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Time Freeze: Difference between revisions
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{{Item | |||
|rarity_id = normal | |||
|name = Time Freeze | |||
|class_id = Active Skill Gem | |||
|size_x = 1 | |||
|size_y = 1 | |||
|tags = gem, default | |||
|metadata_id = Metadata/Items/Gem/SkillGemAscendancyTimeFreeze | |||
|help_text = Skills can be managed in the Skills Panel. | |||
== | |gem_tags = Spell, AoE, Duration | ||
|active_skill_name = Time Freeze | |||
|skill_id = TimeFreezePlayer | |||
|gem_tier = 0 | |||
|gem_description = Release a large wave that stops time for all affected enemies for a duration. Duration is lower the more times the enemy has had time stopped for them. | |||
|cast_time = 0.7 | |||
|stat_text = Wave radius is 10 metres<br>Time Freeze duration is 3 seconds<br>Affected Enemies have Time Freeze duration halved for each time they've been Time Frozen in the past 30 seconds | |||
|level1 = True | |||
|level1_level_requirement = 0 | |||
|level1_cooldown = 65 | |||
|level1_stat_text = | |||
|level2 = True | |||
|level2_level_requirement = 3 | |||
|level2_cooldown = 64.5 | |||
|level2_stat_text = | |||
|level3 = True | |||
|level3_level_requirement = 6 | |||
|level3_cooldown = 64 | |||
|level3_stat_text = | |||
|level4 = True | |||
|level4_level_requirement = 10 | |||
|level4_cooldown = 63.5 | |||
|level4_stat_text = | |||
|level5 = True | |||
|level5_level_requirement = 14 | |||
|level5_cooldown = 63 | |||
|level5_stat_text = | |||
|level6 = True | |||
|level6_level_requirement = 18 | |||
|level6_cooldown = 62.5 | |||
|level6_stat_text = | |||
|level7 = True | |||
|level7_level_requirement = 22 | |||
|level7_cooldown = 62 | |||
|level7_stat_text = | |||
|level8 = True | |||
|level8_level_requirement = 26 | |||
|level8_cooldown = 61.5 | |||
|level8_stat_text = | |||
|level9 = True | |||
|level9_level_requirement = 31 | |||
|level9_cooldown = 61 | |||
|level9_stat_text = | |||
|level10 = True | |||
|level10_level_requirement = 36 | |||
|level10_cooldown = 60.5 | |||
|level10_stat_text = | |||
|level11 = True | |||
|level11_level_requirement = 41 | |||
|level11_cooldown = 60 | |||
|level11_stat_text = | |||
|level12 = True | |||
|level12_level_requirement = 46 | |||
|level12_cooldown = 59.5 | |||
|level12_stat_text = | |||
|level13 = True | |||
|level13_level_requirement = 52 | |||
|level13_cooldown = 59 | |||
|level13_stat_text = | |||
|level14 = True | |||
|level14_level_requirement = 58 | |||
|level14_cooldown = 58.5 | |||
|level14_stat_text = | |||
|level15 = True | |||
|level15_level_requirement = 64 | |||
|level15_cooldown = 58 | |||
|level15_stat_text = | |||
|level16 = True | |||
|level16_level_requirement = 66 | |||
|level16_cooldown = 57.5 | |||
|level16_stat_text = | |||
|level17 = True | |||
|level17_level_requirement = 72 | |||
|level17_cooldown = 57 | |||
|level17_stat_text = | |||
|level18 = True | |||
|level18_level_requirement = 78 | |||
|level18_cooldown = 56.5 | |||
|level18_stat_text = | |||
|level19 = True | |||
|level19_level_requirement = 84 | |||
|level19_cooldown = 56 | |||
|level19_stat_text = | |||
|level20 = True | |||
|level20_level_requirement = 90 | |||
|level20_cooldown = 55.5 | |||
|level20_stat_text = | |||
|drop_text = Granted by the [[Chronomancer]] [[ascendancy]] notable [[Unbound Encore]]. | |||
|inventory_icon = Ascendancy | |||
|drop_enabled = false | |||
|release_version = 0.1.0 | |||
}} | |||
'''Time Freeze''' is a spell skill granted by the [[Chronomancer]] [[ascendancy]] notable [[Ultimate Command]]. It allows the player to freeze time around them, stopping nearby [[enemies]] for a duration. | |||
==Skill functions and interactions== | |||
Time Freeze is considered a [[slow]], and is therefore affected by all penalties to slow including monster rarity and number of [[character]]s in a [[party]]. | |||
Time Freeze's [[duration]] is halved each time the skill was used within the last 30 seconds. This timer begins after Time Freeze expires, so it is not possible to use Time Freeze indefinitely. However, it is possible with sufficient skill effect duration, [[cooldown]] reduction/resets (e.g. [[Time Snap]]), and {{il|Second Wind}} to use it multiple times in a row. | |||
Time Freeze is affected by the slower expiry rate of effects from [[Temporal Chains]]. | |||
==Gem level progression== | |||
{{Skill progression | |||
}} | |||
==Recommended support gems== | |||
{{Recommended support gems | |||
|t1_1 = {{il|Magnified Effect}} | |||
|t1_2 = {{il|Persistence}} | |||
|t1_3 = {{il|Second Wind}} | |||
|t2_1 = Coming Soon | |||
|t2_2 = Coming Soon | |||
|t2_3 = {{il|page=Ingenuity (support gem)}} | |||
|t3_1 = Coming Soon | |||
|t3_2 = Coming Soon | |||
|t3_3 = Coming Soon | |||
}} | |||
==Version history== | ==Version history== | ||
Line 11: | Line 140: | ||
{{Version history table end}} | {{Version history table end}} | ||
{{Navbox Skills}} | |||
{{ | |||
}} | [[Category:Ascendancy active skills]] |
Latest revision as of 04:41, 13 April 2025
Level: (1-20)
Cooldown Time: (65.00 sec-55.50 sec)
Cast Time: 0.70 secRelease a large wave that stops time for all affected enemies for a duration. Duration is lower the more times the enemy has had time stopped for them.Wave radius is 10 metres
Time Freeze duration is 3 seconds
Affected Enemies have Time Freeze duration halved for each time they've been Time Frozen in the past 30 secondsSkills can be managed in the Skills Panel.


Drop disabled
Granted by the Chronomancer ascendancy notable Unbound Encore.Metadata
Item class: Skill Gem
Metadata ID: Metadata/Items/Gem/SkillGemAscendancyTimeFreeze
Time Freeze is a spell skill granted by the Chronomancer ascendancy notable Ultimate Command. It allows the player to freeze time around them, stopping nearby enemies for a duration.
Skill functions and interactions
Time Freeze is considered a slow, and is therefore affected by all penalties to slow including monster rarity and number of characters in a party.
Time Freeze's duration is halved each time the skill was used within the last 30 seconds. This timer begins after Time Freeze expires, so it is not possible to use Time Freeze indefinitely. However, it is possible with sufficient skill effect duration, cooldown reduction/resets (e.g. Time Snap), and Second Wind to use it multiple times in a row.
Time Freeze is affected by the slower expiry rate of effects from Temporal Chains.
Gem level progression
Level | ![]() | Cooldown |
---|---|---|
1 | 0 | 65.00 sec |
2 | 3 | 64.50 sec |
3 | 6 | 64.00 sec |
4 | 10 | 63.50 sec |
5 | 14 | 63.00 sec |
6 | 18 | 62.50 sec |
7 | 22 | 62.00 sec |
8 | 26 | 61.50 sec |
9 | 31 | 61.00 sec |
10 | 36 | 60.50 sec |
11 | 41 | 60.00 sec |
12 | 46 | 59.50 sec |
13 | 52 | 59.00 sec |
14 | 58 | 58.50 sec |
15 | 64 | 58.00 sec |
16 | 66 | 57.50 sec |
17 | 72 | 57.00 sec |
18 | 78 | 56.50 sec |
19 | 84 | 56.00 sec |
20 | 90 | 55.50 sec |
Recommended support gems
The following support gems are recommendations by GGG as listed in-game, and do not necessarily reflect optimal combinations or the views of the wiki.
Gem tier |
Support gems | ||
---|---|---|---|
I | ![]() |
![]() |
![]() |
II | Coming Soon | Coming Soon | ![]() |
III | Coming Soon | Coming Soon | Coming Soon |
Version history
Version | Changes |
---|---|
0.1.0 |
|