... but a fight's a fight. | ||
===Boss defeated=== | ===Boss defeated=== | ||
====[[Act 1]]==== | ====[[Act 1]]==== | ||
* '''[[The Bloated Miller]]''': | * '''[[The Bloated Miller]]''': At least your friend weren't here to see what you've become! | ||
* '''[[Beira of the Rotten Pack]]''': | * '''[[Beira of the Rotten Pack]]''': — | ||
* '''[[The Devourer]]''': | * '''[[The Devourer]]''': Devoured your last, you have. | ||
* '''[[The Brambleghast]]''': | * '''[[The Brambleghast]]''': Nature's hurtin'... and only stoppin' this ''rathin'' will set it right. | ||
* '''[[The Rust King]]''': | * '''[[The Rust King]]''': Let your blade fall where it will. Your fight's done now. | ||
* '''[[The Rotten Druid]]''': | * '''[[The Rotten Druid]]''': I only hope the Azmeri've kept clear o' this rot... | ||
* '''[[Draven, the Eternal Praetor]]''': | * '''[[Draven, the Eternal Praetor]]''': We Azmeri are older still, Eternal. | ||
* '''[[Asinia, the Praetor's Consort]]''': | * '''[[Asinia, the Praetor's Consort]]''': Even your witchcraft couldn't save ya. | ||
* '''[[Lachlann of Endless Lament]]''': | * '''[[Lachlann of Endless Lament]]''': Rest now. You're with your kin at last. | ||
* '''[[The Crowbell]]''': | * '''[[The Crowbell]]''': There's no beast alive can best me. | ||
* '''[[The King in the Mists (Freythorn)|The King in the Mists]]''': | * '''[[The King in the Mists (Freythorn)|The King in the Mists]]''': He hides his pain well. Reckon I know how that feels. | ||
* '''[[The Executioner]]''': | * '''[[The Executioner]]''': It's you who shoulda hanged... but this were just as good. | ||
* '''[[Candlemass, the Living Rite]]''': | * '''[[Candlemass, the Living Rite]]''': Whatever it was, it's dead now. | ||
* '''[[Count Geonor]]''': | * '''[[Count Geonor]]''': He howled like a wolf... but died like a dog. | ||
====[[Act 2]]==== | ====[[Act 2]]==== | ||
* '''[[Rathbreaker]]''': | * '''[[Rathbreaker]]''': Dead... all of 'em... | ||
* '''[[Rudja, the Dread Engineer]]''': | * '''[[Rudja, the Dread Engineer]]''': One survivor out o' hundreds—thousands, even... | ||
* '''[[Balbala, the Traitor]]''': | * '''[[Balbala, the Traitor]]''': Huh, what's this? A coin? | ||
* '''[[Jamanra, the Risen King]]''': | * '''[[Jamanra, the Risen King]]''': See how he runs? Some king... | ||
* '''[[Ekbab, Ancient Steed]]''': | * '''[[Ekbab, Ancient Steed]]''': There. Now someone can bring you back and see how ya bloody like it. | ||
* '''[[Kabala, Constrictor Queen]]''': | * '''[[Kabala, Constrictor Queen]]''': These sands'll suffer your poison no longer. | ||
* '''[[Azarian, the Forsaken Son]]''': | * '''[[Azarian, the Forsaken Son]]''': — | ||
* '''[[Zalmarath, the Colossus]]''': | * '''[[Zalmarath, the Colossus]]''': I'd better scarper before his corpse causes an earthquake. | ||
* '''[[Tor Gul, the Defiler]]''': | * '''[[Tor Gul, the Defiler]]''': You'll stay down there if you bloody well know what's good for ya. | ||
* '''[[Jamanra, the Abomination]]''': | * '''[[Jamanra, the Abomination]]''': Asala... She's still breathin'... | ||
====[[Act 3]]==== | ====[[Act 3]]==== | ||
* '''[[Rootdredge]]''': | * '''[[Rootdredge]]''': Everywhere I go, the ''rathin's'' always a step ahead... | ||
* '''[[Mighty Silverfist]]''': | * '''[[Mighty Silverfist]]''': Sorry, big fella. That were a fight for the ages. | ||
* '''[[Ignagduk, the Bog Witch]]''': | * '''[[Ignagduk, the Bog Witch]]''': Now that's a kill worth boastin' about. | ||
* '''[[Xyclucian, the Chimeral]]''': | * '''[[Xyclucian, the Chimeral]]''': — | ||
* '''[[Blackjaw, the Remnant]]''': | * '''[[Blackjaw, the Remnant]]''': Simmer down, ya great big pile o' rust. | ||
* '''[[Zicoatl, Warden of the Core]]''': | * '''[[Zicoatl, Warden of the Core]]''': 'Shouldn't be a problem', Alva said. Aye, pull the other one. | ||
* '''[[Mektul, the Forgemaster]]''': | * '''[[Mektul, the Forgemaster]]''': You owe me for this one, Oswald. | ||
* '''[[The Queen of Filth]]''': | * '''[[The Queen of Filth]]''': Now there's a fight I hope to forget. | ||
* '''[[Ketzuli, High Priest of the Sun]]''': | * '''[[Ketzuli, High Priest of the Sun]]''': Bein' stuck in here's enough to drive anyone barmy. | ||
* '''[[Viper Napuatzi]]''': | * '''[[Viper Napuatzi]]''': Wha—? | ||
* '''[[Doryani, Royal Thaumaturge]]''': | * '''[[Doryani, Royal Thaumaturge]]''': — | ||
===Level up=== | ===Level up=== | ||
* '''Reaching level 2''': | * '''Reaching level 2''': One step further from home... | ||
* '''Reaching level 3''': | * '''Reaching level 3''': Time to find bigger game. | ||
* '''Reaching level 5''': | * '''Reaching level 5''': If the Spirit still watches, let it bear witness. | ||
* '''Reaching level 10''': | * '''Reaching level 10''': Exiled, but unbroken. | ||
* '''Reaching level 15''': | * '''Reaching level 15''': Step by step, I walk the road to redemption. | ||
* '''Reaching level 20''': | * '''Reaching level 20''': A weapon's only as strong as the hand what wields it. | ||
* '''Reaching level 30''': | * '''Reaching level 30''': Blood, sweat and steel. | ||
* '''Reaching level 40''': | * '''Reaching level 40''': I go where the fightin's thickest. | ||
* '''Reaching level 50''': | * '''Reaching level 50''': Mountain-born and battle-hardened. | ||
* '''Reaching level 60''': | * '''Reaching level 60''': The hunt only ends one way. | ||
* '''Reaching level 70''': | * '''Reaching level 70''': The wilds bend to me will. | ||
* '''Reaching level 80''': | * '''Reaching level 80''': All will fall before me. | ||
* '''Reaching level 90''': | * '''Reaching level 90''': The Spirit's strength flows through me! | ||
* '''Reaching level 100''': | * '''Reaching level 100''': | ||
** ''I'' am the true might of the Azmeri! | |||
** ''I'' am the Spirit's wrath made flesh! | |||
===Miscellaneous=== | ===Miscellaneous=== | ||
====Full inventory==== | ====Full inventory==== | ||
* I'm bent double as is. | |||
* I've enough in me pack already. | |||
* Pack's full. | |||
* I'll not make the journey home like that. | |||
====Using ability in town==== | ====Using ability in town==== | ||
* Folk won't take kindly to that. | |||
* There's a time and place for violence. | |||
* Best think twice before doin' that here. | |||
* Not now. | |||
====Using [[well]]==== | ====Using [[well]]==== | ||
* Ah, I needed that! | |||
* I'm ready! | |||
* Back to it, then. | |||
* No rest for the weary. | |||
====Respec passive point==== | ====Respec passive point==== | ||
* Adapt or die. | |||
* Oughta rethink me approach. | |||
* Back to basics. | |||
* A new day dawns. | |||
* If at first you don't succeed... | |||
* I'll try not to cock it up a second time. | |||
* Time to change me ways. | |||
* Nowt wrong with a new approach. | |||
==Gameplay video== | ==Gameplay video== |
Latest revision as of 11:04, 5 April 2025
This article is about unreleased content and is not yet available in the game.
The Huntress
The Huntress is a dexterity-oriented class that specializes in agility and spear skills.
The Huntress obtains a Hardwood Spear,
Leather Buckler, and File:Whirling Slash inventory icon.pngWhirling Slash as her default starting weapon and skill in The Riverbank.
Ascendancy classes
Huntress can specialize into one of these three Ascendancy classes:
Dialogues
Entering locations
Act 1
- The Riverbank: That were a lucky break... so to speak...
- Clearfell Encampment: What a sorry sight... Spirit, watch over this lot.
- Clearfell: —
- Mud Burrow: No common beast could carve out somethin' o' this size.
- The Grelwood: I feel for the folk o' these woods, havin' their home soiled so.
- The Red Vale: This place bears the wounds of war.
- The Grim Tangle: Some strange magic's taken hold o' these roots.
- Cemetery of the Eternals: Some o' these graves look near as old as the ancient Azmeri's.
- Mausoleum of the Praetor: Reckon it's time to put this Draven to bed.
- Tomb of the Consort: Time this tomb earned its name and kept the Praetor's wife good an' buried.
- Hunting Grounds:
- Freythorn:
- Ogham Farmlands: —
- Ogham Village: Nary an inch spared the flames. These poor folk are beyond savin'.
- The Manor Ramparts:
- Ogham Manor: Nowt to do with a tyrant but stick his head on a pike.
Act 2
- Vastiri Outskirts: So this is the Vastiri. I've never felt further from home...
- The Ardura Caravan: The Azmeri'd make use o' this, to move from one hunting ground to the next.
- Mawdun Quarry: Minin' like this... It can only mean war's comin'.
- Mawdun Mine: This here's no mine—it's a deathtrap.
- The Halani Gates (1): It's shut... Least this'll give the slaves a bit o' respite.
- Traitor's Passage: Finally, some shade. I'm sweatin' like a stuck pig, I am.
- The Halani Gates (2): Too late to stop the bloodshed... but not too late to avenge the fallen.
- Mastodon Badlands: There's as many bones here as grains o' sand. Look around.
- The Bone Pits: The stink o' death hangs heavy here.
- Keth: Findin' water in a place like this... Easy job, that.
- The Lost City: To think this were here all along, buried 'neath the sand...
- Buried Shrines: The Spirit needs no such shrines...
- Valley of the Titans: This valley were carved... and not by man, neither.
- The Titan Grotto: This were forbidden... but what's one more taboo broken?
- Deshar: To be laid to rest in the sky... Aye, I'd be fine with that.
- Path of Mourning: Air's thinner up here. Makes me heart ache for home.
- The Spires of Deshar: —
- The Dreadnought: Jamanra dies again this day!
- Dreadnought Vanguard: Now it ends!
- Trial of the Sekhemas: A test o' mettle, is it? Suits me just fine.
Act 3
- Sandswept Marsh: This humidity... Spirit, how I miss the cool breath o' the mountains.
- Ziggurat Encampment: What're these folk doin' out in the middle o' nowhere?
- Jungle Ruins: This here jungle thrums with life.
- The Venom Crypts: Somethin' slithers in the dark... Best keep me eyes peeled.
- Infested Barrens: Oughta be careful—there's hives about.
- The Azak Bog: These Azak give tribal life a bad name.
- Chimeral Wetlands: Excellent. More wildlife what wants to kill me.
- Jiquani's Machinarium: Maybe if I'm quiet... these things won't come to life and attack me...
- Jiquani's Sanctum: That thing bodes ill. Best ask Alva.
- The Matlan Waterways: Any Azak what gets in me way is as good as dead.
- The Drowned City: The size o' this place... I can hardly believe it.
- Apex of Filth: Ugh—the stench o' this place... It's a wonder I'm still standing.
- The Molten Vault:
- Temple of Kopec': It's bloody roastin in here. Unnaturally so.
- Utzaal: So this were how the Vaal lived before we took 'em in...
- Aggorat: I pity these folk... Death's hot on their heels and they haven't a clue.
- The Black Chambers: —
- The Ziggurat Refuge: Ugh, me head...
- The Temple of Chaos: I know nowt o' this Chaos... but a fight's a fight.
Boss defeated
Act 1
- The Bloated Miller: At least your friend weren't here to see what you've become!
- Beira of the Rotten Pack: —
- The Devourer: Devoured your last, you have.
- The Brambleghast: Nature's hurtin'... and only stoppin' this rathin will set it right.
- The Rust King: Let your blade fall where it will. Your fight's done now.
- The Rotten Druid: I only hope the Azmeri've kept clear o' this rot...
- Draven, the Eternal Praetor: We Azmeri are older still, Eternal.
- Asinia, the Praetor's Consort: Even your witchcraft couldn't save ya.
- Lachlann of Endless Lament: Rest now. You're with your kin at last.
- The Crowbell: There's no beast alive can best me.
- The King in the Mists: He hides his pain well. Reckon I know how that feels.
- The Executioner: It's you who shoulda hanged... but this were just as good.
- Candlemass, the Living Rite: Whatever it was, it's dead now.
- Count Geonor: He howled like a wolf... but died like a dog.
Act 2
- Rathbreaker: Dead... all of 'em...
- Rudja, the Dread Engineer: One survivor out o' hundreds—thousands, even...
- Balbala, the Traitor: Huh, what's this? A coin?
- Jamanra, the Risen King: See how he runs? Some king...
- Ekbab, Ancient Steed: There. Now someone can bring you back and see how ya bloody like it.
- Kabala, Constrictor Queen: These sands'll suffer your poison no longer.
- Azarian, the Forsaken Son: —
- Zalmarath, the Colossus: I'd better scarper before his corpse causes an earthquake.
- Tor Gul, the Defiler: You'll stay down there if you bloody well know what's good for ya.
- Jamanra, the Abomination: Asala... She's still breathin'...
Act 3
- Rootdredge: Everywhere I go, the rathin's always a step ahead...
- Mighty Silverfist: Sorry, big fella. That were a fight for the ages.
- Ignagduk, the Bog Witch: Now that's a kill worth boastin' about.
- Xyclucian, the Chimeral: —
- Blackjaw, the Remnant: Simmer down, ya great big pile o' rust.
- Zicoatl, Warden of the Core: 'Shouldn't be a problem', Alva said. Aye, pull the other one.
- Mektul, the Forgemaster: You owe me for this one, Oswald.
- The Queen of Filth: Now there's a fight I hope to forget.
- Ketzuli, High Priest of the Sun: Bein' stuck in here's enough to drive anyone barmy.
- Viper Napuatzi: Wha—?
- Doryani, Royal Thaumaturge: —
Level up
- Reaching level 2: One step further from home...
- Reaching level 3: Time to find bigger game.
- Reaching level 5: If the Spirit still watches, let it bear witness.
- Reaching level 10: Exiled, but unbroken.
- Reaching level 15: Step by step, I walk the road to redemption.
- Reaching level 20: A weapon's only as strong as the hand what wields it.
- Reaching level 30: Blood, sweat and steel.
- Reaching level 40: I go where the fightin's thickest.
- Reaching level 50: Mountain-born and battle-hardened.
- Reaching level 60: The hunt only ends one way.
- Reaching level 70: The wilds bend to me will.
- Reaching level 80: All will fall before me.
- Reaching level 90: The Spirit's strength flows through me!
- Reaching level 100:
- I am the true might of the Azmeri!
- I am the Spirit's wrath made flesh!
Miscellaneous
Full inventory
- I'm bent double as is.
- I've enough in me pack already.
- Pack's full.
- I'll not make the journey home like that.
Using ability in town
- Folk won't take kindly to that.
- There's a time and place for violence.
- Best think twice before doin' that here.
- Not now.
Using well
- Ah, I needed that!
- I'm ready!
- Back to it, then.
- No rest for the weary.
Respec passive point
- Adapt or die.
- Oughta rethink me approach.
- Back to basics.
- A new day dawns.
- If at first you don't succeed...
- I'll try not to cock it up a second time.
- Time to change me ways.
- Nowt wrong with a new approach.
Gameplay video
Version history
Version | Changes |
---|---|
0.2.0 |
|