The wiki is currently a work in progress. If you'd like to help out, please check the Community Portal and our getting started guide. Also, check out our sister project on poewiki.net.
Magma Barrier: Difference between revisions
m (Spelling) |
No edit summary |
||
(29 intermediate revisions by 5 users not shown) | |||
Line 7: | Line 7: | ||
|drop_level = 1 | |drop_level = 1 | ||
|tags = gem, default | |tags = gem, default | ||
|metadata_id = Metadata/Items/ | |metadata_id = Metadata/Items/Gem/SkillGemMagmaBarrier | ||
|help_text = Place into a Skill Gem socket to gain this skill.<br>Sockets are found in the Skills menu tab. | |help_text = Place into a Skill Gem socket to gain this skill.<br>Sockets are found in the Skills menu tab. | ||
|strength_percent = 100 | |strength_percent = 100 | ||
|gem_tags = Attack, Persistent, AoE, Melee, Trigger, Fire, Duration | |gem_tags = Buff, Attack, Persistent, AoE, Melee, Trigger, Fire, Duration | ||
|gem_description = When you raise your [[Shield]] it is infused with magma for a short time. [[Blocking]] during this time will spray magma at the attacker and grant you an [[Endurance charge|Endurance Charge]]. | |||
|gem_description = When you raise your [[Shield]] it is infused with magma for a short time. [[Blocking]] during this time will spray magma at the attacker and grant you an [[Endurance Charge]]. | |active_skill_name = Magma Barrier | ||
|active_skill_name = | |||
|skill_icon = Magma Barrier | |skill_icon = Magma Barrier | ||
|skill_id = Magma Barrier | |skill_id = Magma Barrier | ||
|item_class_id_restriction = Shield | |||
|required_level = | |required_level = | ||
| | |static_spirit_reservation_flat = 30 | ||
|stat_text = Raising your shield infuses it with magma for 0.5 seconds<br>Cannot perform a magma-infused block for 0.75 seconds after magma dissipates<br><br><big>{{c|gem|Magma Spray}}</big><br>{{c|gemproperty|Critical Hit Chance:}} {{c|value|5.00%}} {{c|gemproperty|Attack Damage:}} {{c|value|(120-490)% of base}}<br>(2-4) to (3-6) Added Fire Damage per 15 Armour on Shield<br>(4-234) to (7-351) Base Off Hand Fire Damage | |stat_text = Raising your shield infuses it with magma for 0.5 seconds<br>Cannot perform a magma-infused block for 0.75 seconds after magma dissipates<br>Gain [[Endurance charge|Endurance Charge]] on Block<br><br><big>{{c|gem|Magma Spray}}</big><br>{{c|gemproperty|Critical Hit Chance:}} {{c|value|5.00%}}<br>{{c|gemproperty|Attack Damage:}} {{c|value|(120-490)% of base}}<br>(2-4) to (3-6) Added Fire Damage per 15 Armour on Shield<br>(4-234) to (7-351) Base Off Hand Fire Damage | ||
|level1 = True | |level1 = True | ||
|level1_damage_multiplier = 120 | |level1_damage_multiplier = 120 | ||
|level1_stat_text = 4 to 7 Base Off Hand Fire Damage<br>2 to 3 Added Fire Damage per 15 Armour on Shield | |level1_stat_text = 4 to 7 Base Off Hand Fire Damage<br>2 to 3 Added Fire Damage per 15 Armour on Shield | ||
|level1_stat1_id = | |level1_stat1_id = off_hand_weapon_minimum_fire_damage | ||
|level1_stat1_value = 4 | |level1_stat1_value = 4 | ||
|level1_stat2_id = | |level1_stat2_id = off_hand_weapon_maximum_fire_damage | ||
|level1_stat2_value = 7 | |level1_stat2_value = 7 | ||
|level1_stat3_id = | |level1_stat3_id = off_hand_minimum_added_fire_damage_per_15_shield_armour | ||
|level1_stat3_value = 2 | |level1_stat3_value = 2 | ||
|level1_stat4_id = | |level1_stat4_id = off_hand_maximum_added_fire_damage_per_15_shield_armour | ||
|level1_stat4_value = 3 | |level1_stat4_value = 3 | ||
Line 36: | Line 35: | ||
|level2_damage_multiplier = 132 | |level2_damage_multiplier = 132 | ||
|level2_stat_text = 6 to 9 Base Off Hand Fire Damage<br>2 to 3 Added Fire Damage per 15 Armour on Shield | |level2_stat_text = 6 to 9 Base Off Hand Fire Damage<br>2 to 3 Added Fire Damage per 15 Armour on Shield | ||
|level2_stat1_id = | |level2_stat1_id = off_hand_weapon_minimum_fire_damage | ||
|level2_stat1_value = 6 | |level2_stat1_value = 6 | ||
|level2_stat2_id = | |level2_stat2_id = off_hand_weapon_maximum_fire_damage | ||
|level2_stat2_value = 9 | |level2_stat2_value = 9 | ||
|level2_stat3_id = | |level2_stat3_id = off_hand_minimum_added_fire_damage_per_15_shield_armour | ||
|level2_stat3_value = 2 | |level2_stat3_value = 2 | ||
|level2_stat4_id = | |level2_stat4_id = off_hand_maximum_added_fire_damage_per_15_shield_armour | ||
|level2_stat4_value = 3 | |level2_stat4_value = 3 | ||
Line 48: | Line 47: | ||
|level3_damage_multiplier = 146 | |level3_damage_multiplier = 146 | ||
|level3_stat_text = 8 to 11 Base Off Hand Fire Damage<br>2 to 3 Added Fire Damage per 15 Armour on Shield | |level3_stat_text = 8 to 11 Base Off Hand Fire Damage<br>2 to 3 Added Fire Damage per 15 Armour on Shield | ||
|level3_stat1_id = | |level3_stat1_id = off_hand_weapon_minimum_fire_damage | ||
|level3_stat1_value = 8 | |level3_stat1_value = 8 | ||
|level3_stat2_id = | |level3_stat2_id = off_hand_weapon_maximum_fire_damage | ||
|level3_stat2_value = 11 | |level3_stat2_value = 11 | ||
|level3_stat3_id = | |level3_stat3_id = off_hand_minimum_added_fire_damage_per_15_shield_armour | ||
|level3_stat3_value = 2 | |level3_stat3_value = 2 | ||
|level3_stat4_id = | |level3_stat4_id = off_hand_maximum_added_fire_damage_per_15_shield_armour | ||
|level3_stat4_value = 3 | |level3_stat4_value = 3 | ||
Line 60: | Line 59: | ||
|level4_damage_multiplier = 160 | |level4_damage_multiplier = 160 | ||
|level4_stat_text = 10 to 15 Base Off Hand Fire Damage<br>2 to 3 Added Fire Damage per 15 Armour on Shield | |level4_stat_text = 10 to 15 Base Off Hand Fire Damage<br>2 to 3 Added Fire Damage per 15 Armour on Shield | ||
|level4_stat1_id = | |level4_stat1_id = off_hand_weapon_minimum_fire_damage | ||
|level4_stat1_value = 10 | |level4_stat1_value = 10 | ||
|level4_stat2_id = | |level4_stat2_id = off_hand_weapon_maximum_fire_damage | ||
|level4_stat2_value = 15 | |level4_stat2_value = 15 | ||
|level4_stat3_id = | |level4_stat3_id = off_hand_minimum_added_fire_damage_per_15_shield_armour | ||
|level4_stat3_value = 2 | |level4_stat3_value = 2 | ||
|level4_stat4_id = | |level4_stat4_id = off_hand_maximum_added_fire_damage_per_15_shield_armour | ||
|level4_stat4_value = 3 | |level4_stat4_value = 3 | ||
Line 72: | Line 71: | ||
|level5_damage_multiplier = 174 | |level5_damage_multiplier = 174 | ||
|level5_stat_text = 12 to 19 Base Off Hand Fire Damage<br>2 to 3 Added Fire Damage per 15 Armour on Shield | |level5_stat_text = 12 to 19 Base Off Hand Fire Damage<br>2 to 3 Added Fire Damage per 15 Armour on Shield | ||
|level5_stat1_id = | |level5_stat1_id = off_hand_weapon_minimum_fire_damage | ||
|level5_stat1_value = 12 | |level5_stat1_value = 12 | ||
|level5_stat2_id = | |level5_stat2_id = off_hand_weapon_maximum_fire_damage | ||
|level5_stat2_value = 19 | |level5_stat2_value = 19 | ||
|level5_stat3_id = | |level5_stat3_id = off_hand_minimum_added_fire_damage_per_15_shield_armour | ||
|level5_stat3_value = 2 | |level5_stat3_value = 2 | ||
|level5_stat4_id = | |level5_stat4_id = off_hand_maximum_added_fire_damage_per_15_shield_armour | ||
|level5_stat4_value = 3 | |level5_stat4_value = 3 | ||
Line 84: | Line 83: | ||
|level6_damage_multiplier = 189 | |level6_damage_multiplier = 189 | ||
|level6_stat_text = 15 to 23 Base Off Hand Fire Damage<br>2 to 4 Added Fire Damage per 15 Armour on Shield | |level6_stat_text = 15 to 23 Base Off Hand Fire Damage<br>2 to 4 Added Fire Damage per 15 Armour on Shield | ||
|level6_stat1_id = | |level6_stat1_id = off_hand_weapon_minimum_fire_damage | ||
|level6_stat1_value = 15 | |level6_stat1_value = 15 | ||
|level6_stat2_id = | |level6_stat2_id = off_hand_weapon_maximum_fire_damage | ||
|level6_stat2_value = 23 | |level6_stat2_value = 23 | ||
|level6_stat3_id = | |level6_stat3_id = off_hand_minimum_added_fire_damage_per_15_shield_armour | ||
|level6_stat3_value = 2 | |level6_stat3_value = 2 | ||
|level6_stat4_id = | |level6_stat4_id = off_hand_maximum_added_fire_damage_per_15_shield_armour | ||
|level6_stat4_value = 4 | |level6_stat4_value = 4 | ||
Line 96: | Line 95: | ||
|level7_damage_multiplier = 204 | |level7_damage_multiplier = 204 | ||
|level7_stat_text = 19 to 29 Base Off Hand Fire Damage<br>2 to 4 Added Fire Damage per 15 Armour on Shield | |level7_stat_text = 19 to 29 Base Off Hand Fire Damage<br>2 to 4 Added Fire Damage per 15 Armour on Shield | ||
|level7_stat1_id = | |level7_stat1_id = off_hand_weapon_minimum_fire_damage | ||
|level7_stat1_value = 19 | |level7_stat1_value = 19 | ||
|level7_stat2_id = | |level7_stat2_id = off_hand_weapon_maximum_fire_damage | ||
|level7_stat2_value = 29 | |level7_stat2_value = 29 | ||
|level7_stat3_id = | |level7_stat3_id = off_hand_minimum_added_fire_damage_per_15_shield_armour | ||
|level7_stat3_value = 2 | |level7_stat3_value = 2 | ||
|level7_stat4_id = | |level7_stat4_id = off_hand_maximum_added_fire_damage_per_15_shield_armour | ||
|level7_stat4_value = 4 | |level7_stat4_value = 4 | ||
Line 108: | Line 107: | ||
|level8_damage_multiplier = 218 | |level8_damage_multiplier = 218 | ||
|level8_stat_text = 24 to 35 Base Off Hand Fire Damage<br>2 to 4 Added Fire Damage per 15 Armour on Shield | |level8_stat_text = 24 to 35 Base Off Hand Fire Damage<br>2 to 4 Added Fire Damage per 15 Armour on Shield | ||
|level8_stat1_id = | |level8_stat1_id = off_hand_weapon_minimum_fire_damage | ||
|level8_stat1_value = 24 | |level8_stat1_value = 24 | ||
|level8_stat2_id = | |level8_stat2_id = off_hand_weapon_maximum_fire_damage | ||
|level8_stat2_value = 35 | |level8_stat2_value = 35 | ||
|level8_stat3_id = | |level8_stat3_id = off_hand_minimum_added_fire_damage_per_15_shield_armour | ||
|level8_stat3_value = 2 | |level8_stat3_value = 2 | ||
|level8_stat4_id = | |level8_stat4_id = off_hand_maximum_added_fire_damage_per_15_shield_armour | ||
|level8_stat4_value = 4 | |level8_stat4_value = 4 | ||
Line 120: | Line 119: | ||
|level9_damage_multiplier = 232 | |level9_damage_multiplier = 232 | ||
|level9_stat_text = 29 to 43 Base Off Hand Fire Damage<br>2 to 4 Added Fire Damage per 15 Armour on Shield | |level9_stat_text = 29 to 43 Base Off Hand Fire Damage<br>2 to 4 Added Fire Damage per 15 Armour on Shield | ||
|level9_stat1_id = | |level9_stat1_id = off_hand_weapon_minimum_fire_damage | ||
|level9_stat1_value = 29 | |level9_stat1_value = 29 | ||
|level9_stat2_id = | |level9_stat2_id = off_hand_weapon_maximum_fire_damage | ||
|level9_stat2_value = 43 | |level9_stat2_value = 43 | ||
|level9_stat3_id = | |level9_stat3_id = off_hand_minimum_added_fire_damage_per_15_shield_armour | ||
|level9_stat3_value = 2 | |level9_stat3_value = 2 | ||
|level9_stat4_id = | |level9_stat4_id = off_hand_maximum_added_fire_damage_per_15_shield_armour | ||
|level9_stat4_value = 4 | |level9_stat4_value = 4 | ||
Line 132: | Line 131: | ||
|level10_damage_multiplier = 246 | |level10_damage_multiplier = 246 | ||
|level10_stat_text = 35 to 53 Base Off Hand Fire Damage<br>2 to 4 Added Fire Damage per 15 Armour on Shield | |level10_stat_text = 35 to 53 Base Off Hand Fire Damage<br>2 to 4 Added Fire Damage per 15 Armour on Shield | ||
|level10_stat1_id = | |level10_stat1_id = off_hand_weapon_minimum_fire_damage | ||
|level10_stat1_value = 35 | |level10_stat1_value = 35 | ||
|level10_stat2_id = | |level10_stat2_id = off_hand_weapon_maximum_fire_damage | ||
|level10_stat2_value = 53 | |level10_stat2_value = 53 | ||
|level10_stat3_id = | |level10_stat3_id = off_hand_minimum_added_fire_damage_per_15_shield_armour | ||
|level10_stat3_value = 2 | |level10_stat3_value = 2 | ||
|level10_stat4_id = | |level10_stat4_id = off_hand_maximum_added_fire_damage_per_15_shield_armour | ||
|level10_stat4_value = 4 | |level10_stat4_value = 4 | ||
Line 144: | Line 143: | ||
|level11_damage_multiplier = 262 | |level11_damage_multiplier = 262 | ||
|level11_stat_text = 43 to 64 Base Off Hand Fire Damage<br>3 to 5 Added Fire Damage per 15 Armour on Shield | |level11_stat_text = 43 to 64 Base Off Hand Fire Damage<br>3 to 5 Added Fire Damage per 15 Armour on Shield | ||
|level11_stat1_id = | |level11_stat1_id = off_hand_weapon_minimum_fire_damage | ||
|level11_stat1_value = 43 | |level11_stat1_value = 43 | ||
|level11_stat2_id = | |level11_stat2_id = off_hand_weapon_maximum_fire_damage | ||
|level11_stat2_value = 64 | |level11_stat2_value = 64 | ||
|level11_stat3_id = | |level11_stat3_id = off_hand_minimum_added_fire_damage_per_15_shield_armour | ||
|level11_stat3_value = 3 | |level11_stat3_value = 3 | ||
|level11_stat4_id = | |level11_stat4_id = off_hand_maximum_added_fire_damage_per_15_shield_armour | ||
|level11_stat4_value = 5 | |level11_stat4_value = 5 | ||
Line 156: | Line 155: | ||
|level12_damage_multiplier = 280 | |level12_damage_multiplier = 280 | ||
|level12_stat_text = 51 to 77 Base Off Hand Fire Damage<br>3 to 5 Added Fire Damage per 15 Armour on Shield | |level12_stat_text = 51 to 77 Base Off Hand Fire Damage<br>3 to 5 Added Fire Damage per 15 Armour on Shield | ||
|level12_stat1_id = | |level12_stat1_id = off_hand_weapon_minimum_fire_damage | ||
|level12_stat1_value = 51 | |level12_stat1_value = 51 | ||
|level12_stat2_id = | |level12_stat2_id = off_hand_weapon_maximum_fire_damage | ||
|level12_stat2_value = 77 | |level12_stat2_value = 77 | ||
|level12_stat3_id = | |level12_stat3_id = off_hand_minimum_added_fire_damage_per_15_shield_armour | ||
|level12_stat3_value = 3 | |level12_stat3_value = 3 | ||
|level12_stat4_id = | |level12_stat4_id = off_hand_maximum_added_fire_damage_per_15_shield_armour | ||
|level12_stat4_value = 5 | |level12_stat4_value = 5 | ||
Line 168: | Line 167: | ||
|level13_damage_multiplier = 299 | |level13_damage_multiplier = 299 | ||
|level13_stat_text = 62 to 93 Base Off Hand Fire Damage<br>3 to 5 Added Fire Damage per 15 Armour on Shield | |level13_stat_text = 62 to 93 Base Off Hand Fire Damage<br>3 to 5 Added Fire Damage per 15 Armour on Shield | ||
|level13_stat1_id = | |level13_stat1_id = off_hand_weapon_minimum_fire_damage | ||
|level13_stat1_value = 62 | |level13_stat1_value = 62 | ||
|level13_stat2_id = | |level13_stat2_id = off_hand_weapon_maximum_fire_damage | ||
|level13_stat2_value = 93 | |level13_stat2_value = 93 | ||
|level13_stat3_id = | |level13_stat3_id = off_hand_minimum_added_fire_damage_per_15_shield_armour | ||
|level13_stat3_value = 3 | |level13_stat3_value = 3 | ||
|level13_stat4_id = | |level13_stat4_id = off_hand_maximum_added_fire_damage_per_15_shield_armour | ||
|level13_stat4_value = 5 | |level13_stat4_value = 5 | ||
Line 180: | Line 179: | ||
|level14_damage_multiplier = 319 | |level14_damage_multiplier = 319 | ||
|level14_stat_text = 75 to 113 Base Off Hand Fire Damage<br>3 to 5 Added Fire Damage per 15 Armour on Shield | |level14_stat_text = 75 to 113 Base Off Hand Fire Damage<br>3 to 5 Added Fire Damage per 15 Armour on Shield | ||
|level14_stat1_id = | |level14_stat1_id = off_hand_weapon_minimum_fire_damage | ||
|level14_stat1_value = 75 | |level14_stat1_value = 75 | ||
|level14_stat2_id = | |level14_stat2_id = off_hand_weapon_maximum_fire_damage | ||
|level14_stat2_value = 113 | |level14_stat2_value = 113 | ||
|level14_stat3_id = | |level14_stat3_id = off_hand_minimum_added_fire_damage_per_15_shield_armour | ||
|level14_stat3_value = 3 | |level14_stat3_value = 3 | ||
|level14_stat4_id = | |level14_stat4_id = off_hand_maximum_added_fire_damage_per_15_shield_armour | ||
|level14_stat4_value = 5 | |level14_stat4_value = 5 | ||
Line 192: | Line 191: | ||
|level15_damage_multiplier = 342 | |level15_damage_multiplier = 342 | ||
|level15_stat_text = 91 to 136 Base Off Hand Fire Damage<br>3 to 5 Added Fire Damage per 15 Armour on Shield | |level15_stat_text = 91 to 136 Base Off Hand Fire Damage<br>3 to 5 Added Fire Damage per 15 Armour on Shield | ||
|level15_stat1_id = | |level15_stat1_id = off_hand_weapon_minimum_fire_damage | ||
|level15_stat1_value = 91 | |level15_stat1_value = 91 | ||
|level15_stat2_id = | |level15_stat2_id = off_hand_weapon_maximum_fire_damage | ||
|level15_stat2_value = 136 | |level15_stat2_value = 136 | ||
|level15_stat3_id = | |level15_stat3_id = off_hand_minimum_added_fire_damage_per_15_shield_armour | ||
|level15_stat3_value = 3 | |level15_stat3_value = 3 | ||
|level15_stat4_id = | |level15_stat4_id = off_hand_maximum_added_fire_damage_per_15_shield_armour | ||
|level15_stat4_value = 5 | |level15_stat4_value = 5 | ||
Line 204: | Line 203: | ||
|level16_damage_multiplier = 367 | |level16_damage_multiplier = 367 | ||
|level16_stat_text = 110 to 164 Base Off Hand Fire Damage<br>4 to 6 Added Fire Damage per 15 Armour on Shield | |level16_stat_text = 110 to 164 Base Off Hand Fire Damage<br>4 to 6 Added Fire Damage per 15 Armour on Shield | ||
|level16_stat1_id = | |level16_stat1_id = off_hand_weapon_minimum_fire_damage | ||
|level16_stat1_value = 110 | |level16_stat1_value = 110 | ||
|level16_stat2_id = | |level16_stat2_id = off_hand_weapon_maximum_fire_damage | ||
|level16_stat2_value = 164 | |level16_stat2_value = 164 | ||
|level16_stat3_id = | |level16_stat3_id = off_hand_minimum_added_fire_damage_per_15_shield_armour | ||
|level16_stat3_value = 4 | |level16_stat3_value = 4 | ||
|level16_stat4_id = | |level16_stat4_id = off_hand_maximum_added_fire_damage_per_15_shield_armour | ||
|level16_stat4_value = 6 | |level16_stat4_value = 6 | ||
Line 216: | Line 215: | ||
|level17_damage_multiplier = 393 | |level17_damage_multiplier = 393 | ||
|level17_stat_text = 132 to 198 Base Off Hand Fire Damage<br>4 to 6 Added Fire Damage per 15 Armour on Shield | |level17_stat_text = 132 to 198 Base Off Hand Fire Damage<br>4 to 6 Added Fire Damage per 15 Armour on Shield | ||
|level17_stat1_id = | |level17_stat1_id = off_hand_weapon_minimum_fire_damage | ||
|level17_stat1_value = 132 | |level17_stat1_value = 132 | ||
|level17_stat2_id = | |level17_stat2_id = off_hand_weapon_maximum_fire_damage | ||
|level17_stat2_value = 198 | |level17_stat2_value = 198 | ||
|level17_stat3_id = | |level17_stat3_id = off_hand_minimum_added_fire_damage_per_15_shield_armour | ||
|level17_stat3_value = 4 | |level17_stat3_value = 4 | ||
|level17_stat4_id = | |level17_stat4_id = off_hand_maximum_added_fire_damage_per_15_shield_armour | ||
|level17_stat4_value = 6 | |level17_stat4_value = 6 | ||
Line 228: | Line 227: | ||
|level18_damage_multiplier = 423 | |level18_damage_multiplier = 423 | ||
|level18_stat_text = 160 to 240 Base Off Hand Fire Damage<br>4 to 6 Added Fire Damage per 15 Armour on Shield | |level18_stat_text = 160 to 240 Base Off Hand Fire Damage<br>4 to 6 Added Fire Damage per 15 Armour on Shield | ||
|level18_stat1_id = | |level18_stat1_id = off_hand_weapon_minimum_fire_damage | ||
|level18_stat1_value = 160 | |level18_stat1_value = 160 | ||
|level18_stat2_id = | |level18_stat2_id = off_hand_weapon_maximum_fire_damage | ||
|level18_stat2_value = 240 | |level18_stat2_value = 240 | ||
|level18_stat3_id = | |level18_stat3_id = off_hand_minimum_added_fire_damage_per_15_shield_armour | ||
|level18_stat3_value = 4 | |level18_stat3_value = 4 | ||
|level18_stat4_id = | |level18_stat4_id = off_hand_maximum_added_fire_damage_per_15_shield_armour | ||
|level18_stat4_value = 6 | |level18_stat4_value = 6 | ||
Line 240: | Line 239: | ||
|level19_damage_multiplier = 455 | |level19_damage_multiplier = 455 | ||
|level19_stat_text = 193 to 290 Base Off Hand Fire Damage<br>4 to 6 Added Fire Damage per 15 Armour on Shield | |level19_stat_text = 193 to 290 Base Off Hand Fire Damage<br>4 to 6 Added Fire Damage per 15 Armour on Shield | ||
|level19_stat1_id = | |level19_stat1_id = off_hand_weapon_minimum_fire_damage | ||
|level19_stat1_value = 193 | |level19_stat1_value = 193 | ||
|level19_stat2_id = | |level19_stat2_id = off_hand_weapon_maximum_fire_damage | ||
|level19_stat2_value = 290 | |level19_stat2_value = 290 | ||
|level19_stat3_id = | |level19_stat3_id = off_hand_minimum_added_fire_damage_per_15_shield_armour | ||
|level19_stat3_value = 4 | |level19_stat3_value = 4 | ||
|level19_stat4_id = | |level19_stat4_id = off_hand_maximum_added_fire_damage_per_15_shield_armour | ||
|level19_stat4_value = 6 | |level19_stat4_value = 6 | ||
Line 252: | Line 251: | ||
|level20_damage_multiplier = 490 | |level20_damage_multiplier = 490 | ||
|level20_stat_text = 234 to 351 Base Off Hand Fire Damage<br>4 to 6 Added Fire Damage per 15 Armour on Shield | |level20_stat_text = 234 to 351 Base Off Hand Fire Damage<br>4 to 6 Added Fire Damage per 15 Armour on Shield | ||
|level20_stat1_id = | |level20_stat1_id = off_hand_weapon_minimum_fire_damage | ||
|level20_stat1_value = 234 | |level20_stat1_value = 234 | ||
|level20_stat2_id = | |level20_stat2_id = off_hand_weapon_maximum_fire_damage | ||
|level20_stat2_value = 351 | |level20_stat2_value = 351 | ||
|level20_stat3_id = | |level20_stat3_id = off_hand_minimum_added_fire_damage_per_15_shield_armour | ||
|level20_stat3_value = 4 | |level20_stat3_value = 4 | ||
|level20_stat4_id = | |level20_stat4_id = off_hand_maximum_added_fire_damage_per_15_shield_armour | ||
|level20_stat4_value = 6 | |level20_stat4_value = 6 | ||
Line 264: | Line 263: | ||
|level21_damage_multiplier = 528 | |level21_damage_multiplier = 528 | ||
|level21_stat_text = 284 to 426 Base Off Hand Fire Damage<br>5 to 7 Added Fire Damage per 15 Armour on Shield | |level21_stat_text = 284 to 426 Base Off Hand Fire Damage<br>5 to 7 Added Fire Damage per 15 Armour on Shield | ||
|level21_stat1_id = | |level21_stat1_id = off_hand_weapon_minimum_fire_damage | ||
|level21_stat1_value = 284 | |level21_stat1_value = 284 | ||
|level21_stat2_id = | |level21_stat2_id = off_hand_weapon_maximum_fire_damage | ||
|level21_stat2_value = 426 | |level21_stat2_value = 426 | ||
|level21_stat3_id = | |level21_stat3_id = off_hand_minimum_added_fire_damage_per_15_shield_armour | ||
|level21_stat3_value = 5 | |level21_stat3_value = 5 | ||
|level21_stat4_id = | |level21_stat4_id = off_hand_maximum_added_fire_damage_per_15_shield_armour | ||
|level21_stat4_value = 7 | |level21_stat4_value = 7 | ||
Line 276: | Line 275: | ||
|level22_damage_multiplier = 569 | |level22_damage_multiplier = 569 | ||
|level22_stat_text = 345 to 518 Base Off Hand Fire Damage<br>5 to 7 Added Fire Damage per 15 Armour on Shield | |level22_stat_text = 345 to 518 Base Off Hand Fire Damage<br>5 to 7 Added Fire Damage per 15 Armour on Shield | ||
|level22_stat1_id = | |level22_stat1_id = off_hand_weapon_minimum_fire_damage | ||
|level22_stat1_value = 345 | |level22_stat1_value = 345 | ||
|level22_stat2_id = | |level22_stat2_id = off_hand_weapon_maximum_fire_damage | ||
|level22_stat2_value = 518 | |level22_stat2_value = 518 | ||
|level22_stat3_id = | |level22_stat3_id = off_hand_minimum_added_fire_damage_per_15_shield_armour | ||
|level22_stat3_value = 5 | |level22_stat3_value = 5 | ||
|level22_stat4_id = | |level22_stat4_id = off_hand_maximum_added_fire_damage_per_15_shield_armour | ||
|level22_stat4_value = 7 | |level22_stat4_value = 7 | ||
Line 288: | Line 287: | ||
|level23_damage_multiplier = 613 | |level23_damage_multiplier = 613 | ||
|level23_stat_text = 420 to 630 Base Off Hand Fire Damage<br>5 to 7 Added Fire Damage per 15 Armour on Shield | |level23_stat_text = 420 to 630 Base Off Hand Fire Damage<br>5 to 7 Added Fire Damage per 15 Armour on Shield | ||
|level23_stat1_id = | |level23_stat1_id = off_hand_weapon_minimum_fire_damage | ||
|level23_stat1_value = 420 | |level23_stat1_value = 420 | ||
|level23_stat2_id = | |level23_stat2_id = off_hand_weapon_maximum_fire_damage | ||
|level23_stat2_value = 630 | |level23_stat2_value = 630 | ||
|level23_stat3_id = | |level23_stat3_id = off_hand_minimum_added_fire_damage_per_15_shield_armour | ||
|level23_stat3_value = 5 | |level23_stat3_value = 5 | ||
|level23_stat4_id = | |level23_stat4_id = off_hand_maximum_added_fire_damage_per_15_shield_armour | ||
|level23_stat4_value = 7 | |level23_stat4_value = 7 | ||
Line 300: | Line 299: | ||
|level24_damage_multiplier = 660 | |level24_damage_multiplier = 660 | ||
|level24_stat_text = 512 to 768 Base Off Hand Fire Damage<br>5 to 7 Added Fire Damage per 15 Armour on Shield | |level24_stat_text = 512 to 768 Base Off Hand Fire Damage<br>5 to 7 Added Fire Damage per 15 Armour on Shield | ||
|level24_stat1_id = | |level24_stat1_id = off_hand_weapon_minimum_fire_damage | ||
|level24_stat1_value = 512 | |level24_stat1_value = 512 | ||
|level24_stat2_id = | |level24_stat2_id = off_hand_weapon_maximum_fire_damage | ||
|level24_stat2_value = 768 | |level24_stat2_value = 768 | ||
|level24_stat3_id = | |level24_stat3_id = off_hand_minimum_added_fire_damage_per_15_shield_armour | ||
|level24_stat3_value = 5 | |level24_stat3_value = 5 | ||
|level24_stat4_id = | |level24_stat4_id = off_hand_maximum_added_fire_damage_per_15_shield_armour | ||
|level24_stat4_value = 7 | |level24_stat4_value = 7 | ||
Line 312: | Line 311: | ||
|level25_damage_multiplier = 711 | |level25_damage_multiplier = 711 | ||
|level25_stat_text = 626 to 939 Base Off Hand Fire Damage<br>5 to 7 Added Fire Damage per 15 Armour on Shield | |level25_stat_text = 626 to 939 Base Off Hand Fire Damage<br>5 to 7 Added Fire Damage per 15 Armour on Shield | ||
|level25_stat1_id = | |level25_stat1_id = off_hand_weapon_minimum_fire_damage | ||
|level25_stat1_value = 626 | |level25_stat1_value = 626 | ||
|level25_stat2_id = | |level25_stat2_id = off_hand_weapon_maximum_fire_damage | ||
|level25_stat2_value = 939 | |level25_stat2_value = 939 | ||
|level25_stat3_id = | |level25_stat3_id = off_hand_minimum_added_fire_damage_per_15_shield_armour | ||
|level25_stat3_value = 5 | |level25_stat3_value = 5 | ||
|level25_stat4_id = | |level25_stat4_id = off_hand_maximum_added_fire_damage_per_15_shield_armour | ||
|level25_stat4_value = 7 | |level25_stat4_value = 7 | ||
Line 324: | Line 323: | ||
|level26_damage_multiplier = 766 | |level26_damage_multiplier = 766 | ||
|level26_stat_text = 766 to 1149 Base Off Hand Fire Damage<br>6 to 8 Added Fire Damage per 15 Armour on Shield | |level26_stat_text = 766 to 1149 Base Off Hand Fire Damage<br>6 to 8 Added Fire Damage per 15 Armour on Shield | ||
|level26_stat1_id = | |level26_stat1_id = off_hand_weapon_minimum_fire_damage | ||
|level26_stat1_value = 766 | |level26_stat1_value = 766 | ||
|level26_stat2_id = | |level26_stat2_id = off_hand_weapon_maximum_fire_damage | ||
|level26_stat2_value = 1149 | |level26_stat2_value = 1149 | ||
|level26_stat3_id = | |level26_stat3_id = off_hand_minimum_added_fire_damage_per_15_shield_armour | ||
|level26_stat3_value = 6 | |level26_stat3_value = 6 | ||
|level26_stat4_id = | |level26_stat4_id = off_hand_maximum_added_fire_damage_per_15_shield_armour | ||
|level26_stat4_value = 8 | |level26_stat4_value = 8 | ||
Line 336: | Line 335: | ||
|level27_damage_multiplier = 825 | |level27_damage_multiplier = 825 | ||
|level27_stat_text = 940 to 1411 Base Off Hand Fire Damage<br>6 to 8 Added Fire Damage per 15 Armour on Shield | |level27_stat_text = 940 to 1411 Base Off Hand Fire Damage<br>6 to 8 Added Fire Damage per 15 Armour on Shield | ||
|level27_stat1_id = | |level27_stat1_id = off_hand_weapon_minimum_fire_damage | ||
|level27_stat1_value = 940 | |level27_stat1_value = 940 | ||
|level27_stat2_id = | |level27_stat2_id = off_hand_weapon_maximum_fire_damage | ||
|level27_stat2_value = 1411 | |level27_stat2_value = 1411 | ||
|level27_stat3_id = | |level27_stat3_id = off_hand_minimum_added_fire_damage_per_15_shield_armour | ||
|level27_stat3_value = 6 | |level27_stat3_value = 6 | ||
|level27_stat4_id = | |level27_stat4_id = off_hand_maximum_added_fire_damage_per_15_shield_armour | ||
|level27_stat4_value = 8 | |level27_stat4_value = 8 | ||
Line 348: | Line 347: | ||
|level28_damage_multiplier = 889 | |level28_damage_multiplier = 889 | ||
|level28_stat_text = 1157 to 1735 Base Off Hand Fire Damage<br>6 to 8 Added Fire Damage per 15 Armour on Shield | |level28_stat_text = 1157 to 1735 Base Off Hand Fire Damage<br>6 to 8 Added Fire Damage per 15 Armour on Shield | ||
|level28_stat1_id = | |level28_stat1_id = off_hand_weapon_minimum_fire_damage | ||
|level28_stat1_value = 1157 | |level28_stat1_value = 1157 | ||
|level28_stat2_id = | |level28_stat2_id = off_hand_weapon_maximum_fire_damage | ||
|level28_stat2_value = 1735 | |level28_stat2_value = 1735 | ||
|level28_stat3_id = | |level28_stat3_id = off_hand_minimum_added_fire_damage_per_15_shield_armour | ||
|level28_stat3_value = 6 | |level28_stat3_value = 6 | ||
|level28_stat4_id = | |level28_stat4_id = off_hand_maximum_added_fire_damage_per_15_shield_armour | ||
|level28_stat4_value = 8 | |level28_stat4_value = 8 | ||
Line 360: | Line 359: | ||
|level29_damage_multiplier = 958 | |level29_damage_multiplier = 958 | ||
|level29_stat_text = 1426 to 2139 Base Off Hand Fire Damage<br>6 to 8 Added Fire Damage per 15 Armour on Shield | |level29_stat_text = 1426 to 2139 Base Off Hand Fire Damage<br>6 to 8 Added Fire Damage per 15 Armour on Shield | ||
|level29_stat1_id = | |level29_stat1_id = off_hand_weapon_minimum_fire_damage | ||
|level29_stat1_value = 1426 | |level29_stat1_value = 1426 | ||
|level29_stat2_id = | |level29_stat2_id = off_hand_weapon_maximum_fire_damage | ||
|level29_stat2_value = 2139 | |level29_stat2_value = 2139 | ||
|level29_stat3_id = | |level29_stat3_id = off_hand_minimum_added_fire_damage_per_15_shield_armour | ||
|level29_stat3_value = 6 | |level29_stat3_value = 6 | ||
|level29_stat4_id = | |level29_stat4_id = off_hand_maximum_added_fire_damage_per_15_shield_armour | ||
|level29_stat4_value = 8 | |level29_stat4_value = 8 | ||
Line 372: | Line 371: | ||
|level30_damage_multiplier = 1032 | |level30_damage_multiplier = 1032 | ||
|level30_stat_text = 1763 to 2644 Base Off Hand Fire Damage<br>6 to 8 Added Fire Damage per 15 Armour on Shield | |level30_stat_text = 1763 to 2644 Base Off Hand Fire Damage<br>6 to 8 Added Fire Damage per 15 Armour on Shield | ||
|level30_stat1_id = | |level30_stat1_id = off_hand_weapon_minimum_fire_damage | ||
|level30_stat1_value = 1763 | |level30_stat1_value = 1763 | ||
|level30_stat2_id = | |level30_stat2_id = off_hand_weapon_maximum_fire_damage | ||
|level30_stat2_value = 2644 | |level30_stat2_value = 2644 | ||
|level30_stat3_id = | |level30_stat3_id = off_hand_minimum_added_fire_damage_per_15_shield_armour | ||
|level30_stat3_value = 6 | |level30_stat3_value = 6 | ||
|level30_stat4_id = | |level30_stat4_id = off_hand_maximum_added_fire_damage_per_15_shield_armour | ||
|level30_stat4_value = 8 | |level30_stat4_value = 8 | ||
Line 384: | Line 383: | ||
|level31_damage_multiplier = 1111 | |level31_damage_multiplier = 1111 | ||
|level31_stat_text = 2185 to 3277 Base Off Hand Fire Damage<br>7 to 9 Added Fire Damage per 15 Armour on Shield | |level31_stat_text = 2185 to 3277 Base Off Hand Fire Damage<br>7 to 9 Added Fire Damage per 15 Armour on Shield | ||
|level31_stat1_id = | |level31_stat1_id = off_hand_weapon_minimum_fire_damage | ||
|level31_stat1_value = 2185 | |level31_stat1_value = 2185 | ||
|level31_stat2_id = | |level31_stat2_id = off_hand_weapon_maximum_fire_damage | ||
|level31_stat2_value = 3277 | |level31_stat2_value = 3277 | ||
|level31_stat3_id = | |level31_stat3_id = off_hand_minimum_added_fire_damage_per_15_shield_armour | ||
|level31_stat3_value = 7 | |level31_stat3_value = 7 | ||
|level31_stat4_id = | |level31_stat4_id = off_hand_maximum_added_fire_damage_per_15_shield_armour | ||
|level31_stat4_value = 9 | |level31_stat4_value = 9 | ||
Line 396: | Line 395: | ||
|level32_damage_multiplier = 1197 | |level32_damage_multiplier = 1197 | ||
|level32_stat_text = 2715 to 4072 Base Off Hand Fire Damage<br>7 to 9 Added Fire Damage per 15 Armour on Shield | |level32_stat_text = 2715 to 4072 Base Off Hand Fire Damage<br>7 to 9 Added Fire Damage per 15 Armour on Shield | ||
|level32_stat1_id = | |level32_stat1_id = off_hand_weapon_minimum_fire_damage | ||
|level32_stat1_value = 2715 | |level32_stat1_value = 2715 | ||
|level32_stat2_id = | |level32_stat2_id = off_hand_weapon_maximum_fire_damage | ||
|level32_stat2_value = 4072 | |level32_stat2_value = 4072 | ||
|level32_stat3_id = | |level32_stat3_id = off_hand_minimum_added_fire_damage_per_15_shield_armour | ||
|level32_stat3_value = 7 | |level32_stat3_value = 7 | ||
|level32_stat4_id = | |level32_stat4_id = off_hand_maximum_added_fire_damage_per_15_shield_armour | ||
|level32_stat4_value = 9 | |level32_stat4_value = 9 | ||
Line 408: | Line 407: | ||
|level33_damage_multiplier = 1290 | |level33_damage_multiplier = 1290 | ||
|level33_stat_text = 3382 to 5073 Base Off Hand Fire Damage<br>7 to 9 Added Fire Damage per 15 Armour on Shield | |level33_stat_text = 3382 to 5073 Base Off Hand Fire Damage<br>7 to 9 Added Fire Damage per 15 Armour on Shield | ||
|level33_stat1_id = | |level33_stat1_id = off_hand_weapon_minimum_fire_damage | ||
|level33_stat1_value = 3382 | |level33_stat1_value = 3382 | ||
|level33_stat2_id = | |level33_stat2_id = off_hand_weapon_maximum_fire_damage | ||
|level33_stat2_value = 5073 | |level33_stat2_value = 5073 | ||
|level33_stat3_id = | |level33_stat3_id = off_hand_minimum_added_fire_damage_per_15_shield_armour | ||
|level33_stat3_value = 7 | |level33_stat3_value = 7 | ||
|level33_stat4_id = | |level33_stat4_id = off_hand_maximum_added_fire_damage_per_15_shield_armour | ||
|level33_stat4_value = 9 | |level33_stat4_value = 9 | ||
Line 420: | Line 419: | ||
|level34_damage_multiplier = 1389 | |level34_damage_multiplier = 1389 | ||
|level34_stat_text = 4226 to 6339 Base Off Hand Fire Damage<br>7 to 9 Added Fire Damage per 15 Armour on Shield | |level34_stat_text = 4226 to 6339 Base Off Hand Fire Damage<br>7 to 9 Added Fire Damage per 15 Armour on Shield | ||
|level34_stat1_id = | |level34_stat1_id = off_hand_weapon_minimum_fire_damage | ||
|level34_stat1_value = 4226 | |level34_stat1_value = 4226 | ||
|level34_stat2_id = | |level34_stat2_id = off_hand_weapon_maximum_fire_damage | ||
|level34_stat2_value = 6339 | |level34_stat2_value = 6339 | ||
|level34_stat3_id = | |level34_stat3_id = off_hand_minimum_added_fire_damage_per_15_shield_armour | ||
|level34_stat3_value = 7 | |level34_stat3_value = 7 | ||
|level34_stat4_id = | |level34_stat4_id = off_hand_maximum_added_fire_damage_per_15_shield_armour | ||
|level34_stat4_value = 9 | |level34_stat4_value = 9 | ||
Line 432: | Line 431: | ||
|level35_damage_multiplier = 1497 | |level35_damage_multiplier = 1497 | ||
|level35_stat_text = 5294 to 7942 Base Off Hand Fire Damage<br>7 to 9 Added Fire Damage per 15 Armour on Shield | |level35_stat_text = 5294 to 7942 Base Off Hand Fire Damage<br>7 to 9 Added Fire Damage per 15 Armour on Shield | ||
|level35_stat1_id = | |level35_stat1_id = off_hand_weapon_minimum_fire_damage | ||
|level35_stat1_value = 5294 | |level35_stat1_value = 5294 | ||
|level35_stat2_id = | |level35_stat2_id = off_hand_weapon_maximum_fire_damage | ||
|level35_stat2_value = 7942 | |level35_stat2_value = 7942 | ||
|level35_stat3_id = | |level35_stat3_id = off_hand_minimum_added_fire_damage_per_15_shield_armour | ||
|level35_stat3_value = 7 | |level35_stat3_value = 7 | ||
|level35_stat4_id = | |level35_stat4_id = off_hand_maximum_added_fire_damage_per_15_shield_armour | ||
|level35_stat4_value = 9 | |level35_stat4_value = 9 | ||
Line 444: | Line 443: | ||
|level36_damage_multiplier = 1612 | |level36_damage_multiplier = 1612 | ||
|level36_stat_text = 6652 to 9979 Base Off Hand Fire Damage<br>8 to 10 Added Fire Damage per 15 Armour on Shield | |level36_stat_text = 6652 to 9979 Base Off Hand Fire Damage<br>8 to 10 Added Fire Damage per 15 Armour on Shield | ||
|level36_stat1_id = | |level36_stat1_id = off_hand_weapon_minimum_fire_damage | ||
|level36_stat1_value = 6652 | |level36_stat1_value = 6652 | ||
|level36_stat2_id = | |level36_stat2_id = off_hand_weapon_maximum_fire_damage | ||
|level36_stat2_value = 9979 | |level36_stat2_value = 9979 | ||
|level36_stat3_id = | |level36_stat3_id = off_hand_minimum_added_fire_damage_per_15_shield_armour | ||
|level36_stat3_value = 8 | |level36_stat3_value = 8 | ||
|level36_stat4_id = | |level36_stat4_id = off_hand_maximum_added_fire_damage_per_15_shield_armour | ||
|level36_stat4_value = 10 | |level36_stat4_value = 10 | ||
Line 456: | Line 455: | ||
|level37_damage_multiplier = 1737 | |level37_damage_multiplier = 1737 | ||
|level37_stat_text = 8383 to 12575 Base Off Hand Fire Damage<br>8 to 10 Added Fire Damage per 15 Armour on Shield | |level37_stat_text = 8383 to 12575 Base Off Hand Fire Damage<br>8 to 10 Added Fire Damage per 15 Armour on Shield | ||
|level37_stat1_id = | |level37_stat1_id = off_hand_weapon_minimum_fire_damage | ||
|level37_stat1_value = 8383 | |level37_stat1_value = 8383 | ||
|level37_stat2_id = | |level37_stat2_id = off_hand_weapon_maximum_fire_damage | ||
|level37_stat2_value = 12575 | |level37_stat2_value = 12575 | ||
|level37_stat3_id = | |level37_stat3_id = off_hand_minimum_added_fire_damage_per_15_shield_armour | ||
|level37_stat3_value = 8 | |level37_stat3_value = 8 | ||
|level37_stat4_id = | |level37_stat4_id = off_hand_maximum_added_fire_damage_per_15_shield_armour | ||
|level37_stat4_value = 10 | |level37_stat4_value = 10 | ||
Line 468: | Line 467: | ||
|level38_damage_multiplier = 1871 | |level38_damage_multiplier = 1871 | ||
|level38_stat_text = 10596 to 15894 Base Off Hand Fire Damage<br>8 to 10 Added Fire Damage per 15 Armour on Shield | |level38_stat_text = 10596 to 15894 Base Off Hand Fire Damage<br>8 to 10 Added Fire Damage per 15 Armour on Shield | ||
|level38_stat1_id = | |level38_stat1_id = off_hand_weapon_minimum_fire_damage | ||
|level38_stat1_value = 10596 | |level38_stat1_value = 10596 | ||
|level38_stat2_id = | |level38_stat2_id = off_hand_weapon_maximum_fire_damage | ||
|level38_stat2_value = 15894 | |level38_stat2_value = 15894 | ||
|level38_stat3_id = | |level38_stat3_id = off_hand_minimum_added_fire_damage_per_15_shield_armour | ||
|level38_stat3_value = 8 | |level38_stat3_value = 8 | ||
|level38_stat4_id = | |level38_stat4_id = off_hand_maximum_added_fire_damage_per_15_shield_armour | ||
|level38_stat4_value = 10 | |level38_stat4_value = 10 | ||
Line 480: | Line 479: | ||
|level39_damage_multiplier = 2016 | |level39_damage_multiplier = 2016 | ||
|level39_stat_text = 13432 to 20149 Base Off Hand Fire Damage<br>8 to 10 Added Fire Damage per 15 Armour on Shield | |level39_stat_text = 13432 to 20149 Base Off Hand Fire Damage<br>8 to 10 Added Fire Damage per 15 Armour on Shield | ||
|level39_stat1_id = | |level39_stat1_id = off_hand_weapon_minimum_fire_damage | ||
|level39_stat1_value = 13432 | |level39_stat1_value = 13432 | ||
|level39_stat2_id = | |level39_stat2_id = off_hand_weapon_maximum_fire_damage | ||
|level39_stat2_value = 20149 | |level39_stat2_value = 20149 | ||
|level39_stat3_id = | |level39_stat3_id = off_hand_minimum_added_fire_damage_per_15_shield_armour | ||
|level39_stat3_value = 8 | |level39_stat3_value = 8 | ||
|level39_stat4_id = | |level39_stat4_id = off_hand_maximum_added_fire_damage_per_15_shield_armour | ||
|level39_stat4_value = 10 | |level39_stat4_value = 10 | ||
Line 492: | Line 491: | ||
|level40_damage_multiplier = 2172 | |level40_damage_multiplier = 2172 | ||
|level40_stat_text = 17080 to 25620 Base Off Hand Fire Damage<br>8 to 10 Added Fire Damage per 15 Armour on Shield | |level40_stat_text = 17080 to 25620 Base Off Hand Fire Damage<br>8 to 10 Added Fire Damage per 15 Armour on Shield | ||
|level40_stat1_id = | |level40_stat1_id = off_hand_weapon_minimum_fire_damage | ||
|level40_stat1_value = 17080 | |level40_stat1_value = 17080 | ||
|level40_stat2_id = | |level40_stat2_id = off_hand_weapon_maximum_fire_damage | ||
|level40_stat2_value = 25620 | |level40_stat2_value = 25620 | ||
|level40_stat3_id = | |level40_stat3_id = off_hand_minimum_added_fire_damage_per_15_shield_armour | ||
|level40_stat3_value = 8 | |level40_stat3_value = 8 | ||
|level40_stat4_id = | |level40_stat4_id = off_hand_maximum_added_fire_damage_per_15_shield_armour | ||
|level40_stat4_value = 10 | |level40_stat4_value = 10 | ||
Line 546: | Line 545: | ||
|quality_type1_breakpoints = 1 | |quality_type1_breakpoints = 1 | ||
|quality_type1_stat1_id = | |quality_type1_stat1_id = | ||
|quality_type1_stat1_value = | |quality_type1_stat1_value = | ||
|gem_tier = | |gem_tier = 4 | ||
|release_version = 0.1.0 | |release_version = 0.1.0 | ||
}} | }} | ||
'''Magma Barrier''' is an [[attack]] [[skill]] that infuses your [[shield]] with magma. A magma-infused [[shield]] releases a spray of magma when struck, damaging enemies. Magma Barrier requires an equipped [[shield]]. | |||
==Skill functions and interactions== | ==Skill functions and interactions== | ||
Despite it being an attack skill, the attack damage % used by Magma Spray is derived explicitly from the base off hand fire damage inherent to the gem itself. The amount of damage listed on a weapon in the main hand will not contribute to the Magma Spray damage. Other mods such as {{c|mod|X% increased elemental damage with Attacks}} however will affect Magma Spray damage. | |||
Focusing on the [[Armour]] value on your [[shield]] is one of the methods for scaling Magma Spray damage. | Focusing on the [[Armour]] value on your [[shield]] is one of the methods for scaling Magma Spray damage. | ||
Line 559: | Line 560: | ||
Passive tree nodes that contain the text {{c|mod|X% increased Defences from Equipped Shield}} such as [[Towering Shield]], [[Core of the Guardian]], [[Spiked Shield]], and [[Flashy Deflection]] do not impact Magma Spray damage. Instead, they impact the final Armour value added to the player rather than the implicit Armour value of the shield itself. | Passive tree nodes that contain the text {{c|mod|X% increased Defences from Equipped Shield}} such as [[Towering Shield]], [[Core of the Guardian]], [[Spiked Shield]], and [[Flashy Deflection]] do not impact Magma Spray damage. Instead, they impact the final Armour value added to the player rather than the implicit Armour value of the shield itself. | ||
Using [[Resonating Shield]] counts as raising your [[Shield]] for the purposes of activating Magma Barrier, infusing your shield with magma during the first 0.5 seconds of the animation. Conversely using [[Shield Charge]] does '''not''' count as raising your [[Shield]]. | Using [[Resonating Shield]] counts as raising your [[Shield]] for the purposes of activating Magma Barrier, infusing your shield with magma during the first 0.5 seconds of the animation. Conversely using [[Shield Charge]] does '''not''' count as raising your [[Shield]].{{Bug}} | ||
[[Blocking]] with Magma Barrier during the first 0.5 seconds of its activation will '''not''' place Magma Barrier on its internal cooldown, allowing it to be used in quick succession with each successful block that is within the allotted window.{{Bug}} | |||
==Gem level progression== | ==Gem level progression== | ||
Line 575: | Line 578: | ||
==Recommended support gems== | ==Recommended support gems== | ||
{{Recommended support gems | {{Recommended support gems | ||
|t1_1 = {{ | |t1_1 = {{il|Fire Infusion}} | ||
|t1_2 = {{ | |t1_2 = {{il|Magnified Effect}} | ||
|t2_1 = {{il|Close Combat}} | |||
|t2_1 = {{ | |t2_2 = {{il|Exploit Weakness}} | ||
|t2_2 = {{ | |t3_1 = {{il|Elemental Focus}} | ||
|t3_2 = {{il|Immolate}} | |||
|t3_1 = {{ | |||
|t3_2 = {{ | |||
}} | }} | ||
Line 592: | Line 592: | ||
==Version history== | ==Version history== | ||
{{Version history table header}} | {{Version history table header}} | ||
{{Version history table row|0.2.0| | |||
* Many Skills have had their base damage and/or damage growth per level rebalanced. Most of these changes are not specifically mentioned below as the changes are too widespread. | |||
}} | |||
{{Version history table row|0.1.0| | {{Version history table row|0.1.0| | ||
* Introduced to the game. | * Introduced to the game. | ||
Line 598: | Line 601: | ||
{{Navbox Skills}} | {{Navbox Skills}} | ||
[[Category:Spirit gems]] | |||
[[Category: Spirit |
Revision as of 11:38, 14 April 2025
Tier: 4
Level: (1-40)
Reservation: 30 spirit
Attack Damage: (120-2172)% of baseWhen you raise your Shield it is infused with magma for a short time. Blocking during this time will spray magma at the attacker and grant you an Endurance Charge.Raising your shield infuses it with magma for 0.5 seconds
Cannot perform a magma-infused block for 0.75 seconds after magma dissipates
Gain Endurance Charge on Block
Magma Spray
Critical Hit Chance: 5.00%
Attack Damage: (120-490)% of base
(2-4) to (3-6) Added Fire Damage per 15 Armour on Shield
(4-234) to (7-351) Base Off Hand Fire Damage
Additional Effects From 1-20% Quality:
Raising your shield infuses it with magma for (0-0.2) secondsPlace into a Skill Gem socket to gain this skill.
Sockets are found in the Skills menu tab.


Drop restricted
It can be obtained by engraving an Uncut Spirit Gem.Metadata
Item class: Skill Gem
Metadata ID: Metadata/Items/Gem/SkillGemMagmaBarrier
Magma Barrier is an attack skill that infuses your shield with magma. A magma-infused shield releases a spray of magma when struck, damaging enemies. Magma Barrier requires an equipped shield.
Skill functions and interactions
Despite it being an attack skill, the attack damage % used by Magma Spray is derived explicitly from the base off hand fire damage inherent to the gem itself. The amount of damage listed on a weapon in the main hand will not contribute to the Magma Spray damage. Other mods such as X% increased elemental damage with Attacks however will affect Magma Spray damage.
Focusing on the Armour value on your shield is one of the methods for scaling Magma Spray damage.
Passive tree nodes that contain the text X% increased Defences from Equipped Shield such as Towering Shield, Core of the Guardian, Spiked Shield, and Flashy Deflection do not impact Magma Spray damage. Instead, they impact the final Armour value added to the player rather than the implicit Armour value of the shield itself.
Using Resonating Shield counts as raising your Shield for the purposes of activating Magma Barrier, infusing your shield with magma during the first 0.5 seconds of the animation. Conversely using Shield Charge does not count as raising your Shield.[Likely due to a bug]
Blocking with Magma Barrier during the first 0.5 seconds of its activation will not place Magma Barrier on its internal cooldown, allowing it to be used in quick succession with each successful block that is within the allotted window.[Likely due to a bug]
Gem level progression
Level | ![]() | ![]() | Attack Damage | Off Hand Fire Damage | Added Fire Damage |
---|---|---|---|---|---|
1 | 1 | 1 | 120% | 4 to 7 | 2 to 3 |
2 | 3 | 9 | 132% | 6 to 9 | 2 to 3 |
3 | 6 | 16 | 146% | 8 to 11 | 2 to 3 |
4 | 10 | 25 | 160% | 10 to 15 | 2 to 3 |
5 | 14 | 34 | 174% | 12 to 19 | 2 to 3 |
6 | 18 | 43 | 189% | 15 to 23 | 2 to 4 |
7 | 22 | 52 | 204% | 19 to 29 | 2 to 4 |
8 | 26 | 61 | 218% | 24 to 35 | 2 to 4 |
9 | 31 | 72 | 232% | 29 to 43 | 2 to 4 |
10 | 36 | 83 | 246% | 35 to 53 | 2 to 4 |
11 | 41 | 95 | 262% | 43 to 64 | 3 to 5 |
12 | 46 | 106 | 280% | 51 to 77 | 3 to 5 |
13 | 52 | 119 | 299% | 62 to 93 | 3 to 5 |
14 | 58 | 133 | 319% | 75 to 113 | 3 to 5 |
15 | 64 | 146 | 342% | 91 to 136 | 3 to 5 |
16 | 66 | 151 | 367% | 110 to 164 | 4 to 6 |
17 | 72 | 164 | 393% | 132 to 198 | 4 to 6 |
18 | 78 | 178 | 423% | 160 to 240 | 4 to 6 |
19 | 84 | 191 | 455% | 193 to 290 | 4 to 6 |
20 | 90 | 205 | 490% | 234 to 351 | 4 to 6 |
Recommended support gems
The following support gems are recommendations by GGG as listed in-game, and do not necessarily reflect optimal combinations or the views of the wiki.
Gem tier |
Support gems | ||
---|---|---|---|
I | ![]() |
![]() | |
II | ![]() |
![]() | |
III | ![]() |
![]() |
Item acquisition

Magma Barrier has restrictions on where or how it can drop.
It can be obtained by engraving an Uncut Spirit Gem.
Alternate skill effects
Magma Barrier has the following alternate skill effects:
Item | Description |
---|