Power Siphon: Difference between revisions

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(Created page with "{{stub}} ==Version history== {{Version history table header}} {{Version history table row|0.1.0e| * Increased the damage growth per level on Unearth (non-Minion component), Bonestorm, Bone Cage, Bone Blast (Wand Skill) and Power Siphon (Wand Skill). Results in approximately 50% more damage at Gem Level 25. }} {{Version history table row|0.1.0| * Introduced to the game. }} {{Version history table end}} ==References== {{reflist|refs= }} {{Navbox Skills}}")
 
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{{stub}}
{{Item
|rarity_id                              = normal
|name                                    = Power Siphon
|class_id                                = Active Skill Gem
|size_x                                  = 1
|size_y                                  = 1
|tags                                    = gem, default
|metadata_id                            = Metadata/Items/Gem/SkillGemPowerSiphon
|help_text                              = Skills can be managed in the Skills Panel.
|intelligence_percent                    = 100
|gem_tags                                = Spell, Physical
|gem_description                        = Attempts to rip the lifeforce from an enemy. Enemies within [[Culling]] range will be highlighted and instantly killed on [[Hit]], granting a [[Power Charge]]. Can only target Enemies in [[Culling]] range.
|cast_time                              = 0.7
|static_critical_strike_chance          = 15
|active_skill_name                      = Power Siphon
|skill_icon                              = Power Siphon
|item_class_id_restriction              = Wand
|skill_id                                = Power Siphon
|stat_text                              = Deals (1–37) to (2–68) [[Physical]] Damage<br>Your Spells have [[Culling Strike]]<br>(0–76)% chance to grant an additional [[Power Charge]] on [[Cull]]
 
|level1                                  = True
|level1_stat_text                        = Deals 1 to 2 Physical Damage<br>0% chance to grant an additional Power Charge on Cull
|level1_stat1_id                        = physical_damage_minimum
|level1_stat1_value                      = 1
|level1_stat2_id                        = physical_damage_maximum
|level1_stat2_value                      = 2
|level1_stat3_id                        = additional_power_charge_chance
|level1_stat3_value                      = 0
|level1_level_requirement                = 1
|level1_intelligence_requirement        = 1
 
|level2                                  = True
|level2_stat_text                        = Deals 1 to 3 Physical Damage<br>4% chance to grant an additional Power Charge on Cull
|level2_stat1_id                        = physical_damage_minimum
|level2_stat1_value                      = 1
|level2_stat2_id                        = physical_damage_maximum
|level2_stat2_value                      = 3
|level2_stat3_id                        = additional_power_charge_chance
|level2_stat3_value                      = 4
|level2_level_requirement                = 3
|level2_intelligence_requirement        = 9
 
|level3                                  = True
|level3_stat_text                        = Deals 2 to 4 Physical Damage<br>8% chance to grant an additional Power Charge on Cull
|level3_stat1_id                        = physical_damage_minimum
|level3_stat1_value                      = 2
|level3_stat2_id                        = physical_damage_maximum
|level3_stat2_value                      = 4
|level3_stat3_id                        = additional_power_charge_chance
|level3_stat3_value                      = 8
|level3_level_requirement                = 6
|level3_intelligence_requirement        = 16
 
|level4                                  = True
|level4_stat_text                        = Deals 3 to 5 Physical Damage<br>12% chance to grant an additional Power Charge on Cull
|level4_stat1_id                        = physical_damage_minimum
|level4_stat1_value                      = 3
|level4_stat2_id                        = physical_damage_maximum
|level4_stat2_value                      = 5
|level4_stat3_id                        = additional_power_charge_chance
|level4_stat3_value                      = 12
|level4_level_requirement                = 10
|level4_intelligence_requirement        = 25
 
|level5                                  = True
|level5_stat_text                        = Deals 3 to 6 Physical Damage<br>16% chance to grant an additional Power Charge on Cull
|level5_stat1_id                        = physical_damage_minimum
|level5_stat1_value                      = 3
|level5_stat2_id                        = physical_damage_maximum
|level5_stat2_value                      = 6
|level5_stat3_id                        = additional_power_charge_chance
|level5_stat3_value                      = 16
|level5_level_requirement                = 14
|level5_intelligence_requirement        = 34
 
|level6                                  = True
|level6_stat_text                        = Deals 4 to 7 Physical Damage<br>20% chance to grant an additional Power Charge on Cull
|level6_stat1_id                        = physical_damage_minimum
|level6_stat1_value                      = 4
|level6_stat2_id                        = physical_damage_maximum
|level6_stat2_value                      = 7
|level6_stat3_id                        = additional_power_charge_chance
|level6_stat3_value                      = 20
|level6_level_requirement                = 18
|level6_intelligence_requirement        = 43
 
|level7                                  = True
|level7_stat_text                        = Deals 5 to 9 Physical Damage<br>24% chance to grant an additional Power Charge on Cull
|level7_stat1_id                        = physical_damage_minimum
|level7_stat1_value                      = 5
|level7_stat2_id                        = physical_damage_maximum
|level7_stat2_value                      = 9
|level7_stat3_id                        = additional_power_charge_chance
|level7_stat3_value                      = 24
|level7_level_requirement                = 22
|level7_intelligence_requirement        = 52
 
|level8                                  = True
|level8_stat_text                        = Deals 6 to 11 Physical Damage<br>28% chance to grant an additional Power Charge on Cull
|level8_stat1_id                        = physical_damage_minimum
|level8_stat1_value                      = 6
|level8_stat2_id                        = physical_damage_maximum
|level8_stat2_value                      = 11
|level8_stat3_id                        = additional_power_charge_chance
|level8_stat3_value                      = 28
|level8_level_requirement                = 26
|level8_intelligence_requirement        = 61
 
|level9                                  = True
|level9_stat_text                        = Deals 7 to 13 Physical Damage<br>32% chance to grant an additional Power Charge on Cull
|level9_stat1_id                        = physical_damage_minimum
|level9_stat1_value                      = 7
|level9_stat2_id                        = physical_damage_maximum
|level9_stat2_value                      = 13
|level9_stat3_id                        = additional_power_charge_chance
|level9_stat3_value                      = 32
|level9_level_requirement                = 31
|level9_intelligence_requirement        = 72
 
|level10                                = True
|level10_stat_text                      = Deals 8 to 16 Physical Damage<br>36% chance to grant an additional Power Charge on Cull
|level10_stat1_id                        = physical_damage_minimum
|level10_stat1_value                    = 8
|level10_stat2_id                        = physical_damage_maximum
|level10_stat2_value                    = 16
|level10_stat3_id                        = additional_power_charge_chance
|level10_stat3_value                    = 36
|level10_level_requirement              = 36
|level10_intelligence_requirement        = 83
 
|level11                                = True
|level11_stat_text                      = Deals 10 to 18 Physical Damage<br>40% chance to grant an additional Power Charge on Cull
|level11_stat1_id                        = physical_damage_minimum
|level11_stat1_value                    = 10
|level11_stat2_id                        = physical_damage_maximum
|level11_stat2_value                    = 18
|level11_stat3_id                        = additional_power_charge_chance
|level11_stat3_value                    = 40
|level11_level_requirement              = 41
|level11_intelligence_requirement        = 95
 
|level12                                = True
|level12_stat_text                      = Deals 11 to 21 Physical Damage<br>44% chance to grant an additional Power Charge on Cull
|level12_stat1_id                        = physical_damage_minimum
|level12_stat1_value                    = 11
|level12_stat2_id                        = physical_damage_maximum
|level12_stat2_value                    = 21
|level12_stat3_id                        = additional_power_charge_chance
|level12_stat3_value                    = 44
|level12_level_requirement              = 46
|level12_intelligence_requirement        = 106
 
|level13                                = True
|level13_stat_text                      = Deals 13 to 25 Physical Damage<br>48% chance to grant an additional Power Charge on Cull
|level13_stat1_id                        = physical_damage_minimum
|level13_stat1_value                    = 13
|level13_stat2_id                        = physical_damage_maximum
|level13_stat2_value                    = 25
|level13_stat3_id                        = additional_power_charge_chance
|level13_stat3_value                    = 48
|level13_level_requirement              = 52
|level13_intelligence_requirement        = 119
 
|level14                                = True
|level14_stat_text                      = Deals 16 to 29 Physical Damage<br>52% chance to grant an additional Power Charge on Cull
|level14_stat1_id                        = physical_damage_minimum
|level14_stat1_value                    = 16
|level14_stat2_id                        = physical_damage_maximum
|level14_stat2_value                    = 29
|level14_stat3_id                        = additional_power_charge_chance
|level14_stat3_value                    = 52
|level14_level_requirement              = 58
|level14_intelligence_requirement        = 133
 
|level15                                = True
|level15_stat_text                      = Deals 18 to 33 Physical Damage<br>56% chance to grant an additional Power Charge on Cull
|level15_stat1_id                        = physical_damage_minimum
|level15_stat1_value                    = 18
|level15_stat2_id                        = physical_damage_maximum
|level15_stat2_value                    = 33
|level15_stat3_id                        = additional_power_charge_chance
|level15_stat3_value                    = 56
|level15_level_requirement              = 64
|level15_intelligence_requirement        = 146
 
|level16                                = True
|level16_stat_text                      = Deals 21 to 39 Physical Damage<br>60% chance to grant an additional Power Charge on Cull
|level16_stat1_id                        = physical_damage_minimum
|level16_stat1_value                    = 21
|level16_stat2_id                        = physical_damage_maximum
|level16_stat2_value                    = 39
|level16_stat3_id                        = additional_power_charge_chance
|level16_stat3_value                    = 60
|level16_level_requirement              = 66
|level16_intelligence_requirement        = 151
 
|level17                                = True
|level17_stat_text                      = Deals 24 to 45 Physical Damage<br>64% chance to grant an additional Power Charge on Cull
|level17_stat1_id                        = physical_damage_minimum
|level17_stat1_value                    = 24
|level17_stat2_id                        = physical_damage_maximum
|level17_stat2_value                    = 45
|level17_stat3_id                        = additional_power_charge_chance
|level17_stat3_value                    = 64
|level17_level_requirement              = 72
|level17_intelligence_requirement        = 164
 
|level18                                = True
|level18_stat_text                      = Deals 28 to 51 Physical Damage<br>68% chance to grant an additional Power Charge on Cull
|level18_stat1_id                        = physical_damage_minimum
|level18_stat1_value                    = 28
|level18_stat2_id                        = physical_damage_maximum
|level18_stat2_value                    = 51
|level18_stat3_id                        = additional_power_charge_chance
|level18_stat3_value                    = 68
|level18_level_requirement              = 78
|level18_intelligence_requirement        = 178
 
|level19                                = True
|level19_stat_text                      = Deals 32 to 59 Physical Damage<br>72% chance to grant an additional Power Charge on Cull
|level19_stat1_id                        = physical_damage_minimum
|level19_stat1_value                    = 32
|level19_stat2_id                        = physical_damage_maximum
|level19_stat2_value                    = 59
|level19_stat3_id                        = additional_power_charge_chance
|level19_stat3_value                    = 72
|level19_level_requirement              = 84
|level19_intelligence_requirement        = 191
 
|level20                                = True
|level20_stat_text                      = Deals 37 to 68 Physical Damage<br>76% chance to grant an additional Power Charge on Cull
|level20_stat1_id                        = physical_damage_minimum
|level20_stat1_value                    = 37
|level20_stat2_id                        = physical_damage_maximum
|level20_stat2_value                    = 68
|level20_stat3_id                        = additional_power_charge_chance
|level20_stat3_value                    = 76
|level20_level_requirement              = 90
|level20_intelligence_requirement        = 205
 
 
|quality_type1_weight                    = 1
|quality_type1_stat_text                = (0–10)% chance to grant an additional Power Charge on Cull
|quality_type1_breakpoints              = 0.5
|quality_type1_stat1_id                  = additional_power_charge_chance
|quality_type1_stat1_value              = 100
 
|inventory_icon                          = item
|drop_text                              = Granted as an [[inherent weapon skill]] from a {{il|Siphoning Wand}}.
|gem_tier                                = 0
|release_version                        = 0.1.0
|drop_enabled = false
}}
 
'''Power Siphon''' is a [[physical]] [[spell]] [[skill]] that deals damage to a target.
 
It is granted as an [[inherent weapon skill]] from a {{il|Siphoning Wand}}.
 
==Skill functions and interactions==
 
 
==Gem level progression==
{{Skill progression
|c1_abbr              = Physical<br>Damage
  |c1_header          = Deals x to y Physical Damage
  |c1_pattern_extract = Deals (%d+) to (%d+) Physical Damage
  |c1_pattern_value  = %d&nbsp;to&nbsp;%d
|c2_abbr              = Additional<br>Power Charge
  |c2_header          = x% chance to grant an additional Power Charge on Cull
  |c2_pattern_extract = (%d+)%% chance to grant an additional Power Charge on Cull
  |c2_pattern_value  = %d%%
}}
 
==Recommended support gems==
{{Recommended support gems
|t1_1 = {{il|Arcane Tempo}}
|t1_2 = Coming Soon
|t1_3 = {{il|Profusion}}
|t2_1 = Coming Soon
|t2_2 = Coming Soon
|t2_3 = Coming Soon
|t3_1 = Coming Soon
|t3_2 = Coming Soon
|t3_3 = Coming Soon
}}
 
{{Item acquisition}}
 
{{Alternate skill effect list}}


==Version history==
==Version history==
{{Version history table header}}
{{Version history table header}}
{{Version history table row|0.1.1|
* Fixed a client crash that could occur with Power Siphon while holding a Shield.
}}
{{Version history table row|0.1.0f|
* (Hotfix 3) Fixed a client crash related to Power Siphon.
}}
{{Version history table row|0.1.0e|
{{Version history table row|0.1.0e|
* Increased the damage growth per level on Unearth (non-Minion component), Bonestorm, Bone Cage, Bone Blast (Wand Skill) and Power Siphon (Wand Skill). Results in approximately 50% more damage at Gem Level 25.
* Increased the damage growth per level on Unearth (non-Minion component), Bonestorm, Bone Cage, Bone Blast (Wand Skill) and Power Siphon (Wand Skill). Results in approximately 50% more damage at Gem Level 25.
Line 16: Line 310:


{{Navbox Skills}}
{{Navbox Skills}}
[[Category:Item granted skills]]

Latest revision as of 16:33, 7 February 2025

Power SiphonSpell, Physical
Level: (1-20)
Cast Time: 0.70 sec
Critical Strike Chance: 15.00%
Attempts to rip the lifeforce from an enemy. Enemies within Culling range will be highlighted and instantly killed on Hit, granting a Power Charge. Can only target Enemies in Culling range.Deals (1–37) to (2–68) Physical Damage
Your Spells have Culling Strike
(0–76)% chance to grant an additional Power Charge on Cull

Additional Effects From 1-20% Quality:
(0–10)% chance to grant an additional Power Charge on Cull
Skills can be managed in the Skills Panel.
Acquisition
Drop disabled
Granted as an inherent weapon skill from a Siphoning WandSiphoning WandWandRequires Level 11, 16 IntGrants Skill: Level (3-20) Power Siphon.
Metadata
Item class: Skill Gem
Metadata ID: Metadata/Items/Gem/SkillGemPowerSiphon

Power Siphon is a physical spell skill that deals damage to a target.

It is granted as an inherent weapon skill from a Siphoning WandSiphoning WandWandRequires Level 11, 16 IntGrants Skill: Level (3-20) Power Siphon.

Skill functions and interactions

Gem level progression

LevelRequired LevelRequired IntelligencePhysical
Damage
Additional
Power Charge
1111 to 20%
2391 to 34%
36162 to 48%
410253 to 512%
514343 to 616%
618434 to 720%
722525 to 924%
826616 to 1128%
931727 to 1332%
1036838 to 1636%
11419510 to 1840%
124610611 to 2144%
135211913 to 2548%
145813316 to 2952%
156414618 to 3356%
166615121 to 3960%
177216424 to 4564%
187817828 to 5168%
198419132 to 5972%
209020537 to 6876%

Recommended support gems

The following support gems are recommendations by GGG as listed in-game, and do not necessarily reflect optimal combinations or the views of the wiki.

Gem
tier
Support gems
I Arcane TempoArcane TempoSpell
Tier: 1
Level: 1
Supports Spells, causing them to cast faster.Supported Skills have 25% more Cast SpeedPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
Coming Soon ProfusionProfusionTier: 1
Level: 1
Cost & Reservation Multiplier: 120%
Supports skills that can generate Charges, giving them a chance to generate an additional Charge when they do so.Supported Skills have 50% chance to
grant an additional Charge
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
II Coming Soon Coming Soon Coming Soon
III Coming Soon Coming Soon Coming Soon

Item acquisition

Power Siphon is drop disabled.

Alternate skill effects

Power Siphon has the following alternate skill effects:

ItemDescription

Version history

Version Changes
0.1.1
  • Fixed a client crash that could occur with Power Siphon while holding a Shield.
0.1.0f
  • (Hotfix 3) Fixed a client crash related to Power Siphon.
0.1.0e
  • Increased the damage growth per level on Unearth (non-Minion component), Bonestorm, Bone Cage, Bone Blast (Wand Skill) and Power Siphon (Wand Skill). Results in approximately 50% more damage at Gem Level 25.
0.1.0
  • Introduced to the game.

References