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Staggering Palm: Difference between revisions

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(Created page with "'''Staggering Palm''' is an attack skill that can be used on enemies that are Primed for Stun to punch them down. After that, any attack used will shoot wind projectiles.")
 
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'''Staggering Palm''' is an [[attack]] [[skill]] that can be used on enemies that are [[Primed for Stun]] to punch them down. After that, any attack used will shoot wind [[projectile]]s.
{{Item
|rarity_id                              = normal
|name                                    = Staggering Palm
|class_id                                = Active Skill Gem
|size_x                                  = 1
|size_y                                  = 1
|drop_level                              = 1
|tags                                    = gem, default
|metadata_id                            = Metadata/Items/Gems/SkillGemStaggeringPalm
|help_text                              = Place into a Skill Gem socket to gain this skill. These are found in the Skill Gems panel.
|dexterity_percent                      = 50
|strength_percent                        = 50
|gem_tags                                = Attack, AoE, Melee, Strike, Projectile, Physical, Duration
|gem_description                        = Dash to an enemy and Strike them with an Unarmed Attack. Heavy Stunning an enemy with this Skill grants you a Buff that causes your Quarterstaff and Unarmed Attacks to also fire Projectiles for a short duration. Enemies which are Primed for Stun will instantly be Heavily Stunned. This skill always Strikes with your bare fist, even if you have a Quarterstaff equipped.
|active_skill_name                      =
|skill_icon                              = Staggering Palm
|item_class_id_restriction              =
|skill_id                                = Staggering Palm
|cast_time                              = 1.0
|required_level                          = 1
|static_cost_types                      = Mana
|static_attack_speed_multiplier          =
|stat_text                              =
|level1                                  = True
|level1_level_requirement                = 1
|level1_cost_amounts                    =
|level1_damage_effectiveness            =
|level1_damage_multiplier                =
 
|gem_tier                                = 3
|release_version                        = 0.1.0
}}
'''Staggering Palm''' is an [[unarmed]] [[strike]] [[skill]] that can also be used with a [[quarterstaff]]. The users dashes towards the target enemy and strikes them with their palm, dealing [[physical damage]] and [[Heavy Stun]]ning enemies [[Primed for Stun]]. When this skill Heavy Stuns an enemy, it grants a [[buff]] that causes your quarterstaff attack to launch a wind [[projectile]] forward.
 
==Skill functions and interactions==
No aftershock is created when heavy stunning an enemy with Staggering Palm linked with {{il|Impact Shockwave}}. This appears to be a bug.<ref name="Staggering Palm bug" />
 
==Gem level progression==
{{Skill progression
}}
 
==Recommended support gems==
{{Recommended support gems
|t1_1 = {{il|Acceleration}}
|t1_2 = {{il|Brutality}}
|t1_3 = {{il|Scattershot}}
|t2_1 = {{il|Devastate}}
|t2_2 = {{il|Ricochet}}
|t2_3 = {{il|Splinter}}
|t3_1 = {{il|Culling Strike}}
|t3_2 = {{il|Discombobulate}}
|t3_3 = {{il|Physical Mastery}}
}}
 
{{Item acquisition}}
 
{{Alternate skill effect list}}
 
==Version history==
{{Version history table header}}
{{Version history table row|0.2.0f|
* Fixed a bug where Staggering Palm was not working with Impact Shockwave Support.
}}
{{Version history table row|0.2.0|
* The player's base attack speed while Unarmed is now 1.4 attacks per second (previously 1.2). Killing Palm, Shattering Palm, Staggering Palm and Hand of Chayula now have 25% less Attack Speed to compensate for this change (previously 10%).
* Many Skills have had their base damage and/or damage growth per level rebalanced. Most of these changes are not specifically mentioned below as the changes are too widespread.
* The mana cost for all Attacks, Marks and Warcries has been reduced, most notably at higher Gem levels.
}}
{{Version history table row|0.1.0e|
* Staggering Palm's duration now scales with levels. It has 6 second duration at Level 1, scaling up by 0.2 seconds per Level (from 6 seconds at all Levels).
* Staggering Palm's Projectiles now deal 20% more Damage at all Levels.
}}
{{Version history table row|0.1.0|
* Introduced to the game.
}}
{{Version history table end}}
 
==References==
{{reflist|refs=
<ref name="Staggering Palm bug">{{cite web
| author = JabbatheHoff#1314
| date = December 8, 2024
| title = Staggering Palm + Impact Shockwave not working
| url = https://www.pathofexile.com/forum/view-thread/3603197
| publisher = Official Path of Exile Forums
| accessdate = December 23, 2024
}}</ref>
}}
 
{{Navbox Skills}}

Revision as of 19:26, 20 April 2025

Staggering PalmAttack, AoE, Melee, Strike, Projectile, Physical, Duration
Tier: 3
Level: 1
Dash to an enemy and Strike them with an Unarmed Attack. Heavy Stunning an enemy with this Skill grants you a Buff that causes your Quarterstaff and Unarmed Attacks to also fire Projectiles for a short duration. Enemies which are Primed for Stun will instantly be Heavily Stunned. This skill always Strikes with your bare fist, even if you have a Quarterstaff equipped.Place into a Skill Gem socket to gain this skill. These are found in the Skill Gems panel.
Acquisition
Drop restricted
It can be obtained by engraving an Uncut Skill Gem.
Metadata
Item class: Skill Gem
Metadata ID: Metadata/Items/Gems/SkillGemStaggeringPalm

Staggering Palm is an unarmed strike skill that can also be used with a quarterstaff. The users dashes towards the target enemy and strikes them with their palm, dealing physical damage and Heavy Stunning enemies Primed for Stun. When this skill Heavy Stuns an enemy, it grants a buff that causes your quarterstaff attack to launch a wind projectile forward.

Skill functions and interactions

No aftershock is created when heavy stunning an enemy with Staggering Palm linked with Impact Shockwave. This appears to be a bug.[1]

Gem level progression

LevelRequired Level
11

Recommended support gems

The following support gems are recommendations by GGG as listed in-game, and do not necessarily reflect optimal combinations or the views of the wiki.

Gem
tier
Support gems
I Acceleration Brutality Scattershot
II Devastate Ricochet Splinter
III Culling Strike Discombobulate Physical Mastery

Item acquisition

Staggering Palm has restrictions on where or how it can drop.

It can be obtained by engraving an Uncut Skill Gem.

Alternate skill effects

Staggering Palm has the following alternate skill effects:

ItemDescription

Version history

Version Changes
0.2.0f
  • Fixed a bug where Staggering Palm was not working with Impact Shockwave Support.
0.2.0
  • The player's base attack speed while Unarmed is now 1.4 attacks per second (previously 1.2). Killing Palm, Shattering Palm, Staggering Palm and Hand of Chayula now have 25% less Attack Speed to compensate for this change (previously 10%).
  • Many Skills have had their base damage and/or damage growth per level rebalanced. Most of these changes are not specifically mentioned below as the changes are too widespread.
  • The mana cost for all Attacks, Marks and Warcries has been reduced, most notably at higher Gem levels.
0.1.0e
  • Staggering Palm's duration now scales with levels. It has 6 second duration at Level 1, scaling up by 0.2 seconds per Level (from 6 seconds at all Levels).
  • Staggering Palm's Projectiles now deal 20% more Damage at all Levels.
0.1.0
  • Introduced to the game.

References

  1. JabbatheHoff#1314 (December 8, 2024). "Staggering Palm + Impact Shockwave not working". Official Path of Exile Forums. Retrieved December 23, 2024.