Falling Thunder

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Revision as of 16:53, 9 October 2024 by Blvcksvn (talk | contribs) (Created page with "{{Item |rarity_id = normal |name = Sunder |class_id = Active Skill Gem |size_x = 1 |size_y = 1 |drop_level = 12 |tags = gem, default |metadata_id = Metadata/Items/Gems/SkillGemSunder |help_text...")
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SunderAttack, AoE, Slam, Melee
Level: (1-40)
Cost: (8-16) Mana
Attack Speed: 75% of base
Attack Damage: (273-1224)% of base
Effectiveness of Added Damage: (273-1224)%
Requires Level 12Slams the ground, creating a slow wave of churning terrain that damages enemies in a sequence of areas in front of you. A number of enemies hit by the wave will release a shockwave, damaging other enemies around them. Using the skill again will stop the previous wave. Requires a Mace, Sceptre, Axe, Staff or Unarmed.(0-19)% more Area of Effect
Shockwaves deal 40% less Damage
Wave causes Shockwaves from up to 5 Enemies in each Area
Wave has (0-25)% reduced delay between Areas
Wave Damages 5 Areas
Wave cannot stop before Damaging 2 Areas
Wave gains +0.2 metres to radius with each Area in the Sequence

Additional Effects From 1-20% Quality:
Wave gains +(0.005-0.1) metres to radius with each Area in the Sequence
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
File:Sunder skill icon.pngFile:Falling Thunder inventory icon.png
Acquisition
Drop level: 12
Metadata
Item class: Skill Gem
Metadata ID: Metadata/Items/Gems/SkillGemSunder

Falling Thunder is an attack skill

Skill functions and interactions

Gem level progression

Lua error in Module:Skill at line 1301: Unable to find skill level progression data.

Item acquisition

Falling Thunder can drop anywhere.

Template:Skill enchantment modifier list

Alternate skill effects

Falling Thunder has the following alternate skill effects:

ItemDescription

Version history

Version Changes

References